return { { desc = "降低舰队中所有铁血阵营角色受到的伤害5.0%", addition = { "5.0%(+1.1%)" } }, { desc = "降低舰队中所有铁血阵营角色受到的伤害6.1%", addition = { "6.1%(+1.1%)" } }, { desc = "降低舰队中所有铁血阵营角色受到的伤害7.2%", addition = { "7.2%(+1.1%)" } }, { desc = "降低舰队中所有铁血阵营角色受到的伤害8.3%", addition = { "8.3%(+1.1%)" } }, { desc = "降低舰队中所有铁血阵营角色受到的伤害9.4%", addition = { "9.4%(+1.1%)" } }, { desc = "降低舰队中所有铁血阵营角色受到的伤害10.5%", addition = { "10.5%(+1.1%)" } }, { desc = "降低舰队中所有铁血阵营角色受到的伤害11.6%", addition = { "11.6%(+1.1%)" } }, { desc = "降低舰队中所有铁血阵营角色受到的伤害12.7%", addition = { "12.7%(+1.1%)" } }, { desc = "降低舰队中所有铁血阵营角色受到的伤害13.8%", addition = { "13.8%(+1.2%)" } }, { desc = "降低舰队中所有铁血阵营角色受到的伤害15.0%", addition = { "15.0%" } }, desc_get = "降低舰队中所有铁血阵营角色受到的伤害5.0%(满级15.0%)", name = "铁血之翼", init_effect = "", id = 10680, time = 0, picture = "", desc = "降低舰队中所有铁血阵营角色受到的伤害$1", stack = 1, color = "blue", icon = 10680, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 10680, target = "TargetSelf" } } } }