return { { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 100 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 120 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 140 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 160 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 180 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 200 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 220 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 240 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 270 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 300 } } } }, time = 5, name = "回血HOT", init_effect = "", picture = "", desc = "HOT", stack = 1, id = 10551, icon = 10551, last_effect = "Health", effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 100 } } } }