return { { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.035, attr = "damageRatioBullet" } }, { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 3, countType = 105100 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 105103, target = "TargetSelf", countType = 105100 } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.04, attr = "damageRatioBullet" } }, { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 3, countType = 105100 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 105103, target = "TargetSelf", countType = 105100 } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.045, attr = "damageRatioBullet" } }, { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 3, countType = 105100 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 105103, target = "TargetSelf", countType = 105100 } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.05, attr = "damageRatioBullet" } }, { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 3, countType = 105100 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 105103, target = "TargetSelf", countType = 105100 } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.055, attr = "damageRatioBullet" } }, { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 3, countType = 105100 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 105103, target = "TargetSelf", countType = 105100 } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.06, attr = "damageRatioBullet" } }, { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 3, countType = 105100 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 105103, target = "TargetSelf", countType = 105100 } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.065, attr = "damageRatioBullet" } }, { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 3, countType = 105100 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 105103, target = "TargetSelf", countType = 105100 } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.07, attr = "damageRatioBullet" } }, { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 3, countType = 105100 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 105103, target = "TargetSelf", countType = 105100 } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.075, attr = "damageRatioBullet" } }, { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 3, countType = 105100 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 105103, target = "TargetSelf", countType = 105100 } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.08, attr = "damageRatioBullet" } }, { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 3, countType = 105100 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 105103, target = "TargetSelf", countType = 105100 } } } }, name = "鬼神☆百鬼", init_effect = "", time = 0, picture = "", desc = "伤害上升", stack = 3, id = 105102, icon = 105100, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = {} }