return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "所有主炮弹药伤害倍率均为恒定值,不受装甲类型影响(仅对主炮生效)", name = "三色秩序", init_effect = "", id = 101080, time = 0, picture = "", desc = "所有主炮弹药伤害倍率均为恒定值,不受装甲类型影响(仅对主炮生效)", stack = 1, color = "yellow", icon = 101080, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 101080, target = "TargetSelf" } } } }