return { { desc = "中型/重型主炮开火时有几率发动,额外进行一轮攻击", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 10000, skill_id = 1, target = "TargetSelf", time = 1 } } } }, time = 0, name = "主炮连射", init_effect = "", picture = "", desc = "重型主炮开火时有几率发动,额外进行一轮攻击", stack = 1, id = 1, icon = 1, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 10000, skill_id = 1, target = "TargetSelf", time = 1 } } } }