slot0 = class("WorldActivateCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) pg.ConnectionMgr.GetInstance():Send(33101, slot1:getBody(), 33102, function (slot0) if slot0.result == 0 then getProxy(WorldProxy):NetUpdateWorld(slot0.world, {}, uv0.camp) else pg.TipsMgr.GetInstance():ShowTips(errorTip("world_activate_error_", slot0.result)) end uv1:sendNotification(GAME.WORLD_ACTIVATE_DONE, { result = slot0.result }) end) end return slot0