slot0 = class("LoadPlayerDataCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() slot3 = slot2.isNewPlayer print("loading player data: " .. slot2.id) slot0.facade:registerProxy(PlayerProxy.New()) slot0.facade:registerProxy(BayProxy.New({})) slot0.facade:registerProxy(FleetProxy.New({})) slot0.facade:registerProxy(EquipmentProxy.New({})) slot0.facade:registerProxy(ChapterProxy.New({})) slot0.facade:registerProxy(BagProxy.New({})) slot0.facade:registerProxy(TaskProxy.New({})) slot0.facade:registerProxy(MailProxy.New({})) slot0.facade:registerProxy(NavalAcademyProxy.New({})) slot0.facade:registerProxy(DormProxy.New({})) slot0.facade:registerProxy(ChatProxy.New({})) slot0.facade:registerProxy(FriendProxy.New({})) slot0.facade:registerProxy(NotificationProxy.New({})) slot0.facade:registerProxy(BuildShipProxy.New({})) slot0.facade:registerProxy(CollectionProxy.New({})) slot0.facade:registerProxy(EventProxy.New({})) slot0.facade:registerProxy(ActivityProxy.New({})) slot0.facade:registerProxy(MilitaryExerciseProxy.New({})) slot0.facade:registerProxy(ServerNoticeProxy.New()) slot0.facade:registerProxy(DailyLevelProxy.New()) slot0.facade:registerProxy(ShopsProxy.New()) slot0.facade:registerProxy(GuildProxy.New()) slot0.facade:registerProxy(VoteProxy.New()) slot0.facade:registerProxy(ChallengeProxy.New()) slot0.facade:registerProxy(CommanderProxy.New()) slot0.facade:registerProxy(ColoringProxy.New()) slot0.facade:registerProxy(AnswerProxy.New()) slot0.facade:registerProxy(TechnologyProxy.New()) slot0.facade:registerProxy(BillboardProxy.New()) slot0.facade:registerProxy(TechnologyNationProxy.New()) slot0.facade:registerProxy(AttireProxy.New()) slot0.facade:registerProxy(ShipSkinProxy.New()) slot0.facade:registerProxy(SecondaryPWDProxy.New({})) slot0.facade:registerProxy(SkirmishProxy.New()) slot0.facade:registerProxy(PrayProxy.New()) slot0.facade:registerProxy(EmojiProxy.New()) slot0.facade:registerProxy(MiniGameProxy.New()) slot0.facade:registerProxy(InstagramProxy.New()) slot0.facade:registerProxy(AppreciateProxy.New()) pg.ConnectionMgr.GetInstance():setPacketIdx(1) pg.ConnectionMgr.GetInstance():Send(11001, { timestamp = 0 }, 11002, function (slot0) print("player loaded: " .. slot0.timestamp) pg.TimeMgr.GetInstance():SetServerTime(slot0.timestamp, slot0.monday_0oclock_timestamp) slot2 = getProxy(PlayerProxy):getData() if uv0 then pg.StoryMgr.GetInstance():Reset() pg.PushNotificationMgr.GetInstance():Reset() pg.SdkMgr.GetInstance():CreateRole(slot2.id, slot2.name, slot2.level, slot2.registerTime, slot2:getTotalGem()) end pg.SeriesGuideMgr.GetInstance():setPlayer(slot2) slot4 = getProxy(UserProxy):getData() slot5 = getProxy(ServerProxy) slot6 = slot5:getLastServer(slot4.uid) pg.SdkMgr.GetInstance():EnterServer(tostring(slot6.id), slot6.name, slot2.id, slot2.name, slot2.registerTime, slot2.level, slot2:getTotalGem()) slot5:recordLoginedServer(slot4.uid, slot6.id) uv1:sendNotification(GAME.LOAD_PLAYER_DATA_DONE) uv1:sendNotification(GAME.REQUEST_MINI_GAME, { type = MiniGameRequestCommand.REQUEST_HUB_DATA }) pg.SdkMgr.GetInstance():BindCPU() getProxy(PlayerProxy):setInited(true) pg.SecondaryPWDMgr.GetInstance():FetchData() MonthCardOutDateTipPanel.SetMonthCardEndDateLocal() end, nil, 60) end return slot0