slot0 = class("WorldMediaCollectionScene", require("view.base.BaseUI")) slot0.PAGE_MEMORTY = 1 slot0.PAGE_FILE = 2 slot0.PAGE_RECORD = 3 function slot0.getUIName(slot0) return "WorldMediaCollectionUI" end function slot0.init(slot0) slot0.top = slot0._tf:Find("Top") slot0.viewContainer = slot0._tf:Find("Main") slot0.toggles = {} for slot5 = 0, slot0.top:Find("Adapt/Bar/ToggleGroup").childCount - 1 do slot0.toggles[slot5 + 1] = slot1:GetChild(slot5) end slot0.subViews = {} end slot1 = { import(".WorldMediaCollectionMemoryLayer"), import(".WorldMediaCollectionRecordLayer"), import(".WorldMediaCollectionFileLayer") } function slot0.GetCurrentPage(slot0) return slot0.contextData.page and slot0.subViews[slot0.contextData.page] end function slot0.didEnter(slot0) pg.UIMgr.GetInstance():OverlayPanel(slot0.top, { groupName = LayerWeightConst.GROUP_COLLECTION }) onButton(slot0, slot0.top:Find("blur_panel/adapt/top/option"), function () uv0:quickExitFunc() end, SFX_PANEL) function slot4() uv0:Backward() end onButton(slot0, slot0.top:Find("blur_panel/adapt/top/back_btn"), slot4, SFX_UI_CANCEL) for slot4 = 1, #slot0.toggles do onToggle(slot0, slot0.toggles[slot4], function (slot0) if not slot0 then return end slot1 = uv0 == uv1.contextData.page if not uv1.subViews[uv0] then if not uv2[uv0] then return end uv1.contextData[slot3] = uv1.contextData[slot3] or {} slot3.New(uv1, uv1.viewContainer, uv1.event, uv1.contextData):Load() end if uv1.contextData.page and uv1.subViews[uv1.contextData.page] and not slot1 then uv1.subViews[uv1.contextData.page].buffer:OnDeselected() end uv1.contextData.page = uv0 uv1.subViews[uv0] = slot2 if not slot1 then slot2.buffer:OnSelected() else slot2.buffer:OnReselected() end end, SFX_UI_TAG) end slot0.contextData.page = nil triggerToggle(slot0.toggles[slot0.contextData.page or uv1.PAGE_MEMORTY], true) slot0:UpdateView() end function slot0.Backward(slot0) if slot0.subViews[slot0.contextData.page] and slot1:OnBackward() then return slot2 end slot0:closeView() end function slot0.onBackPressed(slot0) slot0:Backward() end function slot0.Add2LayerContainer(slot0, slot1) setParent(slot1, slot0.viewContainer) end function slot0.Add2TopContainer(slot0, slot1) setParent(slot1, slot0.top) end function slot0.WorldRecordLock() return LOCK_WORLD_COLLECTION or not function () return pg.SystemOpenMgr.GetInstance():isOpenSystem(getProxy(PlayerProxy):getRawData().level, "WorldMediaCollectionRecordMediator") end() end function slot0.UpdateView(slot0) setActive(slot0.top:Find("Adapt/Bar/ToggleGroup"), not uv0.WorldRecordLock()) if not slot0.subViews[slot0.contextData.page] then return end slot2.buffer:UpdateView() end function slot0.willExit(slot0) if slot0:GetCurrentPage() then slot1.buffer:OnDeselected() end for slot5, slot6 in pairs(slot0.subViews) do slot6:Destroy() end table.clear(slot0.subViews) pg.UIMgr.GetInstance():UnOverlayPanel(slot0.top, slot0._tf) end return slot0