slot0 = class("DestroyAtlasPoolRequestPackage", import(".RequestPackage")) function slot0.__call(slot0) if slot0.stopped then return end if slot0.callback then slot0.callback(slot0.path) end PoolMgr.GetInstance():DestroySprite(slot0.path) return slot0 end function slot0.Ctor(slot0, slot1, slot2) slot0.path = slot1 slot0.callback = slot2 end return slot0