slot0 = class("EmojiMediator", import("..base.ContextMediator")) function slot0.register(slot0) if not getProxy(EmojiProxy):getInitedTag() then slot0:sendNotification(GAME.REQUEST_EMOJI_INFO_FROM_SERVER) end end function slot0.listNotificationInterests(slot0) return { GAME.REQUEST_EMOJI_INFO_FROM_SERVER_DONE } end function slot0.handleNotification(slot0, slot1) end return slot0