pg = pg or {} pg.weapon_property_67 = {} function () uv0.weapon_property_67[44047] = { id = 44047, reload_max = 2740, damage = 74, base = 44040 } uv0.weapon_property_67[44048] = { id = 44048, reload_max = 2660, damage = 80, base = 44040 } uv0.weapon_property_67[44049] = { id = 44049, reload_max = 2580, damage = 84, base = 44040 } uv0.weapon_property_67[44050] = { id = 44050, reload_max = 2500, damage = 88, base = 44040 } uv0.weapon_property_67[44051] = { reload_max = 2500, damage = 88, base = 44040, id = 44051, corrected = 109 } uv0.weapon_property_67[44100] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联380mmSKC主炮T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 48, corrected = 110, min_range = 50, id = 44100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3839, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1500 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_67[44101] = { id = 44101, reload_max = 3759, damage = 55, base = 44100 } uv0.weapon_property_67[44102] = { id = 44102, reload_max = 3681, damage = 61, base = 44100 } uv0.weapon_property_67[44103] = { id = 44103, reload_max = 3604, damage = 67, base = 44100 } uv0.weapon_property_67[44104] = { id = 44104, reload_max = 3526, damage = 73, base = 44100 } uv0.weapon_property_67[44105] = { id = 44105, reload_max = 3449, damage = 79, base = 44100 } uv0.weapon_property_67[44106] = { id = 44106, reload_max = 3371, damage = 86, base = 44100 } uv0.weapon_property_67[44120] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联380mmSKC主炮T2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 55, corrected = 110, min_range = 50, id = 44120, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3653, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1501 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_67[44121] = { id = 44121, reload_max = 3578, damage = 61, base = 44120 } uv0.weapon_property_67[44122] = { id = 44122, reload_max = 3504, damage = 67, base = 44120 } uv0.weapon_property_67[44123] = { id = 44123, reload_max = 3430, damage = 74, base = 44120 } uv0.weapon_property_67[44124] = { id = 44124, reload_max = 3356, damage = 80, base = 44120 } uv0.weapon_property_67[44125] = { id = 44125, reload_max = 3282, damage = 87, base = 44120 } uv0.weapon_property_67[44126] = { id = 44126, reload_max = 3208, damage = 93, base = 44120 } uv0.weapon_property_67[44127] = { id = 44127, reload_max = 3133, damage = 100, base = 44120 } uv0.weapon_property_67[44128] = { id = 44128, reload_max = 3060, damage = 107, base = 44120 } uv0.weapon_property_67[44129] = { id = 44129, reload_max = 2986, damage = 114, base = 44120 } uv0.weapon_property_67[44130] = { id = 44130, reload_max = 2911, damage = 122, base = 44120 } uv0.weapon_property_67[44140] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联380mmSKC主炮T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 58, corrected = 110, min_range = 50, id = 44140, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3467, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1501 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_67[44141] = { id = 44141, reload_max = 3396, damage = 64, base = 44140 } uv0.weapon_property_67[44142] = { id = 44142, reload_max = 3327, damage = 72, base = 44140 } uv0.weapon_property_67[44143] = { id = 44143, reload_max = 3257, damage = 80, base = 44140 } uv0.weapon_property_67[44144] = { id = 44144, reload_max = 3185, damage = 86, base = 44140 } uv0.weapon_property_67[44145] = { id = 44145, reload_max = 3115, damage = 94, base = 44140 } uv0.weapon_property_67[44146] = { id = 44146, reload_max = 3045, damage = 100, base = 44140 } uv0.weapon_property_67[44147] = { id = 44147, reload_max = 2975, damage = 108, base = 44140 } uv0.weapon_property_67[44148] = { id = 44148, reload_max = 2904, damage = 118, base = 44140 } uv0.weapon_property_67[44149] = { id = 44149, reload_max = 2834, damage = 124, base = 44140 } uv0.weapon_property_67[44150] = { id = 44150, reload_max = 2764, damage = 132, base = 44140 } uv0.weapon_property_67[44151] = { reload_max = 2764, damage = 132, base = 44140, id = 44151, corrected = 114 } uv0.weapon_property_67[44152] = { reload_max = 2764, damage = 132, base = 44140, id = 44152, corrected = 121 } uv0.weapon_property_67[44153] = { reload_max = 2764, damage = 132, base = 44140, id = 44153, corrected = 130 } uv0.weapon_property_67[44200] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "试作型双联装406mmSKC主炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 58, corrected = 110, min_range = 50, id = 44200, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3670, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1502 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_67[44201] = { id = 44201, reload_max = 3595, damage = 68, base = 44200 } uv0.weapon_property_67[44202] = { id = 44202, reload_max = 3520, damage = 76, base = 44200 } uv0.weapon_property_67[44203] = { id = 44203, reload_max = 3445, damage = 86, base = 44200 } uv0.weapon_property_67[44204] = { id = 44204, reload_max = 3370, damage = 96, base = 44200 } uv0.weapon_property_67[44205] = { id = 44205, reload_max = 3295, damage = 106, base = 44200 } uv0.weapon_property_67[44206] = { id = 44206, reload_max = 3220, damage = 116, base = 44200 } uv0.weapon_property_67[44207] = { id = 44207, reload_max = 3145, damage = 124, base = 44200 } uv0.weapon_property_67[44208] = { id = 44208, reload_max = 3070, damage = 134, base = 44200 } uv0.weapon_property_67[44209] = { id = 44209, reload_max = 2995, damage = 144, base = 44200 } uv0.weapon_property_67[44210] = { id = 44210, reload_max = 2920, damage = 154, base = 44200 } uv0.weapon_property_67[44211] = { reload_max = 2920, damage = 154, base = 44200, id = 44211, corrected = 114 } uv0.weapon_property_67[44212] = { reload_max = 2920, damage = 154, base = 44200, id = 44212, corrected = 121 } uv0.weapon_property_67[44213] = { reload_max = 2920, damage = 154, base = 44200, id = 44213, corrected = 130 } uv0.weapon_property_67[44300] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "试作型三联装305mmSKC39主炮T0", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 57, corrected = 100, min_range = 50, id = 44300, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3636, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1590 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_67[44301] = { id = 44301, reload_max = 3546, damage = 63, base = 44300 } uv0.weapon_property_67[44302] = { id = 44302, reload_max = 3456, damage = 67, base = 44300 } uv0.weapon_property_67[44303] = { id = 44303, reload_max = 3366, damage = 73, base = 44300 } uv0.weapon_property_67[44304] = { id = 44304, reload_max = 3276, damage = 77, base = 44300 } uv0.weapon_property_67[44305] = { id = 44305, reload_max = 3186, damage = 81, base = 44300 } uv0.weapon_property_67[44306] = { id = 44306, reload_max = 3096, damage = 87, base = 44300 } uv0.weapon_property_67[44307] = { id = 44307, reload_max = 3006, damage = 91, base = 44300 } uv0.weapon_property_67[44308] = { id = 44308, reload_max = 2916, damage = 97, base = 44300 } uv0.weapon_property_67[44309] = { id = 44309, reload_max = 2826, damage = 101, base = 44300 } uv0.weapon_property_67[44310] = { id = 44310, reload_max = 2736, damage = 105, base = 44300 } uv0.weapon_property_67[44311] = { reload_max = 2736, damage = 105, base = 44300, id = 44311, corrected = 104 } uv0.weapon_property_67[44312] = { reload_max = 2736, damage = 105, base = 44300, id = 44312, corrected = 110 } end()