pg = pg or {} pg.weapon_property_65 = {} function () uv0.weapon_property_65[42150] = { id = 42150, reload_max = 804, damage = 21, base = 42140 } uv0.weapon_property_65[42151] = { reload_max = 804, damage = 21, base = 42140, id = 42151, corrected = 109 } uv0.weapon_property_65[42200] = { action_index = "attack", range = 65, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双联装TbtsKC36式150mm主炮T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 7, corrected = 105, min_range = 0, id = 42200, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 555, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1304 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[42201] = { id = 42201, reload_max = 548, damage = 8, base = 42200 } uv0.weapon_property_65[42202] = { id = 42202, reload_max = 543, damage = 9, base = 42200 } uv0.weapon_property_65[42203] = { id = 42203, reload_max = 537, damage = 10, base = 42200 } uv0.weapon_property_65[42220] = { action_index = "attack", range = 65, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双联装TbtsKC36式150mm主炮T2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 105, min_range = 0, id = 42220, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 528, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1304 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[42221] = { id = 42221, reload_max = 523, damage = 9, base = 42220 } uv0.weapon_property_65[42222] = { id = 42222, reload_max = 517, damage = 10, base = 42220 } uv0.weapon_property_65[42223] = { id = 42223, reload_max = 512, damage = 11, base = 42220 } uv0.weapon_property_65[42224] = { id = 42224, reload_max = 506, damage = 12, base = 42220 } uv0.weapon_property_65[42225] = { id = 42225, reload_max = 501, damage = 13, base = 42220 } uv0.weapon_property_65[42226] = { id = 42226, reload_max = 495, damage = 14, base = 42220 } uv0.weapon_property_65[42240] = { action_index = "attack", range = 65, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双联装TbtsKC36式150mm主炮T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 9, corrected = 105, min_range = 0, id = 42240, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 503, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1304 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[42241] = { id = 42241, reload_max = 496, damage = 10, base = 42240 } uv0.weapon_property_65[42242] = { id = 42242, reload_max = 491, damage = 11, base = 42240 } uv0.weapon_property_65[42243] = { id = 42243, reload_max = 487, damage = 12, base = 42240 } uv0.weapon_property_65[42244] = { id = 42244, reload_max = 480, damage = 13, base = 42240 } uv0.weapon_property_65[42245] = { id = 42245, reload_max = 476, damage = 14, base = 42240 } uv0.weapon_property_65[42246] = { id = 42246, reload_max = 471, damage = 15, base = 42240 } uv0.weapon_property_65[42247] = { id = 42247, reload_max = 466, damage = 16, base = 42240 } uv0.weapon_property_65[42248] = { id = 42248, reload_max = 461, damage = 17, base = 42240 } uv0.weapon_property_65[42249] = { id = 42249, reload_max = 455, damage = 19, base = 42240 } uv0.weapon_property_65[42250] = { id = 42250, reload_max = 451, damage = 21, base = 42240 } uv0.weapon_property_65[42251] = { reload_max = 451, damage = 21, base = 42240, id = 42251, corrected = 109 } uv0.weapon_property_65[42300] = { action_index = "attack", range = 65, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "单装TbtsKC36式150mm主炮T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 7, corrected = 105, min_range = 0, id = 42300, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 390, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1304 }, barrage_ID = { 1003 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[42301] = { id = 42301, reload_max = 386, damage = 8, base = 42300 } uv0.weapon_property_65[42302] = { id = 42302, reload_max = 381, damage = 9, base = 42300 } uv0.weapon_property_65[42303] = { id = 42303, reload_max = 376, damage = 10, base = 42300 } uv0.weapon_property_65[42340] = { action_index = "attack", range = 65, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "单装TbtsKC36式150mm主炮T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 6, corrected = 105, min_range = 0, id = 42340, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 364, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1304 }, barrage_ID = { 1003 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[42341] = { id = 42341, reload_max = 361, base = 42340 } uv0.weapon_property_65[42342] = { id = 42342, reload_max = 358, damage = 7, base = 42340 } uv0.weapon_property_65[42343] = { id = 42343, reload_max = 355, damage = 8, base = 42340 } uv0.weapon_property_65[42344] = { id = 42344, reload_max = 352, damage = 9, base = 42340 } uv0.weapon_property_65[42345] = { id = 42345, reload_max = 349, damage = 10, base = 42340 } uv0.weapon_property_65[42346] = { id = 42346, reload_max = 345, damage = 11, base = 42340 } uv0.weapon_property_65[42347] = { id = 42347, reload_max = 341, damage = 12, base = 42340 } uv0.weapon_property_65[42348] = { id = 42348, reload_max = 337, damage = 13, base = 42340 } uv0.weapon_property_65[42349] = { id = 42349, reload_max = 333, damage = 14, base = 42340 } uv0.weapon_property_65[42350] = { id = 42350, reload_max = 329, damage = 15, base = 42340 } uv0.weapon_property_65[42351] = { reload_max = 329, damage = 15, base = 42340, id = 42351, corrected = 109 } uv0.weapon_property_65[43000] = { action_index = "attack", range = 70, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联装203mmSKC主炮T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 25, corrected = 110, min_range = 0, id = 43000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1550, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-203mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1401 }, barrage_ID = { 1206 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[43001] = { id = 43001, reload_max = 1515, damage = 27, base = 43000 } uv0.weapon_property_65[43002] = { id = 43002, reload_max = 1480, damage = 29, base = 43000 } uv0.weapon_property_65[43003] = { id = 43003, reload_max = 1445, damage = 31, base = 43000 } uv0.weapon_property_65[43004] = { id = 43004, reload_max = 1410, damage = 33, base = 43000 } uv0.weapon_property_65[43005] = { id = 43005, reload_max = 1375, damage = 35, base = 43000 } uv0.weapon_property_65[43006] = { id = 43006, reload_max = 1340, damage = 37, base = 43000 } uv0.weapon_property_65[43020] = { action_index = "attack", range = 70, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联装203mmSKC主炮T2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 27, corrected = 110, min_range = 0, id = 43020, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1520, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-203mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1401 }, barrage_ID = { 1206 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[43021] = { id = 43021, reload_max = 1485, damage = 29, base = 43020 } uv0.weapon_property_65[43022] = { id = 43022, reload_max = 1450, damage = 31, base = 43020 } uv0.weapon_property_65[43023] = { id = 43023, reload_max = 1415, damage = 33, base = 43020 } uv0.weapon_property_65[43024] = { id = 43024, reload_max = 1380, damage = 35, base = 43020 } uv0.weapon_property_65[43025] = { id = 43025, reload_max = 1345, damage = 37, base = 43020 } uv0.weapon_property_65[43026] = { id = 43026, reload_max = 1310, damage = 39, base = 43020 } uv0.weapon_property_65[43027] = { id = 43027, reload_max = 1275, damage = 41, base = 43020 } uv0.weapon_property_65[43028] = { id = 43028, reload_max = 1240, damage = 43, base = 43020 } uv0.weapon_property_65[43029] = { id = 43029, reload_max = 1205, damage = 45, base = 43020 } uv0.weapon_property_65[43030] = { id = 43030, reload_max = 1170, damage = 47, base = 43020 } uv0.weapon_property_65[43040] = { action_index = "attack", range = 70, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "双联装203mmSKC主炮T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 30, corrected = 110, min_range = 0, id = 43040, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-203mm", auto_aftercast = 0.4, initial_over_heat = 0, bullet_ID = { 1401 }, barrage_ID = { 1206 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_65[43041] = { id = 43041, reload_max = 1465, damage = 32, base = 43040 } uv0.weapon_property_65[43042] = { id = 43042, reload_max = 1430, damage = 34, base = 43040 } uv0.weapon_property_65[43043] = { id = 43043, reload_max = 1395, damage = 36, base = 43040 } uv0.weapon_property_65[43044] = { id = 43044, reload_max = 1360, damage = 38, base = 43040 } end()