pg = pg or {} pg.weapon_property_388 = {} function () uv0.weapon_property_388[2008002] = { action_index = "attack", range = 80, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS破局者III型_主炮", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 105, min_range = 0, id = 2008002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1250, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20060000, 20060000, 20060000 }, barrage_ID = { 20060000, 20060001, 20060002 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2008010] = { action_index = "attack", range = 70, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS破局者III型_黑色炮弹跨射前排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 80, corrected = 100, min_range = 0, id = 2008010, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20030350 }, barrage_ID = { 20080100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.8, fx = "jinengenemy", alertTime = 0.6 } } uv0.weapon_property_388[2008011] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS破局者III型_黑色炮弹跨射后排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 80, corrected = 100, min_range = 95, id = 2008011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2100, queue = 7, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20030350 }, barrage_ID = { 20080110 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 0.8 } } uv0.weapon_property_388[2008200] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS破局者III型_圆", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2008200, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000, 20082000 }, barrage_ID = { 20082000, 20082001, 20082002, 20082003, 20082004, 20082005, 20082006, 20082007, 20082008, 20082009, 20082010, 20082011, 20082012, 20082013, 20082014, 20082015, 20082016, 20082017, 20082018, 20082019, 20082020, 20082021, 20082022, 20082023, 20082024, 20082025, 20082026, 20082027, 20082028, 20082029, 20082030, 20082031, 20082032, 20082033, 20082034, 20082035 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2008400] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS破局者III型_p2_大跨射后排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 40, corrected = 100, min_range = 95, id = 2008400, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 7, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20084000, 20084001, 20084002, 20084003, 20084004, 20084005, 20084006, 20084007, 20084008, 20084009, 20084010, 20084011, 20084012, 20084013 }, barrage_ID = { 20084000, 20084000, 20084001, 20084001, 20084002, 20084002, 20084003, 20084003, 20084004, 20084004, 20084005, 20084005, 20084006, 20084006 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 0.8 } } uv0.weapon_property_388[2008410] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS破局者III型_p2_组合弹幕(不使用)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2008410, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1850, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20084100, 20084101, 20084100, 20084101, 20084100, 20084101, 20084100, 20084101, 20084100, 20084101, 20084100, 20084101, 20084100, 20084101, 20084100, 20084101, 20084100, 20084101, 20084110, 20084111, 20084110, 20084111, 20084110, 20084111, 20084110, 20084111, 20084110, 20084111, 20084110, 20084111, 20084110, 20084111, 20084110, 20084111, 20084110, 20084111 }, barrage_ID = { 20084100, 20084101, 20084102, 20084103, 20084104, 20084105, 20084106, 20084107, 20084108, 20084109, 20084110, 20084111, 20084112, 20084113, 20084114, 20084115, 20084116, 20084117, 20084120, 20084121, 20084122, 20084123, 20084124, 20084125, 20084126, 20084127, 20084128, 20084129, 20084130, 20084131, 20084132, 20084133, 20084134, 20084135, 20084136, 20084137 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2008420] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS破局者III型_p2_高爆跨射后排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 36, corrected = 100, min_range = 95, id = 2008420, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 7, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20084200, 20084201, 20084202, 20084203, 20084204 }, barrage_ID = { 20084200, 20084200, 20084200, 20084200, 20084200 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 0.8 } } uv0.weapon_property_388[2008430] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS破局者III型_p2_组合弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 2008430, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1550, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20084300, 20084301, 20084302, 20084303, 20084304, 20084305, 20084306, 20084307, 20084308, 20084309, 20084320, 20084321 }, barrage_ID = { 20084300, 20084301, 20084302, 20084303, 20084304, 20084305, 20084306, 20084307, 20084308, 20084309, 20084320, 20084321 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009000] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_普通_穿甲射击", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 105, min_range = 0, id = 2009000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20090000, 20090001, 20090000, 20090001 }, barrage_ID = { 20090000, 20090001, 20090002, 20090003 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009001] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_普通_三联鱼雷连发", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 108, corrected = 125, min_range = 0, id = 2009001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1400, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20090010 }, barrage_ID = { 20090010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009002] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_普通_副炮射击", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 105, min_range = 0, id = 2009002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20090020, 20090020 }, barrage_ID = { 20090020, 20090021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009010] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_飞机库_战斗机群1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 2009010, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2100, queue = 6, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 20090100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009011] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_战斗机武器1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2009011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001 }, barrage_ID = { 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009012] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_飞机库_战斗机群2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 2009012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2100, queue = 6, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 20090120 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009013] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_战斗机武器2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2009013, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001 }, barrage_ID = { 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009014] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_飞机库_战斗机群2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 2009014, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2100, queue = 6, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 20090140 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009015] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_战斗机武器2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2009015, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20001 }, barrage_ID = { 104 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009016] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_浮游炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2009016, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 3200, queue = 6, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 20090160 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009017] = { action_index = "", range = 2, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_浮游炮轰炸武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 20, charge_param = "", damage = 160, corrected = 100, min_range = 0, id = 2009017, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 750, queue = 1, search_type = 2, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20042310 }, barrage_ID = { 20042310 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009100] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_特殊1_水花弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 105, min_range = 0, id = 2009100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20091000, 20091000, 20091000, 20091000, 20091000, 20091001, 20091001, 20091001, 20091001, 20091001 }, barrage_ID = { 20091000, 20091002, 20091004, 20091006, 20091008, 20091010, 20091011, 20091012, 20091013, 20091014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2009200] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】据点BOSS执棋者III型_圆", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 2009200, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29502010, 29502013, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502013, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502013, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502013, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502013, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502013, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502011, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502011, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502011, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502011, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502011, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502011, 29502014, 29502015, 29502016, 29502017, 29502018, 29502010, 29502011, 29502012, 29502015, 29502016, 29502017, 29502018, 29502010, 29502011, 29502012, 29502015, 29502016, 29502017, 29502018, 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search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2011050] = { action_index = "attack", range = 75, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_春_常驻跨射前排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 80, corrected = 100, min_range = 0, id = 2011050, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1900, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20110500 }, barrage_ID = { 20110500 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.8, fx = "jinengenemy", alertTime = 0.6 } } uv0.weapon_property_388[2011051] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_春_常驻跨射后排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 100, charge_param = "", damage = 100, corrected = 100, min_range = 95, id = 2011051, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2700, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20110500 }, barrage_ID = { 20110500 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.8, fx = "jinengenemy", alertTime = 0.6 } } uv0.weapon_property_388[2011100] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_夏_灼炎射线", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 105, min_range = 0, id = 2011100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2800, queue = 8, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20111000, 20111000, 20111001, 20111020, 20111021, 20111020, 20111021 }, barrage_ID = { 20111000, 20111001, 20111002, 20111020, 20111021, 20111022, 20111023 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2011120] = { action_index = "attack", range = 90, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_夏_雷雨", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2011120, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20111200, 20111200 }, barrage_ID = { 20111200, 20111201 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_388[2011125] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_夏_雷电射线", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2011125, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2600, queue = 9, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20030400, 20030400, 20030400, 20030400, 20030401, 20030401, 20030402, 20030402, 20030401, 20030401, 20030402, 20030402, 20030403, 20030403, 20030403, 20030403, 20030403, 20030403, 20030404 }, barrage_ID = { 20030400, 20030401, 20030405, 20030406, 20030410, 20030411, 20030412, 20030413, 20030414, 20030415, 20030416, 20030417, 20030418, 20030419, 20030420, 20030421, 20030422, 20030423, 20030424 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2011140] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_夏_常驻主炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2011140, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20080000, 20080000 }, barrage_ID = { 20080000, 20080001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2011141] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_夏_常驻小鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 125, min_range = 0, id = 2011141, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1500, queue = 5, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20110410 }, barrage_ID = { 20110410 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2011150] = { action_index = "attack", range = 75, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_夏_常驻跨射前排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 80, corrected = 100, min_range = 0, id = 2011150, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1900, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20110500 }, barrage_ID = { 20110500 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.8, fx = "jinengenemy", alertTime = 0.6 } } uv0.weapon_property_388[2011151] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_夏_常驻跨射后排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 100, charge_param = "", damage = 100, corrected = 100, min_range = 95, id = 2011151, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2700, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20110500 }, barrage_ID = { 20110500 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.8, fx = "jinengenemy", alertTime = 0.6 } } uv0.weapon_property_388[2011300] = { action_index = "attack", range = 75, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_新p1_跨射前排下到上", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 100, min_range = 0, id = 2011300, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20113000, 20113001, 20113002, 20113003, 20113004, 20113005, 20113006, 20113007, 20113008, 20113009, 20113010, 20113011 }, barrage_ID = { 20113000, 20113001, 20113002, 20113003, 20113004, 20113005, 20113006, 20113007, 20113008, 20113009, 20113010, 20113011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 1.25, isBound = true } } uv0.weapon_property_388[2011310] = { action_index = "attack", range = 75, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_新p1_跨射前排上到下", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 100, min_range = 0, id = 2011310, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20113100, 20113101, 20113102, 20113103, 20113104, 20113105, 20113106, 20113107, 20113108, 20113109, 20113110, 20113111 }, barrage_ID = { 20113100, 20113101, 20113102, 20113103, 20113104, 20113105, 20113106, 20113107, 20113108, 20113109, 20113110, 20113111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 1.25, isBound = true } } uv0.weapon_property_388[2011320] = { action_index = "attack", range = 75, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_新p1_双层跨射前排", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 100, min_range = 0, id = 2011320, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2100, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20113200, 20113201, 20113202, 20113203, 20113204, 20113205, 20113206, 20113207, 20113208, 20113209, 20113210, 20113211, 20113212, 20113213, 20113214, 20113215 }, barrage_ID = { 20113200, 20113201, 20113202, 20113203, 20113204, 20113205, 20113206, 20113207, 20113208, 20113209, 20113210, 20113211, 20113212, 20113213, 20113214, 20113215 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 1.25, isBound = true } } uv0.weapon_property_388[2011330] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_新p1_多层跨射后排", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 100, min_range = 112, id = 2011330, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1850, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20119900, 20119901, 20119902, 20119903, 20119904, 20119905, 20119906 }, barrage_ID = { 20119900, 20119900, 20119900, 20119900, 20119900, 20119900, 20119900 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.8, fx = "jinengenemy", alertTime = 0.5, isBound = true } } uv0.weapon_property_388[2011340] = { action_index = "attack", range = 75, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_新p1_开场多层跨射前排", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 100, min_range = 0, id = 2011340, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2100, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20113400, 20113401, 20113402, 20113403, 20113404, 20113405, 20113406, 20113407, 20113408, 20113409, 20113410, 20113411, 20113412, 20113413, 20113414, 20113415, 20113416, 20113417, 20113418, 20113419, 20113420, 20113421, 20113422, 20113423, 20113424, 20113425, 20113426 }, barrage_ID = { 20113400, 20113400, 20113401, 20113401, 20113401, 20113402, 20113402, 20113402, 20113402, 20113403, 20113403, 20113403, 20113403, 20113403, 20113404, 20113404, 20113404, 20113404, 20113404, 20113404, 20113405, 20113405, 20113405, 20113405, 20113405, 20113405, 20113405 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 1.25, isBound = true } } uv0.weapon_property_388[2011400] = { action_index = "attack", range = 120, type = 29, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 999, name = "【大世界】仲裁者赫米忒_新p1_垂发导弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 160, corrected = 100, min_range = 0, id = 2011400, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1400, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20114000 }, barrage_ID = { 20114000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { alertTime = 0.5, armor = 10200, fx = "jinengenemy", time = 0.5, isBound = true } } uv0.weapon_property_388[2011420] = { action_index = "attack", range = 75, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_新p1_毒雾定向释放", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 39, corrected = 100, min_range = 0, id = 2011420, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 6000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20114200 }, barrage_ID = { 20114200 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2011430] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_新p1_开场毒雾弥漫", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2011430, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 99, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20114300, 20114300, 20114300, 20114300, 20114300, 20114300, 20114300, 20114300, 20114300, 20114300 }, barrage_ID = { 20114300, 20114301, 20114302, 20114303, 20114304, 20114305, 20114306, 20114307, 20114308, 20114309 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2011440] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_新p1_开场毒雾弥漫前排型", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2011440, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 99, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20114300, 20114300, 20114300, 20114300, 20114300, 20114300 }, barrage_ID = { 20114400, 20114401, 20114402, 20114403, 20114404, 20114405 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2011500] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_新p1_爆炸", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2011500, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20115000, 20115001, 20115002, 20115003, 20115004, 20115005, 20115006, 20115007, 20115008, 20115009, 20115000, 20115001, 20115002, 20115003, 20115004, 20115005, 20115006, 20115007, 20115008, 20115009, 20115000, 20115001, 20115002, 20115003, 20115004, 20115005, 20115006, 20115007, 20115008, 20115009 }, barrage_ID = { 20115000, 20115001, 20115002, 20115003, 20115004, 20115005, 20115006, 20115007, 20115008, 20115009, 20115010, 20115011, 20115012, 20115013, 20115014, 20115015, 20115016, 20115017, 20115018, 20115019, 20115020, 20115021, 20115022, 20115023, 20115024, 20115025, 20115026, 20115027, 20115028, 20115029 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2011800] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_储备_常驻跨射后排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 100, charge_param = "", damage = 100, corrected = 100, min_range = 95, id = 2011800, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20118000 }, barrage_ID = { 20118000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.8, fx = "jinengenemy", alertTime = 0.6 } } uv0.weapon_property_388[2011810] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_储备_小型", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 100, charge_param = "", damage = 100, corrected = 100, min_range = 95, id = 2011810, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20118000 }, barrage_ID = { 20118000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.8, fx = "jinengenemy", alertTime = 0.6 } } uv0.weapon_property_388[2011820] = { action_index = "attack", range = 100, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_储备_聚能射线两排", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 14, corrected = 105, min_range = 0, id = 2011820, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3600, queue = 16, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20433000, 20433000 }, barrage_ID = { 20433000, 20433001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_388[2011900] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_储备_聚能射线", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 105, min_range = 0, id = 2011900, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9999, queue = 6, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20119000 }, barrage_ID = { 20119000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_388[2011910] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_储备_小子弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 105, min_range = 0, id = 2011910, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1450, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20119100, 20119101, 20119102, 20119103, 20119104, 20119105, 20119106, 20119107 }, barrage_ID = { 20110200, 20110200, 20110201, 20110201, 20110202, 20110202, 20110203, 20110203 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2011920] = { action_index = "attack", range = 120, type = 29, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 999, name = "【大世界】仲裁者赫米忒_储备_高空导弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 400, corrected = 100, min_range = 0, id = 2011920, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 13, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30000002 }, barrage_ID = { 30000002 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { alertTime = 0.5, armor = 10200, fx = "jinengenemy", time = 0.5, isBound = true } } uv0.weapon_property_388[2011980] = { action_index = "attack", range = 75, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_储备_多层跨射前排", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 100, min_range = 0, id = 2011980, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1850, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20119800, 20119801, 20119802, 20119803, 20119804, 20119805, 20119806, 20119807, 20119808, 20119809, 20119810, 20119811 }, barrage_ID = { 20119800, 20119801, 20119802, 20119803, 20119804, 20119805, 20119806, 20119807, 20119808, 20119809, 20119810, 20119811 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 1.25, isBound = true } } uv0.weapon_property_388[2011990] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者赫米忒_储备_多层跨射", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 72, corrected = 100, min_range = 75, id = 2011990, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2450, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20119900, 20119901, 20119902, 20119903, 20119904, 20119905, 20119906 }, barrage_ID = { 20119900, 20119900, 20119900, 20119900, 20119900, 20119900, 20119900 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.8, fx = "jinengenemy", alertTime = 0.5, isBound = true } } uv0.weapon_property_388[2012000] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者天帕岚斯_p1_圆环意象(追迹者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 105, min_range = 0, id = 2012000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20120000, 20120001, 20120002, 20120003, 20120004, 20120005, 20120006, 20120007, 20120008, 20120009, 20120010, 20120011, 20120012, 20120013, 20120014, 20120015, 20120016, 20120017, 20120020, 20120021, 20120022, 20120023, 20120024, 20120025, 20120026, 20120027, 20120028, 20120029, 20120030, 20120031, 20120032, 20120033, 20120034, 20120035, 20120036, 20120037, 20120040, 20120041, 20120042, 20120043, 20120044, 20120045, 20120046, 20120047, 20120048, 20120049, 20120050, 20120051, 20120052, 20120053, 20120054, 20120055, 20120056, 20120057, 20120100, 20120101, 20120100, 20120101, 20120102, 20120103, 20120104, 20120105, 20120106, 20120107, 20120120, 20120121, 20120122, 20120120, 20120121, 20120122, 20120120, 20120121, 20120122, 20120120, 20120121, 20120122, 20120120, 20120121, 20120122, 20120120, 20120121, 20120122, 20120120, 20120121, 20120122, 20120120, 20120121, 20120122, 20120120, 20120121, 20120122 }, barrage_ID = { 20120000, 20120001, 20120002, 20120003, 20120004, 20120005, 20120006, 20120007, 20120008, 20120009, 20120010, 20120011, 20120012, 20120013, 20120014, 20120015, 20120016, 20120017, 20120020, 20120021, 20120022, 20120023, 20120024, 20120025, 20120026, 20120027, 20120028, 20120029, 20120030, 20120031, 20120032, 20120033, 20120034, 20120035, 20120036, 20120037, 20120040, 20120041, 20120042, 20120043, 20120044, 20120045, 20120046, 20120047, 20120048, 20120049, 20120050, 20120051, 20120052, 20120053, 20120054, 20120055, 20120056, 20120057, 20120100, 20120101, 20120102, 20120103, 20120104, 20120105, 20120106, 20120107, 20120108, 20120109, 20120120, 20120121, 20120122, 20120123, 20120124, 20120125, 20120126, 20120127, 20120128, 20120130, 20120131, 20120132, 20120133, 20120134, 20120135, 20120136, 20120137, 20120138, 20120140, 20120141, 20120142, 20120143, 20120144, 20120145, 20120146, 20120147, 20120148 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2012030] = { action_index = "attack", range = 90, type = 3, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者天帕岚斯_p1_鱼雷阵", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 125, min_range = 0, id = 2012030, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20120300, 20120301, 20120302, 20120303, 20120304, 20120305, 20120306, 20120307, 20120308, 20120309, 20120310, 20120311, 20120300, 20120301, 20120302, 20120303, 20120304, 20120305, 20120306, 20120307, 20120308, 20120309, 20120310, 20120311 }, barrage_ID = { 20120300, 20120301, 20120302, 20120303, 20120304, 20120305, 20120306, 20120307, 20120308, 20120309, 20120310, 20120311, 20120320, 20120321, 20120322, 20120323, 20120324, 20120325, 20120326, 20120327, 20120328, 20120329, 20120330, 20120331 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2012100] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者天帕岚斯_p2_圆环意象(领洋者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2012100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20121000, 20121001, 20121000, 20121001, 20121000, 20121001, 20121000, 20121001, 20121000, 20121001, 20121000, 20121001 }, barrage_ID = { 20121000, 20121001, 20121002, 20121003, 20121004, 20121005, 20121006, 20121007, 20121008, 20121009, 20121010, 20121011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2012120] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者天帕岚斯_p2_极光射击", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 105, min_range = 0, id = 2012120, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3600, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20121200, 20121200, 20121200, 20121200, 20121200, 20121200, 20121200, 20121200 }, barrage_ID = { 20121200, 20121201, 20121202, 20121203, 20121204, 20121205, 20121206, 20121207 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_388[2012130] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】仲裁者天帕岚斯_p2_红黑子弹武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 105, min_range = 0, id = 2012130, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3600, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20121300, 20121300, 20121300, 20121300, 20121300, 20121300 }, barrage_ID = { 20121300, 20121301, 20121302, 20121303, 20121304, 20121305 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()