pg = pg or {} pg.weapon_property_27 = {} function () uv0.weapon_property_27[21343] = { id = 21343, reload_max = 122, damage = 8, base = 21340 } uv0.weapon_property_27[21344] = { id = 21344, reload_max = 119, damage = 9, base = 21340 } uv0.weapon_property_27[21345] = { id = 21345, reload_max = 118, damage = 10, base = 21340 } uv0.weapon_property_27[21346] = { id = 21346, reload_max = 115, damage = 11, base = 21340 } uv0.weapon_property_27[21347] = { reload_max = 115, damage = 11, base = 21340, id = 21347, corrected = 130 } uv0.weapon_property_27[21400] = { action_index = "attack", range = 55, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双联装120mm主炮T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 125, min_range = 0, id = 21400, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 290, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.3, initial_over_heat = 0, bullet_ID = { 1100 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_27[21401] = { id = 21401, reload_max = 286, base = 21400 } uv0.weapon_property_27[21402] = { id = 21402, reload_max = 282, damage = 6, base = 21400 } uv0.weapon_property_27[21403] = { id = 21403, reload_max = 278, damage = 6, base = 21400 } uv0.weapon_property_27[21420] = { action_index = "attack", range = 55, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双联装120mm主炮T2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 125, min_range = 0, id = 21420, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 276, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.3, initial_over_heat = 0, bullet_ID = { 1100 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_27[21421] = { id = 21421, reload_max = 272, base = 21420 } uv0.weapon_property_27[21422] = { id = 21422, reload_max = 268, damage = 6, base = 21420 } uv0.weapon_property_27[21423] = { id = 21423, reload_max = 264, damage = 7, base = 21420 } uv0.weapon_property_27[21424] = { id = 21424, reload_max = 260, damage = 8, base = 21420 } uv0.weapon_property_27[21425] = { id = 21425, reload_max = 256, damage = 9, base = 21420 } uv0.weapon_property_27[21426] = { id = 21426, reload_max = 252, damage = 10, base = 21420 } uv0.weapon_property_27[21440] = { action_index = "attack", range = 55, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双联装120mm主炮T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 125, min_range = 0, id = 21440, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 256, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.3, initial_over_heat = 0, bullet_ID = { 1100 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_27[21441] = { id = 21441, reload_max = 252, base = 21440 } uv0.weapon_property_27[21442] = { id = 21442, reload_max = 248, damage = 7, base = 21440 } uv0.weapon_property_27[21443] = { id = 21443, reload_max = 244, damage = 8, base = 21440 } uv0.weapon_property_27[21444] = { id = 21444, reload_max = 240, damage = 9, base = 21440 } uv0.weapon_property_27[21445] = { id = 21445, reload_max = 236, damage = 10, base = 21440 } uv0.weapon_property_27[21446] = { id = 21446, reload_max = 232, damage = 11, base = 21440 } uv0.weapon_property_27[21447] = { id = 21447, reload_max = 228, damage = 12, base = 21440 } uv0.weapon_property_27[21448] = { id = 21448, reload_max = 224, damage = 13, base = 21440 } uv0.weapon_property_27[21449] = { id = 21449, reload_max = 220, damage = 14, base = 21440 } uv0.weapon_property_27[21450] = { id = 21450, reload_max = 216, damage = 15, base = 21440 } uv0.weapon_property_27[21451] = { reload_max = 216, damage = 15, base = 21440, id = 21451, corrected = 130 } uv0.weapon_property_27[21460] = { action_index = "attack", range = 55, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双联装120mm高平两用炮Mark XI", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 21460, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 260, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.3, initial_over_heat = 0, bullet_ID = { 1100 }, barrage_ID = { 1001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_27[21461] = { id = 21461, reload_max = 256, damage = 7, base = 21460 } uv0.weapon_property_27[21462] = { id = 21462, reload_max = 252, damage = 8, base = 21460 } uv0.weapon_property_27[21463] = { id = 21463, reload_max = 248, damage = 9, base = 21460 } uv0.weapon_property_27[21464] = { id = 21464, reload_max = 244, damage = 10, base = 21460 } uv0.weapon_property_27[21465] = { id = 21465, reload_max = 240, damage = 11, base = 21460 } uv0.weapon_property_27[21466] = { id = 21466, reload_max = 236, damage = 12, base = 21460 } uv0.weapon_property_27[21467] = { id = 21467, reload_max = 232, damage = 13, base = 21460 } uv0.weapon_property_27[21468] = { id = 21468, reload_max = 228, damage = 14, base = 21460 } uv0.weapon_property_27[21469] = { id = 21469, reload_max = 224, damage = 15, base = 21460 } uv0.weapon_property_27[21470] = { id = 21470, reload_max = 220, damage = 17, base = 21460 } uv0.weapon_property_27[21471] = { reload_max = 220, damage = 17, base = 21460, id = 21471, corrected = 130 } uv0.weapon_property_27[21472] = { reload_max = 220, damage = 17, base = 21460, id = 21472, corrected = 138 } uv0.weapon_property_27[21473] = { reload_max = 220, damage = 17, base = 21460, id = 21473, corrected = 148 } uv0.weapon_property_27[21500] = { action_index = "attack", range = 62, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双联装134mm高炮T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 110, min_range = 0, id = 21500, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 264, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.3, initial_over_heat = 0, bullet_ID = { 1100 }, barrage_ID = { 1011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_27[21501] = { id = 21501, reload_max = 259, base = 21500 } uv0.weapon_property_27[21502] = { id = 21502, reload_max = 253, damage = 6, base = 21500 } uv0.weapon_property_27[21503] = { id = 21503, reload_max = 248, damage = 6, base = 21500 } uv0.weapon_property_27[21520] = { action_index = "attack", range = 62, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双联装134mm高炮T2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 110, min_range = 0, id = 21520, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 252, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.3, initial_over_heat = 0, bullet_ID = { 1103 }, barrage_ID = { 1011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_27[21521] = { id = 21521, reload_max = 246, base = 21520 } uv0.weapon_property_27[21522] = { id = 21522, reload_max = 241, damage = 6, base = 21520 } uv0.weapon_property_27[21523] = { id = 21523, reload_max = 236, damage = 6, base = 21520 } uv0.weapon_property_27[21524] = { id = 21524, reload_max = 231, damage = 7, base = 21520 } uv0.weapon_property_27[21525] = { id = 21525, reload_max = 226, damage = 7, base = 21520 } uv0.weapon_property_27[21526] = { id = 21526, reload_max = 221, damage = 8, base = 21520 } uv0.weapon_property_27[21540] = { action_index = "attack", range = 62, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双联装134mm高炮T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 110, min_range = 0, id = 21540, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 240, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0.3, initial_over_heat = 0, bullet_ID = { 1103 }, barrage_ID = { 1011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_27[21541] = { id = 21541, reload_max = 233, base = 21540 } uv0.weapon_property_27[21542] = { id = 21542, reload_max = 229, damage = 7, base = 21540 } uv0.weapon_property_27[21543] = { id = 21543, reload_max = 224, damage = 7, base = 21540 } uv0.weapon_property_27[21544] = { id = 21544, reload_max = 220, damage = 8, base = 21540 } uv0.weapon_property_27[21545] = { id = 21545, reload_max = 214, damage = 8, base = 21540 } uv0.weapon_property_27[21546] = { id = 21546, reload_max = 210, damage = 9, base = 21540 } uv0.weapon_property_27[21547] = { id = 21547, reload_max = 205, damage = 9, base = 21540 } uv0.weapon_property_27[21548] = { id = 21548, reload_max = 201, damage = 10, base = 21540 } uv0.weapon_property_27[21549] = { id = 21549, reload_max = 195, damage = 10, base = 21540 } uv0.weapon_property_27[21550] = { id = 21550, reload_max = 191, damage = 11, base = 21540 } end()