pg = pg or {} pg.weapon_property_188 = {} function () uv0.weapon_property_188[79482] = { name = "专属弹幕-能代II", damage = 30, base = 79481, id = 79482, barrage_ID = { 79483, 79484 } } uv0.weapon_property_188[79483] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-能代鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 45, corrected = 100, min_range = 0, id = 79483, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79482 }, barrage_ID = { 79485 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79491] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-黛朵I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 125, min_range = 0, id = 79491, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79491, 79491, 79491 }, barrage_ID = { 79491, 79492, 79493 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79492] = { name = "专属弹幕-黛朵II", damage = 34, base = 79491, id = 79492, bullet_ID = { 79491, 79491, 79491, 79492, 79492, 79492 }, barrage_ID = { 79491, 79492, 79493, 79494, 79495, 79496 } } uv0.weapon_property_188[79501] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-塔什干I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 79501, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79501, 79501, 79501, 79501 }, barrage_ID = { 79501, 79502, 79503, 79504 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79502] = { name = "专属弹幕-塔什干II", damage = 12, base = 79501, id = 79502, barrage_ID = { 79505, 79506, 79507, 79508 } } uv0.weapon_property_188[79511] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-恰巴耶夫I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 79511, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79511, 79511, 79511, 79511 }, barrage_ID = { 79511, 79512, 79513, 79514 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79512] = { name = "专属弹幕-恰巴耶夫II", damage = 20, base = 79511, id = 79512, barrage_ID = { 79515, 79516, 79517, 79518 } } uv0.weapon_property_188[79521] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-里诺I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 79521, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79521, 79521 }, barrage_ID = { 79521, 79522 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79522] = { name = "专属弹幕-里诺II", damage = 24, base = 79521, id = 79522, barrage_ID = { 79523, 79524 } } uv0.weapon_property_188[79541] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-圣女贞德I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 125, min_range = 0, id = 79541, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79541, 79541 }, barrage_ID = { 79541, 79542 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79542] = { name = "专属弹幕-圣女贞德II", damage = 32, base = 79541, id = 79542, barrage_ID = { 79543, 79544 } } uv0.weapon_property_188[79543] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-圣女贞德鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 42, corrected = 100, min_range = 0, id = 79543, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79542 }, barrage_ID = { 79545 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79551] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-柴郡I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 79551, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79551, 79551 }, barrage_ID = { 79551, 79552 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79552] = { name = "专属弹幕-柴郡II", damage = 35, base = 79551, id = 79552, bullet_ID = { 79552, 79552 } } uv0.weapon_property_188[79561] = { action_index = "attack", range = 80, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-德雷克I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 79561, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79561, 79561, 79562 }, barrage_ID = { 79563, 79561, 79565 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79562] = { name = "专属弹幕-德雷克II", damage = 38, base = 79561, id = 79562, barrage_ID = { 79564, 79562, 79566 } } uv0.weapon_property_188[79571] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "专属弹幕-美因茨I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 105, min_range = 0, id = 79571, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79571, 79571, 79571, 79571 }, barrage_ID = { 79571, 79572, 79575, 79576 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79572] = { name = "专属弹幕-美因茨II", damage = 20, base = 79571, id = 79572, bullet_ID = { 79571, 79571, 79571, 79571, 79571, 79571 }, barrage_ID = { 79571, 79572, 79573, 79574, 79575, 79576 } } uv0.weapon_property_188[79581] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-赫敏I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 105, min_range = 0, id = 79581, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79581, 79581 }, barrage_ID = { 79581, 79582 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79582] = { name = "专属弹幕-赫敏II", damage = 20, base = 79581, id = 79582, bullet_ID = { 79581, 79581, 79581, 79581, 79581, 79581 }, barrage_ID = { 79581, 79582, 79583, 79584, 79585, 79586 } } uv0.weapon_property_188[79591] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-U96I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79591, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79591, 79591 }, barrage_ID = { 79591, 79592 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79592] = { name = "专属弹幕-U96II", damage = 60, base = 79591, id = 79592, bullet_ID = { 79591, 79591, 79591 }, barrage_ID = { 79591, 79592, 79593 } } uv0.weapon_property_188[79601] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "专属弹幕-凉月I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 105, min_range = 0, id = 79601, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79601, 79601, 79601 }, barrage_ID = { 79601, 79602, 79603 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79602] = { id = 79602, name = "专属弹幕-凉月II", damage = 20, base = 79601 } uv0.weapon_property_188[79603] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-凉月鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 42, corrected = 100, min_range = 0, id = 79603, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79602 }, barrage_ID = { 79604 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79611] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-罗恩μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 110, min_range = 0, id = 79611, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79611, 79612, 79613, 79614 }, barrage_ID = { 79241, 79242, 79243, 79244 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79612] = { name = "专属弹幕-罗恩μII", damage = 30, base = 79611, id = 79612, bullet_ID = { 79615, 79616, 79617, 79618 }, barrage_ID = { 79245, 79246, 79247, 79248 } } uv0.weapon_property_188[79621] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-恶毒μI", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 79621, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79621, 79621 }, barrage_ID = { 79621, 79622 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79622] = { name = "专属弹幕-恶毒μII", damage = 18, base = 79621, id = 79622, barrage_ID = { 79623, 79624 } } uv0.weapon_property_188[79623] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-恶毒鱼雷I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 79623, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79622 }, barrage_ID = { 79625 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79624] = { id = 79624, name = "专属弹幕-恶毒鱼雷II", damage = 45, base = 79623 } uv0.weapon_property_188[79631] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-黛朵μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 125, min_range = 0, id = 79631, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79631, 79631, 79631 }, barrage_ID = { 79491, 79492, 79493 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79632] = { name = "专属弹幕-黛朵μII", damage = 34, base = 79631, id = 79632, bullet_ID = { 79631, 79631, 79631, 79632, 79632, 79632 }, barrage_ID = { 79491, 79492, 79493, 79494, 79495, 79496 } } uv0.weapon_property_188[79641] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-塔什干μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 79641, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79641, 79641, 79641, 79641 }, barrage_ID = { 79641, 79642, 79643, 79644 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79642] = { name = "专属弹幕-塔什干μII", damage = 12, base = 79641, id = 79642, barrage_ID = { 79645, 79646, 79647, 79648 } } uv0.weapon_property_188[79651] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-大青花鱼μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 79651, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79651 }, barrage_ID = { 79651 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79652] = { name = "专属弹幕-大青花鱼μII", damage = 35, base = 79651, id = 79652, bullet_ID = { 79651, 79651 }, barrage_ID = { 79651, 79652 } } uv0.weapon_property_188[79661] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-巴尔的摩μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 79661, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79661, 79661 }, barrage_ID = { 79661, 79662 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79662] = { name = "专属弹幕-巴尔的摩μII", damage = 35, base = 79661, id = 79662, barrage_ID = { 79663, 79664 } } uv0.weapon_property_188[79671] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-U37I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79671, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79671, 79671 }, barrage_ID = { 79671, 79672 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79672] = { name = "专属弹幕-U37II", damage = 60, base = 79671, id = 79672, bullet_ID = { 79671, 79671, 79671 }, barrage_ID = { 79671, 79672, 79673 } } uv0.weapon_property_188[79681] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-基洛夫I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 79681, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79681, 79681, 79681, 79681, 79681 }, barrage_ID = { 79681, 79682, 79683, 79684, 79685 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79682] = { name = "专属弹幕-基洛夫II", damage = 25, base = 79681, id = 79682, bullet_ID = { 79681, 79681, 79681, 79681, 79681 }, barrage_ID = { 79681, 79687, 79688, 79689, 79690 } } uv0.weapon_property_188[79683] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-基洛夫鱼雷I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79683, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79682 }, barrage_ID = { 79686 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79691] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-艾伦·萨姆那I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 125, min_range = 0, id = 79691, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79691, 79691 }, barrage_ID = { 79691, 79692 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79692] = { name = "专属弹幕-艾伦·萨姆那II", damage = 12, base = 79691, id = 79692, bullet_ID = { 79692, 79692 }, barrage_ID = { 79693, 79694 } } uv0.weapon_property_188[79693] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-艾伦萨姆纳鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 42, corrected = 100, min_range = 0, id = 79693, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79693 }, barrage_ID = { 79695 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79701] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "专属弹幕-阿布鲁齐公爵I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 79701, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 79701 }, barrage_ID = { 79701 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79702] = { id = 79702, name = "专属弹幕-阿布鲁齐公爵II", damage = 18, base = 79701 } uv0.weapon_property_188[79703] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-阿布鲁齐公爵鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 35, corrected = 100, min_range = 0, id = 79703, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79703 }, barrage_ID = { 79703 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79711] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-旧金山I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 79711, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79711, 79711 }, barrage_ID = { 79711, 79712 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79712] = { name = "专属弹幕-旧金山II", damage = 35, base = 79711, id = 79712, bullet_ID = { 79711, 79711, 79711, 79711 }, barrage_ID = { 79711, 79712, 79713, 79714 } } uv0.weapon_property_188[79721] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-射水鱼I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 35, corrected = 100, min_range = 0, id = 79721, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79721 }, barrage_ID = { 79721 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79722] = { name = "专属弹幕-射水鱼II", damage = 45, base = 79721, id = 79722, bullet_ID = { 79721, 79722 }, barrage_ID = { 79721, 79722 } } uv0.weapon_property_188[79731] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-海伦娜.METAI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 79731, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19308 }, barrage_ID = { 81113 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79732] = { name = "专属弹幕-海伦娜.METAII", damage = 20, base = 79731, id = 79732, bullet_ID = { 19308, 19307 }, barrage_ID = { 81113, 81112 } } uv0.weapon_property_188[79741] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "专属弹幕-风云I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 105, min_range = 0, id = 79741, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79741 }, barrage_ID = { 79741 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79742] = { id = 79742, name = "专属弹幕-风云II", damage = 18, base = 79741 } uv0.weapon_property_188[79743] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-风云鱼雷I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 79743, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79742 }, barrage_ID = { 79742 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79744] = { name = "专属弹幕-风云鱼雷II", damage = 40, base = 79743, id = 79744, bullet_ID = { 79742, 79742 }, barrage_ID = { 79742, 79743 } } uv0.weapon_property_188[79751] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-安克雷奇I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 79751, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79751, 79751 }, barrage_ID = { 79751, 79752 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_188[79752] = { name = "专属弹幕-安克雷奇II", damage = 30, base = 79751, id = 79752, bullet_ID = { 79751, 79751 }, barrage_ID = { 79753, 79754 } } uv0.weapon_property_188[79753] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-安克雷奇鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79753, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79752 }, barrage_ID = { 79755 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()