pg = pg or {} pg.weapon_property_187 = {} function () uv0.weapon_property_187[79211] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-Z46I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 125, min_range = 0, id = 79211, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79211, 79211, 79211, 79211 }, barrage_ID = { 79211, 79212, 79213, 79214 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79212] = { name = "专属弹幕-Z46II", damage = 12, base = 79211, id = 79212, barrage_ID = { 79215, 79216, 79217, 79218 } } uv0.weapon_property_187[79213] = { action_index = "attack", range = 50, type = 3, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-Z46I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 26, corrected = 100, min_range = 0, id = 79213, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79212, 79212 }, barrage_ID = { 79219, 79220 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79214] = { id = 79214, name = "专属弹幕-Z46II", damage = 40, base = 79213 } uv0.weapon_property_187[79221] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-伊吹I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 25, corrected = 110, min_range = 0, id = 79221, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79221, 79221 }, barrage_ID = { 79221, 79222 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79222] = { name = "专属弹幕-伊吹II", damage = 38, base = 79221, id = 79222, barrage_ID = { 79223, 79224 } } uv0.weapon_property_187[79231] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-海王星I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 110, min_range = 0, id = 79231, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79231, 79232 }, barrage_ID = { 79231, 79232 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79232] = { name = "专属弹幕-海王星II", damage = 20, base = 79231, id = 79232, bullet_ID = { 79233, 79234, 79235, 79236 }, barrage_ID = { 79233, 79234, 79235, 79236 } } uv0.weapon_property_187[79241] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-罗恩I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 110, min_range = 0, id = 79241, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79241, 79242, 79243, 79244 }, barrage_ID = { 79241, 79242, 79243, 79244 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79242] = { name = "专属弹幕-罗恩II", damage = 30, base = 79241, id = 79242, bullet_ID = { 79245, 79246, 79247, 79248 }, barrage_ID = { 79245, 79246, 79247, 79248 } } uv0.weapon_property_187[79251] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-路易九世I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 110, min_range = 0, id = 79251, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79251 }, barrage_ID = { 79251 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79252] = { name = "专属弹幕-路易九世II", damage = 30, base = 79251, id = 79252, bullet_ID = { 79252, 79253, 79254 }, barrage_ID = { 79252, 79253, 79254 } } uv0.weapon_property_187[79261] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-I19I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79261, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79261, 79261 }, barrage_ID = { 79261, 79262 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79262] = { name = "专属弹幕-I19II", damage = 60, base = 79261, id = 79262, barrage_ID = { 79263, 79264 } } uv0.weapon_property_187[79271] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-U81I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79271, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79271 }, barrage_ID = { 79271 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79272] = { name = "专属弹幕-U81II", damage = 60, base = 79271, id = 79272, barrage_ID = { 79272 } } uv0.weapon_property_187[79281] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-江风I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 125, min_range = 0, id = 79281, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79281, 79281, 79281 }, barrage_ID = { 79281, 79282, 79283 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79282] = { name = "专属弹幕-江风II", damage = 12, base = 79281, id = 79282, barrage_ID = { 79284, 79285, 79286 } } uv0.weapon_property_187[79283] = { action_index = "attack", range = 50, type = 3, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-江风I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 79283, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79282 }, barrage_ID = { 79287 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79284] = { id = 79284, name = "专属弹幕-江风II", damage = 45, base = 79283 } uv0.weapon_property_187[79291] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "专属弹幕-22I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 79291, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 20, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19811, 19812, 19813, 19814, 19815, 19816, 19817, 19818, 19819, 19820, 19821, 19822, 19823, 19824, 19825, 19826, 19827, 19828, 19838, 19839, 19840 }, barrage_ID = { 80381, 80382, 80383, 80384, 80385, 80386, 80387, 80388, 80389, 80390, 80391, 80392, 80393, 80394, 80395, 80396, 80397, 80398, 80408, 80409, 80410 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79292] = { name = "专属弹幕-22II", base = 79291, id = 79292, bullet_ID = { 19811, 19812, 19813, 19814, 19815, 19816, 19817, 19818, 19819, 19820, 19821, 19822, 19823, 19824, 19825, 19826, 19827, 19828, 19829, 19830, 19831, 19832, 19833, 19834, 19835, 19836, 19837, 19838, 19839, 19840, 19841, 19842, 19843 }, barrage_ID = { 80381, 80382, 80383, 80384, 80385, 80386, 80387, 80388, 80389, 80390, 80391, 80392, 80393, 80394, 80395, 80396, 80397, 80398, 80399, 80400, 80401, 80402, 80403, 80404, 80405, 80406, 80407, 80408, 80409, 80410, 80411, 80412, 80413 } } uv0.weapon_property_187[79301] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "专属弹幕-33I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 79301, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 20, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19811, 19812, 19813, 19814, 19815, 19816, 19817, 19818, 19819, 19820, 19821, 19822, 19823, 19824, 19825, 19826, 19827, 19828, 19838, 19839, 19840 }, barrage_ID = { 80414, 80415, 80416, 80417, 80418, 80419, 80420, 80421, 80422, 80423, 80424, 80425, 80426, 80427, 80428, 80429, 80430, 80431, 80441, 80442, 80443 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79302] = { name = "专属弹幕-33II", base = 79301, id = 79302, bullet_ID = { 19811, 19812, 19813, 19814, 19815, 19816, 19817, 19818, 19819, 19820, 19821, 19822, 19823, 19824, 19825, 19826, 19827, 19828, 19829, 19830, 19831, 19832, 19833, 19834, 19835, 19836, 19837, 19838, 19839, 19840, 19841, 19842, 19843 }, barrage_ID = { 80414, 80415, 80416, 80417, 80418, 80419, 80420, 80421, 80422, 80423, 80424, 80425, 80426, 80427, 80428, 80429, 80430, 80431, 80432, 80433, 80434, 80435, 80436, 80437, 80438, 80439, 80440, 80441, 80442, 80443, 80444, 80445, 80446 } } uv0.weapon_property_187[79311] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-U47I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79311, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79311 }, barrage_ID = { 79311 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79312] = { name = "专属弹幕-U47II", damage = 60, base = 79311, id = 79312, bullet_ID = { 79311, 79311 }, barrage_ID = { 79311, 79312 } } uv0.weapon_property_187[79321] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-絮库夫I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 120, corrected = 100, min_range = 0, id = 79321, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79321 }, barrage_ID = { 79321 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79322] = { name = "专属弹幕-絮库夫II", damage = 150, base = 79321, id = 79322, bullet_ID = { 79321, 79321 }, barrage_ID = { 79321, 79322 } } uv0.weapon_property_187[79331] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-凯旋I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 125, min_range = 0, id = 79331, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79331, 79331, 79332, 79332, 79333, 79333 }, barrage_ID = { 80461, 80462, 80463, 80464, 80465, 80466 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79332] = { name = "专属弹幕-凯旋II", damage = 12, base = 79331, id = 79332, barrage_ID = { 80467, 80468, 80469, 80470, 80471, 80472 } } uv0.weapon_property_187[79333] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-凯旋鱼雷I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 79333, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79334 }, barrage_ID = { 80473 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79334] = { name = "专属弹幕-凯旋鱼雷II", damage = 45, base = 79333, id = 79334, barrage_ID = { 80474 } } uv0.weapon_property_187[79341] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-大青花鱼I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 79341, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79341 }, barrage_ID = { 79341 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79342] = { name = "专属弹幕-大青花鱼II", damage = 48, base = 79341, id = 79342, bullet_ID = { 79341, 79341 }, barrage_ID = { 79341, 79342 } } uv0.weapon_property_187[79351] = { action_index = "attack", range = 80, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-圣地亚哥", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 125, min_range = 0, id = 79351, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79351 }, barrage_ID = { 79351 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79361] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-天狼星I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 125, min_range = 0, id = 79361, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79361, 79361 }, barrage_ID = { 79361, 79362 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79362] = { name = "专属弹幕-天狼星II", damage = 34, base = 79361, id = 79362, bullet_ID = { 79361, 79361, 79361, 79361 }, barrage_ID = { 79361, 79362, 79363, 79364 } } uv0.weapon_property_187[79371] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-I13I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 35, corrected = 100, min_range = 0, id = 79371, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79371, 79371 }, barrage_ID = { 79371, 79372 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79372] = { name = "专属弹幕-I13II", damage = 55, base = 79371, id = 79372, barrage_ID = { 79373, 79374 } } uv0.weapon_property_187[79381] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-北风I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 79381, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79381, 79381, 79381 }, barrage_ID = { 79381, 79382, 79383 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79382] = { name = "专属弹幕-北风II", damage = 12, base = 79381, id = 79382, bullet_ID = { 79381, 79381, 79381, 79381, 79381 }, barrage_ID = { 79381, 79382, 79383, 79384, 79385 } } uv0.weapon_property_187[79383] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "专属弹幕鱼雷-北风I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 79383, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79382 }, barrage_ID = { 79386 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79384] = { id = 79384, name = "专属弹幕鱼雷-北风II", damage = 78, base = 79383 } uv0.weapon_property_187[79391] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-西雅图I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 79391, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79391, 79391, 79391 }, barrage_ID = { 79391, 79392, 79393 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79392] = { name = "专属弹幕-西雅图II", damage = 20, base = 79391, id = 79392, barrage_ID = { 79394, 79395, 79396 } } uv0.weapon_property_187[79401] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-确捷I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 125, min_range = 0, id = 79401, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79401, 79401, 79401 }, barrage_ID = { 79401, 79402, 79403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79402] = { name = "专属弹幕-确捷II", damage = 34, base = 79401, id = 79402, barrage_ID = { 79404, 79405, 79406 } } uv0.weapon_property_187[79411] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-恶毒I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 79411, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79411, 79411 }, barrage_ID = { 79411, 79412 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79412] = { name = "专属弹幕-恶毒II", damage = 18, base = 79411, id = 79412, barrage_ID = { 79413, 79414 } } uv0.weapon_property_187[79413] = { action_index = "attack", range = 90, type = 3, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-恶毒鱼雷I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 79413, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79412 }, barrage_ID = { 79415 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79414] = { id = 79414, name = "专属弹幕-恶毒鱼雷II", damage = 45, base = 79413 } uv0.weapon_property_187[79421] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-I168I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79421, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79421, 79421 }, barrage_ID = { 79421, 79422 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79422] = { name = "专属弹幕-I168II", damage = 60, base = 79421, id = 79422, barrage_ID = { 79423, 79424 } } uv0.weapon_property_187[79431] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-U101I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 79431, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79431 }, barrage_ID = { 79431 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79432] = { name = "专属弹幕-U101II", damage = 60, base = 79431, id = 79432, bullet_ID = { 79431, 79431 }, barrage_ID = { 79431, 79432 } } uv0.weapon_property_187[79441] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-棘鳍I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 79441, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79441 }, barrage_ID = { 79441 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79442] = { name = "专属弹幕-棘鳍II", damage = 48, base = 79441, id = 79442, bullet_ID = { 79441, 79441 }, barrage_ID = { 79441, 79442 } } uv0.weapon_property_187[79451] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-克利夫兰μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 9, corrected = 125, min_range = 0, id = 79451, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19068, 19068 }, barrage_ID = { 70035, 70036 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79452] = { name = "专属弹幕-克利夫兰μII", damage = 15, base = 79451, id = 79452, barrage_ID = { 70037, 70038 } } uv0.weapon_property_187[79461] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-南安普顿μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 125, min_range = 0, id = 79461, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19058, 19058 }, barrage_ID = { 71151, 71152 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79462] = { name = "专属弹幕-南安普顿μII", damage = 20, base = 79461, id = 79462, barrage_ID = { 71153, 71154 } } uv0.weapon_property_187[79471] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-希佩尔海军上将μI", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 79471, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19078, 19078 }, barrage_ID = { 199991, 199981 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_187[79472] = { name = "专属弹幕-希佩尔海军上将μII", damage = 35, base = 79471, id = 79472, barrage_ID = { 199992, 199982 } } uv0.weapon_property_187[79481] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "专属弹幕-能代I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 125, min_range = 0, id = 79481, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79481, 79481 }, barrage_ID = { 79481, 79482 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()