pg = pg or {} pg.weapon_property_182 = {} function () uv0.weapon_property_182[69934] = { name = "信浓试飞搭载流星 Lv4", damage = 124, base = 69931, id = 69934, bullet_ID = { 69934 } } uv0.weapon_property_182[69935] = { name = "信浓试飞搭载流星 Lv5", damage = 144, base = 69931, id = 69935, bullet_ID = { 69935 } } uv0.weapon_property_182[69936] = { name = "信浓试飞搭载流星 Lv6", damage = 164, base = 69931, id = 69936, bullet_ID = { 69936 } } uv0.weapon_property_182[69937] = { name = "信浓试飞搭载流星 Lv7", damage = 182, base = 69931, id = 69937, bullet_ID = { 69937 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69938] = { name = "信浓试飞搭载流星 Lv8", damage = 202, base = 69931, id = 69938, bullet_ID = { 69938 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69939] = { name = "信浓试飞搭载流星 Lv9", damage = 220, base = 69931, id = 69939, bullet_ID = { 69939 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69940] = { name = "信浓试飞搭载流星 Lv10", damage = 240, base = 69931, id = 69940, bullet_ID = { 69940 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69941] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "凉月烟雾弹技能鱼雷 LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 69941, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19192 }, barrage_ID = { 80952 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_182[69942] = { id = 69942, name = "凉月烟雾弹技能鱼雷 LV2", damage = 22, base = 69941 } uv0.weapon_property_182[69943] = { id = 69943, name = "凉月烟雾弹技能鱼雷 LV3", damage = 25, base = 69941 } uv0.weapon_property_182[69944] = { id = 69944, name = "凉月烟雾弹技能鱼雷 LV4", damage = 28, base = 69941 } uv0.weapon_property_182[69945] = { id = 69945, name = "凉月烟雾弹技能鱼雷 LV5", damage = 30, base = 69941 } uv0.weapon_property_182[69946] = { id = 69946, name = "凉月烟雾弹技能鱼雷 LV6", damage = 32, base = 69941 } uv0.weapon_property_182[69947] = { name = "凉月烟雾弹技能鱼雷 LV7", damage = 35, base = 69941, id = 69947, barrage_ID = { 80953 } } uv0.weapon_property_182[69948] = { name = "凉月烟雾弹技能鱼雷 LV8", damage = 38, base = 69941, id = 69948, barrage_ID = { 80953 } } uv0.weapon_property_182[69949] = { name = "凉月烟雾弹技能鱼雷 LV9", damage = 46, base = 69941, id = 69949, barrage_ID = { 80953 } } uv0.weapon_property_182[69950] = { name = "凉月烟雾弹技能鱼雷 LV10", damage = 54, base = 69941, id = 69950, barrage_ID = { 80953 } } uv0.weapon_property_182[69951] = { action_index = "", range = 80, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "3 x 机载鱼雷-重樱", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 20, charge_param = "", damage = 47, corrected = 100, min_range = 0, id = 69951, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19184 }, barrage_ID = { 2142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_182[69952] = { id = 69952, damage = 55, base = 67821 } uv0.weapon_property_182[69953] = { id = 69953, damage = 68, base = 67821 } uv0.weapon_property_182[69954] = { id = 69954, damage = 86, base = 67821 } uv0.weapon_property_182[69955] = { id = 69955, damage = 106, base = 67821 } uv0.weapon_property_182[69956] = { id = 69956, damage = 124, base = 67821 } uv0.weapon_property_182[69957] = { id = 69957, damage = 144, base = 67821 } uv0.weapon_property_182[69958] = { id = 69958, damage = 164, base = 67821 } uv0.weapon_property_182[69959] = { id = 69959, damage = 182, base = 67821 } uv0.weapon_property_182[69960] = { id = 69960, damage = 202, base = 67821 } uv0.weapon_property_182[69961] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 22, shakescreen = 0, name = "2 x 500lb 炸弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 22, charge_param = "", damage = 138, corrected = 100, min_range = 0, id = 69961, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2122 }, barrage_ID = { 2121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_182[69962] = { id = 69962, damage = 156, base = 68631 } uv0.weapon_property_182[69963] = { id = 69963, base = 68631 } uv0.weapon_property_182[69964] = { id = 69964, damage = 192, base = 68631 } uv0.weapon_property_182[69965] = { id = 69965, damage = 210, base = 68631 } uv0.weapon_property_182[69966] = { id = 69966, damage = 228, base = 68631 } uv0.weapon_property_182[69967] = { id = 69967, damage = 246, base = 68631 } uv0.weapon_property_182[69968] = { id = 69968, damage = 264, base = 68631 } uv0.weapon_property_182[69969] = { id = 69969, damage = 282, base = 68631 } uv0.weapon_property_182[69970] = { id = 69970, damage = 300, base = 68631 } uv0.weapon_property_182[69971] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双千技能水上机-弱化起飞1次-强化起飞2次-Lv1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 66, corrected = 100, min_range = 0, id = 69971, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 69971 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_182[69972] = { name = "双千技能水上机-弱化起飞1次-强化起飞2次-Lv2", damage = 88, base = 69971, id = 69972, bullet_ID = { 69972 } } uv0.weapon_property_182[69973] = { name = "双千技能水上机-弱化起飞1次-强化起飞2次-Lv3", damage = 108, base = 69971, id = 69973, bullet_ID = { 69973 } } uv0.weapon_property_182[69974] = { name = "双千技能水上机-弱化起飞1次-强化起飞2次-Lv4", damage = 130, base = 69971, id = 69974, bullet_ID = { 69974 } } uv0.weapon_property_182[69975] = { name = "双千技能水上机-弱化起飞1次-强化起飞2次-Lv5", damage = 152, base = 69971, id = 69975, bullet_ID = { 69975 } } uv0.weapon_property_182[69976] = { name = "双千技能水上机-弱化起飞1次-强化起飞2次-Lv6", damage = 174, base = 69971, id = 69976, bullet_ID = { 69976 } } uv0.weapon_property_182[69977] = { name = "双千技能水上机-弱化起飞1次-强化起飞2次-Lv7", damage = 196, base = 69971, id = 69977, bullet_ID = { 69977 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69978] = { name = "双千技能水上机-弱化起飞1次-强化起飞2次-Lv8", damage = 216, base = 69971, id = 69978, bullet_ID = { 69978 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69979] = { name = "双千技能水上机-弱化起飞1次-强化起飞2次-Lv9", damage = 238, base = 69971, id = 69979, bullet_ID = { 69979 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69980] = { name = "双千技能水上机-弱化起飞1次-强化起飞2次-Lv10", damage = 260, base = 69971, id = 69980, bullet_ID = { 69980 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69981] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "双千技能舰载机-弱化起飞1次-强化起飞2次-Lv1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 66, corrected = 100, min_range = 0, id = 69981, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 69971 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_182[69982] = { name = "双千技能舰载机-弱化起飞1次-强化起飞2次-Lv2", damage = 88, base = 69981, id = 69982, bullet_ID = { 69972 } } uv0.weapon_property_182[69983] = { name = "双千技能舰载机-弱化起飞1次-强化起飞2次-Lv3", damage = 108, base = 69981, id = 69983, bullet_ID = { 69973 } } uv0.weapon_property_182[69984] = { name = "双千技能舰载机-弱化起飞1次-强化起飞2次-Lv4", damage = 130, base = 69981, id = 69984, bullet_ID = { 69974 } } uv0.weapon_property_182[69985] = { name = "双千技能舰载机-弱化起飞1次-强化起飞2次-Lv5", damage = 152, base = 69981, id = 69985, bullet_ID = { 69975 } } uv0.weapon_property_182[69986] = { name = "双千技能舰载机-弱化起飞1次-强化起飞2次-Lv6", damage = 174, base = 69981, id = 69986, bullet_ID = { 69976 } } uv0.weapon_property_182[69987] = { name = "双千技能舰载机-弱化起飞1次-强化起飞2次-Lv7", damage = 196, base = 69981, id = 69987, bullet_ID = { 69977 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69988] = { name = "双千技能舰载机-弱化起飞1次-强化起飞2次-Lv8", damage = 216, base = 69981, id = 69988, bullet_ID = { 69978 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69989] = { name = "双千技能舰载机-弱化起飞1次-强化起飞2次-Lv9", damage = 238, base = 69981, id = 69989, bullet_ID = { 69979 }, barrage_ID = { 12009 } } uv0.weapon_property_182[69990] = { name = "双千技能舰载机-弱化起飞1次-强化起飞2次-Lv10", damage = 260, base = 69981, id = 69990, bullet_ID = { 69980 }, barrage_ID = { 12009 } } uv0.weapon_property_182[70011] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "全弹发射-法拉格特级I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 70011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1102 }, barrage_ID = { 70011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_182[70012] = { name = "全弹发射-法拉格特级II", damage = 10, base = 70011, id = 70012, barrage_ID = { 70012 } } uv0.weapon_property_182[70021] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "全弹发射-马汉级I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 70021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1102 }, barrage_ID = { 19001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_182[70022] = { name = "全弹发射-马汉级II", damage = 10, base = 70021, id = 70022, barrage_ID = { 19002 } } uv0.weapon_property_182[70031] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "全弹发射-格里德利级I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 70031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1102 }, barrage_ID = { 70013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_182[70032] = { name = "全弹发射-格里德利级II", damage = 10, base = 70031, id = 70032, barrage_ID = { 70014 } } uv0.weapon_property_182[70041] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "全弹发射-弗莱彻级I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 70041, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1102, 1102 }, barrage_ID = { 70015, 70016 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()