pg = pg or {} pg.weapon_property_179 = {} function () uv0.weapon_property_179[69732] = { id = 69732, damage = 174, base = 69731 } uv0.weapon_property_179[69733] = { id = 69733, damage = 195, base = 69731 } uv0.weapon_property_179[69734] = { id = 69734, damage = 216, base = 69731 } uv0.weapon_property_179[69735] = { id = 69735, damage = 237, base = 69731 } uv0.weapon_property_179[69736] = { id = 69736, damage = 258, base = 69731 } uv0.weapon_property_179[69737] = { id = 69737, damage = 279, base = 69731 } uv0.weapon_property_179[69738] = { id = 69738, damage = 300, base = 69731 } uv0.weapon_property_179[69739] = { id = 69739, damage = 321, base = 69731 } uv0.weapon_property_179[69740] = { id = 69740, damage = 342, base = 69731 } uv0.weapon_property_179[69741] = { action_index = "attack", range = 35, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "赫敏-跨射对舰对潜弹LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 69741, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19158, 19158 }, barrage_ID = { 80916, 80917 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_179[69742] = { id = 69742, name = "赫敏-跨射对舰对潜弹LV2", damage = 11, base = 69741 } uv0.weapon_property_179[69743] = { id = 69743, name = "赫敏-跨射对舰对潜弹LV3", damage = 12, base = 69741 } uv0.weapon_property_179[69744] = { id = 69744, name = "赫敏-跨射对舰对潜弹LV4", damage = 13, base = 69741 } uv0.weapon_property_179[69745] = { id = 69745, name = "赫敏-跨射对舰对潜弹LV5", damage = 14, base = 69741 } uv0.weapon_property_179[69746] = { id = 69746, name = "赫敏-跨射对舰对潜弹LV6", damage = 15, base = 69741 } uv0.weapon_property_179[69747] = { id = 69747, name = "赫敏-跨射对舰对潜弹LV7", damage = 16, base = 69741 } uv0.weapon_property_179[69748] = { id = 69748, name = "赫敏-跨射对舰对潜弹LV8", damage = 17, base = 69741 } uv0.weapon_property_179[69749] = { id = 69749, name = "赫敏-跨射对舰对潜弹LV9", damage = 18, base = 69741 } uv0.weapon_property_179[69750] = { id = 69750, name = "赫敏-跨射对舰对潜弹LV10", damage = 20, base = 69741 } uv0.weapon_property_179[69751] = { action_index = "attack", range = 120, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "鹰-剑鱼 Lv1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 120, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 69751, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 604, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 69751 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 2 }, precast_param = {} } uv0.weapon_property_179[69752] = { reload_max = 588, damage = 50, base = 69751, id = 69752, name = "鹰-剑鱼 Lv2", bullet_ID = { 69752 } } uv0.weapon_property_179[69753] = { reload_max = 572, damage = 54, base = 69751, id = 69753, name = "鹰-剑鱼 Lv3", bullet_ID = { 69753 } } uv0.weapon_property_179[69754] = { reload_max = 556, damage = 58, base = 69751, id = 69754, name = "鹰-剑鱼 Lv4", bullet_ID = { 69754 } } uv0.weapon_property_179[69755] = { reload_max = 540, damage = 62, base = 69751, id = 69755, name = "鹰-剑鱼 Lv5", bullet_ID = { 69755 } } uv0.weapon_property_179[69756] = { reload_max = 524, damage = 66, base = 69751, id = 69756, name = "鹰-剑鱼 Lv6", bullet_ID = { 69756 } } uv0.weapon_property_179[69757] = { reload_max = 508, damage = 70, base = 69751, id = 69757, name = "鹰-剑鱼 Lv7", bullet_ID = { 69757 } } uv0.weapon_property_179[69758] = { reload_max = 492, damage = 74, base = 69751, id = 69758, name = "鹰-剑鱼 Lv8", bullet_ID = { 69758 } } uv0.weapon_property_179[69759] = { reload_max = 476, damage = 79, base = 69751, id = 69759, name = "鹰-剑鱼 Lv9", bullet_ID = { 69759 } } uv0.weapon_property_179[69760] = { reload_max = 460, damage = 84, base = 69751, id = 69760, name = "鹰-剑鱼 Lv10", bullet_ID = { 69760 } } uv0.weapon_property_179[69771] = { action_index = "", range = 75, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "2 x 机载鱼雷-通用", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 20, charge_param = "", damage = 126, corrected = 100, min_range = 0, id = 69771, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19987 }, barrage_ID = { 2111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_179[69772] = { id = 69772, damage = 144, base = 69771 } uv0.weapon_property_179[69773] = { id = 69773, damage = 162, base = 69771 } uv0.weapon_property_179[69774] = { id = 69774, damage = 180, base = 69771 } uv0.weapon_property_179[69775] = { id = 69775, damage = 198, base = 69771 } uv0.weapon_property_179[69776] = { id = 69776, damage = 216, base = 69771 } uv0.weapon_property_179[69777] = { id = 69777, damage = 234, base = 69771 } uv0.weapon_property_179[69778] = { id = 69778, damage = 252, base = 69771 } uv0.weapon_property_179[69779] = { id = 69779, damage = 270, base = 69771 } uv0.weapon_property_179[69780] = { id = 69780, damage = 288, base = 69771 } uv0.weapon_property_179[69781] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "英勇穿甲技能LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 46, corrected = 110, min_range = 35, id = 69781, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3298, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 19159 }, barrage_ID = { 1300 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 2 }, precast_param = {} } uv0.weapon_property_179[69782] = { reload_max = 3231, name = "英勇穿甲技能LV2", damage = 52, base = 69781, id = 69782 } uv0.weapon_property_179[69783] = { reload_max = 3164, name = "英勇穿甲技能LV3", damage = 59, base = 69781, id = 69783 } uv0.weapon_property_179[69784] = { reload_max = 3096, name = "英勇穿甲技能LV4", damage = 66, base = 69781, id = 69784 } uv0.weapon_property_179[69785] = { reload_max = 3029, name = "英勇穿甲技能LV5", damage = 73, base = 69781, id = 69785 } uv0.weapon_property_179[69786] = { reload_max = 2962, name = "英勇穿甲技能LV6", damage = 80, base = 69781, id = 69786 } uv0.weapon_property_179[69787] = { reload_max = 2894, name = "英勇穿甲技能LV7", damage = 87, base = 69781, id = 69787 } uv0.weapon_property_179[69788] = { reload_max = 2827, name = "英勇穿甲技能LV8", damage = 94, base = 69781, id = 69788 } uv0.weapon_property_179[69789] = { reload_max = 2760, name = "英勇穿甲技能LV9", damage = 101, base = 69781, id = 69789 } uv0.weapon_property_179[69790] = { reload_max = 2692, name = "英勇穿甲技能LV10", damage = 108, base = 69781, id = 69790 } uv0.weapon_property_179[69791] = { action_index = "attack", range = 90, type = 1, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "英勇弹幕技能LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 69791, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19160 }, barrage_ID = { 80918 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_179[69792] = { id = 69792, name = "英勇弹幕技能LV2", damage = 52, base = 69791 } uv0.weapon_property_179[69793] = { id = 69793, name = "英勇弹幕技能LV3", damage = 59, base = 69791 } uv0.weapon_property_179[69794] = { id = 69794, name = "英勇弹幕技能LV4", damage = 66, base = 69791 } uv0.weapon_property_179[69795] = { name = "英勇弹幕技能LV5", damage = 73, base = 69791, id = 69795, bullet_ID = { 19160, 19160 }, barrage_ID = { 80918, 80919 } } uv0.weapon_property_179[69796] = { name = "英勇弹幕技能LV6", damage = 80, base = 69791, id = 69796, bullet_ID = { 19160, 19160 }, barrage_ID = { 80918, 80919 } } uv0.weapon_property_179[69797] = { name = "英勇弹幕技能LV7", damage = 87, base = 69791, id = 69797, bullet_ID = { 19160, 19160 }, barrage_ID = { 80918, 80919 } } uv0.weapon_property_179[69798] = { name = "英勇弹幕技能LV8", damage = 94, base = 69791, id = 69798, bullet_ID = { 19160, 19160 }, barrage_ID = { 80918, 80919 } } uv0.weapon_property_179[69799] = { name = "英勇弹幕技能LV9", damage = 101, base = 69791, id = 69799, bullet_ID = { 19160, 19160 }, barrage_ID = { 80918, 80919 } } uv0.weapon_property_179[69800] = { name = "英勇弹幕技能LV10", damage = 108, base = 69791, id = 69800, bullet_ID = { 19160, 19160 }, barrage_ID = { 80918, 80919 } } uv0.weapon_property_179[69801] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "英勇弹幕技能小子弹LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 69801, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19173, 19173 }, barrage_ID = { 80851, 80853 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_179[69802] = { id = 69802, name = "英勇弹幕技能小子弹LV2", damage = 11, base = 69801 } uv0.weapon_property_179[69803] = { id = 69803, name = "英勇弹幕技能小子弹LV3", damage = 12, base = 69801 } uv0.weapon_property_179[69804] = { id = 69804, name = "英勇弹幕技能小子弹LV4", damage = 13, base = 69801 } uv0.weapon_property_179[69805] = { id = 69805, name = "英勇弹幕技能小子弹LV5", damage = 14, base = 69801 } end()