pg = pg or {} pg.weapon_property_174 = {} function () uv0.weapon_property_174[69412] = { id = 69412, name = "黎塞留技能小子弹-LV2", damage = 12, base = 69411 } uv0.weapon_property_174[69413] = { id = 69413, name = "黎塞留技能小子弹-LV3", damage = 13, base = 69411 } uv0.weapon_property_174[69414] = { id = 69414, name = "黎塞留技能小子弹-LV4", damage = 14, base = 69411 } uv0.weapon_property_174[69415] = { id = 69415, name = "黎塞留技能小子弹-LV5", damage = 15, base = 69411 } uv0.weapon_property_174[69416] = { id = 69416, name = "黎塞留技能小子弹-LV6", damage = 16, base = 69411 } uv0.weapon_property_174[69417] = { id = 69417, name = "黎塞留技能小子弹-LV7", damage = 17, base = 69411 } uv0.weapon_property_174[69418] = { id = 69418, name = "黎塞留技能小子弹-LV8", damage = 18, base = 69411 } uv0.weapon_property_174[69419] = { id = 69419, name = "黎塞留技能小子弹-LV9", damage = 19, base = 69411 } uv0.weapon_property_174[69420] = { id = 69420, name = "黎塞留技能小子弹-LV10", damage = 20, base = 69411 } uv0.weapon_property_174[69421] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "贝亚恩技能·穿甲LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 69421, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19141, 19141 }, barrage_ID = { 80882, 80884 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_174[69422] = { id = 69422, name = "贝亚恩技能·穿甲LV2", damage = 19, base = 69421 } uv0.weapon_property_174[69423] = { id = 69423, name = "贝亚恩技能·穿甲LV3", damage = 20, base = 69421 } uv0.weapon_property_174[69424] = { id = 69424, name = "贝亚恩技能·穿甲LV4", damage = 21, base = 69421 } uv0.weapon_property_174[69425] = { id = 69425, name = "贝亚恩技能·穿甲LV5", damage = 22, base = 69421 } uv0.weapon_property_174[69426] = { id = 69426, name = "贝亚恩技能·穿甲LV6", damage = 23, base = 69421 } uv0.weapon_property_174[69427] = { id = 69427, name = "贝亚恩技能·穿甲LV7", damage = 24, base = 69421 } uv0.weapon_property_174[69428] = { id = 69428, name = "贝亚恩技能·穿甲LV8", damage = 25, base = 69421 } uv0.weapon_property_174[69429] = { id = 69429, name = "贝亚恩技能·穿甲LV9", damage = 26, base = 69421 } uv0.weapon_property_174[69430] = { id = 69430, name = "贝亚恩技能·穿甲LV10", damage = 28, base = 69421 } uv0.weapon_property_174[69431] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "贝亚恩技能·高爆LV1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69431, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19142, 19142 }, barrage_ID = { 80883, 80885 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_174[69432] = { id = 69432, name = "贝亚恩技能·高爆LV2", damage = 12, base = 69431 } uv0.weapon_property_174[69433] = { id = 69433, name = "贝亚恩技能·高爆LV3", damage = 13, base = 69431 } uv0.weapon_property_174[69434] = { id = 69434, name = "贝亚恩技能·高爆LV4", damage = 14, base = 69431 } uv0.weapon_property_174[69435] = { id = 69435, name = "贝亚恩技能·高爆LV5", damage = 15, base = 69431 } uv0.weapon_property_174[69436] = { id = 69436, name = "贝亚恩技能·高爆LV6", damage = 16, base = 69431 } uv0.weapon_property_174[69437] = { id = 69437, name = "贝亚恩技能·高爆LV7", damage = 17, base = 69431 } uv0.weapon_property_174[69438] = { id = 69438, name = "贝亚恩技能·高爆LV8", damage = 18, base = 69431 } uv0.weapon_property_174[69439] = { id = 69439, name = "贝亚恩技能·高爆LV9", damage = 19, base = 69431 } uv0.weapon_property_174[69440] = { id = 69440, name = "贝亚恩技能·高爆LV10", damage = 20, base = 69431 } uv0.weapon_property_174[69441] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "拉·加利索尼埃技能弹幕-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69441, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19140 }, barrage_ID = { 1105 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_174[69442] = { id = 69442, name = "拉·加利索尼埃技能弹幕-LV2", damage = 12, base = 69441 } uv0.weapon_property_174[69443] = { id = 69443, name = "拉·加利索尼埃技能弹幕-LV3", damage = 13, base = 69441 } uv0.weapon_property_174[69444] = { id = 69444, name = "拉·加利索尼埃技能弹幕-LV4", damage = 14, base = 69441 } uv0.weapon_property_174[69445] = { id = 69445, name = "拉·加利索尼埃技能弹幕-LV5", damage = 15, base = 69441 } uv0.weapon_property_174[69446] = { id = 69446, name = "拉·加利索尼埃技能弹幕-LV6", damage = 16, base = 69441 } uv0.weapon_property_174[69447] = { id = 69447, name = "拉·加利索尼埃技能弹幕-LV7", damage = 17, base = 69441 } uv0.weapon_property_174[69448] = { id = 69448, name = "拉·加利索尼埃技能弹幕-LV8", damage = 18, base = 69441 } uv0.weapon_property_174[69449] = { id = 69449, name = "拉·加利索尼埃技能弹幕-LV9", damage = 19, base = 69441 } uv0.weapon_property_174[69450] = { id = 69450, name = "拉·加利索尼埃技能弹幕-LV10", damage = 20, base = 69441 } uv0.weapon_property_174[69451] = { action_index = "attack", range = 90, type = 10, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "贝亚恩技能V-156F-Lv1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 39, corrected = 100, min_range = 0, id = 69451, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 2490, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 68621 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_174[69452] = { name = "贝亚恩技能V-156F-Lv2", damage = 45, base = 69451, id = 69452, bullet_ID = { 68622 } } uv0.weapon_property_174[69453] = { name = "贝亚恩技能V-156F-Lv3", damage = 49, base = 69451, id = 69453, bullet_ID = { 68623 } } uv0.weapon_property_174[69454] = { name = "贝亚恩技能V-156F-Lv4", damage = 56, base = 69451, id = 69454, bullet_ID = { 68624 } } uv0.weapon_property_174[69455] = { name = "贝亚恩技能V-156F-Lv5", damage = 60, base = 69451, id = 69455, bullet_ID = { 68625 } } uv0.weapon_property_174[69456] = { name = "贝亚恩技能V-156F-Lv6", damage = 64, base = 69451, id = 69456, bullet_ID = { 68626 } } uv0.weapon_property_174[69457] = { name = "贝亚恩技能V-156F-Lv7", damage = 71, base = 69451, id = 69457, bullet_ID = { 68627 } } uv0.weapon_property_174[69458] = { name = "贝亚恩技能V-156F-Lv8", damage = 75, base = 69451, id = 69458, bullet_ID = { 68628 } } uv0.weapon_property_174[69459] = { name = "贝亚恩技能V-156F-Lv9", damage = 81, base = 69451, id = 69459, bullet_ID = { 68629 } } uv0.weapon_property_174[69460] = { name = "贝亚恩技能V-156F-Lv10", damage = 86, base = 69451, id = 69460, bullet_ID = { 68630 } } uv0.weapon_property_174[69461] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 22, shakescreen = 0, name = "2 x 500lb 炸弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 22, charge_param = "", damage = 174, corrected = 100, min_range = 0, id = 69461, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2122 }, barrage_ID = { 2121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_174[69462] = { id = 69462, damage = 196, base = 69461 } uv0.weapon_property_174[69463] = { id = 69463, damage = 219, base = 69461 } uv0.weapon_property_174[69464] = { id = 69464, damage = 242, base = 69461 } uv0.weapon_property_174[69465] = { id = 69465, damage = 265, base = 69461 } uv0.weapon_property_174[69466] = { id = 69466, damage = 288, base = 69461 } uv0.weapon_property_174[69467] = { id = 69467, damage = 311, base = 69461 } uv0.weapon_property_174[69468] = { id = 69468, damage = 334, base = 69461 } uv0.weapon_property_174[69469] = { id = 69469, damage = 357, base = 69461 } uv0.weapon_property_174[69470] = { id = 69470, damage = 380, base = 69461 } uv0.weapon_property_174[69471] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "贝亚恩鱼雷LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 51, corrected = 100, min_range = 0, id = 69471, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19143 }, barrage_ID = { 80720 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_174[69472] = { id = 69472, name = "贝亚恩鱼雷LV2", damage = 52, base = 69471 } uv0.weapon_property_174[69473] = { id = 69473, name = "贝亚恩鱼雷LV3", damage = 54, base = 69471 } uv0.weapon_property_174[69474] = { id = 69474, name = "贝亚恩鱼雷LV4", damage = 57, base = 69471 } uv0.weapon_property_174[69475] = { id = 69475, name = "贝亚恩鱼雷LV5", damage = 61, base = 69471 } end()