pg = pg or {} pg.weapon_property_173 = {} function () uv0.weapon_property_173[69348] = { id = 69348, name = "土佐接近式自卫火炮LV8", damage = 79, base = 69341 } uv0.weapon_property_173[69349] = { id = 69349, name = "土佐接近式自卫火炮LV9", damage = 86, base = 69341 } uv0.weapon_property_173[69350] = { id = 69350, name = "土佐接近式自卫火炮LV10", damage = 93, base = 69341 } uv0.weapon_property_173[69351] = { action_index = "attack", range = 200, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "土佐接近式扫射弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69351, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19129, 19129 }, barrage_ID = { 80851, 80853 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_173[69352] = { id = 69352, name = "土佐接近式扫射弹幕LV2", damage = 12, base = 69351 } uv0.weapon_property_173[69353] = { id = 69353, name = "土佐接近式扫射弹幕LV3", damage = 13, base = 69351 } uv0.weapon_property_173[69354] = { id = 69354, name = "土佐接近式扫射弹幕LV4", damage = 14, base = 69351 } uv0.weapon_property_173[69355] = { id = 69355, name = "土佐接近式扫射弹幕LV5", damage = 15, base = 69351 } uv0.weapon_property_173[69356] = { id = 69356, name = "土佐接近式扫射弹幕LV6", damage = 16, base = 69351 } uv0.weapon_property_173[69357] = { id = 69357, name = "土佐接近式扫射弹幕LV7", damage = 17, base = 69351 } uv0.weapon_property_173[69358] = { id = 69358, name = "土佐接近式扫射弹幕LV8", damage = 18, base = 69351 } uv0.weapon_property_173[69359] = { id = 69359, name = "土佐接近式扫射弹幕LV9", damage = 19, base = 69351 } uv0.weapon_property_173[69360] = { id = 69360, name = "土佐接近式扫射弹幕LV10", damage = 20, base = 69351 } uv0.weapon_property_173[69361] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "五十铃全弹发射追加鱼雷LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 69361, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19130 }, barrage_ID = { 80719 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_173[69362] = { id = 69362, name = "五十铃全弹发射追加鱼雷LV2", damage = 32, base = 69361 } uv0.weapon_property_173[69363] = { id = 69363, name = "五十铃全弹发射追加鱼雷LV3", damage = 34, base = 69361 } uv0.weapon_property_173[69364] = { id = 69364, name = "五十铃全弹发射追加鱼雷LV4", damage = 36, base = 69361 } uv0.weapon_property_173[69365] = { id = 69365, name = "五十铃全弹发射追加鱼雷LV5", damage = 38, base = 69361 } uv0.weapon_property_173[69366] = { id = 69366, name = "五十铃全弹发射追加鱼雷LV6", damage = 41, base = 69361 } uv0.weapon_property_173[69367] = { id = 69367, name = "五十铃全弹发射追加鱼雷LV7", damage = 44, base = 69361 } uv0.weapon_property_173[69368] = { id = 69368, name = "五十铃全弹发射追加鱼雷LV8", damage = 47, base = 69361 } uv0.weapon_property_173[69369] = { id = 69369, name = "五十铃全弹发射追加鱼雷LV9", damage = 50, base = 69361 } uv0.weapon_property_173[69370] = { id = 69370, name = "五十铃全弹发射追加鱼雷LV10", damage = 54, base = 69361 } uv0.weapon_property_173[69371] = { action_index = "attack", range = 200, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "土佐支援炮击扫射母弹LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 69371, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19131, 19132 }, barrage_ID = { 80871, 80871 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_173[69372] = { id = 69372, name = "土佐支援炮击扫射母弹LV2", damage = 22, base = 69371 } uv0.weapon_property_173[69373] = { id = 69373, name = "土佐支援炮击扫射母弹LV3", damage = 24, base = 69371 } uv0.weapon_property_173[69374] = { id = 69374, name = "土佐支援炮击扫射母弹LV4", damage = 28, base = 69371 } uv0.weapon_property_173[69375] = { id = 69375, name = "土佐支援炮击扫射母弹LV5", damage = 26, base = 69371 } uv0.weapon_property_173[69376] = { id = 69376, name = "土佐支援炮击扫射母弹LV6", damage = 28, base = 69371 } uv0.weapon_property_173[69377] = { id = 69377, name = "土佐支援炮击扫射母弹LV7", damage = 30, base = 69371 } uv0.weapon_property_173[69378] = { id = 69378, name = "土佐支援炮击扫射母弹LV8", damage = 32, base = 69371 } uv0.weapon_property_173[69379] = { id = 69379, name = "土佐支援炮击扫射母弹LV9", damage = 34, base = 69371 } uv0.weapon_property_173[69380] = { id = 69380, name = "土佐支援炮击扫射母弹LV10", damage = 36, base = 69371 } uv0.weapon_property_173[69381] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "阿尔及利亚技能弹幕-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69381, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19134, 19134 }, barrage_ID = { 80872, 80873 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_173[69382] = { id = 69382, name = "阿尔及利亚技能弹幕-LV2", damage = 12, base = 69381 } uv0.weapon_property_173[69383] = { id = 69383, name = "阿尔及利亚技能弹幕-LV3", damage = 13, base = 69381 } uv0.weapon_property_173[69384] = { id = 69384, name = "阿尔及利亚技能弹幕-LV4", damage = 14, base = 69381 } uv0.weapon_property_173[69385] = { id = 69385, name = "阿尔及利亚技能弹幕-LV5", damage = 15, base = 69381 } uv0.weapon_property_173[69386] = { id = 69386, name = "阿尔及利亚技能弹幕-LV6", damage = 16, base = 69381 } uv0.weapon_property_173[69387] = { name = "阿尔及利亚技能弹幕-LV7", damage = 17, base = 69381, id = 69387, barrage_ID = { 80874, 80875 } } uv0.weapon_property_173[69388] = { name = "阿尔及利亚技能弹幕-LV8", damage = 18, base = 69381, id = 69388, barrage_ID = { 80874, 80875 } } uv0.weapon_property_173[69389] = { name = "阿尔及利亚技能弹幕-LV9", damage = 19, base = 69381, id = 69389, barrage_ID = { 80874, 80875 } } uv0.weapon_property_173[69390] = { name = "阿尔及利亚技能弹幕-LV10", damage = 20, base = 69381, id = 69390, barrage_ID = { 80874, 80875 } } uv0.weapon_property_173[69391] = { action_index = "attack", range = 95, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "黎塞留PVE主炮弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 58, corrected = 100, min_range = 25, id = 69391, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19135, 19136 }, barrage_ID = { 80876, 80877 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jineng", alertTime = 1, isBound = true } } uv0.weapon_property_173[69392] = { id = 69392, name = "黎塞留PVE主炮弹幕LV2", damage = 70, base = 69391 } uv0.weapon_property_173[69393] = { id = 69393, name = "黎塞留PVE主炮弹幕LV3", damage = 82, base = 69391 } uv0.weapon_property_173[69394] = { id = 69394, name = "黎塞留PVE主炮弹幕LV4", damage = 94, base = 69391 } uv0.weapon_property_173[69395] = { id = 69395, name = "黎塞留PVE主炮弹幕LV5", damage = 106, base = 69391 } uv0.weapon_property_173[69396] = { id = 69396, name = "黎塞留PVE主炮弹幕LV6", damage = 118, base = 69391 } uv0.weapon_property_173[69397] = { id = 69397, name = "黎塞留PVE主炮弹幕LV7", damage = 130, base = 69391 } uv0.weapon_property_173[69398] = { id = 69398, name = "黎塞留PVE主炮弹幕LV8", damage = 142, base = 69391 } uv0.weapon_property_173[69399] = { id = 69399, name = "黎塞留PVE主炮弹幕LV9", damage = 154, base = 69391 } uv0.weapon_property_173[69400] = { id = 69400, name = "黎塞留PVE主炮弹幕LV10", damage = 170, base = 69391 } uv0.weapon_property_173[69401] = { action_index = "attack", range = 120, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "黎塞留PVP主炮弹幕-Lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 58, corrected = 100, min_range = 35, id = 69401, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19135, 19136 }, barrage_ID = { 80876, 80877 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jineng", alertTime = 1, isBound = true } } uv0.weapon_property_173[69402] = { id = 69402, name = "黎塞留PVP主炮弹幕-Lv2", damage = 70, base = 69401 } uv0.weapon_property_173[69403] = { id = 69403, name = "黎塞留PVP主炮弹幕-Lv3", damage = 82, base = 69401 } uv0.weapon_property_173[69404] = { id = 69404, name = "黎塞留PVP主炮弹幕-Lv4", damage = 94, base = 69401 } uv0.weapon_property_173[69405] = { id = 69405, name = "黎塞留PVP主炮弹幕-Lv5", damage = 106, base = 69401 } uv0.weapon_property_173[69406] = { id = 69406, name = "黎塞留PVP主炮弹幕-Lv6", damage = 118, base = 69401 } uv0.weapon_property_173[69407] = { id = 69407, name = "黎塞留PVP主炮弹幕-Lv7", damage = 130, base = 69401 } uv0.weapon_property_173[69408] = { id = 69408, name = "黎塞留PVP主炮弹幕-Lv8", damage = 142, base = 69401 } uv0.weapon_property_173[69409] = { id = 69409, name = "黎塞留PVP主炮弹幕-Lv9", damage = 154, base = 69401 } uv0.weapon_property_173[69410] = { id = 69410, name = "黎塞留PVP主炮弹幕-Lv10", damage = 170, base = 69401 } uv0.weapon_property_173[69411] = { action_index = "attack", range = 95, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "黎塞留技能小子弹-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69411, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19137, 19137, 19139, 19138 }, barrage_ID = { 80878, 80879, 80880, 80881 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()