pg = pg or {} pg.weapon_property_170 = {} function () uv0.weapon_property_170[69156] = { id = 69156, name = "定点冰锥PVP3-120-LV6", damage = 30, base = 69151 } uv0.weapon_property_170[69157] = { id = 69157, name = "定点冰锥PVP3-120-LV7", damage = 36, base = 69151 } uv0.weapon_property_170[69158] = { id = 69158, name = "定点冰锥PVP3-120-LV8", damage = 42, base = 69151 } uv0.weapon_property_170[69159] = { id = 69159, name = "定点冰锥PVP3-120-LV9", damage = 49, base = 69151 } uv0.weapon_property_170[69160] = { id = 69160, name = "定点冰锥PVP3-120-LV10", damage = 56, base = 69151 } uv0.weapon_property_170[69161] = { action_index = "", range = 90, type = 11, fire_fx = "", recover_time = 1, axis_angle = 0, shakescreen = 0, name = "无畏技能轰炸机Lv1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 66, corrected = 100, min_range = 0, id = 69161, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 3000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 69161 }, barrage_ID = { 12009 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_170[69162] = { name = "无畏技能轰炸机Lv2", damage = 78, base = 69161, id = 69162, bullet_ID = { 69162 } } uv0.weapon_property_170[69163] = { name = "无畏技能轰炸机Lv3", damage = 91, base = 69161, id = 69163, bullet_ID = { 69163 } } uv0.weapon_property_170[69164] = { name = "无畏技能轰炸机Lv4", damage = 103, base = 69161, id = 69164, bullet_ID = { 69164 } } uv0.weapon_property_170[69165] = { name = "无畏技能轰炸机Lv5", damage = 116, base = 69161, id = 69165, bullet_ID = { 69165 } } uv0.weapon_property_170[69166] = { name = "无畏技能轰炸机Lv6", damage = 129, base = 69161, id = 69166, bullet_ID = { 69166 } } uv0.weapon_property_170[69167] = { name = "无畏技能轰炸机Lv7", damage = 141, base = 69161, id = 69167, bullet_ID = { 69167 }, barrage_ID = { 12010 } } uv0.weapon_property_170[69168] = { name = "无畏技能轰炸机Lv8", damage = 154, base = 69161, id = 69168, bullet_ID = { 69168 }, barrage_ID = { 12010 } } uv0.weapon_property_170[69169] = { name = "无畏技能轰炸机Lv9", damage = 167, base = 69161, id = 69169, bullet_ID = { 69169 }, barrage_ID = { 12010 } } uv0.weapon_property_170[69170] = { name = "无畏技能轰炸机Lv10", damage = 179, base = 69161, id = 69170, bullet_ID = { 69170 }, barrage_ID = { 12010 } } uv0.weapon_property_170[69171] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 25, shakescreen = 0, name = "1 x 2000lb 炸弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 176, corrected = 100, min_range = 0, id = 69171, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 3000, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19105 }, barrage_ID = { 2120 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_170[69172] = { id = 69172, damage = 198, base = 69171 } uv0.weapon_property_170[69173] = { id = 69173, damage = 221, base = 69171 } uv0.weapon_property_170[69174] = { id = 69174, damage = 243, base = 69171 } uv0.weapon_property_170[69175] = { id = 69175, damage = 266, base = 69171 } uv0.weapon_property_170[69176] = { id = 69176, damage = 288, base = 69171 } uv0.weapon_property_170[69177] = { id = 69177, damage = 311, base = 69171 } uv0.weapon_property_170[69178] = { id = 69178, damage = 333, base = 69171 } uv0.weapon_property_170[69179] = { id = 69179, damage = 356, base = 69171 } uv0.weapon_property_170[69180] = { id = 69180, damage = 380, base = 69171 } uv0.weapon_property_170[69181] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 25, shakescreen = 0, name = "2 x 500lb 炸弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 86, corrected = 100, min_range = 0, id = 69181, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 3000, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19106 }, barrage_ID = { 2121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_170[69182] = { id = 69182, damage = 99, base = 69181 } uv0.weapon_property_170[69183] = { id = 69183, damage = 112, base = 69181 } uv0.weapon_property_170[69184] = { id = 69184, damage = 125, base = 69181 } uv0.weapon_property_170[69185] = { id = 69185, damage = 138, base = 69181 } uv0.weapon_property_170[69186] = { id = 69186, damage = 151, base = 69181 } uv0.weapon_property_170[69187] = { id = 69187, damage = 164, base = 69181 } uv0.weapon_property_170[69188] = { id = 69188, damage = 178, base = 69181 } uv0.weapon_property_170[69189] = { id = 69189, damage = 191, base = 69181 } uv0.weapon_property_170[69190] = { id = 69190, damage = 220, base = 69181 } uv0.weapon_property_170[69191] = { action_index = "attack", range = 80, type = 1, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "布莱默顿技能弹幕-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69191, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19107, 19107 }, barrage_ID = { 80846, 80847 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_170[69192] = { id = 69192, name = "布莱默顿技能弹幕-LV2", damage = 12, base = 69191 } uv0.weapon_property_170[69193] = { id = 69193, name = "布莱默顿技能弹幕-LV3", damage = 13, base = 69191 } uv0.weapon_property_170[69194] = { id = 69194, name = "布莱默顿技能弹幕-LV4", damage = 14, base = 69191 } uv0.weapon_property_170[69195] = { id = 69195, name = "布莱默顿技能弹幕-LV5", damage = 15, base = 69191 } uv0.weapon_property_170[69196] = { id = 69196, name = "布莱默顿技能弹幕-LV6", damage = 16, base = 69191 } uv0.weapon_property_170[69197] = { name = "布莱默顿技能弹幕-LV7", damage = 17, base = 69191, id = 69197, barrage_ID = { 80848, 80849 } } uv0.weapon_property_170[69198] = { name = "布莱默顿技能弹幕-LV8", damage = 18, base = 69191, id = 69198, barrage_ID = { 80848, 80849 } } uv0.weapon_property_170[69199] = { name = "布莱默顿技能弹幕-LV9", damage = 19, base = 69191, id = 69199, barrage_ID = { 80848, 80849 } } uv0.weapon_property_170[69200] = { name = "布莱默顿技能弹幕-LV10", damage = 20, base = 69191, id = 69200, barrage_ID = { 80848, 80849 } } uv0.weapon_property_170[69201] = { action_index = "attack", range = 120, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "库珀反潜PBYLv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 69201, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 565, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 69201 }, barrage_ID = { 1500 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_170[69202] = { reload_max = 550, damage = 39, base = 69201, id = 69202, name = "库珀反潜PBYLv2", bullet_ID = { 69202 } } uv0.weapon_property_170[69203] = { reload_max = 535, damage = 42, base = 69201, id = 69203, name = "库珀反潜PBYLv3", bullet_ID = { 69203 } } uv0.weapon_property_170[69204] = { reload_max = 520, damage = 45, base = 69201, id = 69204, name = "库珀反潜PBYLv4", bullet_ID = { 69204 } } uv0.weapon_property_170[69205] = { reload_max = 505, damage = 48, base = 69201, id = 69205, name = "库珀反潜PBYLv5", bullet_ID = { 69205 } } uv0.weapon_property_170[69206] = { reload_max = 490, damage = 52, base = 69201, id = 69206, name = "库珀反潜PBYLv6", bullet_ID = { 69206 } } uv0.weapon_property_170[69207] = { reload_max = 475, damage = 56, base = 69201, id = 69207, name = "库珀反潜PBYLv7", bullet_ID = { 69207 } } uv0.weapon_property_170[69208] = { reload_max = 460, damage = 60, base = 69201, id = 69208, name = "库珀反潜PBYLv8", bullet_ID = { 69208 } } uv0.weapon_property_170[69209] = { reload_max = 445, damage = 64, base = 69201, id = 69209, name = "库珀反潜PBYLv9", bullet_ID = { 69209 } } uv0.weapon_property_170[69210] = { reload_max = 430, damage = 68, base = 69201, id = 69210, name = "库珀反潜PBYLv10", bullet_ID = { 69210 } } uv0.weapon_property_170[69211] = { action_index = "", range = 90, type = 11, fire_fx = "", recover_time = 1, axis_angle = 0, shakescreen = 0, name = "库珀轰炸PBYLv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 66, corrected = 100, min_range = 0, id = 69211, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 69211 }, barrage_ID = { 12009 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_170[69212] = { name = "库珀轰炸PBYLv2", damage = 78, base = 69211, id = 69212, bullet_ID = { 69212 } } uv0.weapon_property_170[69213] = { name = "库珀轰炸PBYLv3", damage = 91, base = 69211, id = 69213, bullet_ID = { 69213 } } uv0.weapon_property_170[69214] = { name = "库珀轰炸PBYLv4", damage = 103, base = 69211, id = 69214, bullet_ID = { 69214 } } uv0.weapon_property_170[69215] = { name = "库珀轰炸PBYLv5", damage = 116, base = 69211, id = 69215, bullet_ID = { 69215 } } uv0.weapon_property_170[69216] = { name = "库珀轰炸PBYLv6", damage = 129, base = 69211, id = 69216, bullet_ID = { 69216 } } uv0.weapon_property_170[69217] = { name = "库珀轰炸PBYLv7", damage = 141, base = 69211, id = 69217, bullet_ID = { 69217 } } uv0.weapon_property_170[69218] = { name = "库珀轰炸PBYLv8", damage = 154, base = 69211, id = 69218, bullet_ID = { 69218 } } uv0.weapon_property_170[69219] = { name = "库珀轰炸PBYLv9", damage = 167, base = 69211, id = 69219, bullet_ID = { 69219 } } end()