pg = pg or {} pg.weapon_property_169 = {} function () uv0.weapon_property_169[69092] = { id = 69092, name = "定点冰锥2-90-LV2", damage = 13, base = 69091 } uv0.weapon_property_169[69093] = { id = 69093, name = "定点冰锥2-90-LV3", damage = 16, base = 69091 } uv0.weapon_property_169[69094] = { id = 69094, name = "定点冰锥2-90-LV4", damage = 20, base = 69091 } uv0.weapon_property_169[69095] = { id = 69095, name = "定点冰锥2-90-LV5", damage = 25, base = 69091 } uv0.weapon_property_169[69096] = { id = 69096, name = "定点冰锥2-90-LV6", damage = 30, base = 69091 } uv0.weapon_property_169[69097] = { id = 69097, name = "定点冰锥2-90-LV7", damage = 36, base = 69091 } uv0.weapon_property_169[69098] = { id = 69098, name = "定点冰锥2-90-LV8", damage = 42, base = 69091 } uv0.weapon_property_169[69099] = { id = 69099, name = "定点冰锥2-90-LV9", damage = 49, base = 69091 } uv0.weapon_property_169[69100] = { id = 69100, name = "定点冰锥2-90-LV10", damage = 56, base = 69091 } uv0.weapon_property_169[69101] = { action_index = "", range = 100, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "定点冰锥3-100-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9500, queue = 4, search_type = 2, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19098, 19100, 19102 }, barrage_ID = { 80842, 80842, 80842 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_169[69102] = { id = 69102, name = "定点冰锥3-100-LV2", damage = 13, base = 69101 } uv0.weapon_property_169[69103] = { id = 69103, name = "定点冰锥3-100-LV3", damage = 16, base = 69101 } uv0.weapon_property_169[69104] = { id = 69104, name = "定点冰锥3-100-LV4", damage = 20, base = 69101 } uv0.weapon_property_169[69105] = { id = 69105, name = "定点冰锥3-100-LV5", damage = 25, base = 69101 } uv0.weapon_property_169[69106] = { id = 69106, name = "定点冰锥3-100-LV6", damage = 30, base = 69101 } uv0.weapon_property_169[69107] = { id = 69107, name = "定点冰锥3-100-LV7", damage = 36, base = 69101 } uv0.weapon_property_169[69108] = { id = 69108, name = "定点冰锥3-100-LV8", damage = 42, base = 69101 } uv0.weapon_property_169[69109] = { id = 69109, name = "定点冰锥3-100-LV9", damage = 49, base = 69101 } uv0.weapon_property_169[69110] = { id = 69110, name = "定点冰锥3-100-LV10", damage = 56, base = 69101 } uv0.weapon_property_169[69111] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "苏俄技能小子弹-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69111, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19097 }, barrage_ID = { 80841 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_169[69112] = { id = 69112, name = "苏俄技能小子弹-LV2", damage = 12, base = 69111 } uv0.weapon_property_169[69113] = { id = 69113, name = "苏俄技能小子弹-LV3", damage = 13, base = 69111 } uv0.weapon_property_169[69114] = { id = 69114, name = "苏俄技能小子弹-LV4", damage = 14, base = 69111 } uv0.weapon_property_169[69115] = { id = 69115, name = "苏俄技能小子弹-LV5", damage = 15, base = 69111 } uv0.weapon_property_169[69116] = { id = 69116, name = "苏俄技能小子弹-LV6", damage = 16, base = 69111 } uv0.weapon_property_169[69117] = { id = 69117, name = "苏俄技能小子弹-LV7", damage = 17, base = 69111 } uv0.weapon_property_169[69118] = { id = 69118, name = "苏俄技能小子弹-LV8", damage = 18, base = 69111 } uv0.weapon_property_169[69119] = { id = 69119, name = "苏俄技能小子弹-LV9", damage = 19, base = 69111 } uv0.weapon_property_169[69120] = { id = 69120, name = "苏俄技能小子弹-LV10", damage = 20, base = 69111 } uv0.weapon_property_169[69121] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "恰巴耶夫技能弹幕-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 69121, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19104 }, barrage_ID = { 80844 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_169[69122] = { id = 69122, name = "恰巴耶夫技能弹幕-LV2", damage = 8, base = 69121 } uv0.weapon_property_169[69123] = { id = 69123, name = "恰巴耶夫技能弹幕-LV3", damage = 9, base = 69121 } uv0.weapon_property_169[69124] = { id = 69124, name = "恰巴耶夫技能弹幕-LV4", damage = 10, base = 69121 } uv0.weapon_property_169[69125] = { id = 69125, name = "恰巴耶夫技能弹幕-LV5", damage = 12, base = 69121 } uv0.weapon_property_169[69126] = { name = "恰巴耶夫技能弹幕-LV6", damage = 14, base = 69121, id = 69126, barrage_ID = { 80845 } } uv0.weapon_property_169[69127] = { name = "恰巴耶夫技能弹幕-LV7", damage = 17, base = 69121, id = 69127, barrage_ID = { 80845 } } uv0.weapon_property_169[69128] = { name = "恰巴耶夫技能弹幕-LV8", damage = 20, base = 69121, id = 69128, barrage_ID = { 80845 } } uv0.weapon_property_169[69129] = { name = "恰巴耶夫技能弹幕-LV9", damage = 24, base = 69121, id = 69129, barrage_ID = { 80845 } } uv0.weapon_property_169[69130] = { name = "恰巴耶夫技能弹幕-LV10", damage = 26, base = 69121, id = 69130, barrage_ID = { 80845 } } uv0.weapon_property_169[69131] = { action_index = "", range = 50, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "定点冰锥PVP1-50-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 70, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69131, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9500, queue = 4, search_type = 2, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19098, 19100, 19102 }, barrage_ID = { 80842, 80842, 80842 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_169[69132] = { id = 69132, name = "定点冰锥PVP1-50-LV2", damage = 13, base = 69131 } uv0.weapon_property_169[69133] = { id = 69133, name = "定点冰锥PVP1-50-LV3", damage = 16, base = 69131 } uv0.weapon_property_169[69134] = { id = 69134, name = "定点冰锥PVP1-50-LV4", damage = 20, base = 69131 } uv0.weapon_property_169[69135] = { id = 69135, name = "定点冰锥PVP1-50-LV5", damage = 25, base = 69131 } uv0.weapon_property_169[69136] = { id = 69136, name = "定点冰锥PVP1-50-LV6", damage = 30, base = 69131 } uv0.weapon_property_169[69137] = { id = 69137, name = "定点冰锥PVP1-50-LV7", damage = 36, base = 69131 } uv0.weapon_property_169[69138] = { id = 69138, name = "定点冰锥PVP1-50-LV8", damage = 42, base = 69131 } uv0.weapon_property_169[69139] = { id = 69139, name = "定点冰锥PVP1-50-LV9", damage = 49, base = 69131 } uv0.weapon_property_169[69140] = { id = 69140, name = "定点冰锥PVP1-50-LV10", damage = 56, base = 69131 } uv0.weapon_property_169[69141] = { action_index = "", range = 60, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "定点冰锥PVP2-60-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69141, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9500, queue = 4, search_type = 2, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19099, 19101 }, barrage_ID = { 80842, 80842 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_169[69142] = { id = 69142, name = "定点冰锥PVP2-60-LV2", damage = 13, base = 69141 } uv0.weapon_property_169[69143] = { id = 69143, name = "定点冰锥PVP2-60-LV3", damage = 16, base = 69141 } uv0.weapon_property_169[69144] = { id = 69144, name = "定点冰锥PVP2-60-LV4", damage = 20, base = 69141 } uv0.weapon_property_169[69145] = { id = 69145, name = "定点冰锥PVP2-60-LV5", damage = 25, base = 69141 } uv0.weapon_property_169[69146] = { id = 69146, name = "定点冰锥PVP2-60-LV6", damage = 30, base = 69141 } uv0.weapon_property_169[69147] = { id = 69147, name = "定点冰锥PVP2-60-LV7", damage = 36, base = 69141 } uv0.weapon_property_169[69148] = { id = 69148, name = "定点冰锥PVP2-60-LV8", damage = 42, base = 69141 } uv0.weapon_property_169[69149] = { id = 69149, name = "定点冰锥PVP2-60-LV9", damage = 49, base = 69141 } uv0.weapon_property_169[69150] = { id = 69150, name = "定点冰锥PVP2-60-LV10", damage = 56, base = 69141 } uv0.weapon_property_169[69151] = { action_index = "", range = 120, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "定点冰锥PVP3-120-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 69151, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9500, queue = 4, search_type = 2, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19098, 19100, 19102 }, barrage_ID = { 80842, 80842, 80842 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_169[69152] = { id = 69152, name = "定点冰锥PVP3-120-LV2", damage = 13, base = 69151 } uv0.weapon_property_169[69153] = { id = 69153, name = "定点冰锥PVP3-120-LV3", damage = 16, base = 69151 } uv0.weapon_property_169[69154] = { id = 69154, name = "定点冰锥PVP3-120-LV4", damage = 20, base = 69151 } uv0.weapon_property_169[69155] = { id = 69155, name = "定点冰锥PVP3-120-LV5", damage = 25, base = 69151 } end()