pg = pg or {} pg.weapon_property_166 = {} function () uv0.weapon_property_166[68890] = { name = "大神澪技能轰炸机Lv10", damage = 330, base = 68881, id = 68890, bullet_ID = { 68890 }, barrage_ID = { 12010 } } uv0.weapon_property_166[68891] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 22, shakescreen = 0, name = "2 x 500lb 炸弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 22, charge_param = "", damage = 138, corrected = 100, min_range = 0, id = 68891, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19083 }, barrage_ID = { 2121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_166[68892] = { id = 68892, damage = 156, base = 68891 } uv0.weapon_property_166[68893] = { id = 68893, damage = 174, base = 68891 } uv0.weapon_property_166[68894] = { id = 68894, damage = 192, base = 68891 } uv0.weapon_property_166[68895] = { id = 68895, damage = 210, base = 68891 } uv0.weapon_property_166[68896] = { id = 68896, damage = 228, base = 68891 } uv0.weapon_property_166[68897] = { id = 68897, damage = 246, base = 68891 } uv0.weapon_property_166[68898] = { id = 68898, damage = 264, base = 68891 } uv0.weapon_property_166[68899] = { id = 68899, damage = 282, base = 68891 } uv0.weapon_property_166[68900] = { id = 68900, damage = 300, base = 68891 } uv0.weapon_property_166[68901] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "幼比叡鱼雷-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 31, corrected = 100, min_range = 0, id = 68901, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1808, 1808 }, barrage_ID = { 80700, 80701 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_166[68902] = { id = 68902, name = "幼比叡鱼雷-LV2", damage = 36, base = 68901 } uv0.weapon_property_166[68903] = { id = 68903, name = "幼比叡鱼雷-LV3", damage = 40, base = 68901 } uv0.weapon_property_166[68904] = { id = 68904, name = "幼比叡鱼雷-LV4", damage = 45, base = 68901 } uv0.weapon_property_166[68905] = { id = 68905, name = "幼比叡鱼雷-LV5", damage = 49, base = 68901 } uv0.weapon_property_166[68906] = { id = 68906, name = "幼比叡鱼雷-LV6", damage = 54, base = 68901 } uv0.weapon_property_166[68907] = { id = 68907, name = "幼比叡鱼雷-LV7", damage = 58, base = 68901 } uv0.weapon_property_166[68908] = { id = 68908, name = "幼比叡鱼雷-LV8", damage = 63, base = 68901 } uv0.weapon_property_166[68909] = { id = 68909, name = "幼比叡鱼雷-LV9", damage = 67, base = 68901 } uv0.weapon_property_166[68910] = { id = 68910, name = "幼比叡鱼雷-LV10", damage = 72, base = 68901 } uv0.weapon_property_166[68911] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "齐柏林技能·穿甲LV1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 120, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 68911, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19877, 19877 }, barrage_ID = { 80702, 80703 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_166[68912] = { id = 68912, name = "齐柏林技能·穿甲LV2", damage = 19, base = 68911 } uv0.weapon_property_166[68913] = { id = 68913, name = "齐柏林技能·穿甲LV3", damage = 20, base = 68911 } uv0.weapon_property_166[68914] = { id = 68914, name = "齐柏林技能·穿甲LV4", damage = 21, base = 68911 } uv0.weapon_property_166[68915] = { id = 68915, name = "齐柏林技能·穿甲LV5", damage = 22, base = 68911 } uv0.weapon_property_166[68916] = { id = 68916, name = "齐柏林技能·穿甲LV6", damage = 23, base = 68911 } uv0.weapon_property_166[68917] = { id = 68917, name = "齐柏林技能·穿甲LV7", damage = 24, base = 68911 } uv0.weapon_property_166[68918] = { id = 68918, name = "齐柏林技能·穿甲LV8", damage = 25, base = 68911 } uv0.weapon_property_166[68919] = { id = 68919, name = "齐柏林技能·穿甲LV9", damage = 26, base = 68911 } uv0.weapon_property_166[68920] = { id = 68920, name = "齐柏林技能·穿甲LV10", damage = 28, base = 68911 } uv0.weapon_property_166[68921] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "齐柏林技能·高爆LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 68921, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19878, 19878 }, barrage_ID = { 80704, 80705 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_166[68922] = { id = 68922, name = "齐柏林技能·高爆LV2", damage = 12, base = 68921 } uv0.weapon_property_166[68923] = { id = 68923, name = "齐柏林技能·高爆LV3", damage = 13, base = 68921 } uv0.weapon_property_166[68924] = { id = 68924, name = "齐柏林技能·高爆LV4", damage = 14, base = 68921 } uv0.weapon_property_166[68925] = { id = 68925, name = "齐柏林技能·高爆LV5", damage = 15, base = 68921 } uv0.weapon_property_166[68926] = { id = 68926, name = "齐柏林技能·高爆LV6", damage = 16, base = 68921 } uv0.weapon_property_166[68927] = { id = 68927, name = "齐柏林技能·高爆LV7", damage = 17, base = 68921 } uv0.weapon_property_166[68928] = { id = 68928, name = "齐柏林技能·高爆LV8", damage = 18, base = 68921 } uv0.weapon_property_166[68929] = { id = 68929, name = "齐柏林技能·高爆LV9", damage = 19, base = 68921 } uv0.weapon_property_166[68930] = { id = 68930, name = "齐柏林技能·高爆LV10", damage = 20, base = 68921 } uv0.weapon_property_166[68931] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "齐柏林技能·穿甲2LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 68931, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19877, 19877 }, barrage_ID = { 80704, 80705 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_166[68932] = { id = 68932, name = "齐柏林技能·穿甲2LV2", damage = 21, base = 68931 } uv0.weapon_property_166[68933] = { id = 68933, name = "齐柏林技能·穿甲2LV3", damage = 22, base = 68931 } uv0.weapon_property_166[68934] = { id = 68934, name = "齐柏林技能·穿甲2LV4", damage = 23, base = 68931 } uv0.weapon_property_166[68935] = { id = 68935, name = "齐柏林技能·穿甲2LV5", damage = 24, base = 68931 } uv0.weapon_property_166[68936] = { id = 68936, name = "齐柏林技能·穿甲2LV6", damage = 25, base = 68931 } uv0.weapon_property_166[68937] = { id = 68937, name = "齐柏林技能·穿甲2LV7", damage = 26, base = 68931 } uv0.weapon_property_166[68938] = { id = 68938, name = "齐柏林技能·穿甲2LV8", damage = 27, base = 68931 } uv0.weapon_property_166[68939] = { id = 68939, name = "齐柏林技能·穿甲2LV9", damage = 29, base = 68931 } uv0.weapon_property_166[68940] = { id = 68940, name = "齐柏林技能·穿甲2LV10", damage = 31, base = 68931 } uv0.weapon_property_166[68941] = { action_index = "attack", range = 200, type = 2, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "紫咲诗音EXPLOSION火球LV1", aim_type = 0, torpedo_ammo = 0, expose = 10, angle = 360, charge_param = "", damage = 106, corrected = 200, min_range = 0, id = 68941, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 412, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19084 }, barrage_ID = { 80819 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_166[68942] = { id = 68942, name = "紫咲诗音EXPLOSION火球LV2", damage = 121, base = 68941 } uv0.weapon_property_166[68943] = { id = 68943, name = "紫咲诗音EXPLOSION火球LV3", damage = 136, base = 68941 } uv0.weapon_property_166[68944] = { id = 68944, name = "紫咲诗音EXPLOSION火球LV4", damage = 152, base = 68941 } uv0.weapon_property_166[68945] = { id = 68945, name = "紫咲诗音EXPLOSION火球LV5", damage = 167, base = 68941 } uv0.weapon_property_166[68946] = { id = 68946, name = "紫咲诗音EXPLOSION火球LV6", damage = 182, base = 68941 } uv0.weapon_property_166[68947] = { id = 68947, name = "紫咲诗音EXPLOSION火球LV7", damage = 198, base = 68941 } uv0.weapon_property_166[68948] = { id = 68948, name = "紫咲诗音EXPLOSION火球LV8", damage = 213, base = 68941 } uv0.weapon_property_166[68949] = { id = 68949, name = "紫咲诗音EXPLOSION火球LV9", damage = 228, base = 68941 } uv0.weapon_property_166[68950] = { id = 68950, name = "紫咲诗音EXPLOSION火球LV10", damage = 245, base = 68941 } uv0.weapon_property_166[68951] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "白上吹雪狐笋轰炸机Lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 86, corrected = 100, min_range = 0, id = 68951, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 68951 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_166[68952] = { name = "白上吹雪狐笋轰炸机Lv2", damage = 99, base = 68951, id = 68952, bullet_ID = { 68952 } } uv0.weapon_property_166[68953] = { name = "白上吹雪狐笋轰炸机Lv3", damage = 112, base = 68951, id = 68953, bullet_ID = { 68953 } } end()