pg = pg or {} pg.weapon_property_145 = {} function () uv0.weapon_property_145[67389] = { id = 67389, damage = 238, base = 67380 } uv0.weapon_property_145[67390] = { id = 67390, damage = 260, base = 67380 } uv0.weapon_property_145[67400] = { action_index = "", range = 80, type = 3, fire_fx = "", recover_time = 0, axis_angle = -10, shakescreen = 0, name = "3 x 机载鱼雷-重樱 大凤技能投雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 67400, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2112 }, barrage_ID = { 2142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_145[67401] = { id = 67401, damage = 68, base = 67400 } uv0.weapon_property_145[67402] = { id = 67402, damage = 86, base = 67400 } uv0.weapon_property_145[67403] = { id = 67403, damage = 106, base = 67400 } uv0.weapon_property_145[67404] = { id = 67404, damage = 124, base = 67400 } uv0.weapon_property_145[67405] = { id = 67405, damage = 144, base = 67400 } uv0.weapon_property_145[67406] = { id = 67406, damage = 164, base = 67400 } uv0.weapon_property_145[67407] = { id = 67407, damage = 182, base = 67400 } uv0.weapon_property_145[67408] = { id = 67408, damage = 202, base = 67400 } uv0.weapon_property_145[67409] = { id = 67409, damage = 220, base = 67400 } uv0.weapon_property_145[67410] = { id = 67410, damage = 240, base = 67400 } uv0.weapon_property_145[67420] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "大青花鱼技能鱼雷LV0", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 9, corrected = 100, min_range = 0, id = 67420, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19951 }, barrage_ID = { 80501 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_145[67421] = { id = 67421, name = "大青花鱼技能鱼雷LV1", damage = 12, base = 67420 } uv0.weapon_property_145[67422] = { id = 67422, name = "大青花鱼技能鱼雷LV2", damage = 15, base = 67420 } uv0.weapon_property_145[67423] = { id = 67423, name = "大青花鱼技能鱼雷LV3", damage = 18, base = 67420 } uv0.weapon_property_145[67424] = { name = "大青花鱼技能鱼雷LV4", damage = 21, base = 67420, id = 67424, barrage_ID = { 80502 } } uv0.weapon_property_145[67425] = { name = "大青花鱼技能鱼雷LV5", damage = 24, base = 67420, id = 67425, barrage_ID = { 80502 } } uv0.weapon_property_145[67426] = { name = "大青花鱼技能鱼雷LV6", damage = 27, base = 67420, id = 67426, barrage_ID = { 80502 } } uv0.weapon_property_145[67427] = { name = "大青花鱼技能鱼雷LV7", damage = 30, base = 67420, id = 67427, barrage_ID = { 80502 } } uv0.weapon_property_145[67428] = { name = "大青花鱼技能鱼雷LV8", damage = 33, base = 67420, id = 67428, barrage_ID = { 80503 } } uv0.weapon_property_145[67429] = { name = "大青花鱼技能鱼雷LV9", damage = 36, base = 67420, id = 67429, barrage_ID = { 80503 } } uv0.weapon_property_145[67430] = { name = "大青花鱼技能鱼雷LV10", damage = 40, base = 67420, id = 67430, barrage_ID = { 80503 } } uv0.weapon_property_145[67440] = { action_index = "", range = 75, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "4 x 机载鱼雷-埃塞克斯", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 24, charge_param = "", damage = 99, corrected = 100, min_range = 0, id = 67440, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19952 }, barrage_ID = { 2113 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_145[67441] = { id = 67441, damage = 120, base = 67440 } uv0.weapon_property_145[67442] = { id = 67442, damage = 139, base = 67440 } uv0.weapon_property_145[67443] = { id = 67443, damage = 160, base = 67440 } uv0.weapon_property_145[67444] = { id = 67444, damage = 179, base = 67440 } uv0.weapon_property_145[67445] = { id = 67445, damage = 200, base = 67440 } uv0.weapon_property_145[67446] = { id = 67446, damage = 221, base = 67440 } uv0.weapon_property_145[67447] = { id = 67447, damage = 240, base = 67440 } uv0.weapon_property_145[67448] = { id = 67448, damage = 261, base = 67440 } uv0.weapon_property_145[67449] = { id = 67449, damage = 280, base = 67440 } uv0.weapon_property_145[67450] = { id = 67450, damage = 301, base = 67440 } uv0.weapon_property_145[67460] = { action_index = "", range = 500, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "大黄蜂技能专用武器-随机位置", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 180, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 67460, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19953 }, barrage_ID = { 60001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_145[67461] = { id = 67461, damage = 83, base = 67460 } uv0.weapon_property_145[67462] = { id = 67462, damage = 98, base = 67460 } uv0.weapon_property_145[67463] = { id = 67463, damage = 113, base = 67460 } uv0.weapon_property_145[67464] = { id = 67464, damage = 128, base = 67460 } uv0.weapon_property_145[67465] = { id = 67465, damage = 143, base = 67460 } uv0.weapon_property_145[67466] = { id = 67466, damage = 158, base = 67460 } uv0.weapon_property_145[67467] = { id = 67467, damage = 174, base = 67460 } uv0.weapon_property_145[67468] = { id = 67468, damage = 190, base = 67460 } uv0.weapon_property_145[67469] = { id = 67469, damage = 206, base = 67460 } uv0.weapon_property_145[67470] = { id = 67470, damage = 222, base = 67460 } uv0.weapon_property_145[67480] = { action_index = "", range = 500, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "大黄蜂技能专用武器-固定位置", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 67480, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19954 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_145[67481] = { id = 67481, damage = 83, base = 67480 } uv0.weapon_property_145[67482] = { id = 67482, damage = 98, base = 67480 } uv0.weapon_property_145[67483] = { id = 67483, damage = 113, base = 67480 } uv0.weapon_property_145[67484] = { id = 67484, damage = 128, base = 67480 } uv0.weapon_property_145[67485] = { id = 67485, damage = 143, base = 67480 } uv0.weapon_property_145[67486] = { id = 67486, damage = 158, base = 67480 } uv0.weapon_property_145[67487] = { id = 67487, damage = 174, base = 67480 } uv0.weapon_property_145[67488] = { id = 67488, damage = 190, base = 67480 } uv0.weapon_property_145[67489] = { id = 67489, damage = 206, base = 67480 } uv0.weapon_property_145[67490] = { id = 67490, damage = 222, base = 67480 } uv0.weapon_property_145[67500] = { action_index = "attack", range = 90, type = 10, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "约克城SBD", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 67500, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 2060, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 67500 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_145[67501] = { id = 67501, damage = 77, base = 67500, bullet_ID = { 67501 } } uv0.weapon_property_145[67502] = { id = 67502, damage = 87, base = 67500, bullet_ID = { 67502 } } uv0.weapon_property_145[67503] = { id = 67503, damage = 97, base = 67500, bullet_ID = { 67503 } } uv0.weapon_property_145[67504] = { id = 67504, damage = 107, base = 67500, bullet_ID = { 67504 } } uv0.weapon_property_145[67505] = { id = 67505, damage = 117, base = 67500, bullet_ID = { 67505 } } uv0.weapon_property_145[67506] = { id = 67506, damage = 127, base = 67500, bullet_ID = { 67506 } } end()