pg = pg or {} pg.weapon_property_130 = {} function () uv0.weapon_property_130[65778] = { id = 65778, name = "基洛夫技能首轮-带点燃易伤Lv8", damage = 71, base = 65771 } uv0.weapon_property_130[65779] = { id = 65779, name = "基洛夫技能首轮-带点燃易伤Lv9", damage = 78, base = 65771 } uv0.weapon_property_130[65780] = { id = 65780, name = "基洛夫技能首轮-带点燃易伤Lv10", damage = 85, base = 65771 } uv0.weapon_property_130[65781] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "塔林破盾反击弹幕LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 65781, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19269 }, barrage_ID = { 81027 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_130[65782] = { id = 65782, name = "塔林破盾反击弹幕LV2", damage = 13, base = 65781 } uv0.weapon_property_130[65783] = { id = 65783, name = "塔林破盾反击弹幕LV3", damage = 14, base = 65781 } uv0.weapon_property_130[65784] = { id = 65784, name = "塔林破盾反击弹幕LV4", damage = 15, base = 65781 } uv0.weapon_property_130[65785] = { id = 65785, name = "塔林破盾反击弹幕LV5", damage = 16, base = 65781 } uv0.weapon_property_130[65786] = { id = 65786, name = "塔林破盾反击弹幕LV6", damage = 17, base = 65781 } uv0.weapon_property_130[65787] = { name = "塔林破盾反击弹幕LV7", damage = 18, base = 65781, id = 65787, bullet_ID = { 19269, 19269 }, barrage_ID = { 81027, 81028 } } uv0.weapon_property_130[65788] = { name = "塔林破盾反击弹幕LV8", damage = 19, base = 65781, id = 65788, bullet_ID = { 19269, 19269 }, barrage_ID = { 81027, 81028 } } uv0.weapon_property_130[65789] = { name = "塔林破盾反击弹幕LV9", damage = 20, base = 65781, id = 65789, bullet_ID = { 19269, 19269 }, barrage_ID = { 81027, 81028 } } uv0.weapon_property_130[65790] = { name = "塔林破盾反击弹幕LV10", damage = 22, base = 65781, id = 65790, bullet_ID = { 19269, 19269 }, barrage_ID = { 81027, 81028 } } uv0.weapon_property_130[65791] = { action_index = "", range = 80, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "摩尔曼斯克技能高爆弹Lv1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 9, corrected = 100, min_range = 0, id = 65791, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19270, 19270 }, barrage_ID = { 81029, 81030 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_130[65792] = { id = 65792, name = "摩尔曼斯克技能高爆弹Lv2", damage = 10, base = 65791 } uv0.weapon_property_130[65793] = { id = 65793, name = "摩尔曼斯克技能高爆弹Lv3", damage = 12, base = 65791 } uv0.weapon_property_130[65794] = { id = 65794, name = "摩尔曼斯克技能高爆弹Lv4", damage = 14, base = 65791 } uv0.weapon_property_130[65795] = { id = 65795, name = "摩尔曼斯克技能高爆弹Lv5", damage = 17, base = 65791 } uv0.weapon_property_130[65796] = { id = 65796, name = "摩尔曼斯克技能高爆弹Lv6", damage = 20, base = 65791 } uv0.weapon_property_130[65797] = { id = 65797, name = "摩尔曼斯克技能高爆弹Lv7", damage = 22, base = 65791 } uv0.weapon_property_130[65798] = { id = 65798, name = "摩尔曼斯克技能高爆弹Lv8", damage = 24, base = 65791 } uv0.weapon_property_130[65799] = { id = 65799, name = "摩尔曼斯克技能高爆弹Lv9", damage = 26, base = 65791 } uv0.weapon_property_130[65800] = { id = 65800, name = "摩尔曼斯克技能高爆弹Lv10", damage = 28, base = 65791 } uv0.weapon_property_130[65801] = { action_index = "", range = 100, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "水星纪念改造技能弹幕Lv1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 17, corrected = 100, min_range = 0, id = 65801, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19271, 19271, 19271, 19271, 19271 }, barrage_ID = { 81031, 81032, 81033, 81034, 81035 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_130[65802] = { name = "水星纪念改造技能弹幕Lv2", damage = 19, base = 65801, id = 65802, bullet_ID = { 19271, 19271, 19271, 19271, 19271 }, barrage_ID = { 81031, 81032, 81033, 81034, 81035 } } uv0.weapon_property_130[65803] = { name = "水星纪念改造技能弹幕Lv3", damage = 21, base = 65801, id = 65803, bullet_ID = { 19271, 19271, 19271, 19271, 19271 }, barrage_ID = { 81031, 81032, 81033, 81034, 81035 } } uv0.weapon_property_130[65804] = { name = "水星纪念改造技能弹幕Lv4", damage = 23, base = 65801, id = 65804, bullet_ID = { 19271, 19271, 19271, 19271, 19271 }, barrage_ID = { 81031, 81032, 81033, 81034, 81035 } } uv0.weapon_property_130[65805] = { name = "水星纪念改造技能弹幕Lv5", damage = 25, base = 65801, id = 65805, bullet_ID = { 19271, 19271, 19271, 19271, 19271 }, barrage_ID = { 81031, 81032, 81033, 81034, 81035 } } uv0.weapon_property_130[65806] = { name = "水星纪念改造技能弹幕Lv6", damage = 27, base = 65801, id = 65806, bullet_ID = { 19271, 19271, 19271, 19271, 19271 }, barrage_ID = { 81031, 81032, 81033, 81034, 81035 } } uv0.weapon_property_130[65807] = { name = "水星纪念改造技能弹幕Lv7", damage = 29, base = 65801, id = 65807, bullet_ID = { 19271, 19271, 19271, 19271, 19271 }, barrage_ID = { 81031, 81032, 81033, 81034, 81035 } } uv0.weapon_property_130[65808] = { name = "水星纪念改造技能弹幕Lv8", damage = 31, base = 65801, id = 65808, bullet_ID = { 19271, 19271, 19271, 19271, 19271 }, barrage_ID = { 81031, 81032, 81033, 81034, 81035 } } uv0.weapon_property_130[65809] = { name = "水星纪念改造技能弹幕Lv9", damage = 33, base = 65801, id = 65809, bullet_ID = { 19271, 19271, 19271, 19271, 19271 }, barrage_ID = { 81031, 81032, 81033, 81034, 81035 } } uv0.weapon_property_130[65810] = { name = "水星纪念改造技能弹幕Lv10", damage = 35, base = 65801, id = 65810, bullet_ID = { 19271, 19271, 19271, 19271, 19271 }, barrage_ID = { 81031, 81032, 81033, 81034, 81035 } } uv0.weapon_property_130[65811] = { action_index = "attack", range = 60, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "基洛夫技能-无易伤点燃效果Lv1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 22, corrected = 118, min_range = 0, id = 65811, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19272 }, barrage_ID = { 2120 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_130[65812] = { id = 65812, name = "基洛夫技能-无易伤点燃效果Lv2", damage = 29, base = 65811 } uv0.weapon_property_130[65813] = { id = 65813, name = "基洛夫技能-无易伤点燃效果Lv3", damage = 36, base = 65811 } uv0.weapon_property_130[65814] = { id = 65814, name = "基洛夫技能-无易伤点燃效果Lv4", damage = 43, base = 65811 } uv0.weapon_property_130[65815] = { id = 65815, name = "基洛夫技能-无易伤点燃效果Lv5", damage = 50, base = 65811 } uv0.weapon_property_130[65816] = { id = 65816, name = "基洛夫技能-无易伤点燃效果Lv6", damage = 57, base = 65811 } uv0.weapon_property_130[65817] = { id = 65817, name = "基洛夫技能-无易伤点燃效果Lv7", damage = 64, base = 65811 } uv0.weapon_property_130[65818] = { id = 65818, name = "基洛夫技能-无易伤点燃效果Lv8", damage = 71, base = 65811 } uv0.weapon_property_130[65819] = { id = 65819, name = "基洛夫技能-无易伤点燃效果Lv9", damage = 78, base = 65811 } uv0.weapon_property_130[65820] = { id = 65820, name = "基洛夫技能-无易伤点燃效果Lv10", damage = 85, base = 65811 } uv0.weapon_property_130[65821] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "黑方舟技能-红蓝枪焰-枪Lv1", aim_type = 0, torpedo_ammo = 0, expose = 10, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 65821, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19278 }, barrage_ID = { 81045 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_130[65822] = { id = 65822, name = "黑方舟技能-红蓝枪焰-枪Lv2", damage = 7, base = 65821 } uv0.weapon_property_130[65823] = { id = 65823, name = "黑方舟技能-红蓝枪焰-枪Lv3", damage = 8, base = 65821 } uv0.weapon_property_130[65824] = { id = 65824, name = "黑方舟技能-红蓝枪焰-枪Lv4", damage = 9, base = 65821 } uv0.weapon_property_130[65825] = { name = "黑方舟技能-红蓝枪焰-枪Lv5", damage = 10, base = 65821, id = 65825, barrage_ID = { 81046 } } uv0.weapon_property_130[65826] = { name = "黑方舟技能-红蓝枪焰-枪Lv6", damage = 11, base = 65821, id = 65826, barrage_ID = { 81046 } } uv0.weapon_property_130[65827] = { name = "黑方舟技能-红蓝枪焰-枪Lv7", damage = 12, base = 65821, id = 65827, barrage_ID = { 81046 } } uv0.weapon_property_130[65828] = { name = "黑方舟技能-红蓝枪焰-枪Lv8", damage = 13, base = 65821, id = 65828, barrage_ID = { 81046 } } uv0.weapon_property_130[65829] = { name = "黑方舟技能-红蓝枪焰-枪Lv9", damage = 14, base = 65821, id = 65829, bullet_ID = { 19278, 19278 }, barrage_ID = { 81045, 81046 } } uv0.weapon_property_130[65830] = { name = "黑方舟技能-红蓝枪焰-枪Lv10", damage = 15, base = 65821, id = 65830, bullet_ID = { 19278, 19278 }, barrage_ID = { 81045, 81046 } } uv0.weapon_property_130[65831] = { action_index = "attack", range = 200, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "黑方舟技能-虚影强袭Lv1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 65831, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 4, reload_max = 5000, queue = 4, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19275, 19276 }, barrage_ID = { 81042, 81043 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_130[65832] = { id = 65832, name = "黑方舟技能-虚影强袭Lv2", damage = 29, base = 65831 } uv0.weapon_property_130[65833] = { id = 65833, name = "黑方舟技能-虚影强袭Lv3", damage = 36, base = 65831 } uv0.weapon_property_130[65834] = { id = 65834, name = "黑方舟技能-虚影强袭Lv4", damage = 43, base = 65831 } uv0.weapon_property_130[65835] = { id = 65835, name = "黑方舟技能-虚影强袭Lv5", damage = 50, base = 65831 } uv0.weapon_property_130[65836] = { id = 65836, name = "黑方舟技能-虚影强袭Lv6", damage = 57, base = 65831 } uv0.weapon_property_130[65837] = { id = 65837, name = "黑方舟技能-虚影强袭Lv7", damage = 64, base = 65831 } uv0.weapon_property_130[65838] = { id = 65838, name = "黑方舟技能-虚影强袭Lv8", damage = 71, base = 65831 } uv0.weapon_property_130[65839] = { id = 65839, name = "黑方舟技能-虚影强袭Lv9", damage = 78, base = 65831 } uv0.weapon_property_130[65840] = { id = 65840, name = "黑方舟技能-虚影强袭Lv10", damage = 85, base = 65831 } uv0.weapon_property_130[65841] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "黑方舟技能-特殊鱼雷机Lv1", aim_type = 1, torpedo_ammo = 0, expose = 10, angle = 90, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 65841, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 65841 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()