pg = pg or {} pg.weapon_property_117 = {} function () uv0.weapon_property_117[64522] = { id = 64522, name = "双海真美口红鱼雷弹幕LV3", damage = 30, base = 64521 } uv0.weapon_property_117[64523] = { id = 64523, name = "双海真美口红鱼雷弹幕LV4", damage = 33, base = 64521 } uv0.weapon_property_117[64524] = { id = 64524, name = "双海真美口红鱼雷弹幕LV5", damage = 36, base = 64521 } uv0.weapon_property_117[64525] = { id = 64525, name = "双海真美口红鱼雷弹幕LV6", damage = 40, base = 64521 } uv0.weapon_property_117[64526] = { id = 64526, name = "双海真美口红鱼雷弹幕LV7", damage = 44, base = 64521 } uv0.weapon_property_117[64527] = { id = 64527, name = "双海真美口红鱼雷弹幕LV8", damage = 48, base = 64521 } uv0.weapon_property_117[64528] = { id = 64528, name = "双海真美口红鱼雷弹幕LV9", damage = 52, base = 64521 } uv0.weapon_property_117[64529] = { id = 64529, name = "双海真美口红鱼雷弹幕LV10", damage = 56, base = 64521 } uv0.weapon_property_117[64530] = { id = 64530, name = "双海真美口红鱼雷弹幕LV11", damage = 60, base = 64521 } uv0.weapon_property_117[64531] = { action_index = "attack", range = 90, type = 10, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "如月千早飞艇弹幕Lv1", aim_type = 1, torpedo_ammo = 0, expose = 5, angle = 90, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 64531, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 2070, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 64531 }, barrage_ID = { 81170 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_117[64532] = { reload_max = 2035, damage = 1, base = 64531, id = 64532, name = "如月千早飞艇弹幕Lv2", bullet_ID = { 64532 } } uv0.weapon_property_117[64533] = { reload_max = 2000, damage = 1, base = 64531, id = 64533, name = "如月千早飞艇弹幕Lv3", bullet_ID = { 64533 } } uv0.weapon_property_117[64534] = { reload_max = 1965, damage = 1, base = 64531, id = 64534, name = "如月千早飞艇弹幕Lv4", bullet_ID = { 64534 } } uv0.weapon_property_117[64535] = { reload_max = 1930, damage = 1, base = 64531, id = 64535, name = "如月千早飞艇弹幕Lv5", bullet_ID = { 64535 } } uv0.weapon_property_117[64536] = { reload_max = 1895, damage = 1, base = 64531, id = 64536, name = "如月千早飞艇弹幕Lv6", bullet_ID = { 64536 } } uv0.weapon_property_117[64537] = { reload_max = 1860, damage = 1, base = 64531, id = 64537, name = "如月千早飞艇弹幕Lv7", bullet_ID = { 64537 } } uv0.weapon_property_117[64538] = { reload_max = 1825, damage = 1, base = 64531, id = 64538, name = "如月千早飞艇弹幕Lv8", bullet_ID = { 64538 } } uv0.weapon_property_117[64539] = { reload_max = 1790, damage = 1, base = 64531, id = 64539, name = "如月千早飞艇弹幕Lv9", bullet_ID = { 64539 } } uv0.weapon_property_117[64540] = { reload_max = 1755, damage = 1, base = 64531, id = 64540, name = "如月千早飞艇弹幕Lv10", bullet_ID = { 64540 } } uv0.weapon_property_117[64541] = { action_index = "", range = 1, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "如月千早飞艇地毯轰炸Lv1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 100, corrected = 100, min_range = 0, id = 64541, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19337, 19338, 19339, 19340 }, barrage_ID = { 81169, 81169, 81169, 81169 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_117[64542] = { id = 64542, name = "如月千早飞艇地毯轰炸Lv2", damage = 110, base = 64541 } uv0.weapon_property_117[64543] = { id = 64543, name = "如月千早飞艇地毯轰炸Lv3", damage = 120, base = 64541 } uv0.weapon_property_117[64544] = { id = 64544, name = "如月千早飞艇地毯轰炸Lv4", damage = 130, base = 64541 } uv0.weapon_property_117[64545] = { id = 64545, name = "如月千早飞艇地毯轰炸Lv5", damage = 140, base = 64541 } uv0.weapon_property_117[64546] = { id = 64546, name = "如月千早飞艇地毯轰炸Lv6", damage = 150, base = 64541 } uv0.weapon_property_117[64547] = { id = 64547, name = "如月千早飞艇地毯轰炸Lv7", damage = 160, base = 64541 } uv0.weapon_property_117[64548] = { id = 64548, name = "如月千早飞艇地毯轰炸Lv8", damage = 170, base = 64541 } uv0.weapon_property_117[64549] = { id = 64549, name = "如月千早飞艇地毯轰炸Lv9", damage = 180, base = 64541 } uv0.weapon_property_117[64550] = { id = 64550, name = "如月千早飞艇地毯轰炸Lv10", damage = 200, base = 64541 } uv0.weapon_property_117[64551] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "水濑伊织技能LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 50, corrected = 110, min_range = 35, id = 64551, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 19341 }, barrage_ID = { 81171 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_117[64552] = { id = 64552, name = "水濑伊织技能LV2", damage = 60, base = 64551 } uv0.weapon_property_117[64553] = { id = 64553, name = "水濑伊织技能LV3", damage = 70, base = 64551 } uv0.weapon_property_117[64554] = { id = 64554, name = "水濑伊织技能LV4", damage = 80, base = 64551 } uv0.weapon_property_117[64555] = { id = 64555, name = "水濑伊织技能LV5", damage = 100, base = 64551 } uv0.weapon_property_117[64556] = { id = 64556, name = "水濑伊织技能LV6", damage = 120, base = 64551 } uv0.weapon_property_117[64557] = { id = 64557, name = "水濑伊织技能LV7", damage = 140, base = 64551 } uv0.weapon_property_117[64558] = { id = 64558, name = "水濑伊织技能LV8", damage = 160, base = 64551 } uv0.weapon_property_117[64559] = { id = 64559, name = "水濑伊织技能LV9", damage = 170, base = 64551 } uv0.weapon_property_117[64560] = { id = 64560, name = "水濑伊织技能LV10", damage = 180, base = 64551 } uv0.weapon_property_117[64561] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "水濑伊织技能2段-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 60, corrected = 110, min_range = 35, id = 64561, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 19342 }, barrage_ID = { 81172 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_117[64562] = { id = 64562, name = "水濑伊织技能2段-LV2", damage = 70, base = 64561 } uv0.weapon_property_117[64563] = { id = 64563, name = "水濑伊织技能2段-LV3", damage = 80, base = 64561 } uv0.weapon_property_117[64564] = { id = 64564, name = "水濑伊织技能2段-LV4", damage = 100, base = 64561 } uv0.weapon_property_117[64565] = { id = 64565, name = "水濑伊织技能2段-LV5", damage = 120, base = 64561 } uv0.weapon_property_117[64566] = { id = 64566, name = "水濑伊织技能2段-LV6", damage = 140, base = 64561 } uv0.weapon_property_117[64567] = { id = 64567, name = "水濑伊织技能2段-LV7", damage = 160, base = 64561 } uv0.weapon_property_117[64568] = { id = 64568, name = "水濑伊织技能2段-LV8", damage = 180, base = 64561 } uv0.weapon_property_117[64569] = { id = 64569, name = "水濑伊织技能2段-LV9", damage = 200, base = 64561 } uv0.weapon_property_117[64570] = { id = 64570, name = "水濑伊织技能2段-LV10", damage = 220, base = 64561 } uv0.weapon_property_117[64571] = { action_index = "attack", range = 90, type = 10, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "如月千早集束鱼雷飞机弹幕Lv1", aim_type = 1, torpedo_ammo = 0, expose = 5, angle = 90, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 64571, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 2070, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 64571 }, barrage_ID = { 12009 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_117[64572] = { reload_max = 2035, damage = 1, base = 64571, id = 64572, name = "如月千早集束鱼雷飞机弹幕Lv2", bullet_ID = { 64572 } } uv0.weapon_property_117[64573] = { reload_max = 2000, damage = 1, base = 64571, id = 64573, name = "如月千早集束鱼雷飞机弹幕Lv3", bullet_ID = { 64573 } } uv0.weapon_property_117[64574] = { reload_max = 1965, damage = 1, base = 64571, id = 64574, name = "如月千早集束鱼雷飞机弹幕Lv4", bullet_ID = { 64574 } } uv0.weapon_property_117[64575] = { reload_max = 1930, damage = 1, base = 64571, id = 64575, name = "如月千早集束鱼雷飞机弹幕Lv5", bullet_ID = { 64575 } } uv0.weapon_property_117[64576] = { reload_max = 1895, damage = 1, base = 64571, id = 64576, name = "如月千早集束鱼雷飞机弹幕Lv6", bullet_ID = { 64576 } } uv0.weapon_property_117[64577] = { reload_max = 1860, damage = 1, base = 64571, id = 64577, name = "如月千早集束鱼雷飞机弹幕Lv7", bullet_ID = { 64577 } } uv0.weapon_property_117[64578] = { reload_max = 1825, damage = 1, base = 64571, id = 64578, name = "如月千早集束鱼雷飞机弹幕Lv8", bullet_ID = { 64578 } } uv0.weapon_property_117[64579] = { reload_max = 1790, damage = 1, base = 64571, id = 64579, name = "如月千早集束鱼雷飞机弹幕Lv9", bullet_ID = { 64579 } } uv0.weapon_property_117[64580] = { reload_max = 1755, damage = 1, base = 64571, id = 64580, name = "如月千早集束鱼雷飞机弹幕Lv10", bullet_ID = { 64580 } } uv0.weapon_property_117[64581] = { action_index = "", range = 80, type = 3, fire_fx = "", recover_time = 0, axis_angle = -10, shakescreen = 0, name = "3 x 机载鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 80, corrected = 100, min_range = 0, id = 64581, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 10500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2112 }, barrage_ID = { 2142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_117[64582] = { id = 64582, damage = 90, base = 64581 } uv0.weapon_property_117[64583] = { id = 64583, damage = 100, base = 64581 } uv0.weapon_property_117[64584] = { id = 64584, damage = 120, base = 64581 } uv0.weapon_property_117[64585] = { id = 64585, damage = 140, base = 64581 } end()