pg = pg or {} pg.weapon_property_113 = {} function () uv0.weapon_property_113[64266] = { id = 64266, name = "奥丁平射小子弹天运强化LV6", damage = 74, base = 64261 } uv0.weapon_property_113[64267] = { id = 64267, name = "奥丁平射小子弹天运强化LV7", damage = 80, base = 64261 } uv0.weapon_property_113[64268] = { id = 64268, name = "奥丁平射小子弹天运强化LV8", damage = 86, base = 64261 } uv0.weapon_property_113[64269] = { id = 64269, name = "奥丁平射小子弹天运强化LV9", damage = 92, base = 64261 } uv0.weapon_property_113[64270] = { id = 64270, name = "奥丁平射小子弹天运强化LV10", damage = 100, base = 64261 } uv0.weapon_property_113[64271] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "奥丁Gungnir雷电投枪天运强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 64271, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19313 }, barrage_ID = { 81122 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_113[64272] = { id = 64272, name = "奥丁Gungnir雷电投枪天运强化LV2", damage = 86, base = 64271 } uv0.weapon_property_113[64273] = { id = 64273, name = "奥丁Gungnir雷电投枪天运强化LV3", damage = 106, base = 64271 } uv0.weapon_property_113[64274] = { id = 64274, name = "奥丁Gungnir雷电投枪天运强化LV4", damage = 124, base = 64271 } uv0.weapon_property_113[64275] = { id = 64275, name = "奥丁Gungnir雷电投枪天运强化LV5", damage = 144, base = 64271 } uv0.weapon_property_113[64276] = { id = 64276, name = "奥丁Gungnir雷电投枪天运强化LV6", damage = 164, base = 64271 } uv0.weapon_property_113[64277] = { id = 64277, name = "奥丁Gungnir雷电投枪天运强化LV7", damage = 182, base = 64271 } uv0.weapon_property_113[64278] = { id = 64278, name = "奥丁Gungnir雷电投枪天运强化LV8", damage = 202, base = 64271 } uv0.weapon_property_113[64279] = { id = 64279, name = "奥丁Gungnir雷电投枪天运强化LV9", damage = 220, base = 64271 } uv0.weapon_property_113[64280] = { id = 64280, name = "奥丁Gungnir雷电投枪天运强化LV10", damage = 240, base = 64271 } uv0.weapon_property_113[64281] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "香槟伴随射击平射小子弹天运强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 64281, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19156, 19156 }, barrage_ID = { 80902, 80903 }, oxy_type = { 1 }, search_condition = { 1 }, spawn_bound = { 1 }, precast_param = {} } uv0.weapon_property_113[64282] = { id = 64282, name = "香槟伴随射击平射小子弹天运强化LV2", damage = 28, base = 64281 } uv0.weapon_property_113[64283] = { id = 64283, name = "香槟伴随射击平射小子弹天运强化LV3", damage = 26, base = 64281 } uv0.weapon_property_113[64284] = { id = 64284, name = "香槟伴随射击平射小子弹天运强化LV4", damage = 28, base = 64281 } uv0.weapon_property_113[64285] = { id = 64285, name = "香槟伴随射击平射小子弹天运强化LV5", damage = 30, base = 64281 } uv0.weapon_property_113[64286] = { id = 64286, name = "香槟伴随射击平射小子弹天运强化LV6", damage = 32, base = 64281 } uv0.weapon_property_113[64287] = { id = 64287, name = "香槟伴随射击平射小子弹天运强化LV7", damage = 34, base = 64281 } uv0.weapon_property_113[64288] = { id = 64288, name = "香槟伴随射击平射小子弹天运强化LV8", damage = 36, base = 64281 } uv0.weapon_property_113[64289] = { id = 64289, name = "香槟伴随射击平射小子弹天运强化LV9", damage = 38, base = 64281 } uv0.weapon_property_113[64290] = { id = 64290, name = "香槟伴随射击平射小子弹天运强化LV10", damage = 40, base = 64281 } uv0.weapon_property_113[64291] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "香槟独立射击大子弹天运强化LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 70, corrected = 110, min_range = 35, id = 64291, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 19150 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_113[64292] = { id = 64292, name = "香槟独立射击大子弹天运强化LV2", damage = 82, base = 64291 } uv0.weapon_property_113[64293] = { id = 64293, name = "香槟独立射击大子弹天运强化LV3", damage = 94, base = 64291 } uv0.weapon_property_113[64294] = { id = 64294, name = "香槟独立射击大子弹天运强化LV4", damage = 106, base = 64291 } uv0.weapon_property_113[64295] = { id = 64295, name = "香槟独立射击大子弹天运强化LV5", damage = 118, base = 64291 } uv0.weapon_property_113[64296] = { id = 64296, name = "香槟独立射击大子弹天运强化LV6", damage = 130, base = 64291 } uv0.weapon_property_113[64297] = { id = 64297, name = "香槟独立射击大子弹天运强化LV7", damage = 142, base = 64291 } uv0.weapon_property_113[64298] = { id = 64298, name = "香槟独立射击大子弹天运强化LV8", damage = 154, base = 64291 } uv0.weapon_property_113[64299] = { id = 64299, name = "香槟独立射击大子弹天运强化LV9", damage = 170, base = 64291 } uv0.weapon_property_113[64300] = { id = 64300, name = "香槟独立射击大子弹天运强化LV10", damage = 186, base = 64291 } uv0.weapon_property_113[64301] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "白龙天雷落雷飞机 Lv1", aim_type = 1, torpedo_ammo = 0, expose = 5, angle = 90, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 64301, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 64301 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_113[64302] = { name = "白龙天雷落雷飞机 Lv2", damage = 1, base = 64301, id = 64302, bullet_ID = { 64302 } } uv0.weapon_property_113[64303] = { name = "白龙天雷落雷飞机 Lv3", damage = 1, base = 64301, id = 64303, bullet_ID = { 64303 } } uv0.weapon_property_113[64304] = { name = "白龙天雷落雷飞机 Lv4-4级起2次", damage = 1, base = 64301, id = 64304, bullet_ID = { 64304 } } uv0.weapon_property_113[64305] = { name = "白龙天雷落雷飞机 Lv5", damage = 1, base = 64301, id = 64305, bullet_ID = { 64305 } } uv0.weapon_property_113[64306] = { name = "白龙天雷落雷飞机 Lv6", damage = 1, base = 64301, id = 64306, bullet_ID = { 64306 } } uv0.weapon_property_113[64307] = { name = "白龙天雷落雷飞机 Lv7-7级起3次", damage = 1, base = 64301, id = 64307, bullet_ID = { 64307 } } uv0.weapon_property_113[64308] = { name = "白龙天雷落雷飞机 Lv8", damage = 1, base = 64301, id = 64308, bullet_ID = { 64308 } } uv0.weapon_property_113[64309] = { name = "白龙天雷落雷飞机 Lv9", damage = 1, base = 64301, id = 64309, bullet_ID = { 64309 } } uv0.weapon_property_113[64310] = { name = "白龙天雷落雷飞机 Lv10", damage = 1, base = 64301, id = 64310, bullet_ID = { 64310 } } uv0.weapon_property_113[64311] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "白龙搭载彩云舰攻型 Lv1", aim_type = 1, torpedo_ammo = 0, expose = 5, angle = 90, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 64311, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 64311 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_113[64312] = { name = "白龙搭载彩云舰攻型 Lv2", damage = 1, base = 64311, id = 64312, bullet_ID = { 64312 } } uv0.weapon_property_113[64313] = { name = "白龙搭载彩云舰攻型 Lv3", damage = 1, base = 64311, id = 64313, bullet_ID = { 64313 } } uv0.weapon_property_113[64314] = { name = "白龙搭载彩云舰攻型 Lv4", damage = 1, base = 64311, id = 64314, bullet_ID = { 64314 } } uv0.weapon_property_113[64315] = { name = "白龙搭载彩云舰攻型 Lv5", damage = 1, base = 64311, id = 64315, bullet_ID = { 64315 } } uv0.weapon_property_113[64316] = { name = "白龙搭载彩云舰攻型 Lv6", damage = 1, base = 64311, id = 64316, bullet_ID = { 64316 } } uv0.weapon_property_113[64317] = { name = "白龙搭载彩云舰攻型 Lv7", damage = 1, base = 64311, id = 64317, bullet_ID = { 64317 }, barrage_ID = { 12009 } } uv0.weapon_property_113[64318] = { name = "白龙搭载彩云舰攻型 Lv8", damage = 1, base = 64311, id = 64318, bullet_ID = { 64318 }, barrage_ID = { 12009 } } uv0.weapon_property_113[64319] = { name = "白龙搭载彩云舰攻型 Lv9", damage = 1, base = 64311, id = 64319, bullet_ID = { 64319 }, barrage_ID = { 12009 } } uv0.weapon_property_113[64320] = { name = "白龙搭载彩云舰攻型 Lv10", damage = 1, base = 64311, id = 64320, bullet_ID = { 64320 }, barrage_ID = { 12009 } } uv0.weapon_property_113[64321] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 16, shakescreen = 0, name = "1 x 天罚落雷(独立射击)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 16, charge_param = "", damage = 252, corrected = 100, min_range = 0, id = 64321, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19315 }, barrage_ID = { 81140 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_113[64322] = { id = 64322, damage = 272, base = 64321 } uv0.weapon_property_113[64323] = { id = 64323, damage = 292, base = 64321 } uv0.weapon_property_113[64324] = { id = 64324, damage = 312, base = 64321 } uv0.weapon_property_113[64325] = { id = 64325, damage = 332, base = 64321 } uv0.weapon_property_113[64326] = { id = 64326, damage = 352, base = 64321 } uv0.weapon_property_113[64327] = { id = 64327, damage = 372, base = 64321 } uv0.weapon_property_113[64328] = { id = 64328, damage = 392, base = 64321 } uv0.weapon_property_113[64329] = { id = 64329, damage = 412, base = 64321 } end()