pg = pg or {} pg.weapon_property_108 = {} function () uv0.weapon_property_108[60431] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-时乃空I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60431, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 39000, 38000 }, barrage_ID = { 1510, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60432] = { id = 60432, name = "航空攻击展示-时乃空II", base = 60431, barrage_ID = { 1510, 1511, 1511 } } uv0.weapon_property_108[60433] = { id = 60433, name = "航空攻击展示-时乃空III", base = 60431, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_108[60441] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-紫咲诗音I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60441, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 38000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60442] = { id = 60442, name = "航空攻击展示-紫咲诗音II", base = 60441, barrage_ID = { 1511, 1511 } } uv0.weapon_property_108[60443] = { id = 60443, name = "航空攻击展示-紫咲诗音III", base = 60441, barrage_ID = { 1512, 1512 } } uv0.weapon_property_108[60451] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-大神澪I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60451, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 39000, 38000 }, barrage_ID = { 1510, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60452] = { id = 60452, name = "航空攻击展示-大神澪II", base = 60451, barrage_ID = { 1510, 1511, 1511 } } uv0.weapon_property_108[60453] = { id = 60453, name = "航空攻击展示-大神澪III", base = 60451, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_108[60461] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-白上吹雪III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60461, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 68951 }, barrage_ID = { 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60471] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-龙凤I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60471, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 38000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60472] = { id = 60472, name = "航空攻击展示-龙凤II", base = 60471, barrage_ID = { 1511, 1511 } } uv0.weapon_property_108[60473] = { id = 60473, name = "航空攻击展示-龙凤III", base = 60471, barrage_ID = { 1512, 1512 } } uv0.weapon_property_108[60481] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "能代弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 60481, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79481, 79481 }, barrage_ID = { 79481, 79482 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60482] = { name = "能代弹幕展示II", damage = 25, base = 60481, id = 60482, bullet_ID = { 79481, 79481, 79482 }, barrage_ID = { 79483, 79484, 79485 } } uv0.weapon_property_108[60491] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-卡萨布兰卡I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60491, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17000, 19000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60492] = { id = 60492, name = "航空攻击展示-卡萨布兰卡II", base = 60491, barrage_ID = { 1511, 1511 } } uv0.weapon_property_108[60493] = { id = 60493, name = "航空攻击展示-卡萨布兰卡III", base = 60491, barrage_ID = { 1512, 1512 } } uv0.weapon_property_108[60501] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "贞德弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 60501, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79541, 79541 }, barrage_ID = { 79541, 79542 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60502] = { name = "贞德弹幕展示II", damage = 25, base = 60501, id = 60502, bullet_ID = { 79541, 79541, 79542 }, barrage_ID = { 79543, 79544, 79545 } } uv0.weapon_property_108[60511] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-贝亚恩I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60511, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 90820, 90840 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60512] = { id = 60512, name = "航空攻击展示-贝亚恩II", base = 60511, barrage_ID = { 1511, 1511 } } uv0.weapon_property_108[60513] = { id = 60513, name = "航空攻击展示-贝亚恩III", base = 60511, barrage_ID = { 1512, 1512 } } uv0.weapon_property_108[60521] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-英仙座I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60521, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 27000, 28000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60522] = { id = 60522, name = "航空攻击展示-英仙座II", base = 60521, barrage_ID = { 1511, 1511 } } uv0.weapon_property_108[60523] = { id = 60523, name = "航空攻击展示-英仙座III", base = 60521, barrage_ID = { 1512, 1512 } } uv0.weapon_property_108[60531] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-鹰I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60531, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 27000, 28000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60532] = { id = 60532, name = "航空攻击展示-鹰II", base = 60531, barrage_ID = { 1511, 1511 } } uv0.weapon_property_108[60533] = { id = 60533, name = "航空攻击展示-鹰III", base = 60531, barrage_ID = { 1512, 1512 } } uv0.weapon_property_108[60541] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-千岁I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60541, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 38000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60542] = { id = 60542, name = "航空攻击展示-千岁II", base = 60541, barrage_ID = { 1511, 1511 } } uv0.weapon_property_108[60543] = { id = 60543, name = "航空攻击展示-千岁III", base = 60541, barrage_ID = { 1512, 1512 } } uv0.weapon_property_108[60551] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-千代田I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60551, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37100, 38000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60552] = { id = 60552, name = "航空攻击展示-千代田II", base = 60551, barrage_ID = { 1511, 1511 } } uv0.weapon_property_108[60553] = { id = 60553, name = "航空攻击展示-千代田III", base = 60551, barrage_ID = { 1512, 1512 } } uv0.weapon_property_108[60561] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-信浓I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60561, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37300, 39000, 38200 }, barrage_ID = { 1510, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60562] = { id = 60562, name = "航空攻击展示-信浓II", base = 60561, barrage_ID = { 1510, 1511, 1512 } } uv0.weapon_property_108[60563] = { id = 60563, name = "航空攻击展示-信浓III", base = 60561, barrage_ID = { 1511, 1512, 1513 } } uv0.weapon_property_108[60571] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "凉月弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 60571, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79601, 79601, 79601 }, barrage_ID = { 79601, 79602, 79603 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60572] = { name = "凉月弹幕展示II", damage = 20, base = 60571, id = 60572, bullet_ID = { 79601, 79601, 79601, 79602 }, barrage_ID = { 79601, 79602, 79603, 79604 } } uv0.weapon_property_108[60581] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "恶毒弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 60581, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79621, 79621, 79622 }, barrage_ID = { 79621, 79622, 79625 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60582] = { name = "恶毒弹幕展示II", damage = 20, base = 60581, id = 60582, barrage_ID = { 79623, 79624, 79625 } } uv0.weapon_property_108[60591] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-威悉II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60591, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 47000, 49000 }, barrage_ID = { 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60592] = { id = 60592, name = "航空攻击展示-威悉III", base = 60591, barrage_ID = { 1511, 1511 } } uv0.weapon_property_108[60593] = { id = 60593, name = "航空攻击展示-威悉III", base = 60591, barrage_ID = { 1512, 1512 } } uv0.weapon_property_108[60601] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-彼得史特拉塞I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60601, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 47000, 49000, 48040 }, barrage_ID = { 1511, 1510, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60602] = { id = 60602, name = "航空攻击展示-彼得史特拉塞II", base = 60601, barrage_ID = { 1511, 1511, 1511 } } uv0.weapon_property_108[60603] = { id = 60603, name = "航空攻击展示-彼得史特拉塞III", base = 60601, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_108[60611] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "基洛夫弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 60611, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79681, 79681, 79681, 79681, 79681 }, barrage_ID = { 79681, 79682, 79683, 79684, 79685 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60612] = { name = "基洛夫弹幕展示II", damage = 20, base = 60611, id = 60612, bullet_ID = { 79681, 79681, 79681, 79681, 79681, 79682 }, barrage_ID = { 79681, 79687, 79688, 79689, 79690, 79686 } } uv0.weapon_property_108[60621] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "艾伦·萨姆纳弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 1, corrected = 125, min_range = 0, id = 60621, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79691, 79691, 79693 }, barrage_ID = { 79691, 79692, 79695 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60622] = { name = "艾伦·萨姆纳弹幕展示II", damage = 1, base = 60621, id = 60622, bullet_ID = { 79692, 79692, 79693 }, barrage_ID = { 79693, 79694, 79695 } } uv0.weapon_property_108[60631] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "阿布鲁齐公爵弹幕仅展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 1, corrected = 125, min_range = 0, id = 60631, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79704, 79705 }, barrage_ID = { 79704, 79705 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60632] = { name = "阿布鲁齐公爵弹幕仅展示II", damage = 1, base = 60631, id = 60632, bullet_ID = { 79704, 79705, 79703 }, barrage_ID = { 79704, 79705, 79703 } } uv0.weapon_property_108[60641] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-天鹰I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 60641, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 148, 148, 149 }, barrage_ID = { 1510, 1510, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60642] = { id = 60642, name = "航空攻击展示-天鹰II", base = 60641, barrage_ID = { 1511, 1511, 1511 } } uv0.weapon_property_108[60643] = { id = 60643, name = "航空攻击展示-天鹰III", base = 60641, barrage_ID = { 1511, 1511, 1513 } } uv0.weapon_property_108[60651] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "风云弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 1, corrected = 125, min_range = 0, id = 60651, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79741, 79742 }, barrage_ID = { 79741, 79742 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60652] = { name = "风云弹幕展示II", damage = 1, base = 60651, id = 60652, bullet_ID = { 79741, 79742, 79742 }, barrage_ID = { 79741, 79742, 79743 } } uv0.weapon_property_108[60661] = { action_index = "attack", range = 80, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "安克雷奇弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 60661, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79751, 79751, 79752 }, barrage_ID = { 79751, 79752, 79755 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60662] = { name = "安克雷奇弹幕展示II", damage = 1, base = 60661, id = 60662, bullet_ID = { 79751, 79751, 79752 }, barrage_ID = { 79753, 79754, 79755 } } uv0.weapon_property_108[60671] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-白龙I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 60671, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 37300, 39340, 38300 }, barrage_ID = { 1511, 1510, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_108[60672] = { id = 60672, name = "航空攻击展示-白龙II", base = 60671, barrage_ID = { 1511, 1512, 1510 } } uv0.weapon_property_108[60673] = { id = 60673, name = "航空攻击展示-白龙III", base = 60671, barrage_ID = { 1512, 1513, 1511 } } end()