pg = pg or {}
pg.task_data_template = {
{
is_head = 1,
guild_coin_award = 0,
award = 1,
type = 1,
name = "演习·试探",
count_inherit = 0,
desc = "舰队出征,击破敌方侦查部队。",
target_id_2 = "",
sub_type = 20,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "2",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 1,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
800
},
{
2,
30011,
1
},
{
2,
1,
5
},
{
2,
20001,
1
},
{
2,
15003,
1
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 2,
type = 1,
name = "装备指引",
count_inherit = 0,
desc = "合成1个装备",
target_id_2 = "",
sub_type = 42,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "3",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 2,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1500
},
{
2,
20001,
2
},
{
2,
17021,
1
},
{
2,
15003,
1
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 3,
type = 1,
name = "改造指引",
count_inherit = 0,
desc = "进行1次装备强化",
target_id_2 = "",
sub_type = 40,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "4",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 3,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
},
{
1,
2,
150
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 4,
type = 1,
name = "第一章·近海演习",
count_inherit = 0,
desc = "通关1-1",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[5,3000,3001,6001,1401,5041,5042,5043,5044,7201,7202,7203,7204,7205,7206,7207,7208,7209,10302]",
visibility = 1,
story_id = "",
target_id_for_client = 101,
id = 4,
target_num = 1,
fix_task = 3001,
target_id = "101",
open_need = {},
award_display = {
{
4,
204021,
1
},
{
2,
20001,
1
},
{
1,
1,
300
},
{
1,
2,
50
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 5,
type = 1,
name = "第一章·虎!虎!虎!",
count_inherit = 0,
desc = "通关1-2",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[6,3002,6002]",
visibility = 1,
story_id = "",
target_id_for_client = 102,
id = 5,
target_num = 1,
fix_task = 3002,
target_id = "102",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
},
{
1,
2,
50
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 6,
type = 1,
name = "第一章·燃烧的军港",
count_inherit = 0,
desc = "通关1-3",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[7,3003,6003]",
visibility = 1,
story_id = "",
target_id_for_client = 103,
id = 6,
target_num = 1,
fix_task = 3003,
target_id = "103",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
},
{
1,
2,
50
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 7,
type = 1,
name = "第一章·来自东方的舰队",
count_inherit = 0,
desc = "通关1-4",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[8,3004,6004]",
visibility = 1,
story_id = "",
target_id_for_client = 104,
id = 7,
target_num = 1,
fix_task = 3004,
target_id = "104",
open_need = {},
award_display = {
{
4,
100001,
1
},
{
2,
20001,
2
},
{
1,
1,
1000
},
{
1,
2,
150
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 8,
type = 1,
name = "第二章·支援图拉吉岛",
count_inherit = 0,
desc = "通关2-1",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[9,3005,6005]",
visibility = 1,
story_id = "",
target_id_for_client = 201,
id = 8,
target_num = 1,
fix_task = 3005,
target_id = "201",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
},
{
1,
2,
50
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 9,
type = 1,
name = "第二章·乌云蔽日",
count_inherit = 0,
desc = "通关2-2",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[10,3006,6006]",
visibility = 1,
story_id = "",
target_id_for_client = 202,
id = 9,
target_num = 1,
fix_task = 3006,
target_id = "202",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
},
{
1,
2,
50
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}
},
{
is_head = 0,
guild_coin_award = 0,
award = 10,
type = 1,
name = "第二章·珊瑚海的首秀",
count_inherit = 0,
desc = "通关2-3",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[11,3007,6007]",
visibility = 1,
story_id = "",
target_id_for_client = 203,
id = 10,
target_num = 1,
fix_task = 3007,
target_id = "203",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
},
{
1,
2,
50
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 11,
type = 1,
name = "第二章·救援约克城",
count_inherit = 0,
desc = "通关2-4",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[12,3008,6008]",
visibility = 1,
story_id = "",
target_id_for_client = 204,
id = 11,
target_num = 1,
fix_task = 3008,
target_id = "204",
open_need = {},
award_display = {
{
2,
20001,
2
},
{
1,
1,
1000
},
{
1,
2,
150
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 12,
type = 1,
name = "第三章·死斗!保卫中途岛",
count_inherit = 0,
desc = "通关3-1",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[13,3009,6009]",
visibility = 1,
story_id = "",
target_id_for_client = 301,
id = 12,
target_num = 1,
fix_task = 3009,
target_id = "301",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
},
{
1,
2,
50
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 13,
type = 1,
name = "第三章·背水一战",
count_inherit = 0,
desc = "通关3-2",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[14,3010,6010]",
visibility = 1,
story_id = "",
target_id_for_client = 302,
id = 13,
target_num = 1,
fix_task = 3010,
target_id = "302",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
},
{
1,
2,
50
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 14,
type = 1,
name = "第三章·命运的五分钟",
count_inherit = 0,
desc = "通关3-3",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[15,3011,6011]",
visibility = 1,
story_id = "",
target_id_for_client = 303,
id = 14,
target_num = 1,
fix_task = 3011,
target_id = "303",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
},
{
1,
2,
50
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 15,
type = 1,
name = "第三章·出击!中途岛反击",
count_inherit = 0,
desc = "通关3-4",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[16,3012,6012]",
visibility = 1,
story_id = "",
target_id_for_client = 304,
id = 15,
target_num = 1,
fix_task = 3012,
target_id = "304",
open_need = {},
award_display = {
{
2,
20001,
2
},
{
1,
1,
1000
},
{
1,
2,
150
}
}
},
{
is_head = 0,
guild_coin_award = 0,
award = 16,
type = 1,
name = "第四章·午夜惊魂",
count_inherit = 0,
desc = "通关4-1",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[17,3013,6013]",
visibility = 1,
story_id = "",
target_id_for_client = 401,
id = 16,
target_num = 1,
fix_task = 3013,
target_id = "401",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
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{
1,
2,
50
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}
},
{
is_head = 0,
guild_coin_award = 0,
award = 17,
type = 1,
name = "第四章·血色黎明",
count_inherit = 0,
desc = "通关4-2",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[18,3014,6014]",
visibility = 1,
story_id = "",
target_id_for_client = 402,
id = 17,
target_num = 1,
fix_task = 3014,
target_id = "402",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
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{
1,
2,
50
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}
},
{
is_head = 0,
guild_coin_award = 0,
award = 18,
type = 1,
name = "第四章·东所罗门遭遇战",
count_inherit = 0,
desc = "通关4-3",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[19,3015,6015]",
visibility = 1,
story_id = "",
target_id_for_client = 403,
id = 18,
target_num = 1,
fix_task = 3015,
target_id = "403",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
300
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{
1,
2,
50
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}
},
{
is_head = 0,
guild_coin_award = 0,
award = 19,
type = 1,
name = "第四章·复仇之战",
count_inherit = 0,
desc = "通关4-4",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[20,3016,6016]",
visibility = 1,
story_id = "",
target_id_for_client = 404,
id = 19,
target_num = 1,
fix_task = 3016,
target_id = "404",
open_need = {},
award_display = {
{
2,
20001,
2
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{
1,
1,
1000
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{
1,
2,
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},
{
is_head = 0,
guild_coin_award = 0,
award = 20,
type = 1,
name = "第五章·物资拦截战",
count_inherit = 0,
desc = "通关5-1",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[21,3017,6017]",
visibility = 1,
story_id = "",
target_id_for_client = 501,
id = 20,
target_num = 1,
fix_task = 3017,
target_id = "501",
open_need = {},
award_display = {
{
2,
20001,
1
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{
1,
1,
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1,
2,
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{
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guild_coin_award = 0,
award = 21,
type = 1,
name = "第五章·圣克鲁斯的天空",
count_inherit = 0,
desc = "通关5-2",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[22,3018,6018]",
visibility = 1,
story_id = "",
target_id_for_client = 502,
id = 21,
target_num = 1,
fix_task = 3018,
target_id = "502",
open_need = {},
award_display = {
{
2,
20001,
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{
1,
1,
300
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2,
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{
is_head = 0,
guild_coin_award = 0,
award = 22,
type = 1,
name = "第五章·大黄蜂的陨落",
count_inherit = 0,
desc = "通关5-3",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[23,3019,6019]",
visibility = 1,
story_id = "",
target_id_for_client = 503,
id = 22,
target_num = 1,
fix_task = 3019,
target_id = "503",
open_need = {},
award_display = {
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2,
20001,
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1,
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2,
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{
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guild_coin_award = 0,
award = 23,
type = 1,
name = "第五章·撤离战区",
count_inherit = 0,
desc = "通关5-4",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[24,3020,6020]",
visibility = 1,
story_id = "",
target_id_for_client = 504,
id = 23,
target_num = 1,
fix_task = 3020,
target_id = "504",
open_need = {},
award_display = {
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2,
20001,
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2,
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{
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award = 24,
type = 1,
name = "第六章·所罗门的噩梦",
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target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
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next_task = "[25,3021,6021]",
visibility = 1,
story_id = "",
target_id_for_client = 601,
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target_num = 1,
fix_task = 3021,
target_id = "601",
open_need = {},
award_display = {
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20001,
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{
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name = "第六章·夜战精英",
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target_id_2 = "",
sub_type = 1020,
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story_icon = "",
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level = 1,
award_choice = "",
priority_type = 0,
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next_task = "[26,3022,6022]",
visibility = 1,
story_id = "",
target_id_for_client = 602,
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target_num = 1,
fix_task = 3022,
target_id = "602",
open_need = {},
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{
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award = 26,
type = 1,
name = "第六章·巨炮最后的荣耀",
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target_id_2 = "",
sub_type = 1020,
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story_icon = "",
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award_choice = "",
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next_task = "[27,3023,6023]",
visibility = 1,
story_id = "",
target_id_for_client = 603,
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target_num = 1,
fix_task = 3023,
target_id = "603",
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{
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name = "第六章·所罗门的结局",
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target_id_2 = "",
sub_type = 1020,
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story_icon = "",
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next_task = "[28,3024,6024]",
visibility = 1,
story_id = "",
target_id_for_client = 604,
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target_num = 1,
fix_task = 3024,
target_id = "604",
open_need = {},
award_display = {
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1,
1,
100
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100
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100
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100
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{
1,
6,
5
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100
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10
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18022,
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story_id = "FANJI7",
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100
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{
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6,
10
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18022,
2
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name = "比以往更加…",
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visibility = 1,
story_id = "XIPEIER1",
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open_need = {},
award_display = {
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1,
1,
100
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scene = {
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desc = "强化任意角色10次",
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story_icon = "xipeierhaijunshangjiang",
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award_display = {
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100
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100
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100
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story_id = "XIPEIER5",
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10
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100
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{
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10
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story_id = "KENTE1",
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open_need = {},
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1,
100
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},
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open_need = {},
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{
1,
1,
100
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story_id = "KENTE3",
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{
1,
1,
100
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}
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open_need = {},
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100
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}
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story_id = "KENTE5",
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1,
100
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{
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5
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story_id = "KENTE6",
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open_need = {},
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{
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story_id = "KENTE7",
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open_need = {},
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1,
100
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{
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6,
10
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{
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name = "青空下的青春之声",
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story_id = "ZHUIGANZHE1",
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1,
100
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},
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story_id = "ZHUIGANZHE2",
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1,
100
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}
},
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},
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guild_coin_award = 0,
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story_id = "ZHUIGANZHE4",
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100
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story_id = "ZHUIGANZHE5",
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name = "并不优雅的尝试?",
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{
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1,
100
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{
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{
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18032,
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desc = "完成困难8-1的3星收集",
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{
2,
18003,
2
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{
2,
15008,
250
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guild_coin_award = 0,
award = 6030,
type = 2,
name = "困难·北极圈的拂晓",
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target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
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level = 1,
award_choice = "",
priority_type = 0,
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visibility = 1,
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fix_task = 0,
target_id = "10802",
open_need = {},
award_display = {
{
2,
18013,
2
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{
2,
15008,
350
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guild_coin_award = 0,
award = 6031,
type = 2,
name = "困难·冰海怒涛",
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sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
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next_task = "0",
visibility = 1,
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target_num = 1,
fix_task = 0,
target_id = "10803",
open_need = {},
award_display = {
{
2,
18023,
2
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{
2,
15008,
450
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guild_coin_award = 0,
award = 6032,
type = 2,
name = "困难·被遗忘的战场",
count_inherit = 0,
desc = "完成困难8-4的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 10804,
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target_num = 1,
fix_task = 0,
target_id = "10804",
open_need = {},
award_display = {
{
2,
18033,
2
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{
2,
15008,
550
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guild_coin_award = 0,
award = 6033,
type = 2,
name = "困难·不祥之夜",
count_inherit = 0,
desc = "完成困难9-1的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 10901,
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target_num = 1,
fix_task = 0,
target_id = "10901",
open_need = {},
award_display = {
{
2,
18003,
2
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{
2,
15008,
250
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}
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guild_coin_award = 0,
award = 6034,
type = 2,
name = "困难·拦截作战",
count_inherit = 0,
desc = "完成困难9-2的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 10902,
id = 6034,
target_num = 1,
fix_task = 0,
target_id = "10902",
open_need = {},
award_display = {
{
2,
18013,
2
},
{
2,
15008,
350
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}
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guild_coin_award = 0,
award = 6035,
type = 2,
name = "困难·黑夜中的光芒",
count_inherit = 0,
desc = "完成困难9-3的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 10903,
id = 6035,
target_num = 1,
fix_task = 0,
target_id = "10903",
open_need = {},
award_display = {
{
2,
18023,
2
},
{
2,
15008,
450
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}
},
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guild_coin_award = 0,
award = 6036,
type = 2,
name = "困难·海伦娜",
count_inherit = 0,
desc = "完成困难9-4的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 10904,
id = 6036,
target_num = 1,
fix_task = 0,
target_id = "10904",
open_need = {},
award_display = {
{
2,
18033,
2
},
{
2,
15008,
550
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}
},
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guild_coin_award = 0,
award = 6037,
type = 2,
name = "困难·再次出击,再次!",
count_inherit = 0,
desc = "完成困难10-1的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11001,
id = 6037,
target_num = 1,
fix_task = 0,
target_id = "11001",
open_need = {},
award_display = {
{
2,
18003,
2
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{
2,
15008,
250
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}
},
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guild_coin_award = 0,
award = 6038,
type = 2,
name = "困难·先发制人",
count_inherit = 0,
desc = "完成困难10-2的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11002,
id = 6038,
target_num = 1,
fix_task = 0,
target_id = "11002",
open_need = {},
award_display = {
{
2,
18013,
2
},
{
2,
15008,
350
}
}
},
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guild_coin_award = 0,
award = 6039,
type = 2,
name = "困难·乘胜追击",
count_inherit = 0,
desc = "完成困难10-3的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11003,
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target_num = 1,
fix_task = 0,
target_id = "11003",
open_need = {},
award_display = {
{
2,
18023,
2
},
{
2,
15008,
450
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},
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guild_coin_award = 0,
award = 6040,
type = 2,
name = "困难·回马枪",
count_inherit = 0,
desc = "完成困难10-4的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11004,
id = 6040,
target_num = 1,
fix_task = 0,
target_id = "11004",
open_need = {},
award_display = {
{
2,
18033,
2
},
{
2,
15008,
550
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}
},
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guild_coin_award = 0,
award = 6041,
type = 2,
name = "困难·拂晓登陆!",
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desc = "完成困难11-1的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11101,
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target_num = 1,
fix_task = 0,
target_id = "11101",
open_need = {},
award_display = {
{
2,
18003,
2
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{
2,
15008,
250
}
}
},
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guild_coin_award = 0,
award = 6042,
type = 2,
name = "困难·暴风雨之夜",
count_inherit = 0,
desc = "完成困难11-2的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11102,
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target_num = 1,
fix_task = 0,
target_id = "11102",
open_need = {},
award_display = {
{
2,
18013,
2
},
{
2,
15008,
350
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}
},
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guild_coin_award = 0,
award = 6043,
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name = "困难·所罗门四骑士",
count_inherit = 0,
desc = "完成困难11-3的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11103,
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target_num = 1,
fix_task = 0,
target_id = "11103",
open_need = {},
award_display = {
{
2,
18023,
2
},
{
2,
15008,
450
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}
},
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guild_coin_award = 0,
award = 6044,
type = 2,
name = "困难·撕裂黑夜!",
count_inherit = 0,
desc = "完成困难11-4的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11104,
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target_num = 1,
fix_task = 0,
target_id = "11104",
open_need = {},
award_display = {
{
2,
18033,
2
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{
2,
15008,
550
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}
},
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guild_coin_award = 0,
award = 6045,
type = 2,
name = "困难·先声夺人",
count_inherit = 0,
desc = "完成困难12-1的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11201,
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target_num = 1,
fix_task = 0,
target_id = "11201",
open_need = {},
award_display = {
{
2,
18003,
2
},
{
2,
51001,
1
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}
},
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guild_coin_award = 0,
award = 6046,
type = 2,
name = "困难·鲁莽的后果",
count_inherit = 0,
desc = "完成困难12-2的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11202,
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target_num = 1,
fix_task = 0,
target_id = "11202",
open_need = {},
award_display = {
{
2,
18013,
2
},
{
2,
51002,
1
}
}
},
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guild_coin_award = 0,
award = 6047,
type = 2,
name = "困难·空中对决",
count_inherit = 0,
desc = "完成困难12-3的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11203,
id = 6047,
target_num = 1,
fix_task = 0,
target_id = "11203",
open_need = {},
award_display = {
{
2,
18023,
2
},
{
2,
51003,
1
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}
},
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guild_coin_award = 0,
award = 6048,
type = 2,
name = "困难·TF58,翱翔于天际",
count_inherit = 0,
desc = "完成困难12-4的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 11204,
id = 6048,
target_num = 1,
fix_task = 0,
target_id = "11204",
open_need = {},
award_display = {
{
2,
18033,
2
},
{
2,
51004,
1
}
}
},
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guild_coin_award = 0,
award = 7201,
type = 3,
name = "击退敌军舰队",
count_inherit = 0,
desc = "舰队出征,获得3次战斗胜利。",
target_id_2 = "",
sub_type = 20,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7201,
target_num = 3,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
2,
180
},
{
2,
20001,
2
},
{
2,
15001,
2
}
}
},
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guild_coin_award = 0,
award = 7202,
type = 3,
name = "扩充战力",
count_inherit = 0,
desc = "建造舰船1次。",
target_id_2 = "",
sub_type = 30,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7202,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
800
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{
2,
20001,
1
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{
2,
15003,
3
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}
},
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guild_coin_award = 0,
award = 7203,
type = 3,
name = "后宅补给",
count_inherit = 0,
desc = "后宅补充食物1次。",
target_id_2 = "",
sub_type = 61,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 8,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7203,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
400
},
{
1,
6,
15
},
{
2,
50002,
10
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}
},
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guild_coin_award = 0,
award = 7204,
type = 3,
name = "每日挑战",
count_inherit = 0,
desc = "舰队出征,进行1次每日挑战。",
target_id_2 = "",
sub_type = 26,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7204,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
600
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{
2,
20011,
1
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{
2,
54049,
2
}
}
},
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guild_coin_award = 0,
award = 7205,
type = 3,
name = "每日困难",
count_inherit = 0,
desc = "舰队出征,通关主线困难海域1次。",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7205,
target_num = 1,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
180
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{
2,
20001,
1
},
{
2,
59900,
5
}
}
},
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guild_coin_award = 0,
award = 7206,
type = 3,
name = "大舰队捐赠",
count_inherit = 0,
desc = "提交大舰队筹备1次",
target_id_2 = "",
sub_type = 402,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 11,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7206,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
100
},
{
1,
8,
50
}
}
},
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guild_coin_award = 0,
award = 7207,
type = 3,
name = "军事委托",
count_inherit = 0,
desc = "执行军事委托1次。",
target_id_2 = "",
sub_type = 80,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 12,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7207,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
2,
80
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{
2,
54032,
1
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{
2,
54001,
2
}
}
},
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guild_coin_award = 0,
award = 7208,
type = 3,
name = "舰队演习",
count_inherit = 0,
desc = "参与1次军事演习。",
target_id_2 = "",
sub_type = 27,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 15,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 1,
id = 7208,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
2,
80
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{
1,
3,
100
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{
2,
54012,
5
}
}
},
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guild_coin_award = 0,
award = 7209,
type = 3,
name = "完成科研委托",
count_inherit = 0,
desc = "进行1次科研",
target_id_2 = "",
sub_type = 110,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 30,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7209,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
400
},
{
2,
52004,
1
}
}
},
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guild_coin_award = 0,
award = 7210,
type = 3,
name = "大世界战斗一次",
count_inherit = 0,
desc = "舰队出征,大型作战中任意海域战斗1次。",
target_id_2 = "",
sub_type = 304,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 60,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7210,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
12,
100,
300
},
{
2,
150000,
1
}
}
},
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guild_coin_award = 0,
award = 7300,
type = 13,
name = "军事委托-奖励任务",
count_inherit = 0,
desc = "执行军事委托1次。",
target_id_2 = "",
sub_type = 80,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 12,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7301,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
},
{
1,
2,
200
},
{
2,
54018,
2
}
}
},
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guild_coin_award = 0,
award = 7300,
type = 13,
name = "指挥喵训练-奖励任务",
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desc = "训练1个猫箱",
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sub_type = 170,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 40,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7302,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
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{
1,
2,
200
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{
2,
54018,
2
}
}
},
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guild_coin_award = 0,
award = 7300,
type = 13,
name = "后宅补给-奖励任务",
count_inherit = 0,
desc = "后宅补充食物1次。",
target_id_2 = "",
sub_type = 61,
added_tip = 0,
story_icon = "",
scene = "",
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award_choice = "",
priority_type = 0,
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next_task = "0",
visibility = 1,
story_id = "",
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id = 7303,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
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{
1,
2,
200
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{
2,
54018,
2
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}
},
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guild_coin_award = 0,
award = 7300,
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name = "战术训练-奖励任务",
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desc = "进行战术训练1次。",
target_id_2 = "",
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added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
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auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
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id = 7304,
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fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
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{
1,
2,
200
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{
2,
54018,
2
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}
},
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guild_coin_award = 0,
award = 7300,
type = 13,
name = "大世界战斗一次-奖励任务",
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desc = "舰队出征,大型作战中任意海域战斗1次。",
target_id_2 = "",
sub_type = 304,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 60,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7305,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
},
{
1,
2,
200
},
{
2,
54018,
2
}
}
},
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guild_coin_award = 0,
award = 7300,
type = 13,
name = "舰船强化-奖励任务",
count_inherit = 0,
desc = "舰船强化1次。",
target_id_2 = "",
sub_type = 34,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7306,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
},
{
1,
2,
200
},
{
2,
54018,
2
}
}
},
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guild_coin_award = 0,
award = 7300,
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name = "强化装备-奖励任务",
count_inherit = 0,
desc = "进行1次装备强化",
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sub_type = 40,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7307,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
},
{
1,
2,
200
},
{
2,
54018,
2
}
}
},
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guild_coin_award = 0,
award = 7300,
type = 13,
name = "完成科研委托-奖励任务",
count_inherit = 0,
desc = "进行1次科研",
target_id_2 = "",
sub_type = 110,
added_tip = 0,
story_icon = "",
scene = "",
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level = 30,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7308,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
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{
1,
2,
200
},
{
2,
54018,
2
}
}
},
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guild_coin_award = 0,
award = 7300,
type = 13,
name = "后宅互动",
count_inherit = 0,
desc = "与后宅的舰船互动1次",
target_id_2 = "",
sub_type = 2010,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 8,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7309,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
},
{
1,
2,
200
},
{
2,
54018,
2
}
}
},
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guild_coin_award = 0,
award = 7300,
type = 13,
name = "主界面互动",
count_inherit = 0,
desc = "与秘书舰互动1次",
target_id_2 = "",
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added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
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auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 7310,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
1000
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{
1,
2,
200
},
{
2,
54018,
2
}
}
},
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guild_coin_award = 0,
award = 8000,
type = 6,
name = "SP1·不详的疑云",
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target_id_2 = "",
sub_type = 1020,
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story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
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next_task = "10001",
visibility = 1,
story_id = "",
target_id_for_client = 10000,
id = 10000,
target_num = 1,
fix_task = 0,
target_id = "10000",
open_need = {},
award_display = {
{
4,
100001,
1
}
}
},
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guild_coin_award = 0,
award = 8001,
type = 6,
name = "SP2·大舰巨炮的反击",
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target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
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quick_finish = 0,
level = 1,
award_choice = "",
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auto_commit = 0,
next_task = "10002",
visibility = 1,
story_id = "",
target_id_for_client = 10001,
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target_num = 1,
fix_task = 0,
target_id = "10001",
open_need = {},
award_display = {
{
1,
1,
2500
}
}
},
[10002] = {
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guild_coin_award = 0,
award = 8002,
type = 6,
name = "SP3·Z舰队的覆灭",
count_inherit = 0,
desc = "通关SP3",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 10002,
id = 10002,
target_num = 1,
fix_task = 0,
target_id = "10002",
open_need = {},
award_display = {
{
4,
100001,
1
}
}
},
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guild_coin_award = 0,
award = 8003,
type = 6,
name = "SP1·不详的疑云",
count_inherit = 0,
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target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10004",
visibility = 1,
story_id = "",
target_id_for_client = 10000,
id = 10003,
target_num = 1,
fix_task = 0,
target_id = "10000",
open_need = {},
award_display = {
{
1,
6,
100
}
}
},
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guild_coin_award = 0,
award = 8004,
type = 6,
name = "SP2·大舰巨炮的反击",
count_inherit = 0,
desc = "完成SP2的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10005",
visibility = 1,
story_id = "",
target_id_for_client = 10001,
id = 10004,
target_num = 1,
fix_task = 0,
target_id = "10001",
open_need = {},
award_display = {
{
2,
54034,
2
}
}
},
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guild_coin_award = 0,
award = 8005,
type = 6,
name = "SP3·Z舰队的覆灭",
count_inherit = 0,
desc = "完成SP3的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 10002,
id = 10005,
target_num = 1,
fix_task = 0,
target_id = "10002",
open_need = {},
award_display = {
{
3,
24040,
1
}
}
},
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guild_coin_award = 0,
award = 8051,
type = 6,
name = "开局",
count_inherit = 0,
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target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10012",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10011,
target_num = 1,
fix_task = 0,
target_id = {
1000001,
1000011
},
open_need = {},
award_display = {
{
3,
41140,
1
}
}
},
[10012] = {
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guild_coin_award = 0,
award = 8052,
type = 6,
name = "占领",
count_inherit = 0,
desc = "通关A2或C2",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10013",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10012,
target_num = 1,
fix_task = 0,
target_id = {
1000002,
1000012
},
open_need = {},
award_display = {
{
4,
100001,
1
}
}
},
[10013] = {
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guild_coin_award = 0,
award = 8053,
type = 6,
name = "主动权",
count_inherit = 0,
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target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10014",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10013,
target_num = 1,
fix_task = 0,
target_id = {
1000003,
1000013
},
open_need = {},
award_display = {
{
3,
47040,
1
}
}
},
[10014] = {
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guild_coin_award = 0,
award = 8054,
type = 6,
name = "升变",
count_inherit = 0,
desc = "通关A4或C4",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10015",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10014,
target_num = 1,
fix_task = 0,
target_id = {
1000004,
1000014
},
open_need = {},
award_display = {
{
3,
45140,
1
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}
},
[10015] = {
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guild_coin_award = 0,
award = 8055,
type = 6,
name = "弃子",
count_inherit = 0,
desc = "通关B1或D1",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10016",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10015,
target_num = 1,
fix_task = 0,
target_id = {
1000005,
1000015
},
open_need = {},
award_display = {
{
3,
43140,
1
}
}
},
[10016] = {
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guild_coin_award = 0,
award = 8056,
type = 6,
name = "直觉",
count_inherit = 0,
desc = "通关B2或D2",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10017",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10016,
target_num = 1,
fix_task = 0,
target_id = {
1000006,
1000016
},
open_need = {},
award_display = {
{
3,
44140,
1
}
}
},
[10017] = {
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guild_coin_award = 0,
award = 8057,
type = 6,
name = "陷阱",
count_inherit = 0,
desc = "通关B3或D3",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "[10018,10019]",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10017,
target_num = 1,
fix_task = 0,
target_id = {
1000007,
1000017
},
open_need = {},
award_display = {
{
4,
100011,
1
}
}
},
[10018] = {
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guild_coin_award = 0,
award = 8058,
type = 6,
name = "将杀",
count_inherit = 0,
desc = "通关B4或D4",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10018,
target_num = 1,
fix_task = 0,
target_id = {
1000008,
1000018
},
open_need = {},
award_display = {
{
4,
404011,
1
}
}
},
[10019] = {
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guild_coin_award = 0,
award = 8059,
type = 6,
name = "夏季活动勋章",
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desc = "通关D4",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 1000018,
id = 10019,
target_num = 1,
fix_task = 0,
target_id = "1000018",
open_need = {},
award_display = {
{
5,
106,
1
}
}
},
[10021] = {
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guild_coin_award = 0,
award = 8061,
type = 6,
name = "开局",
count_inherit = 0,
desc = "完成A1或C1的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10022",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10021,
target_num = 1,
fix_task = 0,
target_id = {
1000001,
1000011
},
open_need = {},
award_display = {
{
1,
102,
200
}
}
},
[10022] = {
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guild_coin_award = 0,
award = 8062,
type = 6,
name = "占领",
count_inherit = 0,
desc = "完成A2或C2的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10023",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10022,
target_num = 1,
fix_task = 0,
target_id = {
1000002,
1000012
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open_need = {},
award_display = {
{
1,
102,
250
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},
[10023] = {
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guild_coin_award = 0,
award = 8063,
type = 6,
name = "主动权",
count_inherit = 0,
desc = "完成A3或C3的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10024",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10023,
target_num = 1,
fix_task = 0,
target_id = {
1000003,
1000013
},
open_need = {},
award_display = {
{
1,
102,
300
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8064,
type = 6,
name = "升变",
count_inherit = 0,
desc = "完成A4或C4的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10025",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10024,
target_num = 1,
fix_task = 0,
target_id = {
1000004,
1000014
},
open_need = {},
award_display = {
{
1,
102,
350
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8065,
type = 6,
name = "弃子",
count_inherit = 0,
desc = "完成B1或D1的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10026",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10025,
target_num = 1,
fix_task = 0,
target_id = {
1000005,
1000015
},
open_need = {},
award_display = {
{
1,
102,
400
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8066,
type = 6,
name = "直觉",
count_inherit = 0,
desc = "完成B2或D2的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10027",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10026,
target_num = 1,
fix_task = 0,
target_id = {
1000006,
1000016
},
open_need = {},
award_display = {
{
1,
102,
450
}
}
},
[10027] = {
is_head = 0,
guild_coin_award = 0,
award = 8067,
type = 6,
name = "陷阱",
count_inherit = 0,
desc = "完成B3或D3的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10028",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10027,
target_num = 1,
fix_task = 0,
target_id = {
1000007,
1000017
},
open_need = {},
award_display = {
{
1,
102,
500
}
}
},
[10028] = {
is_head = 0,
guild_coin_award = 0,
award = 8068,
type = 6,
name = "将杀",
count_inherit = 0,
desc = "完成B4或D4的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10028,
target_num = 1,
fix_task = 0,
target_id = {
1000008,
1000018
},
open_need = {},
award_display = {
{
1,
102,
800
}
}
},
[10029] = {
is_head = 1,
guild_coin_award = 0,
award = 8069,
type = 36,
name = "日常建造",
count_inherit = 0,
desc = "建造舰船3次。",
target_id_2 = "",
sub_type = 30,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10029,
target_num = 3,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
102,
200
}
}
},
[10030] = {
is_head = 1,
guild_coin_award = 0,
award = 8070,
type = 36,
name = "日常出击",
count_inherit = 0,
desc = "舰队出征,获得15次胜利。",
target_id_2 = "",
sub_type = 20,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10030,
target_num = 15,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
102,
200
}
}
},
[10031] = {
is_head = 0,
guild_coin_award = 0,
award = 8071,
type = 6,
name = "七夕皮肤I",
count_inherit = 0,
desc = "进行一次建造",
target_id_2 = "",
sub_type = 30,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "HOSHO1",
target_id_for_client = 0,
id = 10031,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
2,
80
}
}
},
[10032] = {
is_head = 0,
guild_coin_award = 0,
award = 8072,
type = 6,
name = "七夕皮肤II",
count_inherit = 0,
desc = "通关SP1,获得「勾玉」",
target_id_2 = "",
sub_type = 21,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "HOSHO2",
target_id_for_client = 1010000,
id = 10032,
target_num = 1,
fix_task = 0,
target_id = "1010000",
open_need = {},
award_display = {
{
1,
2,
100
}
}
},
[10033] = {
is_head = 0,
guild_coin_award = 0,
award = 8073,
type = 6,
name = "七夕皮肤III",
count_inherit = 0,
desc = "通关SP2,获得「朝露之水」",
target_id_2 = "",
sub_type = 21,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "HOSHO3",
target_id_for_client = 1011000,
id = 10033,
target_num = 1,
fix_task = 0,
target_id = "1011000",
open_need = {},
award_display = {
{
1,
2,
120
}
}
},
[10034] = {
is_head = 0,
guild_coin_award = 0,
award = 8074,
type = 6,
name = "七夕皮肤IV",
count_inherit = 0,
desc = "通关SP3,获得「羽织」",
target_id_2 = "",
sub_type = 21,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "HOSHO4",
target_id_for_client = 1012000,
id = 10034,
target_num = 1,
fix_task = 0,
target_id = "1012000",
open_need = {},
award_display = {
{
2,
54033,
1
}
}
},
[10035] = {
is_head = 0,
guild_coin_award = 0,
award = 8075,
type = 6,
name = "七夕皮肤V",
count_inherit = 0,
desc = "完成任意委托",
target_id_2 = "",
sub_type = 80,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "HOSHO5",
target_id_for_client = 0,
id = 10035,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
2,
150
}
}
},
[10036] = {
is_head = 0,
guild_coin_award = 0,
award = 8076,
type = 6,
name = "七夕皮肤VI",
count_inherit = 0,
desc = "通关任意活动海域3次,获得「古镜」",
target_id_2 = "",
sub_type = 21,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "HOSHO6",
target_id_for_client = 0,
id = 10036,
target_num = 3,
fix_task = 0,
target_id = {
1010000,
1011000,
1012000
},
open_need = {},
award_display = {
{
2,
54034,
1
}
}
},
[10037] = {
is_head = 0,
guild_coin_award = 0,
award = 8077,
type = 6,
name = "七夕皮肤VII",
count_inherit = 0,
desc = "观看回忆",
target_id_2 = "",
sub_type = 101,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "HOSHO7",
target_id_for_client = 0,
id = 10037,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
7,
306031,
1
}
}
},
[10038] = {
is_head = 1,
guild_coin_award = 0,
award = 8078,
type = 6,
name = "日出之国的少女们",
count_inherit = 0,
desc = "通关SP1",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10039",
visibility = 1,
story_id = "",
target_id_for_client = 1010000,
id = 10038,
target_num = 1,
fix_task = 0,
target_id = "1010000",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
600
}
}
},
[10039] = {
is_head = 0,
guild_coin_award = 0,
award = 8079,
type = 6,
name = "永不西沉的太阳",
count_inherit = 0,
desc = "通关SP2",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10040",
visibility = 1,
story_id = "",
target_id_for_client = 1011000,
id = 10039,
target_num = 1,
fix_task = 0,
target_id = "1011000",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
600
}
}
},
[10040] = {
is_head = 0,
guild_coin_award = 0,
award = 8080,
type = 6,
name = "“美丽”与“丑陋”",
count_inherit = 0,
desc = "通关SP3",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 1012000,
id = 10040,
target_num = 1,
fix_task = 0,
target_id = "1012000",
open_need = {},
award_display = {
{
5,
108,
1
}
}
},
[10041] = {
is_head = 1,
guild_coin_award = 0,
award = 8081,
type = 6,
name = "日出之国的少女们",
count_inherit = 0,
desc = "完成SP1的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10042",
visibility = 1,
story_id = "",
target_id_for_client = 1010000,
id = 10041,
target_num = 1,
fix_task = 0,
target_id = "1010000",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
[10042] = {
is_head = 0,
guild_coin_award = 0,
award = 8082,
type = 6,
name = "永不西沉的太阳",
count_inherit = 0,
desc = "完成SP2的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10043",
visibility = 1,
story_id = "",
target_id_for_client = 1011000,
id = 10042,
target_num = 1,
fix_task = 0,
target_id = "1011000",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
[10043] = {
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guild_coin_award = 0,
award = 8083,
type = 6,
name = "“美丽”与“丑陋”",
count_inherit = 0,
desc = "完成SP3的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 1012000,
id = 10043,
target_num = 1,
fix_task = 0,
target_id = "1012000",
open_need = {},
award_display = {
{
5,
109,
1
}
}
},
[10044] = {
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guild_coin_award = 0,
award = 8084,
type = 26,
name = "羁绊·日常I",
count_inherit = 0,
desc = "战前整备,进行战术训练2次",
target_id_2 = "",
sub_type = 71,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "YIXIAN1",
target_id_for_client = 0,
id = 10044,
target_num = 2,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
54006,
1
}
}
},
[10045] = {
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guild_coin_award = 0,
award = 8085,
type = 26,
name = "羁绊·日常II",
count_inherit = 0,
desc = "战前整备,打开任意科技箱5个",
target_id_2 = "",
sub_type = 50,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "YIXIAN2",
target_id_for_client = 0,
id = 10045,
target_num = 5,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
54034,
1
}
}
},
[10046] = {
is_head = 0,
guild_coin_award = 0,
award = 8086,
type = 26,
name = "羁绊·日常III",
count_inherit = 0,
desc = "战前整备,执行军事委托4次",
target_id_2 = "",
sub_type = 80,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "YIXIAN3",
target_id_for_client = 0,
id = 10046,
target_num = 4,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
2,
150
}
}
},
[10047] = {
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guild_coin_award = 0,
award = 8087,
type = 26,
name = "羁绊·日常IV",
count_inherit = 0,
desc = "战前整备,进行10次装备强化",
target_id_2 = "",
sub_type = 40,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "YIXIAN4",
target_id_for_client = 0,
id = 10047,
target_num = 10,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
54034,
1
}
}
},
[10048] = {
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guild_coin_award = 0,
award = 8088,
type = 26,
name = "羁绊·勿忘I",
count_inherit = 0,
desc = "协助逸仙,通关SP1",
target_id_2 = "",
sub_type = 21,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "YIXIAN5",
target_id_for_client = 1020000,
id = 10048,
target_num = 1,
fix_task = 0,
target_id = "1020000",
open_need = {},
award_display = {
{
1,
2,
200
}
}
},
[10049] = {
is_head = 0,
guild_coin_award = 0,
award = 8089,
type = 26,
name = "羁绊·勿忘II",
count_inherit = 0,
desc = "协助逸仙,通关SP2",
target_id_2 = "",
sub_type = 21,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "YIXIAN6",
target_id_for_client = 1020001,
id = 10049,
target_num = 1,
fix_task = 0,
target_id = "1020001",
open_need = {},
award_display = {
{
1,
1,
1500
}
}
},
[10050] = {
is_head = 0,
guild_coin_award = 0,
award = 8090,
type = 26,
name = "羁绊·勿忘III",
count_inherit = 0,
desc = "协助逸仙,通关SP3",
target_id_2 = "",
sub_type = 21,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "YIXIAN7",
target_id_for_client = 1020002,
id = 10050,
target_num = 1,
fix_task = 0,
target_id = "1020002",
open_need = {},
award_display = {
{
4,
502011,
1
}
}
},
[10051] = {
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guild_coin_award = 0,
award = 8091,
type = 6,
name = "江阴海战1",
count_inherit = 0,
desc = "通关SP1",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10052",
visibility = 1,
story_id = "",
target_id_for_client = 1020000,
id = 10051,
target_num = 1,
fix_task = 0,
target_id = "1020000",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
600
}
}
},
[10052] = {
is_head = 0,
guild_coin_award = 0,
award = 8092,
type = 6,
name = "江阴海战2",
count_inherit = 0,
desc = "通关SP2",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "10053",
visibility = 1,
story_id = "",
target_id_for_client = 1020001,
id = 10052,
target_num = 1,
fix_task = 0,
target_id = "1020001",
open_need = {},
award_display = {
{
2,
20001,
1
},
{
1,
1,
600
}
}
},
[10053] = {
is_head = 0,
guild_coin_award = 0,
award = 8093,
type = 6,
name = "江阴海战3",
count_inherit = 0,
desc = "通关SP3",
target_id_2 = "",
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desc = "舰队出征,消灭敌方旗舰3次。",
target_id_2 = "",
sub_type = 21,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "XINGCHEN5",
target_id_for_client = 0,
id = 10097,
target_num = 3,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
2,
200
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8150,
type = 26,
name = "小小的勇气6",
count_inherit = 0,
desc = "建造舰船3次。",
target_id_2 = "",
sub_type = 30,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "XINGCHEN6",
target_id_for_client = 0,
id = 10098,
target_num = 3,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
500
},
{
2,
54050,
1
}
}
},
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guild_coin_award = 0,
award = 8151,
type = 26,
name = "小小的勇气7",
count_inherit = 0,
desc = "舰队出征,获得20次胜利。",
target_id_2 = "",
sub_type = 20,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "XINGCHEN7",
target_id_for_client = 0,
id = 10099,
target_num = 20,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
7,
206031,
1
}
}
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is_head = 1,
guild_coin_award = 0,
award = 8011,
type = 6,
name = "战斗胜利I",
count_inherit = 0,
desc = "舰队出征,获得50次胜利",
target_id_2 = "",
sub_type = 20,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10101,
target_num = 50,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
100
},
{
5,
6110,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8012,
type = 6,
name = "战斗胜利II",
count_inherit = 0,
desc = "舰队出征,获得80次胜利",
target_id_2 = "",
sub_type = 20,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10102,
target_num = 80,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
150
},
{
5,
6111,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8013,
type = 6,
name = "战斗胜利III",
count_inherit = 0,
desc = "舰队出征,获得120次胜利",
target_id_2 = "",
sub_type = 20,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10103,
target_num = 120,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
200
},
{
5,
6104,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8014,
type = 6,
name = "战斗胜利IV",
count_inherit = 0,
desc = "舰队出征,获得200次胜利",
target_id_2 = "",
sub_type = 20,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10104,
target_num = 200,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
300
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8015,
type = 6,
name = "消灭旗舰I",
count_inherit = 0,
desc = "舰队出征,消灭敌方旗舰10次",
target_id_2 = "",
sub_type = 21,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10105,
target_num = 10,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
100
},
{
5,
6204,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8016,
type = 6,
name = "消灭旗舰II",
count_inherit = 0,
desc = "舰队出征,消灭敌方旗舰20次",
target_id_2 = "",
sub_type = 21,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10106,
target_num = 20,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
150
},
{
5,
6119,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8017,
type = 6,
name = "消灭旗舰III",
count_inherit = 0,
desc = "舰队出征,消灭敌方旗舰30次",
target_id_2 = "",
sub_type = 21,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10107,
target_num = 30,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
200
},
{
5,
6108,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8018,
type = 6,
name = "消灭旗舰IV",
count_inherit = 0,
desc = "舰队出征,消灭敌方旗舰50次",
target_id_2 = "",
sub_type = 21,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10108,
target_num = 50,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
300
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8019,
type = 6,
name = "建造I",
count_inherit = 0,
desc = "建造舰船5次。",
target_id_2 = "",
sub_type = 30,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10109,
target_num = 5,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
100
},
{
5,
6205,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8020,
type = 6,
name = "建造II",
count_inherit = 0,
desc = "建造舰船20次。",
target_id_2 = "",
sub_type = 30,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10110,
target_num = 20,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
300
},
{
5,
6109,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8021,
type = 6,
name = "强化I",
count_inherit = 0,
desc = "舰船强化15次。",
target_id_2 = "",
sub_type = 34,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10111,
target_num = 15,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
100
},
{
5,
6210,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8022,
type = 6,
name = "强化II",
count_inherit = 0,
desc = "舰船强化30次。",
target_id_2 = "",
sub_type = 34,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10112,
target_num = 30,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
150
},
{
5,
6208,
1
}
}
},
[10113] = {
is_head = 1,
guild_coin_award = 0,
award = 8023,
type = 6,
name = "强化III",
count_inherit = 0,
desc = "舰船强化50次。",
target_id_2 = "",
sub_type = 34,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10113,
target_num = 50,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
200
},
{
5,
6113,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8024,
type = 6,
name = "强化IV",
count_inherit = 0,
desc = "舰船强化80次。",
target_id_2 = "",
sub_type = 34,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10114,
target_num = 80,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
300
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8025,
type = 6,
name = "退役I",
count_inherit = 0,
desc = "舰船退役5次。",
target_id_2 = "",
sub_type = 31,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10115,
target_num = 5,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
100
},
{
5,
6211,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8026,
type = 6,
name = "退役II",
count_inherit = 0,
desc = "舰船退役10次。",
target_id_2 = "",
sub_type = 31,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10116,
target_num = 10,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
150
},
{
5,
6301,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8027,
type = 6,
name = "退役III",
count_inherit = 0,
desc = "舰船退役15次。",
target_id_2 = "",
sub_type = 31,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10117,
target_num = 15,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
200
},
{
5,
6106,
1
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8028,
type = 6,
name = "退役IV",
count_inherit = 0,
desc = "舰船退役20次。",
target_id_2 = "",
sub_type = 31,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10118,
target_num = 20,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
300
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8029,
type = 6,
name = "委托I",
count_inherit = 0,
desc = "执行军事委托10次。",
target_id_2 = "",
sub_type = 80,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10119,
target_num = 10,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
100
},
{
5,
6212,
1
}
}
},
[10120] = {
is_head = 1,
guild_coin_award = 0,
award = 8030,
type = 6,
name = "委托II",
count_inherit = 0,
desc = "执行军事委托20次。",
target_id_2 = "",
sub_type = 80,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10120,
target_num = 20,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
150
},
{
5,
6302,
1
}
}
},
[10121] = {
is_head = 1,
guild_coin_award = 0,
award = 8031,
type = 6,
name = "委托III",
count_inherit = 0,
desc = "执行军事委托30次。",
target_id_2 = "",
sub_type = 80,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10121,
target_num = 30,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
200
},
{
5,
6303,
1
}
}
},
[10122] = {
is_head = 1,
guild_coin_award = 0,
award = 8032,
type = 6,
name = "委托IV",
count_inherit = 0,
desc = "执行军事委托50次。",
target_id_2 = "",
sub_type = 80,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 10122,
target_num = 50,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
101,
300
}
}
},
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is_head = 1,
guild_coin_award = 0,
award = 8041,
type = 6,
name = "夏季日常I",
count_inherit = 0,
desc = "完成7个「活动」日常任务",
target_id_2 = "",
sub_type = 91,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 30201,
id = 10201,
target_num = 7,
fix_task = 0,
target_id = "30201",
open_need = {},
award_display = {
{
7,
201101,
1
}
}
},
[10202] = {
is_head = 1,
guild_coin_award = 0,
award = 8042,
type = 6,
name = "夏季日常II",
count_inherit = 0,
desc = "完成7个「活动」日常任务",
target_id_2 = "",
sub_type = 91,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 30202,
id = 10202,
target_num = 7,
fix_task = 0,
target_id = "30202",
open_need = {},
award_display = {
{
7,
305021,
1
}
}
},
[10203] = {
is_head = 1,
guild_coin_award = 0,
award = 8043,
type = 6,
name = "夏季日常III",
count_inherit = 0,
desc = "完成7个「活动」日常任务",
target_id_2 = "",
sub_type = 91,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 30203,
id = 10203,
target_num = 7,
fix_task = 0,
target_id = "30203",
open_need = {},
award_display = {
{
1,
1,
1
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8180,
type = 26,
name = "季夏(?)攻势1",
count_inherit = 0,
desc = "建造5次 ",
target_id_2 = "",
sub_type = 30,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "SHANCHENG01",
target_id_for_client = 0,
id = 10204,
target_num = 5,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
1006,
1
}
}
},
[10205] = {
is_head = 0,
guild_coin_award = 0,
award = 8180,
type = 26,
name = "季夏(?)攻势2",
count_inherit = 0,
desc = "完成3次每日挑战 ",
target_id_2 = "",
sub_type = 26,
added_tip = 1,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "SHANCHENG02",
target_id_for_client = 0,
id = 10205,
target_num = 3,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
1006,
1
}
}
},
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id = 10510,
target_num = 2,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
7,
301331,
1
}
}
},
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guild_coin_award = 0,
award = 8431,
type = 26,
name = "新生",
count_inherit = 0,
desc = "完成一次登录",
target_id_2 = "",
sub_type = 1011,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10521,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
3000
}
}
},
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guild_coin_award = 0,
award = 8432,
type = 26,
name = "相遇",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10522,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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guild_coin_award = 0,
award = 8433,
type = 26,
name = "蒲月",
count_inherit = 0,
desc = "进行1次建造",
target_id_2 = "",
sub_type = 30,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10523,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
20001,
3
}
}
},
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guild_coin_award = 0,
award = 8434,
type = 26,
name = "奋斗",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10524,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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guild_coin_award = 0,
award = 8435,
type = 26,
name = "荷月",
count_inherit = 0,
desc = "后宅补充食物5次",
target_id_2 = "",
sub_type = 61,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10525,
target_num = 5,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
50005,
5
}
}
},
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guild_coin_award = 0,
award = 8436,
type = 26,
name = "坚持",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10526,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8437,
type = 26,
name = "巧月",
count_inherit = 0,
desc = "完成每日挑战3次",
target_id_2 = "",
sub_type = 26,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10527,
target_num = 3,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
54023,
2
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8438,
type = 26,
name = "破晓",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10528,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8439,
type = 26,
name = "桂月",
count_inherit = 0,
desc = "进行3次委托",
target_id_2 = "",
sub_type = 80,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10529,
target_num = 3,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
15003,
3
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8440,
type = 26,
name = "披荆",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10530,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8441,
type = 26,
name = "菊月",
count_inherit = 0,
desc = "进行5次装备强化",
target_id_2 = "",
sub_type = 40,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10531,
target_num = 5,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
54002,
5
}
}
},
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guild_coin_award = 0,
award = 8442,
type = 26,
name = "迷途",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10532,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8443,
type = 26,
name = "阳月",
count_inherit = 0,
desc = "进行2次演习 ",
target_id_2 = "",
sub_type = 27,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10533,
target_num = 2,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
3000
}
}
},
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guild_coin_award = 0,
award = 8444,
type = 26,
name = "重拾",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10534,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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guild_coin_award = 0,
award = 8445,
type = 26,
name = "葭月",
count_inherit = 0,
desc = "进行1次建造",
target_id_2 = "",
sub_type = 30,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10535,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
20001,
4
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8446,
type = 26,
name = "寻幽",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10536,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8447,
type = 26,
name = "腊月",
count_inherit = 0,
desc = "后宅补充食物5次",
target_id_2 = "",
sub_type = 61,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10537,
target_num = 5,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
50006,
4
}
}
},
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guild_coin_award = 0,
award = 8448,
type = 26,
name = "友情",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10538,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8449,
type = 26,
name = "元月",
count_inherit = 0,
desc = "进行3次委托",
target_id_2 = "",
sub_type = 80,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10539,
target_num = 3,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
15003,
5
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8450,
type = 26,
name = "痕迹",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10540,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8451,
type = 26,
name = "杏月",
count_inherit = 0,
desc = "完成每日挑战3次",
target_id_2 = "",
sub_type = 26,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10541,
target_num = 3,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
54023,
2
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8452,
type = 26,
name = "成长",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10542,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8453,
type = 26,
name = "桃月",
count_inherit = 0,
desc = "进行5次装备强化",
target_id_2 = "",
sub_type = 40,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10543,
target_num = 5,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
54003,
2
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8454,
type = 26,
name = "接纳",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10544,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8455,
type = 26,
name = "槐月",
count_inherit = 0,
desc = "进行2次演习 ",
target_id_2 = "",
sub_type = 27,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10545,
target_num = 2,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
1,
5000
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8456,
type = 26,
name = "咫尺",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10546,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
1,
2,
500
}
}
},
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is_head = 0,
guild_coin_award = 0,
award = 8457,
type = 26,
name = "仲夏",
count_inherit = 0,
desc = "进行1次建造",
target_id_2 = "",
sub_type = 30,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10547,
target_num = 1,
fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
2,
20001,
5
}
}
},
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guild_coin_award = 0,
award = 8458,
type = 26,
name = "再遇",
count_inherit = 0,
desc = "舰队出征,通过任意困难关卡3次",
target_id_2 = "",
sub_type = 182,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 0,
story_id = "",
target_id_for_client = 0,
id = 10548,
target_num = 3,
fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
{
4,
702011,
1
}
}
},
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guild_coin_award = 0,
award = 8266,
type = 6,
name = "红染PT任务1",
count_inherit = 0,
desc = "PT",
target_id_2 = "",
sub_type = 1001,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "13422",
visibility = 0,
story_id = "",
target_id_for_client = 106,
id = 13421,
target_num = 500,
fix_task = 0,
target_id = "106",
open_need = {},
award_display = {
{
2,
18001,
1
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}
},
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guild_coin_award = 0,
award = 8267,
type = 6,
name = "红染PT任务2",
count_inherit = 0,
desc = "PT",
target_id_2 = "",
sub_type = 1001,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "13423",
visibility = 0,
story_id = "",
target_id_for_client = 106,
id = 13422,
target_num = 1000,
fix_task = 0,
target_id = "106",
open_need = {},
award_display = {
{
2,
18011,
1
}
}
},
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guild_coin_award = 0,
award = 8268,
type = 6,
name = "红染PT任务3",
count_inherit = 0,
desc = "PT",
target_id_2 = "",
sub_type = 1001,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "13424",
visibility = 0,
story_id = "",
target_id_for_client = 106,
id = 13423,
target_num = 1500,
fix_task = 0,
target_id = "106",
open_need = {},
award_display = {
{
2,
18001,
2
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}
},
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is_head = 0,
guild_coin_award = 0,
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{
2,
54050,
2
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{
4,
305061,
1
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{
2,
30035,
1
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{
2,
30035,
1
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1,
109,
100
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{
5,
6110,
1
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1,
109,
150
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5,
6111,
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1,
109,
200
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5,
6104,
1
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{
1,
109,
300
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1,
109,
100
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5,
6204,
1
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1,
109,
150
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{
5,
6119,
1
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{
1,
109,
200
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{
5,
6108,
1
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{
1,
109,
300
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1,
109,
100
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{
5,
6205,
1
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1,
109,
300
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{
5,
6109,
1
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1,
109,
100
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{
5,
6210,
1
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{
1,
109,
150
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{
5,
6208,
1
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{
1,
109,
200
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{
5,
6113,
1
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{
1,
109,
300
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{
1,
109,
100
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{
5,
6211,
1
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story_icon = "",
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{
1,
109,
150
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{
5,
6301,
1
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1,
109,
200
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{
5,
6106,
1
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1,
109,
300
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name = "委托I",
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1,
109,
100
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{
5,
6212,
1
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1,
109,
150
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{
5,
6302,
1
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1,
109,
200
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{
5,
6303,
1
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1,
109,
300
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name = "22娘4天登录活动1",
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2,
59110,
100
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2,
59110,
150
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2,
59110,
200
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story_icon = "",
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1140017
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100011,
1
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1000
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1,
1000
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1500
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1500
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54033,
1
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54015,
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3,
500
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2,
54005,
1
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59615,
20
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59615,
5
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2,
59615,
20
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59615,
10
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59615,
5
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2,
59615,
5
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2,
59615,
10
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59615,
15
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100
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20121
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200
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20121
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20121
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10
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40123,
20121
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5
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20121
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20121
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5
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11224,
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200
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200
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20121
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1000
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20121
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300
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40123,
20121
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2,
500
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2,
200
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target_id = {
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1,
1000
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target_id = {
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2,
300
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target_id = {
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2,
500
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guild_coin_award = 0,
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target_id = {
10117,
40123,
20121
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54005,
8
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30012,
30013,
30014,
30015,
30021,
30022,
30023,
30024,
30025,
30031,
30032,
30033,
30034,
30035,
30041,
30042,
30043,
30044,
30045
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54034,
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30013,
30014,
30015,
30021,
30022,
30023,
30024,
30025,
30031,
30032,
30033,
30034,
30035,
30041,
30042,
30043,
30044,
30045
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4,
100001,
1
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guild_coin_award = 0,
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54015,
20
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2,
15001,
30
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visibility = 0,
story_id = "",
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target_id = {
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54005,
5
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7
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2,
54015,
15
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4000,
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4004,
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6000,
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6004,
6005
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30021,
30031,
30041,
30012,
30022,
30032,
30042,
30013,
30023,
30033,
30043,
30014,
30024,
30034,
30044,
30015,
30025,
30035,
30045
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54033,
8
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2001,
2002,
2003,
2004,
2005,
2006,
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2009,
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2011,
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3001,
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3003,
3004,
3005,
4000,
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4002,
4003,
4004,
4005,
6000,
6001,
6002,
6003,
6004,
6005
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17021,
17031,
17041,
17002,
17012,
17022,
17032,
17042,
17003,
17013,
17023,
17033,
17043,
17004,
17014,
17024,
17034,
17044
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54016,
10
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target_id = {
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2001,
2002,
2003,
2004,
2005,
2006,
2007,
2008,
2009,
2010,
2011,
3000,
3001,
3002,
3003,
3004,
3005,
4000,
4001,
4002,
4003,
4004,
4005,
6000,
6001,
6002,
6003,
6004,
6005
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16021,
16002,
16012,
16022,
16003,
16013,
16023,
16004,
16014,
16024
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54005,
10
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2,
50003,
20
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1,
2000
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1,
2,
800
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1
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visibility = 0,
story_id = "",
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target_id = {
10117,
40123,
20121
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1,
1,
3000
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guild_coin_award = 0,
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visibility = 0,
story_id = "",
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target_id = {
10117,
40123,
20121
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1,
2,
800
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target_id_2 = "",
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10117,
40123,
20121
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1,
2,
1000
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target_id_2 = "",
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story_icon = "",
scene = "",
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target_id = {
10117,
40123,
20121
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2,
1200
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10117,
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20121
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40123,
20121
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54049,
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target_id_2 = "",
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story_icon = "",
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10117,
40123,
20121
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54049,
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target_id_2 = "",
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award = 90746,
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2,
59125,
200
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desc = "出征消灭敌方旗舰50次",
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story_icon = "",
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{
2,
59125,
300
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guild_coin_award = 0,
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2,
59125,
100
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guild_coin_award = 0,
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2,
59125,
300
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2,
59125,
100
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2,
59125,
150
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2,
59125,
200
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guild_coin_award = 0,
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2,
59125,
300
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guild_coin_award = 0,
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2,
59125,
100
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2,
59125,
150
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{
2,
59125,
200
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guild_coin_award = 0,
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{
2,
59125,
300
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guild_coin_award = 0,
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name = "委托I",
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{
2,
59125,
100
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guild_coin_award = 0,
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{
2,
59125,
150
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guild_coin_award = 0,
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award_display = {
{
2,
59125,
200
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guild_coin_award = 0,
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award_display = {
{
2,
59125,
300
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guild_coin_award = 0,
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name = "战斗胜利-日常",
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{
2,
59125,
60
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guild_coin_award = 0,
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award_display = {
{
2,
59125,
60
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{
2,
59125,
60
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guild_coin_award = 0,
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{
2,
59125,
60
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{
2,
59125,
60
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{
2,
59125,
60
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guild_coin_award = 0,
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name = "三笠纪念馆日常1-1",
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{
2,
59626,
100
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2,
59626,
100
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2,
59626,
100
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2,
59626,
100
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2,
59626,
100
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desc = "舰队出征,消灭敌方旗舰5次。",
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2,
59626,
100
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}
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guild_coin_award = 0,
award = 90770,
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desc = "完成军事委托3次 ",
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target_id = "0",
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award_display = {
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2,
59626,
100
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}
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guild_coin_award = 0,
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desc = "舰船强化3次 ",
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2,
59626,
100
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desc = "舰队出征,消灭敌方旗舰5次。",
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2,
59626,
100
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600
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1300023
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1500
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scene = {
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600
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scene = {
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2,
20001,
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1,
600
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scene = {
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1300026
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2,
20001,
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{
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1500
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{
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59147,
800
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scene = {
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2,
20001,
2
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{
1,
1,
1500
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scene = {
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{
5,
160,
1
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scene = {
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1300021
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2,
500
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scene = {
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1300002,
1300022
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100001,
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scene = {
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1300023
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scene = {
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2,
500
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scene = {
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scene = {
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18023,
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scene = {
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name = "『新日系活动』角色收集:鬼怒",
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59146,
400
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59146,
400
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600
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600
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600
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story_icon = "",
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1,
165,
200
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1,
165,
300
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1,
165,
100
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{
1,
165,
150
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{
1,
165,
200
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{
1,
165,
300
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1,
165,
100
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guild_coin_award = 0,
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desc = "建造舰船20次。",
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scene = "",
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award_display = {
{
1,
165,
300
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{
1,
165,
100
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{
1,
165,
150
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{
1,
165,
200
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{
1,
165,
300
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1,
165,
60
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{
1,
165,
60
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{
1,
165,
60
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{
1,
165,
60
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1,
165,
60
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{
1,
165,
60
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guild_coin_award = 0,
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2,
59180,
800
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name = "『信浓活动』角色收集:纪伊",
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{
2,
59180,
600
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{
2,
59180,
600
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{
2,
59180,
400
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{
2,
59180,
400
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{
2,
59180,
400
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guild_coin_award = 0,
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{
2,
59180,
400
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target_id_2 = {
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{
2,
59180,
200
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scene = {
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{
2,
59180,
200
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scene = {
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{
2,
59180,
300
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scene = {
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target_id = {
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1443213
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target_id_2 = {
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{
2,
59180,
300
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scene = {
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{
2,
59010,
200
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story_icon = "",
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{
2,
59010,
200
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guild_coin_award = 0,
award = 93850,
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name = "一次性UR布里任务3演习",
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desc = "参与35次军事演习",
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story_icon = "",
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{
2,
59010,
100
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},
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guild_coin_award = 0,
award = 93850,
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added_tip = 0,
story_icon = "",
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{
2,
59010,
100
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guild_coin_award = 0,
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{
2,
59010,
100
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target_id = {
2000,
2001,
2002,
2003,
2004,
2005,
2006,
2007,
2008,
2009,
2010,
2011
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{
2,
59010,
100
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3000,
3001,
3002,
3003,
3004,
3005
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{
2,
59010,
100
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guild_coin_award = 0,
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story_icon = "",
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4000,
4001,
4002,
4003,
4004,
4005
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open_need = {},
award_display = {
{
2,
59010,
100
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guild_coin_award = 0,
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desc = "通关主线困难海域9次",
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story_icon = "",
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award_display = {
{
2,
59010,
100
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},
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guild_coin_award = 0,
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target_id_2 = "",
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added_tip = 0,
story_icon = "",
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next_task = "0",
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fix_task = 0,
target_id = "604",
open_need = {},
award_display = {
{
2,
59010,
200
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guild_coin_award = 0,
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story_icon = "",
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target_id = {
1
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open_need = {},
award_display = {
{
2,
59010,
100
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}
},
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guild_coin_award = 0,
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2,
3,
18
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open_need = {},
award_display = {
{
2,
59010,
100
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},
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guild_coin_award = 0,
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added_tip = 0,
story_icon = "",
scene = "",
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6,
7
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open_need = {},
award_display = {
{
2,
59010,
100
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}
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story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
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4,
5
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{
2,
59010,
100
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added_tip = 0,
story_icon = "",
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10001,
10000
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{
2,
59010,
300
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15954,
15955,
15956,
15957,
15958,
15959,
15960,
15961,
15962,
15963,
15964,
15965,
15966,
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100021,
1
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story_icon = "",
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2,
59182,
300
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2,
59182,
300
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{
2,
59182,
150
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},
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added_tip = 0,
story_icon = "",
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story_id = "",
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fix_task = 0,
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1410001,
1410021
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open_need = {},
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20001,
1
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{
1,
1,
600
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{
2,
59182,
200
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scene = {
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},
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guild_coin_award = 0,
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target_id_2 = "",
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story_icon = "",
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level = 10,
award_choice = "",
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story_id = "",
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fix_task = 0,
target_id = {
1410002,
1410022
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open_need = {},
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2,
20001,
1
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{
1,
1,
600
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{
2,
59182,
400
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scene = {
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},
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story_icon = "",
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1410023
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{
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1,
1500
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{
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600
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story_icon = "",
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1410024
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20001,
1
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1,
600
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{
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59182,
400
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1410025
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2,
20001,
1
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{
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1,
600
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{
2,
59182,
600
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scene = {
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story_icon = "",
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fix_task = 0,
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1410026
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20001,
2
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{
1,
1,
1500
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{
2,
59182,
800
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award_display = {
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2,
20001,
2
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{
1,
1,
1500
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level = 10,
award_choice = "",
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183,
1
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level = 10,
award_choice = "",
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story_id = "",
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fix_task = 0,
target_id = {
1410001,
1410021
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award_display = {
{
1,
2,
500
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scene = {
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1460004,
1460024
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1,
2,
500
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1460005,
1460025
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{
4,
100011,
1
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1460006,
1460026
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{
2,
18023,
1
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1,
181,
2
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{
2,
59195,
200
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2,
59195,
200
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{
2,
59195,
400
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{
2,
59195,
400
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{
2,
59195,
600
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{
2,
59195,
600
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{
2,
59195,
600
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1250113,
1250713
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202034
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{
2,
59195,
100
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1250213,
1250813
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203074
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open_need = {},
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2,
59195,
200
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scene = {
"ACTIVITY_MAP"
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1250413,
1251013
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207034
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{
2,
59195,
300
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story_id = "",
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1250513,
1251113
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205024,
205124
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2,
59195,
300
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scene = {
"ACTIVITY_MAP"
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2,
59196,
300
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2,
59196,
300
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2,
59196,
100
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1470001,
1470021
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{
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1,
600
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{
2,
59196,
200
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scene = {
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1470022
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{
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600
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400
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scene = {
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1470023
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2,
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{
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1,
1500
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{
2,
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600
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scene = {
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1470026
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20001,
1
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600
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400
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1470007,
1470027
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2,
20001,
1
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{
1,
1,
600
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{
2,
59196,
600
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scene = {
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1470028
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open_need = {},
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20001,
2
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{
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1,
1500
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{
2,
59196,
800
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2,
20001,
2
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{
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1,
1500
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151,
1
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1470001,
1470021
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2,
500
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target_id = {
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190,
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190,
250
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193,
400
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400
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193,
400
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193,
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193,
200
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name = "山城台服军事委托III",
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207,
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207,
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300
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story_icon = "",
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id = 16876,
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target_id = {
1550004,
1550024
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2,
20001,
1
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{
1,
1,
600
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{
2,
59155,
400
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scene = {
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}
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guild_coin_award = 0,
award = 95607,
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target_id_2 = "",
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story_icon = "",
quick_finish = 0,
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id = 16877,
target_num = 1,
fix_task = 0,
target_id = {
1550005,
1550025
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open_need = {},
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{
2,
20001,
1
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{
1,
1,
600
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{
2,
59155,
600
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scene = {
"ACTIVITY_MAP"
}
},
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guild_coin_award = 0,
award = 95608,
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name = "『微层混合复刻』通关B3/D3",
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added_tip = 0,
story_icon = "",
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level = 10,
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next_task = "16879",
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id = 16878,
target_num = 1,
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target_id = {
1550006,
1550026
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open_need = {},
award_display = {
{
2,
20001,
2
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{
1,
1,
1500
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{
2,
59155,
800
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scene = {
"ACTIVITY_MAP"
}
},
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guild_coin_award = 0,
award = 95609,
type = 6,
name = "『微层混合复刻』通关SP",
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story_icon = "",
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level = 10,
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priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 1550041,
id = 16879,
target_num = 1,
fix_task = 0,
target_id = "1550041",
open_need = {},
award_display = {
{
2,
20001,
2
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{
1,
1,
1500
}
},
scene = {
"ACTIVITY_MAP"
}
},
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guild_coin_award = 0,
award = 95610,
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name = "『微层混合复刻』通关D3",
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desc = "通关D3(勋章无法重复获得)",
target_id_2 = "",
sub_type = 1020,
added_tip = 0,
story_icon = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 1550026,
id = 16880,
target_num = 1,
fix_task = 0,
target_id = "1550026",
open_need = {},
award_display = {
{
5,
173,
1
}
},
scene = {
"ACTIVITY_MAP"
}
},
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guild_coin_award = 0,
award = 95611,
type = 6,
name = "『微层混合复刻』A1/C1的3星",
count_inherit = 0,
desc = "完成A1或C1的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "16882",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 16881,
target_num = 1,
fix_task = 0,
target_id = {
1550001,
1550021
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open_need = {},
award_display = {
{
1,
2,
500
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},
scene = {
"ACTIVITY_MAP"
}
},
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guild_coin_award = 0,
award = 95612,
type = 6,
name = "『微层混合复刻』A2/C2的3星",
count_inherit = 0,
desc = "完成A2或C2的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "16883",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 16882,
target_num = 1,
fix_task = 0,
target_id = {
1550002,
1550022
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open_need = {},
award_display = {
{
4,
100001,
1
}
},
scene = {
"ACTIVITY_MAP"
}
},
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guild_coin_award = 0,
award = 95613,
type = 6,
name = "『微层混合复刻』A3/C3的3星",
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desc = "完成A3或C3的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "16884",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 16883,
target_num = 1,
fix_task = 0,
target_id = {
1550003,
1550023
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open_need = {},
award_display = {
{
2,
18023,
1
}
},
scene = {
"ACTIVITY_MAP"
}
},
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guild_coin_award = 0,
award = 95614,
type = 6,
name = "『微层混合复刻』B1/D1的3星",
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desc = "完成B1或D1的3星收集",
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sub_type = 1021,
added_tip = 0,
story_icon = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "16885",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 16884,
target_num = 1,
fix_task = 0,
target_id = {
1550004,
1550024
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open_need = {},
award_display = {
{
1,
2,
500
}
},
scene = {
"ACTIVITY_MAP"
}
},
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guild_coin_award = 0,
award = 95615,
type = 6,
name = "『微层混合复刻』B2/D2的3星",
count_inherit = 0,
desc = "完成B2或D2的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
quick_finish = 0,
level = 10,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "16886",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 16885,
target_num = 1,
fix_task = 0,
target_id = {
1550005,
1550025
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open_need = {},
award_display = {
{
4,
100011,
1
}
},
scene = {
"ACTIVITY_MAP"
}
},
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guild_coin_award = 0,
award = 95616,
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name = "『微层混合复刻』B3/D3的3星",
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desc = "完成B3或D3的3星收集",
target_id_2 = "",
sub_type = 1021,
added_tip = 0,
story_icon = "",
quick_finish = 0,
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award_choice = "",
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auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 16886,
target_num = 1,
fix_task = 0,
target_id = {
1550006,
1550026
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open_need = {},
award_display = {
{
2,
18023,
1
}
},
scene = {
"ACTIVITY_MAP"
}
},
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guild_coin_award = 0,
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type = 6,
name = "『美系V3复刻二阶段』登录送皮肤体验券活动",
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desc = "登录游戏",
target_id_2 = "",
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added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
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next_task = "0",
visibility = 1,
story_id = "",
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id = 16887,
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fix_task = 0,
target_id = "0",
open_need = {},
award_display = {
{
1,
218,
2
}
}
},
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guild_coin_award = 0,
award = 95953,
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name = "『日系V2』角色收集:岛风",
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desc = "获得舰船「{namecode:18}」",
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added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
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next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 16888,
target_num = 1,
fix_task = 0,
target_id = {
30129
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open_need = {},
award_display = {
{
2,
59234,
800
}
}
},
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guild_coin_award = 0,
award = 95954,
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name = "『日系V2』角色收集:葛城",
count_inherit = 0,
desc = "「{namecode:208}」突破至满星",
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sub_type = 35,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
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next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 307124,
id = 16889,
target_num = 1,
fix_task = 0,
target_id = "307124",
open_need = {},
award_display = {
{
2,
59234,
600
}
}
},
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type = 6,
name = "『日系V2』角色收集:筑摩",
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desc = "「{namecode:62}」突破至满星",
target_id_2 = "",
sub_type = 35,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
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next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 303064,
id = 16890,
target_num = 1,
fix_task = 0,
target_id = "303064",
open_need = {},
award_display = {
{
2,
59234,
600
}
}
},
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guild_coin_award = 0,
award = 95956,
type = 6,
name = "『日系V2』角色收集:由良",
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desc = "「{namecode:206}」突破至满星",
target_id_2 = "",
sub_type = 35,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 302074,
id = 16891,
target_num = 1,
fix_task = 0,
target_id = "302074",
open_need = {},
award_display = {
{
2,
59234,
400
}
}
},
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guild_coin_award = 0,
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name = "『日系V2』角色收集:海风",
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desc = "「{namecode:150}」突破至满星",
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sub_type = 35,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 301474,
id = 16892,
target_num = 1,
fix_task = 0,
target_id = "301474",
open_need = {},
award_display = {
{
2,
59234,
400
}
}
},
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guild_coin_award = 0,
award = 95958,
type = 6,
name = "『日系V2』角色收集:山风",
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desc = "「{namecode:207}」突破至满星",
target_id_2 = "",
sub_type = 35,
added_tip = 0,
story_icon = "",
scene = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 301484,
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target_num = 1,
fix_task = 0,
target_id = "301484",
open_need = {},
award_display = {
{
2,
59234,
400
}
}
},
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guild_coin_award = 0,
award = 95959,
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name = "『日系V2』角色刷关:电",
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story_icon = "",
quick_finish = 0,
level = 1,
award_choice = "",
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auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
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fix_task = 0,
target_id = {
1560113,
1562113
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target_id_2 = {
301124
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open_need = {},
award_display = {
{
2,
59234,
200
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},
scene = {
"ACTIVITY_MAP"
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},
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guild_coin_award = 0,
award = 95960,
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name = "『日系V2』角色刷关:雷",
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desc = "使用满星{namecode:13}击败A3或C3敌方旗舰10次且存活",
sub_type = 16,
added_tip = 0,
story_icon = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 16895,
target_num = 10,
fix_task = 0,
target_id = {
1560213,
1562213
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target_id_2 = {
301114
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open_need = {},
award_display = {
{
2,
59234,
200
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scene = {
"ACTIVITY_MAP"
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},
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guild_coin_award = 0,
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name = "『日系V2』角色刷关:神通",
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desc = "使用满星{namecode:39}击败B2或D2敌方旗舰10次且存活",
sub_type = 16,
added_tip = 0,
story_icon = "",
quick_finish = 0,
level = 1,
award_choice = "",
priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 16896,
target_num = 10,
fix_task = 0,
target_id = {
1561113,
1563113
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target_id_2 = {
302134
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open_need = {},
award_display = {
{
2,
59234,
200
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},
scene = {
"ACTIVITY_MAP"
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},
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guild_coin_award = 0,
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added_tip = 0,
story_icon = "",
quick_finish = 0,
level = 1,
award_choice = "",
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next_task = "0",
visibility = 1,
story_id = "",
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target_num = 10,
fix_task = 0,
target_id = {
1561213,
1563213
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target_id_2 = {
305084
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open_need = {},
award_display = {
{
2,
59234,
300
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scene = {
"ACTIVITY_MAP"
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},
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guild_coin_award = 0,
award = 95999,
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story_icon = "",
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level = 1,
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priority_type = 0,
auto_commit = 0,
next_task = "0",
visibility = 1,
story_id = "",
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target_num = 1,
fix_task = 0,
target_id = "1560051",
open_need = {},
award_display = {
{
2,
15008,
500
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},
scene = {
"ACTIVITY_MAP"
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},
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award = 96000,
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story_icon = "",
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open_need = {},
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2,
59235,
300
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}
},
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name = "『岛风活动』-日常出击",
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desc = "舰队出征,获得15次胜利。",
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level = 1,
award_choice = "",
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fix_task = 0,
target_id = "0",
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{
2,
59235,
300
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}
},
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name = "『岛风活动』-日常困难本",
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desc = "通关1次任意困难关卡 ",
target_id_2 = "",
sub_type = 182,
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story_icon = "",
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story_id = "",
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fix_task = 0,
target_id = "10101",
open_need = {},
award_display = {
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2,
59235,
150
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}
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target_id_2 = "",
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story_icon = "",
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level = 1,
award_choice = "",
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next_task = "16974",
visibility = 1,
story_id = "",
target_id_for_client = 0,
id = 16973,
target_num = 1,
fix_task = 0,
target_id = {
1560001,
1560021
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open_need = {},
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{
2,
20001,
1
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{
1,
1,
600
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{
2,
59235,
200
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scene = {
"ACTIVITY_MAP"
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},
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guild_coin_award = 0,
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name = "『岛风活动』通关A2/C2",
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desc = "通关A2或C2",
target_id_2 = "",
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level = 1,
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next_task = "16975",
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54033,
1
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100
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54006,
2
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100
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2,
54034,
1
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301014,
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2,
59125,
60
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2,
59125,
60
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2,
59125,
60
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2,
59125,
60
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2,
59125,
60
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2,
59125,
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2,
59900,
20
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50004,
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50004,
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50004,
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2,
59821,
1
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2,
59821,
1
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1,
109,
60
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guild_coin_award = 0,
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1,
109,
60
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1,
109,
60
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guild_coin_award = 0,
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109,
60
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guild_coin_award = 0,
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109,
60
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guild_coin_award = 0,
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109,
60
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guild_coin_award = 0,
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2,
59824,
10
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guild_coin_award = 0,
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2,
59824,
10
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guild_coin_award = 0,
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target_id = {
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31014,
31015
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guild_coin_award = 0,
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guild_coin_award = 0,
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402,
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guild_coin_award = 0,
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120
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120
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120
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120
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4001,
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120
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4001,
120
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4001,
120
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120
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120
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120
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}