pg = pg or {} pg.skill_world_display = { [3631] = { desc_get = "", id = 3631, desc = "【大型作战效果】\n自身氧气存量额外提高$1点,大型作战中作为潜艇支援被呼叫时,消耗行动力减少$2", desc_get_add = { { "2", "20" }, { "1.5%", "6.0%" } }, desc_add = { { { "2", "+2" }, { "4", "+2" }, { "6", "+2" }, { "8", "+2" }, { "10", "+2" }, { "12", "+2" }, { "14", "+2" }, { "16", "+2" }, { "18", "+2" }, { "20" } }, { { "1.5%", "+0.5%" }, { "2.0%", "+0.5%" }, { "2.5%", "+0.5%" }, { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%" } } } }, [4161] = { desc_get = "", id = 4161, desc = "【大型作战效果】\n自身所在编队进入战斗时,若自身存活,提升队伍中所有正航、轻航的航空$1、装填$2,自身舰载机的第一轮空中支援加载时间缩短$3;关卡海域内其他编队进入战斗时,若自身存活,提升该队伍中所有正航、轻航的航空$4、装填$4,同名技能效果取最大值,不可叠加", desc_get_add = { { "4.5%", "12.0%" }, { "5.0%", "10.0%" }, { "10.0%", "25.0%" }, { "2.0%", "4.0%" } }, desc_add = { { { "4.5%", "+0.8%" }, { "5.3%", "+0.8%" }, { "6.1%", "+0.9%" }, { "7.0%", "+0.8%" }, { "7.8%", "+0.8%" }, { "8.6%", "+0.9%" }, { 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"【大型作战效果】\n自身所在编队的第1、3、5次战斗自身航空提升$1;第2、4、6次战斗自身受到的伤害降低$2【大型作战内,战斗次数在开启新的海域,或重新编队时清零】", desc_get_add = { { "5.0%", "15.0%" }, { "4.5%", "12.0%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "4.5%", "+0.7%" }, { "5.2%", "+0.8%" }, { "6.0%", "+1.0%" }, { "7.0%", "+0.7%" }, { "7.7%", "+0.8%" }, { "8.5%", "+1.0%" }, { "9.5%", "+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } } } }, [13120] = { desc_get = "", id = 13120, desc = "【大型作战效果】\n战斗开始时,若队伍中存在轻航或正航,自身暴击率提高$1;主力舰队中每有一艘轻航或正航,提升自身对驱逐、轻巡造成的伤害$2,最高叠加三层;自身所在编队的前四次战斗,自身及队伍中的轻航、正航受到的伤害降低$3【大型作战内,战斗次数在开启新的海域,或重新编队时清零】", desc_get_add = { { "20.0%", "35.0%" }, { "4.0%", "10.0%" }, { "5.0%", "10.0%" } }, desc_add = { { { "20.0%", "+1.6%" }, { "21.6%", "+1.6%" }, { "23.2%", "+1.6%" }, { "24.8%", "+1.6%" }, { "26.4%", "+1.6%" }, { "28.0%", "+1.6%" 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"【大型作战效果】\n自身机库总容量扩充为3【该效果不受舰只破损状态影响】,战斗中自身所在编队的所有角色每$2秒回复1.0%耐久;关卡海域内其他编队进入战斗时,若自身存活,战斗开始20秒后,恢复该编队先锋舰队角色$1耐久", desc_get_add = { { "0.5%", "1.5%" }, { "40", "20" } }, desc_add = { { { "0.5%", "+0.1%" }, { "0.6%", "+0.1%" }, { "0.7%", "+0.1%" }, { "0.8%", "+0.1%" }, { "0.9%", "+0.1%" }, { "1.0%", "+0.1%" }, { "1.1%", "+0.1%" }, { "1.2%", "+0.1%" }, { "1.3%", "+0.2%" }, { "1.5%" } }, { { "40", "-2" }, { "38", "-2" }, { "36", "-2" }, { "34", "-2" }, { "32", "-2" }, { "30", "-2" }, { "28", "-2" }, { "26", "-3" }, { "23", "-3" }, { "20" } } } }, [13590] = { desc_get = "", id = 13590, desc = "【大型作战效果】\n自身所在编队进入前2场战斗时,自身航空提升$1;战斗中每15秒,发动特殊弹幕进行一次攻击$2;海域内其他编队进入该编队的第3、4场战斗时,若自身存活,战斗开始后15秒发动一轮支援弹幕$2(弹幕威力依据航空属性及技能等级)【大型作战内,战斗次数在开启新的海域,或重新编队时清零】", desc_get_add = { { "5.0%", "15.0%" }, { "Lv.1", "Lv.10" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { 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"14.4%", "+1.1%" }, { "15.5%", "+1.1%" }, { "16.6%", "+1.1%" }, { "17.7%", "+1.1%" }, { "18.8%", "+1.2%" }, { "20.0%" } } } }, [14330] = { desc_get = "", id = 14330, desc = "【大型作战效果】\n进入战斗时,若队伍中存在其他撒丁帝国阵营角色,或自身装备穿甲弹主炮时触发,提高自身炮击属性$1;在一次关卡出击中,自身所在编队的前三次战斗,舰队成员受到的鱼雷伤害降低$2【大型作战内,战斗次数在开启新的海域,或重新编队时清零】", desc_get_add = { { "4.5%", "12.0%" }, { "5.0%", "20.0%" } }, desc_add = { { { "4.5%", "+0.7%" }, { "5.2%", "+0.8%" }, { "6.0%", "+1.0%" }, { "7.0%", "+0.7%" }, { "7.7%", "+0.8%" }, { "8.5%", "+1.0%" }, { "9.5%", "+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } }, { { "5.0%", "+1.6%" }, { "6.6%", "+1.6%" }, { "8.2%", "+1.8%" }, { "10.0%", "+1.6%" }, { "11.6%", "+1.6%" }, { "13.2%", "+1.8%" }, { "15.0%", "+1.6%" }, { "16.6%", "+1.6%" }, { "18.2%", "+1.8%" }, { "20.0%" } } } }, [14440] = { desc_get = "", id = 14440, desc = "【大型作战效果】\n自身所在编队的前三次战斗中,自身防空、机动提高$1,自身航速提高5;在一次关卡出击中,自身所在编队每击破一个敌方编队,战斗中自身炮击、雷击、装填提高$2,最高叠加3层【大型作战内,战斗次数在开启新的海域,或重新编队时清零】", desc_get_add = { { "5.0%", "15.0%" }, { "0.5%", "5.0%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "0.5%", "+0.5%" }, { "1.0%", "+0.5%" }, { "1.5%", "+0.5%" }, { "2.0%", "+0.5%" }, { "2.5%", "+0.5%" }, { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%" } } } }, [14630] = { desc_get = "", id = 14630, desc = "【大型作战效果】\n本场战斗中由【天之骑士】技能触发的弹幕获得额外强化,并触发【空域辅助】技能效果:自身所在编队进入战斗时,若自身存活,提升队伍中所有正航、轻航的航空$1、装填$2,自身舰载机的第一轮空中支援加载时间缩短$3;关卡海域内其他编队进入战斗时,若自身存活,提升该队伍中所有正航、轻航的航空$4、装填$4(技能效果与【空域辅助】技能不叠加)", desc_get_add = { { "4.5%", "12.0%" }, { "5.0%", "10.0%" }, { "10.0%", "25.0%" }, { "2.0%", "4.0%" } }, desc_add = { { { "4.5%", "+0.8%" }, { "5.3%", "+0.8%" }, { "6.1%", "+0.9%" }, { "7.0%", "+0.8%" }, { "7.8%", "+0.8%" }, { "8.6%", "+0.9%" }, { "9.5%", "+0.8%" }, { "10.3%", "+0.8%" }, { "11.1%", "+0.9%" }, { "12.0%" } }, { { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%", "+0.5%" }, { "6.5%", "+0.5%" }, { "7.0%", "+0.5%" }, { "7.5%", "+0.5%" }, { "8.0%", "+0.5%" }, { "8.5%", "+0.5%" }, { "9.0%", "+1%" }, { "10.0%" } }, { { "10.0%", "+1.5%" }, { "11.5%", "+1.5%" }, { "13%", "+1.5%" }, { "14.5%", "+1.6%" }, { "16.1%", "+1.6%" }, { "17.7%", "+1.7%" }, { "19.4%", "+1.8%" }, { "21.2%", "+1.8%" }, { "23%", "+2%" }, { "25.0%" } }, { { "2.0%", "+0.1%" }, { "2.1%", "+0.1%" }, { "2.2%", "+0.2%" }, { "2.4%", "+0.2%" }, { "2.6%", "+0.2%" }, { "2.8%", "+0.3%" }, { "3.1%", "+0.3%" }, { "3.4%", "+0.3%" }, { "3.7%", "+0.3%" }, { "4.0%" } } } }, [19260] = { desc_get = "", id = 19260, desc = "【大型作战效果】\n每次主炮射击均可独立瞄准【该效果不受舰只破损状态影响】,手动进行瞄准时,手动发射带来的跨射伤害增幅效果提高到$2;战斗开始后每20秒,有$1概率发射强力弹幕(威力随技能等级提升)", desc_get_add = { { "50.0%", "100.0%" }, { "25.0%", "40.0%" } }, desc_add = { { { "50.0%", "+5.0%" }, { "55.0%", "+5.0%" }, { "60.0%", "+5.0%" }, { "65.0%", "+5.0%" }, { "70.0%", "+5.0%" }, { "75.0%", "+5.0%" }, { "80.0%", "+5.0%" }, { "85.0%", "+5.0%" }, { "90.0%", "+10.0%" }, { "100%" } }, { { "25.0%", "+1.6%" }, { "26.6%", "+1.6%" }, { "28.2%", "+1.8%" }, { "30.0%", "+1.6%" }, { "31.6%", "+1.6%" }, { "33.2%", "+1.8%" }, { "35.0%", "+1.6%" }, { "36.6%", "+1.6%" }, { "38.2%", "+1.8%" }, { "40.0%" } } } }, [19510] = { desc_get = "", id = 19510, desc = "【大型作战效果】\n关卡出击中,自身所在编队每击破一个敌方舰队,自身防空、机动属性提高$1(最高叠加三层);关卡海域内其他编队进入该编队的第1、2场战斗时,若自身存活,战斗开始后20秒发动一轮支援弹幕$2(威力依据技能等级),进入该编队的第3、4场战斗时,若自身存活,战斗中撒丁帝国阵营角色受伤降低$3【大型作战内,战斗次数在开启新的海域,或重新编队时清零】", desc_get_add = { { "0.5%", "5.0%" }, { "Lv.1", "Lv.10" }, { "3.5%", "8.0%" } }, desc_add = { { { "0.5%", "+0.5%" }, { "1.0%", "+0.5%" }, { "1.5%", "+0.5%" }, { "2.0%", "+0.5%" }, { "2.5%", "+0.5%" }, { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%" } }, { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } }, { { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%", "+0.5%" }, { "6.5%", "+0.5%" }, { "7.0%", "+0.5%" }, { "7.5%", "+0.5%" }, { "8.0%" } } } }, [105010] = { desc_get = "", id = 105010, desc = "【大型作战效果】\n三号武器栏位变更为轰炸机栏位并统一将其武器外观替换为「2.25马赫狐笋」,由于不熟悉召唤方法,空袭需要的整备时间增加了100%【该效果不受舰只破损状态影响】;战斗中,每20秒额外召唤一轮场外航空支援$1(支援威力依据雷击属性和技能等级)", desc_get_add = { { "Lv.1", "Lv.10" } }, desc_add = { { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [105020] = { desc_get = "", id = 105020, desc = "【大型作战效果】\n战斗开始时,提升自身炮击属性$1;自身所在编队击破3个敌方编队后,额外提升自身雷击属性$2【大型作战内,战斗次数在开启新的海域,或重新编队时清零】", desc_get_add = { { "5.0%", "15.0%" }, { "4.5%", "12.0%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "4.5%", "+0.7%" }, { "5.2%", "+0.8%" }, { "6.0%", "+1.0%" }, { "7.0%", "+0.7%" }, { "7.7%", "+0.8%" }, { "8.5%", "+1.0%" }, { "9.5%", "+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } } } }, [800121] = { desc_get = "", id = 800121, desc = "【大型作战效果】\n主炮每进行15次攻击,触发一轮特殊弹幕I,与精英舰队或BOSS舰队交战时,先锋舰队成员造成的所有伤害提高3%", desc_get_add = {}, desc_add = {} }, [800122] = { desc_get = "", id = 800122, desc = "【大型作战效果】\n主炮每进行10次攻击,触发一轮特殊弹幕II,与精英舰队或BOSS舰队交战时,先锋舰队成员造成的所有伤害提高5%", desc_get_add = {}, desc_add = {} }, all = { 3631, 4161, 11460, 12440, 12610, 13030, 13080, 13120, 13170, 13430, 13590, 13650, 13670, 13840, 14160, 14330, 14440, 14630, 19260, 19510, 105010, 105020, 800121, 800122 } }