pg = pg or {} pg.ship_skin_words_extra = { [999010] = { feeling3 = "", win_mvp = "", main_extra = "", id = 999010, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", profile = "", headtouch = "", feeling2 = "", battle = "", login = { { 100, "身份确认——欢迎回来,主人" } }, home = { { 100, "雅马邑白兰地,请慢慢享用" } }, detail = { { 100, "装备检查…状态良好,加斯科涅,随时待命" } }, upgrade = { { 100, "能力提升完成。……嗯!" } }, main = { { 100, "“勾起嘴角”…了解。是这样吗…?不大明白…|判定——主人的状态属于“偷懒”……不大好呢…|“自由行动”…主人,加斯科涅应该做什么…?|关于现在舰队的成员,与加斯科涅记录中的信息,以及表情判断记录中的“笑容”的出现频度存在误差。为什么大家都在笑?" } }, touch = { { 100, "主人,请把一切都交给加斯科涅" } }, expedition = { { 100, "提示,委托组已返回——" } }, mission = { { 100, "提示,任务未完成——主人?" } }, mission_complete = { { 100, "提示,任务奖励已下达——" } }, mail = { { 100, "提示,新邮件——咳咳!" } }, touch2 = { { 100, "警告,非正常高温。主人,加斯科涅到底是怎么了……?" } }, feeling5 = { { 1100, "加斯科涅在舰队生活中学到了许多“情感”,有了许多原本没有的“烦恼”,但也理解了“乐趣”。您对加斯科涅的期望,加斯科涅现在明白了,发自内心地感谢您,主人" } } }, [801040] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", touch2 = "", id = 801040, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", detail = "", feeling5 = { { 1100, "说起来,在指挥官身边的时候,心总是会跳个不停,冷静不下来…难道…就是名为“爱”的魔法!?" } } }, [108030] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", touch2 = "", id = 108030, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", detail = "", feeling5 = { { 1100, "没、没想到指挥官还真做了这样的事情,吓了我一跳…真是的!虽说从今以后,我就一直陪在你身边了,但是先说好,不能再把我当作小孩子了啊!" } } }, [999011] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 999011, skill = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", unlock = { { 100, "加斯科涅,准备完成。确认指令:陪伴主人在沙滩玩耍——…主人,在沙滩玩耍,应该做点什么…?" } }, login = { { 100, "欢迎回来,主人。嗯?加斯科涅正在尝试进行“自由行动”…" } }, home = { { 100, "加斯科涅姑且准备了一点饮料和食物,应该这样就好吧……?主人,要来点吗?…" } }, detail = { { 100, "主人要对加斯科涅进行检查吗…?现在?" } }, main = { { 100, "盛夏的海风…这就是“舒服”的感觉吗…?|这是…刚刚发现的新伙伴,来跟指挥官打个招呼吧——…开玩笑的|一起游泳吗?请稍等,加斯科涅准备一下游泳圈…——游泳不需要游泳圈的吗…?" } }, touch = { { 100, "主人的眼神…似乎不太对劲" } }, touch2 = { { 100, "对不起,主人…加斯科涅似乎有些、异常…" } } }, [207050] = { feeling3 = "", win_mvp = "", upgrade = "", main_extra = "", id = 207050, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "指挥官,好慢,人家等得无聊死了" } }, home = { { 1100, "指挥官,我在沙发上睡一会儿,要是有人来了记得把我叫起来哦" } }, detail = { { 1100, "房间里贴的海报,都是我喜欢的摇滚明星,一般是不能被其他人看到的,不过指挥官是例外~" } }, main = { { 1100, "阿贾克斯,一眼就看破了我的伪装,不愧是智将呢……不过,我和她意外地还挺合得来呢,从她那里学到了不少东西|嗯…哈…我回来啦。茶会上虽然有很好吃的蛋糕,但是要一直注意仪态麻烦死了。指挥官,帮我脱鞋子~|指挥官,你是喜欢光辉姐姐那样温柔的人,还是喜欢胜利姐姐那样热情的人,嗯?" } }, touch = { { 1100, "指挥官,你不觉得,维内托虽然很有威严,但其实有些呆呆的?" } }, expedition = { { 1100, "叮咚珰咚,来自可畏的提醒,请指挥官注意,委托,已经完成,委托,已经完成" } }, mission = { { 1100, "可畏,为了哥哥把任务列表整理好了♪……嘻嘻,指挥官,喜欢这样的可畏吗?" } }, mission_complete = { { 1100, "指挥官,任务奖励重要还是可畏重要,必须要选一个!……嘻嘻,开玩笑的~" } }, mail = { { 1100, "指挥官,你的邮件到了,记得自己去拿一下~" } }, touch2 = { { 1100, "指挥官,我要生气咯?哄不好的那种" } } }, [905030] = { feeling3 = "", win_mvp = "", upgrade = "", main_extra = "", id = 905030, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", profile = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "唱功,舞技,魅力——主人,今天加斯科涅应该做些什么呢?" } }, home = { { 1100, "主人,加斯科涅刚刚完成了一项课程,可以和主人聊天吗?" } }, detail = { { 1100, "提问,主人喜欢加斯科涅的演出吗?" } }, main = { { 1100, "数据库中,存在歌声拯救世界的记录,主人,加斯科涅未来也能做到吗?|蕴含“感情”的歌声,能够有效打动主人的心意……主人,愿意听加斯科涅唱歌吗?|加斯科涅,在宣传中的属性为:冷淡系……应该是不对的。加斯科涅,也想和大家一起,用闪亮的笑容去歌唱" } }, touch = { { 1100, "加斯科涅正在进行今日的课程——主人,有什么事吗?" } }, expedition = { { 1100, "加斯科涅,能去给返回的委托组唱歌吗…?" } }, mission = { { 1100, "摄影、演出、电台,加斯科涅,今天应该做什么呢?" } }, mission_complete = { { 1100, "报告,通过偶像活动,加斯科涅的偶像能力得到了提升…嗯!" } }, mail = { { 1100, "主人,是新的试镜邀请,请决定加斯科涅是否前往" } }, touch2 = { { 1100, "彗星她们说,偶像不应该随便让人碰…主人,这是“骚扰”…?" } }, feeling5 = { { 1100, "加斯科涅,已对“偶像”的定义有了完全的理解。为了在舞台上闪耀,为了把包含感情的“歌声”传达给大家,加斯科涅会最大限度的利用自己的性能。主人,“谢谢你”" } } }, [301090] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", touch2 = "", id = 301090, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", detail = "", main = { { 100, "nil|{namecode:12},在下不会因为这点程度就迷路的!|nil" } }, touch = { { 100, "{namecode:12}?啊,是指挥官吗……" } } }, [301091] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", touch2 = "", id = 301091, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", detail = "", main = { { 100, "找{namecode:12}确实费了好大的劲…可、可不是因为在下迷路了哦!|nil|nil" } } }, [305140] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", id = 305140, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", feeling2 = "", login = { { 1100, "如果需要我的支援请务必要跟我说哦,毕竟秘书舰就是要给指挥官提供支持的" } }, home = { { 1100, "辛苦了。作为指挥官自然是想要更耀眼一点吧,不过我的话,现在这样不引人注目就很幸福了" } }, battle = { { 1100, "虽然不想出场…不过没办法了!" } }, headtouch = { { 1100, "脑袋砰砰、砰砰、砰砰砰~砰。呼呼呼" } }, detail = { { 1100, "所以说联合演习的旗舰这类引人注目的位置对我来说太难了我是绝对不会干的,为什么就是不明白呢真是的!…指、指挥官!?…啊、啊啊啊…" } }, main = { { 1100, "工作太多?指挥舰队是很不容易的,大家都清楚。所以也请多让我帮点忙吧,好吗?|有指挥官才有现在的我们,大家就算不说全都尊敬,至少都很感谢指挥官哦,所以再自信一点吧。我、我的话稍微…有点不一样吧?|和小伙伴在一起的时候不显眼也没关系,不过在指挥官心目中的话,还是希望能够显眼一点呢,呵呵,当然和大家也要友好相处就是|战争结束后的事情,就等到结束以后再说吧。现在应该做的,是贯彻自己的信念,竭尽全力为了和平而战" } }, mission = { { 1100, "嗯…这个任务…似乎确认一下比较好呢" } }, mission_complete = { { 1100, "bingo,搞定啦。指挥官,奖励很棒哦" } }, touch2 = { { 1100, "呼呼呼,指挥官就喜欢这样,我知道的" } }, feeling5 = { { 1100, "角也好,性格也好,我的一切指挥官都已经了如指掌了呢。大家都已经很熟悉彼此了,事到如今也没什么…不,还是让我说一句吧。在指挥室卿卿我我的互动什么的,我是绝对不会奉陪的!" } } }, [306070] = { touch = "", feeling3 = "", upgrade = "", expedition = "", main_extra = "", home = "", touch2 = "", id = 306070, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "居然让我等了你这么久……指挥官,是还没吃饭吗?要、要不要我做点什么?" } }, win_mvp = { { 1100, "好!赢啦!!…干嘛?因为胜利而感到高兴不行吗?" } }, main = { { 1100, "nil|指挥官,偶尔在乎一下别人的看法比较好哦?个性和邋遢可不是一个意思|我会为指挥官带去胜利的,所以请多让我出击吧!……我、我自己也想赢啊!" } }, mission = { { 1100, "快点完成新的任务啦,否则别人要说我身为秘书舰监督不到位了。" } } }, [301260] = { touch = "", feeling3 = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", touch2 = "", id = 301260, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", win_mvp = { { 100, "{namecode:31}姐姐,你看到了吗?" } }, detail = { { 100, "终于见到{namecode:31}姐姐了!…之前烦恼着什么时候才能见到{namecode:31}姐姐的日子,仿佛是假的一样…" } } }, [202100] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", touch2 = "", id = 202100, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", detail = "", feeling5 = { { 1100, "主人,您已经足够优秀了,我对此感到很骄傲。不过请放心,一旦出现了新的问题,我会继续帮主人您指出来的。" } } }, [705010] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", id = 705010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", detail = "", main = { { 1100, "同志~再喝点啊~马拉那家伙都不陪我喝~让我们喝到天亮嘛~|nil|没有强敌?原来如此,同志这是欲求不满了吗…放心吧,我来当你的对手。来吧!把生命燃烧起来!" } }, touch = { { 1100, "原来如此,同志你是想要更深入地了解这身舰装吗!没问题!这亦是充满勇气的行动!" } }, touch2 = { { 1100, "既然是同志就不计较了!对于勇敢的行为自然要给予赞赏!来,尽情地触碰吧!" } } }, [702030] = { feeling3 = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 702030, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", login = { { 1100, "欢迎你,指挥官。 今天也要好好工作呢。啊,说起来…项圈,有一直好好戴着吗?" } }, win_mvp = { { 1100, "呵呵,能让指挥官满意就好~" } }, home = { { 1100, "出击的时候有好好坚持住了呢…好孩子好孩子,接下来的就交给我吧~" } }, battle = { { 1100, "Полный ход(全速前进)!" } }, detail = { { 1100, "指挥官,肚子饿了吗?要忍耐哦,忍到我说“可以了”为止才行…呵呵~" } }, main = { { 1100, "指挥官,怎么了?我就在这里,哪里也不会去哦|对于托付性命的对象,得好好重视才行呢。放心吧,我会一直牢牢地抓紧指挥官的缰绳的|想和其他女孩子说话的时候,跟我说一声哦。被人看到这个会很不好意思的吧?呵呵,要是指挥官觉得被看到也没关系的话,我也不会介意的哦~?" } }, touch = { { 1100, "呵呵,我也想摸摸指挥官呢" } }, touch2 = { { 1100, "呵呵,一会再陪你,好吗?" } }, feeling5 = { { 1100, "还是有些不安吗?还要再忍忍哦。虽然现在指挥官还需要这样和我联系在一起,不过很快…总有一天,你就可以什么都不用想,也不会有烦恼和痛苦了…—— " } } }, [702020] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", id = 702020, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "今天要先做什么呢?亲爱的♪" } }, detail = { { 1100, "亲爱的~想知道人家在曾经的战斗中有多努力吗?呼呼~要不要跟你讲讲呢~反正我不说,你也能从其他同伴嘴里听到吧~" } }, main = { { 1100, "秘书舰啊…如果在游戏中赢了我,要我帮你做事也不是不行哦?反正你也赢不了~♪|……!动得太剧烈腰有点…没、没什么!|nil" } }, touch2 = { { 1100, "果然还是大一点比较好吧?最喜欢指挥官了♥" } }, feeling5 = { { 1100, "别看我这样,其实我可是见多识广,知道很多东西的哦,亲爱的在想什么,我可是一清二楚的♪所以说…啊,不说这个话题了!禁止!我才不是那样呢!哼!" } } }, [705050] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 705050, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", home = { { 1100, "指挥官同志,这个给你吃。没什么,就当作是个人给予你的支援补给就好" } }, detail = { { 1100, "港区在物质方面还比较充沛啊,既然如此,我的任务就是丰富你的精神生活了吧,指挥官同志" } }, main = { { 1100, "只要专心应付战斗就好…吗。确实是合理的选择,不过…我的事务能力,是不是被过低评价了…?|nil|nil" } }, touch = { { 1100, "指挥官同志,来握个手。嗯,今天也一起努力吧!" } }, touch2 = { { 1100, "用鸢尾的话来说,这可算不上étiquette的做法啊" } } }, [106550] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 106550, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", login = { { 1100, "卡萨布兰卡,开始今天的辅佐工作。呵呵,今天也请多多关照了,指挥官" } }, home = { { 1100, "指挥官,欢迎回来!之前看完的电影已经帮您还回去了。…呵呵,就算指挥官忘了,我也会帮你记得的" } }, battle = { { 1100, "为了指挥官…我是不会输的! " } }, detail = { { 1100, "沙漠与大海边界的小镇酒吧,回忆中令人怀恋的鸢尾风光,伴随着时间而逐渐消逝——真是很美丽的一段情景呢,你不觉得吗,指挥官?" } }, main = { { 1100, "指挥官,补给线的情况有好好确认过了吗?|指挥官,下次要不要一起去看博格的棒球比赛?|“周刊航母”…?是我们同级姐妹舰的特刊吗?有、有点不好意思呢…" } }, touch = { { 1100, "指挥官,领带歪了哦。呵呵,这次是我先注意到了呢" } }, touch2 = { { 1100, "指、指挥官…这种展开是不是该换个地方…啊啊我究竟在说什么!" } } }, [103240] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 103240, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "指挥官,早安~今天要更新的状态是…啊,不好,得先听下指挥官的指示才行呢!" } }, home = { { 1100, "呼…感觉指挥官不用勉强到前方战场也没关系的…虽然每次都这么想,但是又很想和指挥官一起并肩作战…真是矛盾啊~" } }, detail = { { 1100, "啊,指挥官要一起来帮忙倾听大家的烦恼吗?…不行不行,虽然很感谢指挥官的心意,但这可是女孩子间的问题哦" } }, main = { { 1100, "给。(砰!)饮料和轻食便当还有大家的各种慰问品。虽然挺多的不过就当是受到大家喜欢的证明吧!|nil|巴尔的摩还是老样子忙着到处给人当帮手呢…多关注些娱乐或是女子力什么的多好啊" } }, touch2 = { { 1100, "厚厚?指挥官很在意这里啊~想要亲手确认下吗~?" } }, feeling5 = { { 1100, "指挥官,工作结束以后要不要一起去哪里玩呀?地方…就交给你决定了~欸嘿嘿,要当好护花使者哦~" } } }, [102270] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", id = 102270, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "今天指挥官星座的运势是……大吉~" } }, detail = { { 1100, "啊,指挥官,这本书推荐给你哦,关于哲学的就是了?" } }, main = { { 1100, "指挥官,下次放假我们一起去探索港区七大不可思议吧!感觉很有趣的样子~|虽然很奔放,但是小看我可不行哦,让我看看是什么难题难住了指挥官吧~|nil" } }, touch = { { 1100, "指挥官,凑过来一点,我们一起拍张照片~" } }, touch2 = { { 1100, "我的身材还不错吧,嘻嘻~" } } }, [107110] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", id = 107110, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", feeling2 = "", battle = "", login = { { 1100, "今天的出击阵容是…?我也来帮你出出主意吧" } }, home = { { 1100, "指挥官,欢迎凯旋!——啊疼疼疼疼!不小心撞到舰装了…见到你胜利归来,免不了有些激动嘛,啊哈哈…" } }, headtouch = { { 1100, "♪~" } }, detail = { { 1100, "应当勇于挑战任何强敌——在指挥官身边,我就能发挥出完全的力量!所以,下次的出击阵容请务必把我加上!" } }, main = { { 1100, "就算指挥官不小心落海里了,我也会把你救上来的。没问题,只要告诉我大概位置,就像找水星和双子星那时一样,很快就能找到你的|埃塞克斯是个非常认真努力的人,但是她好像在前辈对她的评价上太执着了…指挥官,你对别人的评价又是怎么看的呢?|好想伸个懒腰…等等,那个,指挥官,旁边应该没有什么会碰到磕到的地方吧?" } }, mission = { { 1100, "任务很难?那就我们两个一起,努力把这个困难啃下来吧!" } }, mission_complete = { { 1100, "Mission accomplished!只要勇敢去做,没 有什么是我们两个完成不了的!" } }, touch2 = { { 1100, "欸!?就、就算是你,这样的突然袭击也是犯规的啊!?" } }, feeling5 = { { 1100, "抓到指挥官了!嘿嘿,虽然无法轻易掌握星星,但是却可以很容易地掌握指挥官呢——开玩笑的~今天一起去看电影吧,就这样“手挽手”一起去~嘿嘿" } } }, [207020] = { touch = "", feeling3 = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", id = 207020, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", login = { { 1100, "指挥官,本人已准备就绪。当然是战斗的准备了!好啦,让敌人见识下皇家航母的威力吧!" } }, win_mvp = { { 1100, "因为有阁下的指挥我们才能发挥全力——胜利也是理所当然的" } }, battle = { { 1100, "海燕中队,剑鱼中队,准备起飞!" } }, detail = { { 1100, "指挥官和驱逐妹妹们都由本人来守护!只要有本人在,谁都别想伤害到你们" } }, main = { { 1100, "在想什么?啊,当然是在考虑指挥官和舰队的事情了|什么!?要把驱逐妹妹们喊过来…?!指挥官阁下,这个任务请务必交给本人!|光荣,给阿卡斯塔和热心推荐的衣服…应该是这样才好。下次注意点比较好噢|好,那个潜艇妹妹不在。真是的,老是把在别人的屋子玩捉迷藏…" } }, touch2 = { { 1100, "阁下!这、这里可不行…!" } } }, [105030] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 105030, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "指挥官,有什么需要我帮助的,尽管跟我说吧" } }, home = { { 1100, "干杯。香槟就留到下次更大的胜利时吧" } }, detail = { { 1100, "指挥官,有好好吃饭吗?怎么,不想让我关心?真是嚣张的孩子" } }, main = { { 1100, "好孩子好孩子,呵呵,这样还不够?又不是小狗,就这么摸摸就好啦|亚利桑那,下次一起吃饭吧。你当然会来的吧?|…!唐斯,虽然我会帮你善后,但也不可以干太危险的事情噢?…看来听不进去啊" } }, touch = { { 1100, "找崩姐有什么事?" } }, touch2 = { { 1100, "…!怎么了,突然这么焦急?" } } }, [302140] = { feeling3 = "", upgrade = "", expedition = "", main_extra = "", mission = "", touch2 = "", id = 302140, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", detail = "", login = { { 1100, "指挥官,欢迎回来,今天也要文武兼修,一起努力加油吧!" } }, win_mvp = { { 1100, "是不是稍微更接近姐姐们一点了呢?" } }, home = { { 1100, "无论什么时候回来,{namecode:40}都会在这里等着你的哦,指挥官" } }, battle = { { 1100, "指挥官,请期待我的活跃吧!" } }, main = { { 1100, "指挥官,暂时没那么忙的话,要不要一起来做些训练呢?不会太难的~|nil|指挥官累了吗?我来帮你放松一下吧!和之前教的是不是一样的?嘿嘿…你可以期待一下~" } }, touch = { { 1100, "哼~哼~哼哼~♪指挥官,{namecode:40}唱得怎么样呢~?是不是有歌唱的天赋?" } }, feeling5 = { { 1100, "嘻嘻~指挥官想好今天的约会要去哪了吗?没想好的话,{namecode:40}来选个地方也可以哦~" } } }, [805010] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 805010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "Bonjour,指挥官。在我结束祈祷之前,请先喝杯茶稍等片刻吧" } }, home = { { 1100, "欢迎回来,多亏了指挥官,大家都平安无事,感谢你" } }, detail = { { 1100, "最近有时会和让巴尔一起,即使没有交谈,两个人各自忙着手中的工作,也会有一种交心的感觉。非常令人开心" } }, main = { { 1100, "「FVRENTIBVS EMINET AVSTRIS」…信仰和努力都是谁都能说的空话,而真正要让其成立,往往需要付出无数的苦痛,与牺牲|指挥官,我有一个严肃的问题要与你探讨——如何才能让那些「指挥喵」像喜欢你一样喜欢我?|nil|维希的战士们,说到底也是与鸢尾同源的同胞,请不要忘记这点|nil" } }, touch = { { 1100, "现在是祷告时间,指挥官,请再稍等片刻" } }, touch2 = { { 1100, "是不是稍微再斟酌一下接触的方式比较好呢" } }, feeling5 = { { 1100, "我和你之间谁是追求的一方并不重要。能够感受到我们之间的羁绊这一点本身,就足够让人愉悦了。感谢你能一直陪伴在我身边" } } }, [905010] = { feeling3 = "", win_mvp = "", upgrade = "", main_extra = "", id = 905010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", login = { { 1100, "拿来,我帮你。…我是秘书舰,做这些是理所当然的吧?" } }, home = { { 1100, "有必要的话,我也会出击的。不过,在你的指挥下,似乎没有什么我的发挥机会了啊" } }, battle = { { 1100, "荣光属于维希!" } }, detail = { { 1100, "我可没有和敦刻尔克阿尔及利亚她们一起逛街买东西的闲心。你是最了解我的吧?反过来说,和你一起逛逛的话,倒是无妨" } }, main = { { 1100, "我可不会输给什么新型舰,我可是维希的让巴尔,背负着神圣的鸢尾之名,唯有这份骄傲,绝不容退让|要是在意黎塞留,不如一起去看看她?虽然信念不同,姑且我们也是姐妹|虽然祈祷毫无意义,但发自内心的祈愿却是无妨,祈愿挚爱之人平安无事——这就是所谓的“人”之本心吧" } }, touch = { { 1100, "…可不能太依赖我了啊" } }, expedition = { { 1100, "吵吵闹闹的家伙们回来了呢。" } }, mission = { { 1100, "这点程度的奖励,似乎不太够呢,无论对你来说还是对我来说" } }, touch2 = { { 1100, "……就这么喜欢这里吗?" } }, feeling5 = { { 1100, "……啊,抱歉,不小心打了个盹,你也要睡一会吗?膝盖可以借你。……没关系,我会一直跟你待在一起的" } } }, [301820] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", touch2 = "", id = 301820, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "指挥官,辛苦了。接下来的工作…唔唔…先是整理资料,嗯!" } }, home = { { 1100, "欢迎回来,指挥官。在{namecode:135}的建议下,把装饰用的花稍微换了下,感觉如何呢?" } }, detail = { { 1100, "这个月的花…再加上季节性的组合…全部都放上去好像不太行呢。果然还是得再挑选一下……指挥官,这、这样如何?" } }, main = { { 1100, "今天为指挥官准备的是…茉莉花茶!虽说最后还是随机选的就是了…|跟{namecode:125}聊天是很开心的事情呢,不过,那孩子和熟人以外的对象说话时为什么会变成那样呢…|nil" } }, mission = { { 1100, "指挥官,下一个任务…做、做这个怎么样?" } }, feeling5 = { { 1100, "指挥官,有好好给指挥室的花浇水了吗?…我也会好好照料这些花就是了,因为指挥官不在的时候,只要看到这些花,我就能想起指挥官了呢。呵呵" } } }, [305080] = { feeling3 = "", win_mvp = "", upgrade = "", main_extra = "", id = 305080, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", profile = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "好了,快点开始你的工作吧,我会自己找事情做的。" } }, home = { { 1100, "和我说说,在外面遇到了什么有趣的事吧?我可是很期待的" } }, detail = { { 1100, "唔,指挥官那家伙,不注意的话会被{namecode:92}姐给……不对,{namecode:161}她其实也……嗯!?你是什么时候进来的!" } }, main = { { 1100, "指挥官,{namecode:161}的跟屁虫也很应付的来嘛。…哼哼,我姐姐其实更难应付。你就好好感谢下宽大的我吧|作为舰船舟艇的我们终归是连接航路与人心的存在。不管身体的一部分,甚至姿形身影都是如此。即使我们是为战斗而生也是一样|隐私…?身为强者的我不论何时何地都要保护身为弱者的你。难道不对吗?" } }, touch = { { 1100, "想陪我练刀?不出全力会很没趣,出全力又怕伤着你,真是头疼……我可真难办啊。" } }, expedition = { { 1100, "好像提醒你委托完成了也成了我的习惯了呢。" } }, mission = { { 1100, "任务?给我看看。" } }, mission_complete = { { 1100, "是嘛,原来任务完成了啊。奖励呢,多吗?" } }, mail = { { 1100, "邮件?如果是调任令的话,现在就把它撕了吧。" } }, touch2 = { { 1100, "别害怕嘛,再大胆点我也不会对你怎么样的,哈哈!" } }, feeling5 = { { 1100, "可别忘了,你就算志向再怎么伟大,你都只是个手无寸铁的人类,遇到危险的时候还是给我乖乖地躲起来。要是因为你的不测让我失去了前进的意义,不管是天堂还是地狱,我都会追着你问清楚的,别以为能逃掉啊,哈哈哈!" } } }, [903020] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", id = 903020, skill = "", unlock = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", feeling2 = "", battle = "", login = { { 1100, "欢迎回来,今天要先做什么呢?亲.爱.的~?" } }, lose = { { 1100, "失败了么…非常抱歉,辜负了你的期待…" } }, home = { { 1100, "累了吧…可不能勉强自己哦。把一切交给我,你就好好躺一会吧?" } }, headtouch = { { 1100, "哎呀,是想要撒娇了吗? " } }, detail = { { 1100, "嗯…?我正在看下次要和敦刻尔克一起去逛的店呢。当然,你要一起来也是可以的哦?呵呵呵~" } }, main = { { 1100, "nil|今天晚饭想吃什么呢?晚饭之外的…?哎呀,真是大胆呢…那个就敬请期待晚饭后吧~♪|无论工作还是生活,绷得太紧都会反而做不好事情呢,该休息的时候就要好好休息哦?|(捏)嗯~这孩子怎么会这么可爱呢~对了,下次和黎塞留大人一起分享下也不错呢,呵呵呵|nil" } }, mission = { { 1100, "新的任务下发了哦。嗯?还是很忙的样子呢…我来替你完成…果然还是不太行吧……" } }, mail = { { 1100, "有你的信哦。呵呵,我要不要也像这样写点信呢~" } }, touch2 = { { 1100, "是什么让你变得这么躁动的呢?呵呵~♡" } }, feeling5 = { { 1100, "今天的约会怎么说?哎呀,去哪儿不是早就决定好了吗?我说的不是这个,而是…晚餐和住宿…为了能更好的享受约会,得先做好各种准备才行呢~" } } }, [802020] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 802020, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "愿今天的你也能得到上天的眷顾,指挥官" } }, home = { { 1100, "得到自由鸢尾青睐之人,应保持谨慎。不要因为一场战斗的结果而雀跃或消沉,指挥官" } }, detail = { { 1100, "和我相比,枢机卿……黎塞留大人或许才是真正的圣女吧……我、我并不是在嫉妒哦" } }, main = { { 1100, "无论何时,都请守护自由鸢尾、港口的伙伴、以及指挥官——|咦,指挥官的文档……啊,我竟然犯了这样不小心的错误……!|累了的话休息比较好呢,你休息的话我也能安心休息……作为秘书舰怎么能独自去休息呢!总、总之请先去休息吧!" } }, touch = { { 1100, "会唰——一下发光的,所以请不要随意触碰……" } }, touch2 = { { 1100, "那、那里是——!" } } }, [901020] = { touch = "", feeling3 = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 901020, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "指挥官,你好。…啊,我还在想一会给指挥官做点什么吃的呢…" } }, win_mvp = { { 1100, "MVP是…唔?为什么大家都看着我…?" } }, home = { { 1100, "指挥官,欢迎回来,要不要我帮你捶捶背呢?" } }, main = { { 1100, "指挥官,之前的甜甜圈…啊,已经问过感想了吗…对不起,一直在想事情忘记了了…|指挥官也要看看书吗?我可以给你推荐几本哦|nil" } }, touch2 = { { 1100, "……呀!啊,对不起,想指挥官的事情想入神了" } }, feeling5 = { { 1100, "一直想着指挥官的事情也没关系?嗯…塔尔图的话,感觉可以就这样一直想下去呢…" } } }, [901030] = { touch = "", feeling3 = "", upgrade = "", expedition = "", main_extra = "", mission = "", touch2 = "", id = 901030, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "现在我坐在指挥官的位置上,所以我就是指挥……咦,指挥官你什么时候来的!" } }, win_mvp = { { 1100, "第一名!鼓掌!哼哼,我果然很厉害!" } }, home = { { 1100, "指挥官,来,让我摸摸你的头奖励你……呀哈哈,不要露出觉得羞耻的表情嘛!" } }, main = { { 1100, "就让你见识一下不输给骑士团的舞枪技巧吧!咦,指挥官,你也不用躲到桌子底下去吧!我可是练……哇啊,当心!|讨厌的蔬菜全都去掉好了!指挥官讨厌的和我讨厌的都去掉~|nil" } } }, [202030] = { touch = "", feeling3 = "", upgrade = "", main_extra = "", mission = "", touch2 = "", id = 202030, skill = "", unlock = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", login = { { 1100, "呵呵呵,今天也请多关照了哦,我可爱的小猪仔♡" } }, win_mvp = { { 1100, "得给小猪仔一点褒奖才行呢。呼呼呼,你想要什么样的奖励呢?" } }, lose = { { 1100, "可不能…让小猪仔看到这么丢人的样子呢…!" } }, home = { { 1100, "辛苦了。维修和补给都已经安排好了哦。小猪仔就先休息一下吧" } }, battle = { { 1100, "呼呼呼,让我好好的踩你吧" } }, detail = { { 1100, "今天来试试“对小猪仔温柔爱护”的玩法如何?呼呼呼" } }, main = { { 1100, "为了小猪仔,到工作结束之前都“不换”好了。呵呵呵,你明白是什么意思吧…?|这呆脸真是让人百看不厌呢。呼呼呼,可爱的小猪仔♡|利安得,莫非也有那方面的素质…不对,那孩子和海王星不一样,根本连所谓的“教育”是什么意思都不明白吧…" } }, expedition = { { 1100, "要去迎接委托组的姐妹们吗?我和你一起去吧,呼呼呼" } }, mail = { { 1100, "信。内容…呼呼,我相信小猪仔哦?" } } }, [201100] = { touch = "", feeling3 = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 201100, skill = "", unlock = "", mail = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "指、指挥官……你终于来了~~肚、肚子都饿了…" } }, win_mvp = { { 1100, "小、小天鹅,胜利~!萨拉小姐,这个风格真的不适合咱啦!" } }, lose = { { 1100, "呜呜~指挥官…咱们还是赶紧撤退吧…" } }, home = { { 1100, "欸嘿……爬床爬床——欸?指挥官!?啊,这里是指挥官的房间不是我的??呜呜…对不起…" } }, detail = { { 1100, "下一个是…嘿!好,这次的动作也摆得很完美!嘿嘿~" } }, main = { { 1100, "nil|明尼阿波利斯小姐捕鱼的时候应该是这样…嘿!…欸嘿嘿,咱的”圣劳伦斯河流特技“,怎、怎么样?|咱、咱很可爱…?欸嘿嘿…指挥官觉得咱很可爱吗…欸嘿嘿…" } }, touch2 = { { 1100, "指挥官,咱、咱好歹也是偶像…这这这种事还是…不过…啊呜……" } }, feeling5 = { { 1100, "♪~炸鱼薯条♪指挥官要加盐还是蛋黄酱?咱喂你吃吧!欸嘿嘿…啊、啊嗯~" } } }, [901110] = { touch = "", feeling3 = "", upgrade = "", main_extra = "", touch2 = "", id = 901110, skill = "", unlock = "", mail = "", feeling4 = "", feeling1 = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "驱逐舰恶毒……哈啊……听候差遣……不行了,好困" } }, win_mvp = { { 1100, "空想级优雅的实力——是无敌的。" } }, lose = { { 1100, "凯旋、指挥官,对不起…!" } }, home = { { 1100, "照着凯旋教的泡了一杯红茶……是真的,虽然我不保证好喝" } }, battle = { { 1100, "鸢尾之心,就存在于此!" } }, detail = { { 1100, "滚来……滚去……滚来……滚去……指挥官也要一起来吗?" } }, main = { { 1100, "nil|虽然今天没做什么事,但是也辛苦我自己了……嗯嗯,我真伟大|指挥官,好饿,我想吃敦刻尔克小姐的点心……欸,努力工作就可以休息十分钟……唔,好麻烦" } }, expedition = { { 1100, "大家都回来了,快去迎接她们吧,去吧~" } }, mission = { { 1100, "给指挥官的新指示来了哦" } }, mission_complete = { { 1100, "指挥官,任务奖励来了哦!" } }, feeling5 = { { 1100, "虽然想和指挥官约会,但是每次都要出门好麻烦,走路也很麻烦……唔,指挥官,下次我们还是在宿舍约会吧!" } } }, [205060] = { feeling3 = "", win_mvp = "", upgrade = "", main_extra = "", mission = "", id = 205060, skill = "", unlock = "", mail = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", login = { { 1100, "舰队的管理工作还是挺繁杂的呢。有什么要我做的尽管来找我商量吧" } }, lose = { { 1100, "A light heart lives long,不要太失落了。" } }, home = { { 1100, "为胜利干杯。多亏有你,大家才能得到这样和平的喘息,不要忘了这点。" } }, battle = { { 1100, "为了陛下、以及指挥官的荣耀!" } }, detail = { { 1100, "要给你准备些点心吗?虽然没到乔治五世那样的水平,不过还是勉强能拿得出手的。" } }, main = { { 1100, "nil|反击、吸血鬼、胡德、还有欧根、俾斯麦…在你身边还真是永远没有无聊的机会呢|我已经习惯满足陛下了,所以你偶尔也提出些难办点的需求也没关系哦?我会完成它们,然后让你又一次迷恋上我的——呵呵,怎么样?" } }, touch = { { 1100, "差不多到茶会的时间了吧?" } }, expedition = { { 1100, "军事委托完成了。一起去迎接她们吧。" } }, touch2 = { { 1100, "你知道这举动的意义吧?呵呵呵" } }, feeling5 = { { 1100, "需要算计的恋情是最卑微的。我会向你呈现最真实的我,并且接受最真实的你——别担心,被幸福的热泪湿润的我的眼睛里,不会看到你的一点点小小失误的。这就是所谓的恋人啊。" } } }, [205070] = { touch = "", feeling3 = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", id = 205070, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", detail = "", login = { { 1100, "得到余之宠爱的指挥官啊,汝现在在想着什么呢?" } }, win_mvp = { { 1100, "在赤色的破坏前消融吧。光是撕裂破坏已经不足以满足余了。" } }, battle = { { 1100, "与余之眼瞳一起染成鲜红吧。" } }, main = { { 1100, "汝之存在对余的战斗方式有着很大的影响——没错,与汝充满激情的目光共鸣,余之瞳孔也染上了鲜血一般的赤红之色——|无论是乔治五世还是威尔士,安森还是豪,余是绝不会把汝让给她们的。汝是余最棒的猎物,也是余之证明。|悲哀的沙恩霍斯特,汝完全没有理解这肌肤、这眼瞳、还有这身体的价值。没错…指挥官对余来说,就是如此重要的存在。" } }, touch2 = { { 1100, "融为一体吧,无论是汝,还是余,抑或是其他一切——" } }, feeling5 = { { 1100, "罪孽深重的蛇啊,汝注定要被束缚在余之身旁,并奉上永恒的爱——作为交换,汝会得到余之宠爱,余将赐予汝拥抱余的权利。" } } }, [902010] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 902010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "今天要做些什么?在身体生锈前快给我点事做吧?" } }, home = { { 1100, "在港区里果然不太有“本职”方面的工作呢…嗯,反正鸢尾的伙伴们也其乐融融地在这里,我也乐得轻松,嘿嘿~" } }, detail = { { 1100, "“本职工作”是什么…?这个嘛…应该是叫做“inquisition”…吧~至于含义嘛…果然还是不跟你说了~" } }, main = { { 1100, "nil|♪~指挥官,能帮我检查下这个有没有磨利嘛?嗯~自己来的话,总会担心上面是不是还沾了什么东西…|比起阿尔及利亚,还是在让巴尔底下干活感觉更适合我呢~你看嘛,就是那种“总之把对面全部干掉”就好的感觉…" } }, touch2 = { { 1100, "嗯嗯?嗯嗯嗯?…嗯…算啦♪" } } }, [205100] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", touch2 = "", id = 205100, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "侍从,来得正好,一起研究下今天的报告吧!" } }, home = { { 1100, "侍从,战况如何?没有遇到什么问题吧?" } }, main = { { 1100, "太慢啦…红茶还没好吗…?我都喝习惯你泡的了,别让我等着嘛…|\"气场\"固然重要,不过,要令人真正心悦诚服,还得加上能力,以及真心呢…|nil" } }, touch = { { 1100, "有什么事情?我在听着哦,侍从。" } }, feeling5 = { { 1100, "事到如今,无论输赢都已经无所谓了。对我而言,与侍从你一起度过的时光才是最值得开心的事。…你也是这样想的吗?那太好了!我们再来一盘吧!" } } }, [207010] = { feeling3 = "", win_mvp = "", expedition = "", main_extra = "", mission = "", id = 207010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "指挥官,如果哪天觉得累了,稍微休息下,晚点来也无妨。只要提前跟我说一下就行。" } }, home = { { 1100, "今天也一切如常…哦?指挥官也平安归来了。嗯,这边也一切正常。" } }, upgrade = { { 1100, "感觉不错…谢谢你,为了指挥官,无论多么狭隘的航路我都会全力开拓的。" } }, main = { { 1100, "其实一旦习惯了,低卡食谱其实挺好吃的呢,有机会你也一起来试试吧,指挥官|如果是指挥官的话,让你看看这里面的记录也不是不行…|最近,和其他孩子们也能好好打招呼了呢,呵呵,是不是和指挥官待久了,我也变得柔和了呢?" } }, touch = { { 1100, "有什么事吗?如果是聚餐的话,唔…有指挥官在的话我也比较能安下心…能和我一起去吗?" } }, touch2 = { { 1100, "别看这样我其实没什么肉…你、你干嘛?!" } }, feeling5 = { { 1100, "事到如今,身材体重的事似乎也没那么值得烦恼了。因为我知道,不管怎样,指挥官都会一如既往地看待我。毕竟现在,我们都已经离不开彼此了,是吧,指挥官?" } } }, [201330] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", home = "", mission = "", id = 201330, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", mission_complete = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "指挥官来了?嗯,资料和行程都在这里,还帮你准备了柠檬水,补充维生素,才能更好的工作哦~" } }, headtouch = { { 1100, "嗯…~指挥官的抚摸,让人很安心~" } }, main_extra = { { 1100, "指挥官的便当,不可以挑食哦!|胡德小姐今天还是那么优雅呀…指挥官也要加油哦,目标是像胡德小姐那样优雅自如!|捉迷藏当鬼的时候…总是凭着直觉就把大家都找到了呢,其实我还满擅长这个的?" } }, touch = { { 1100, "伊卡洛斯就在这里,有什么事情尽管跟我说吧~" } }, touch2 = { { 1100, "这、这种事情还是换个地方…(///" } }, feeling5 = { { 1100, "现在看来,比起太阳,指挥官更像冬天的暖炉呢,让人感到温暖,又不用担心灼伤~嘻嘻~就算像这样贴在一起~也没有关系吧!" } } }, [202270] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", id = 202270, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "早上好呀,指挥官,看你睡得熟我就没叫醒你,今天也一起加油工作吧~" } }, main = { { 1100, "指挥官,请坐好,然后闭上眼睛。我来给你做个皇家式的脸部按摩吧~|nil|像这样和指挥官一起解决掉一个个的工作,真是让人感到无比开心的事情呢~" } }, touch = { { 1100, "碳酸饮料?唔,真是没办法呢,今天只能再喝一瓶哦?" } }, touch2 = { { 1100, "真是的,唯有在这点上永远学不乖呢…" } }, feeling5 = { { 1100, "♪~房间打扫完毕,接下来是…啊,你回来了呀,指挥官。我马上给你做饭,稍微等一下就好~" } } }, [205090] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 205090, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "欢迎回来。今天能从早到晚都和我一起吧?" } }, home = { { 1100, "出击辛苦了。先休息下,一起吃点小饼干,再开始总结报告吧?" } }, main = { { 1100, "姐妹们性格都挺强硬的,要指挥官多操心了,如果遇到什么烦恼请随时找我谈谈哦?|nil|点心会上大家都吃得很开心固然是不错,不过…为什么我准备的表演环节都没有什么反响呢…" } }, touch = { { 1100, "累了吗?我给你按摩按摩吧?" } }, touch2 = { { 1100, "也不是不能理解你的心情呢,呵呵。" } }, feeling5 = { { 1100, "呵呵呵,下次约会去哪呢…说起来,上次发现了一家看起来不错的点心店呢。我们俩一起去吧~" } } }, [206060] = { feeling3 = "", win_mvp = "", home = "", mission = "", id = 206060, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "早起的鸟儿有虫吃,指挥官…要加油成为不被饿死的鸟儿哦。" } }, detail = { { 1100, "房间里的镜子,其实是为了方便随时练习对话用的…啊,不许笑我…" } }, upgrade = { { 1100, "非常感谢。…想要回礼吗?" } }, main = { { 1100, "有什么需要帮忙的可以告诉我,不过在那之前还是希望指挥官能自己努力一下…开玩笑的|工作就和即将到保质期的食物一样,放着不管会出问题的,有需要的话我来帮你吧,指挥官?|nil" } }, main_extra = { { 1100, "无畏,那个就是英仙座,看到了吗?" } }, touch = { { 1100, "要和我聊聊天吗?" } }, expedition = { { 1100, "指挥官…嗯,委托组完成委托回来了哦。" } }, touch2 = { { 1100, "…………" } }, feeling5 = { { 1100, "最近感觉…不止对指挥官,和其他舰船伙伴们都能更好地说上话了呢…都是因为有指挥官在我的身边,给我勇气与鼓励…我最喜欢指挥官了。" } } }, [499040] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 499040, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "欢迎回来,指挥官。我们一起规划一下今天的任务吧?" } }, home = { { 1100, "我们毕竟并非机器,累了的话,稍微休息一会,我会帮你先顶着的。" } }, detail = { { 1100, "大家的轻松,正是基于对指挥官的信任。嗯,现在我能够理解她们了。" } }, main = { { 1100, "nil|我不喜欢变化,但是局势时不时要求我做出改变。不过,我与你之间的誓言,是永远不会变的,放心吧。|有谁犯了错让你不高兴了吗?能原谅的就都原谅吧,一些小错不值得让你为之大动干戈。" } }, touch2 = { { 1100, "唔!不要搞突然袭击啊…" } }, feeling5 = { { 1100, "说实话,你那时的突然举动让我一下子脑袋一片空白……不过,现在的我已经冷静下来了。嗯,我答应你,无论在什么状况下,我都会与你一同进退。" } } }, [299030] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 299030, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "亲~爱~的~!嘿~这是今天份的爱的拥抱哦!和亲爱的的拥抱,已经是我们之间必不可少的日常了呢~" } }, home = { { 1100, "亲爱的,你回来啦!出击没有受伤吧?有没有想柴郡呀?真是的,不用这么害羞嘛~!" } }, headtouch = { { 1100, "亲爱的,我又弄到了一些新的猫耳发饰,你来帮我试一下怎么样?……欸,不要躲开啦!明明戴着那么可爱~" } }, main = { { 1100, "nil|又在傻笑了?才没有傻笑呢!只是因为突然想起了亲爱的你嘛~|亲爱的,今天是想喝红茶呢,还是想喝果汁呢?我个人的推荐是自动售货机里的那款橙汁!…不,不会因为方便所以才推荐的哦?" } }, mission_complete = { { 1100, "任务完成!这些任务对我们来说小菜一碟啦~" } }, touch2 = { { 1100, "亲爱的!!…嗯?没什么事情哦?柴郡不能搞偷袭吗?" } }, feeling5 = { { 1100, "亲爱的~今天想去哪里~?想吃什么?有什么想问我的嘛?柴郡的话…想在亲爱的身边!想吃能和亲爱的一起吃的东西!最想说的是——亲爱的,最喜欢你啦!嘿嘿~" } } }, [299040] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", id = 299040, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", detail = "", main = { { 1100, "大家都想装上更强的鱼雷和火炮,都想加上更厚的装甲和更强力的引擎——虽然是没办法的事情,不过造价太高果然还是不行的吧|nil|来点青柠果汁如何?虽然有新鲜的水果是最好的,不过想要远洋航行的话,有些事还是得习惯习惯呢。" } }, touch2 = { { 1100, "大白天做些什么啊,你这是…" } }, feeling5 = { { 1100, "原来如此,这就是爱与被爱的感觉吗?不是试图掠夺对方,或是占有对方,而是有些紧张,又有些安心的矛盾情绪…真是奇妙。" } } }, [499030] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", id = 499030, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "指挥官,咖啡泡好了,是你喜欢的口味。" } }, battle = { { 1100, "为了指挥官而战!" } }, detail = { { 1100, "指挥官会为我的战绩感到高兴吗?" } }, main = { { 1100, "指挥官,我买了一些咖啡豆。我来给你泡一杯手磨咖啡吧,你会喜欢的。|nil|最近,我开始庆幸自己诞生在这个时代,并拥有一名出色的指挥官……" } }, touch = { { 1100, "指挥官,我始终在你身边" } }, mission = { { 1100, "指挥官,休息之后不要忘了任务" } }, mission_complete = { { 1100, "任务的奖励……我去拿吧" } }, mail = { { 1100, "指挥官,我去取新的信件。这种小事就交给我好了" } }, touch2 = { { 1100, "咳、咳咳,指挥官,请自重!" } } }, [305120] = { touch = "", feeling3 = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", id = 305120, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", detail = "", login = { { 1100, "来得挺早的嘛,决定好今天要出击去哪了吗?" } }, win_mvp = { { 1100, "这才是想给大家看到的活跃啊!哈哈哈哈!" } }, battle = { { 1100, "好啦,让我们认真地一决胜负吧!" } }, main = { { 1100, "nil|nil|今天忙活完了也去喝一杯吗?带上{namecode:76}她们的话,估计就不是一“杯”了吧,哈哈哈哈" } }, touch2 = { { 1100, "好,到此为止!肌肤相亲倒是没所谓,不过这个就有点太故意了哦" } } }, [319010] = { touch = "", feeling3 = "", upgrade = "", main_extra = "", home = "", mission = "", id = 319010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "指挥官,欢迎回来。今天有什么需要{namecode:188}帮忙的吗?" } }, win_mvp = { { 1100, "运送装备看来有回报了呢♪" } }, detail = { { 1100, "♪~指挥官喜欢洋风的重樱点心吗?下次做便当的时候想拿来参考下呢,欸嘿嘿" } }, main = { { 1100, "下次休假的时候一起去温泉…?真的可以吗!?好开心!|啾啾奶茶…?啊,是之前流行过的那个饮料吧。今天要樫野给您准备一杯吗?|…呼…啊…!不、不好意思……听着风铃声不由自主的就…呼……" } }, expedition = { { 1100, "{namecode:188}去帮委托组的各位搬运报酬物资!指挥官安心陪回来的小伙伴们就好" } }, touch2 = { { 1100, "指、指挥官……///" } }, feeling5 = { { 1100, "呼……好舒服……谢谢指挥官。居然还帮我揉肩…下次就轮到我让指挥官好好舒服一下了呢~敬请期待吧,呼呼呼♪" } } }, [301840] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", mission = "", touch2 = "", id = 301840, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", feeling2 = "", battle = "", login = { { 1100, "欢迎回来!今天的{namecode:27}只想撒娇,什么任务都不想做哦!啊哈,当然是开玩笑的啦!…欸,可以吗?" } }, home = { { 1100, "{namecode:27}乃不沉舰是也!故而指挥官亦不败…相信无论前往何处都能平安归来的!欢迎回来!" } }, headtouch = { { 1100, "指挥官的话,给你多摸摸耳朵也不是不行哦?" } }, detail = { { 1100, "谢谢指挥官!帮大忙啦!…怎么样?指挥官有没有觉得被感谢了以后有种什么都做得到的感觉?" } }, main_extra = { { 1100, "{namecode:75}{namecode:75},把这把刀像这样…然后旗帜像这样……好啦!战国风全副武装,完成!|噗太,今天想吃什么?…啊!指挥官老是给噗太投食结果这孩子一下子就跑到你那去了啦!" } }, mission_complete = { { 1100, "任务完成了!啊,作为奖励,让我在指挥官身上躺一会嘛~" } }, feeling5 = { { 1100, "指挥官的怀里好舒服啊~我蹭蹭~欸,有,有人来了?!咳咳!有,有什么需要{namecode:27}帮忙的吗!……骗我的?啊,真是的!" } } }, [204040] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", touch2 = "", id = 204040, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "指挥官,声望正在待机中,请下达今天的命令…啊,请不要给声望“去玩”的命令!" } }, home = { { 1100, "后勤支援交给贝法,作战报告就交给声望!这正是女仆和骑士的职责!" } }, detail = { { 1100, "指挥官,今天要读的不是有关骑士的书吗?唔嗯……是指挥官推荐的我就看!" } }, main = { { 1100, "唔…嗯…我、我没有困,我不要睡觉,我要保护指挥官…我没有揉眼睛…|小声望很可爱吗?……唔嗯,指挥官,虽然得到赞美我很高兴,但我希望的是自己的能力得到承认!|nil" } }, touch = { { 1100, "唔,虽然现在还不需要补充糖分。不过就一颗的话...…" } } }, [408090] = { feeling3 = "", upgrade = "", expedition = "", mission = "", id = 408090, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "噢,你来啦。能让我这么早到的,也就只有你了。" } }, win_mvp = { { 1100, "说过的吧?会给你带来更多战果的~啾~" } }, home = { { 1100, "指挥官,地图给你——啊,错了,不是这张。…嗯?这个么,是之前稍微查了下约会地点用的…——" } }, battle = { { 1100, "踏实地歼灭敌人吧…!" } }, detail = { { 1100, "♪~…怎么?不是一直都这么看着我的么,事到如今怎么还紧张起来了?" } }, main = { { 1100, "即使面对潜伏的未知,只要有足以托付后背的伙伴就不足为惧。没错,就像港区的伙伴们这样|nil|nil" } }, main_extra = { { 1100, "啊哈哈哈,Z1那家伙又被Z2念叨了。你想念也念念我呗,我不介意的|在咖啡和朗姆酒的混合饮料里加上柠檬和胡椒……你想喝喝看这个吗?正常是喝不了的就是……" } }, touch = { { 1100, "如果是你的请求,无论如何我都会听听的哦?" } }, mission_complete = { { 1100, "任务报酬给你拿来了哦,没事,我想帮忙而已。" } }, mail = { { 1100, "信箱,你要懒得看的话,我帮你确认掉吧" } }, touch2 = { { 1100, "唔…嗯……" } } }, [201320] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", touch2 = "", id = 201320, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "忍耐,忍耐……啊,指挥官,你终于来啦!我好想你!" } }, main = { { 1100, "指挥官,放假的时候一起去冰原探险吧~很有趣的!有我在,不会出事的!|指挥官,现在不用我帮忙吗?那我在旁边等着,不会吵到你的~|目标,指挥官的怀里,爱斯基摩人式飞扑,起跳~" } }, touch = { { 1100, "指挥官,我有乖乖等你叫我哦?要我去干什么嘛?" } }, feeling5 = { { 1100, "……说点什么?哦~那我能说话啦?本来还是想静静的不打扰你的,不过既然指挥官都这么说了——那我就要黏着你啦!嘿嘿嘿嘿,这个可是你先说的哦!" } } }, [901120] = { feeling3 = "", upgrade = "", main_extra = "", id = 901120, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "早安…今、今天不会还要练习吧…?" } }, win_mvp = { { 1100, "为鸢尾之光而喝彩、而感动吧!…安可就算了!" } }, home = { { 1100, "累死了……为什么演唱会那么累人啊…想休息一天……" } }, detail = { { 1100, "这时候要把手伸直然后转身…也太扯了吧…Zzzzzz…什什什什什么!?啊,我睡着了吗??" } }, main = { { 1100, "身为偶像,不能跟粉丝距离太近——没错,所以签名啥的也不用了吧~♪|只、只要努力练习,就能吃到敦刻尔克的点心…!再坚持一下…!|斯佩小姐也要一起练习吗?唔,我、我当然是没问题啊?" } }, touch = { { 1100, "啊~没错没错,就是这里,多揉揉~" } }, expedition = { { 1100, "委托组好像回来了。嗯,刚才贝亚恩说的。" } }, mission = { { 1100, "今天的通告也…啊,没人说过要全部接下来的吧~!" } }, mission_complete = { { 1100, "不行了…累趴了……确认了奖励以后就休息吧!" } }, mail = { { 1100, "……(好好奇啊…工作是变多了还是没变多呀……)" } }, touch2 = { { 1100, "累死了…啊呜…呜呜呜……" } } }, [107230] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 107230, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "很高兴能见到指挥官,今天也一起加油吧?" } }, home = { { 1100, "你看起来挺累,我来帮你擦擦汗吧" } }, detail = { { 1100, "指挥官,今天萨拉托加前辈的演习你看到了吗?她还是那么富有创造力呢!" } }, main = { { 1100, "今天被萨拉托加前辈叫普林斯顿妹妹了…怎么办,指挥官,今天就定为我的幸运日好了!|蒙彼利埃的姐姐,克利夫兰…确实是个很有魅力的人呢。她身上也有不少值得我学习的地方…|我来帮你分担一些工作吧。没关系,我们不是说好要一起向着萨拉托加前辈努力变强吗?…唔,没有说过吗?" } }, touch = { { 1100, "指挥官,不要用萨拉托加前辈来逗我,我是不会上当……诶,萨、萨拉托加前辈?!" } }, touch2 = { { 1100, "都说了不可以这样了呀…(锤" } }, feeling5 = { { 1100, "好!“萨拉托加前辈战斗英姿欣赏&解析会”要开始了!前辈的新歌鉴赏会放到这个之后!指挥官,要陪我到最后哦!" } } }, [407030] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", home = "", mission = "", id = 407030, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "好好工作吧,无论是你的时间还是我的时间,都不是可以轻易浪费的呢。" } }, main_extra = { { 1100, "我没有打扰你深思熟虑的意思,不过注意下,距离下一个预定计划,只有不到一分钟了哦?|战斗中的{namecode:92},简直像一只野兽呢。不过我也挺喜欢那样子的|我不止是齐柏林,也是你的伙伴哦,否则的话,我怎么会在你身上花费我宝贵的时间呢?" } }, touch2 = { { 1100, "这样似乎也能让我的效率更高呢,呵呵…" } } }, [403090] = { feeling3 = "", win_mvp = "", upgrade = "", main_extra = "", mission = "", id = 403090, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "欢~迎~回~来~!今天也一起加油吧!指挥官!" } }, home = { { 1100, "下次让我出击,或者陪我玩,选一个吧!指挥官!" } }, detail = { { 1100, "哇哇,不要乱动啦小铁!这个贴不上去了!指挥官,帮帮忙!" } }, main = { { 1100, "指挥官在找的文件~~是这个吧?嘿嘿,就说可以放心交给我嘛~|噢噢~大家聊得很开心啊!在说什么呢?…“如果如期建造了的话…”——嗯~~我的话只要能来指挥官这里其实就无所谓了呢~|放马过来吧精神领袖!让我看看你作为装甲舰的决心!…啊,我们是在说游戏的事哦?" } }, touch = { { 1100, "啊,又在打哈欠了。指挥官,要不要还是出去散散步放松下?" } }, expedition = { { 1100, "我把委托的伙伴们都送回去啦!哈哈,你说过我可以去接大家的嘛" } }, mission_complete = { { 1100, "指挥官有点坏呢,居然让我干这种不擅长的文书工作…干完了一起去拿报酬?那就再坚持干一会好了" } }, touch2 = { { 1100, "哇!?真是的,就知道是指挥官你啦" } } }, [401240] = { touch = "", feeling3 = "", upgrade = "", expedition = "", mission = "", touch2 = "", id = 401240, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "居然敢让吾等这么久,凡人!吾都已经干了许多秘书舰的活儿了!" } }, win_mvp = { { 1100, "呼呼呼呼…呼呼呼啊哈哈哈哈哈哈!" } }, home = { { 1100, "总算回来了啊。有点累了……别跑!过来给吾揉揉肩捶捶背!" } }, detail = { { 1100, "…哼!(pose)哈哈哈!凡人,怎么样?可怕吧!想要屈服于吾了吧!……看、看汝之反应好像还可以再改进一点…" } }, main_extra = { { 1100, "赶快开始干活,凡人!……不许偷懒!不然吾就要用这个爪子挠汝了!|学习?…为、为何吾要做Z25她们那样的事啊…不要!不许把作业扔给吾!" } } }, [402050] = { feeling3 = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", touch2 = "", id = 402050, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", feeling2 = "", detail = "", login = { { 1100, "指挥官,今天也为了舰队好好工作吧!我会和你一起努力的!" } }, win_mvp = { { 1100, "我是MVP!呵呵…稍、稍微自豪一些也没问题吧!?" } }, battle = { { 1100, "指挥官,请下达指示…!" } }, headtouch = { { 1100, "突然摸……不摸头摸别的地方也不行!我会胡思乱…哇哇哇!?我说什么都没说!!" } }, main = { { 1100, "给大家准备的烤香肠…不行!还没做好呢!不管谁说我也一定要让她再等2分钟!|nil|又在偷懒了?看来需要给指挥官一点惩、惩罚了呢…啊呜……" } }, touch = { { 1100, "呜呜……这只是不经意的触碰…不经意的触碰啦!" } } }, [301630] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", touch2 = "", id = 301630, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "欢迎回来,指挥官。不用太着急,和大家一起慢慢来吧。" } }, home = { { 1100, "{namecode:145}觉得没有比指挥官和大家身边更让人安心的地方了。指挥官觉得呢?" } }, detail = { { 1100, "港区有{namecode:148}、有指挥官,{namecode:145}想一直待在这里。" } }, main = { { 1100, "nil|指挥官,有吃好睡好吗?…嗯,有就好。|Zzzz…指挥官…?{namecode:145}可以再待一会吗…?晚安指挥官…Zzzz" } }, main_extra = { { 1100, "今天也和{namecode:148}她们一起开茶会吧?…{namecode:145}想和指挥官一起去。" } }, touch = { { 1100, "{namecode:145},会一直守在指挥官身边的。" } }, mission = { { 1100, "指挥官…任务…和{namecode:145}一起加油完成掉吧。" } }, mission_complete = { { 1100, "任务的奖励…一会把{namecode:146}她们的分也拿过去吧。" } }, mail = { { 1100, "邮件…像{namecode:147}那样一边唱一边读比较好吗?" } } }, [202290] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", home = "", mission = "", id = 202290, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "指挥官,要出击了吗?我…?嗯,我会一直在这等着您的。" } }, main = { { 1100, "文件文件… 嗯,已经按照指挥官的建议,把重要文件放在显眼的位置了,马上就能找到的。|nil|嗯,我已经能和U410好好相处了。指挥官也要和她好好相处…嗯?已经是那样了?太好了。" } }, main_extra = { { 1100, "加拉蒂亚说今天的幸运色是蓝色。…不用在意这些?嗯,既然指挥官都这么说了,那就不在意了。" } }, touch = { { 1100, "我会按照指挥官的吩咐行动的,无论有什么吩咐都尽管跟我说吧。" } }, touch2 = { { 1100, "如果这是指挥官的意愿的话…" } } }, [502040] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", home = "", mission = "", touch2 = "", id = 502040, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", mission_complete = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "今天也要辛苦了呢。感谢指挥官一直以来的勤劳哦。…呼呼,可不能偷懒哦?" } }, headtouch = { { 1100, "被摸头了呢,呼呼♡…嗯,没什么哦。" } }, main_extra = { { 1100, "指挥官,有重要事情的时候,请把应瑞和肇和一起喊上哦|为您呈上一杯优雅的红茶。呵呵~" } }, feeling5 = { { 1100, "在与指挥官确认过彼此心意的现在,反而感觉找回了原本的余裕呢。呵呵,情话也好,烦恼也好,让我们尽情分享彼此的喜怒哀乐吧,指挥官。" } } }, [502050] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", home = "", id = 502050, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "你怎么这么晚才回来!不要故意让人担心啊,笨蛋…" } }, detail = { { 1100, "肇和级的姐姐是谁?…回答正确~没错,肇和才是应瑞的姐姐♪指挥官这不是很明白的嘛~" } }, main = { { 1100, "这件事要交给我?我、我明白了!尽管交给身为姐姐的我吧!|……干嘛从刚才开始就杵那不动啦!偶、偶尔也跟我搭搭话嘛!…我、我会担心的嘛…|nil" } }, main_extra = { { 1100, "炸鱼薯条♪嗯哼,皇家多少还是有些好吃的东西的嘛~" } }, mission = { { 1100, "有新的任务!……干、干嘛啦,难道非得我像个老妈子一样催你才行吗?" } }, mission_complete = { { 1100, "这些简单的任务,对我不过是小菜一碟啦~指挥官也这么觉得吧?" } }, touch2 = { { 1100, "没、没有在跟应瑞作对比吧…" } }, feeling5 = { { 1100, "指挥官啊…那个,我不仅是你的伴侣,也还是一位姐姐…所以,可以的话,我也希望你能够,向,向我撒撒娇什么的…是的,什么样的撒娇都可以,尽尽尽尽管来吧!" } } }, [701070] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", id = 701070, skill = "", unlock = "", mail = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "这、这都是指挥官今天要处理的事情…唔,要加油了呢…" } }, lose = { { 1100, "下次要好好指挥才行啊…" } }, home = { { 1100, "这次出击的奖励是3块煎饼,嗯,就这样。啊——" } }, detail = { { 1100, "一直盯着这边…想、想干嘛…?" } }, main = { { 1100, "nil|nil|呼…洪亮,指挥官没有偷懒哦,嗯,就这样。" } }, main_extra = { { 1100, "红茶是一起喝的,但煎饼只有雷鸣是不是不太公平?…想让雷鸣多吃点?…这、这样…" } }, mission = { { 1100, "呜哇…居然堆了这么多任务…真是…" } }, touch2 = { { 1100, "哇哇哇…" } } }, [701080] = { touch = "", feeling3 = "", upgrade = "", expedition = "", main_extra = "", mission = "", touch2 = "", id = 701080, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "啊!还不可以来啦!都说了要多休息一下了!" } }, win_mvp = { { 1100, "指挥官也很努力了!好棒好棒~" } }, home = { { 1100, "指挥官今天的作战奖励是…想吃多少煎饼就吃多少!肚子饿了吧~嘿嘿~!" } }, detail = { { 1100, "突然盯着我…啊!难道是想要洪亮给你摸摸头吗?…唔,不是吗…" } }, main = { { 1100, "指挥官,不可以太偷懒哦!…洪亮也一起?确实这样就不用生气…啊!还是不可以偷懒啦!|nil|nil" } } }, [702060] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", home = "", mission = "", id = 702060, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "早上好。今天我可是准时到了哦?嘻嘻♪" } }, main_extra = { { 1100, "小伙伴们说,在我身边,经常会有种一会热、一会冷的感觉呢…嗯~是不是不太妙…?|盯—嗯哼♡,指挥官看起来很帅气哦♪" } }, touch2 = { { 1100, "手暖洋洋的呢~" } } }, [703010] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", mission = "", id = 703010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "准时到了啊,看来努力的话还是能做好的嘛,呵呵呵~" } }, home = { { 1100, "不会觉得这点战果就能让大家都满意了吧?没错,不甘心的话就下次更努力点吧!" } }, main = { { 1100, "报告都确认好了吗?…还有辩解的余力就赶紧动起来!|nil|nil" } }, main_extra = { { 1100, "是不是按恰巴耶夫说的,准备个“项圈”什么的比较好呢…没什么,集中精神干活吧。|好好干的话,我会给你奖励的。至于是什么奖励…就先任你想象了,呵呵呵~" } }, touch = { { 1100, "想要我给点建议吗?" } }, touch2 = { { 1100, "呵呵呵,现在就让你得意忘形一会好了。" } } }, [702040] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", mission = "", id = 702040, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "今天有哪些任务?要是能激励同伴士气的任务就让我也一起吧!" } }, home = { { 1100, "比起个人的领导力,表现出与伙伴并肩作战的意志才是更重要的。毫无疑问,你在这方面做得很好!" } }, main_extra = { { 1100, "…不过,持久战变成比拼耐力的战况也不是没有,看来还是需要随机应变的啊…|我就说一句,可不要小看了北方联合的情报收集能力啊!" } }, touch2 = { { 1100, "嗯…还是希望你能多遵守一点规矩啊" } } }, [705040] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", mission = "", id = 705040, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "你来啦,指挥官。今天也在预料之内的时间回来了呢。" } }, home = { { 1100, "让那些敌人再折腾会倒是无妨,不过脑子里可别真忘了这回事,指挥官同志。" } }, main_extra = { { 1100, "将军 。…这就不行了吗?搞得好像我在欺负人一样了不是嘛?|港区一片和平啊…很好,紧张肃杀的气氛留在战场上就够了。" } }, expedition = { { 1100, "委托组带回来的物资?已经不用打赌了吧。反正我们都知道肯定不少,不是吗~" } }, mission_complete = { { 1100, "好了,任务都完成以后,就该继续追求你给自己定的目标了" } }, mail = { { 1100, "邮件?快确认下吧—可不能错过了有趣的内容。" } }, touch2 = { { 1100, "喂,可不是让你在这里兴奋起来啊?" } } }, [9707020] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", home = "", mission = "", touch2 = "", id = 9707020, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", detail = "", main_extra = { { 1100, "想要照顾需要保护的存在乃人之常情,阁下以后自然会懂的、|对关爱之人不必掩饰情感,尽量关心就好,直面自我才能活得长久哦。" } } }, [101450] = { touch = "", feeling3 = "", upgrade = "", expedition = "", home = "", touch2 = "", id = 101450, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "!!哇哇,指挥官?呃,我睡着啦…?哈~啊,总觉得今天很想摸鱼呢…" } }, win_mvp = { { 1100, "是我和指挥官的胜利!啊哈哈~" } }, battle = { { 1100, "加油上吧~" } }, detail = { { 1100, "想要被撒娇吗~?那我就不客气啦~欸嘿嘿" } }, main_extra = { { 1100, "想要我帮忙?这么客气干嘛~对秘书舰只要说声“交给你了”就好了呀…好啦,交给我吧~" } }, mission = { { 1100, "任务?我也会帮忙的哦?快完成掉吧~" } }, mission_complete = { { 1100, "我是个无情的任务奖励提醒器~快领奖,快领奖,快领奖~" } } }, [101460] = { touch = "", feeling3 = "", upgrade = "", expedition = "", home = "", touch2 = "", id = 101460, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "欢迎回到名为“工作”的天国。嘿嘿,有我在当然是天国了,不是吗。" } }, win_mvp = { { 1100, "马马虎虎吧,不会辜负指挥官的期待的。" } }, detail = { { 1100, "有要我干的活儿吗?没问题,尽管说吧。反正也挺闲的,帮帮指挥官也无妨。" } }, main_extra = { { 1100, "开点音乐效率会提高呢。啊,我说的是玩游戏的时候哦,工作的时候本来就困了再放上点音乐不是更催眠了吗?|指挥官的外套…嗅嗅…不愧是我,洗得很干净" } }, mission = { { 1100, "有新任务哦!反正也不能不做,赶紧乖乖完成掉吧?" } } }, [605010] = { feeling3 = "", upgrade = "", mission = "", id = 605010, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", detail = "", login = { { 1100, "哎呀,到工作时间了呢…呵呵,稍等会我收拾下~" } }, win_mvp = { { 1100, "撒丁帝国的威光,以及我们的信念,已经逐渐洒遍大海——多亏了指挥官呢。" } }, home = { { 1100, "晚餐我已经订好了哦,指挥官,今天也辛苦了~" } }, battle = { { 1100, "就按照指挥官与我的既定作战方案开始吧~" } }, main_extra = { { 1100, "确保宜居性是很重要的呢,指挥官难道不希望出击时每天都能洗上澡吗?…嗯?有点不太对?|指挥官和利托里奥还是有些相似之处的呢,比如时不时就需要人照顾这点~|值得信赖的伙伴越多,我就越能发挥自己的实力呢。指挥官,请让我多多出击吧。" } }, touch = { { 1100, "指挥官,不要总是那么紧绷,偶尔放空自己,休息一下,才是长寿的秘诀哦,呵呵~" } }, expedition = { { 1100, "指挥官,啊~…哎呀,是不是太咸了点?给委托组的小伙伴补充体力吃正合适呢~" } }, mail = { { 1100, "是指挥官的朋友来信吗?指挥官的话,一定都是些很棒的友人吧~" } }, touch2 = { { 1100, "虽然这种行为是不被允许的,不过指挥官都这么热情了…" } } }, [304070] = { feeling3 = "", upgrade = "", expedition = "", mission = "", id = 304070, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "主上,今天演习的要旨我放在桌上了。有时间的话请过目一下。" } }, win_mvp = { { 1100, "看来是{namecode:161}的策略胜利了呢。呼呼呼……" } }, home = { { 1100, "主上,这个菱饼是{namecode:71}教我做的。要不要尝尝?{namecode:91}她们都说很好吃哦。" } }, detail = { { 1100, "主上,请张嘴, 啊~ 好,下一个轮到{namecode:161}了。啊~…嗯,好吃!接下来又轮到主上了呢~" } }, main_extra = { { 1100, "主上,可以的话可以去陪{namecode:92}下一会棋吗?她总是说“下次一定赢”什么的…|{namecode:161}不擅长运动,只能做点简单的体操…嗯,不过如果主上也能一起来活动活动身体的话,{namecode:161}会努力的。|nil" } }, touch = { { 1100, "和{namecode:91}一样想来蹭蹭尾巴吗…?" } }, touch2 = { { 1100, "要不也叫上{namecode:91}一起?呼呼~" } }, feeling5 = { { 1100, "主上,{namecode:161}的膝枕感觉怎么样?因为有您在,现在我已经能坚持这~么长的时间了呢。嘿嘿,在{namecode:91}生气之前,还是正经铺好床睡吧。晚安~" } } }, [602010] = { feeling3 = "", upgrade = "", expedition = "", home = "", mission = "", id = 602010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "指挥官阁下,开始工作前要不先来杯茶?我来准备就好。" } }, win_mvp = { { 1100, "记住吧!是我阿布鲁齐公爵路易·迪·萨伏伊战胜了你们!" } }, detail = { { 1100, "和凯旋阁下的茶会吗?也请让我参加吧。指挥官阁下,如果想不好带什么礼物去的话我可以给你些建议。" } }, main = { { 1100, "不是偷懒,而是休息?你应该早点告诉我…抱歉,也许是我太严苛了。让我们互相都反省下吧。" } }, main_extra = { { 1100, "有指挥官阁下在,感觉肩上的负担都减轻了许多。剩余的精力就用来努力提升自己好了。" } }, touch = { { 1100, "指挥官阁下,有什么事吗?无论什么都可以放心交给我,不用客气。" } }, touch2 = { { 1100, "虽然我能理解你的想法,不过还是注意下作为指挥官的形象吧。" } } }, [607010] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", id = 607010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "今天也请多多关照,天鹰的指挥官大人~" } }, home = { { 1100, "指挥官大人,如果遇到了麻烦的请求…又不好拒绝的话,可以交给天鹰我吗?" } }, battle = { { 1100, "听我的指示——开始攻击!" } }, detail = { { 1100, "舰载机的起飞训练……应该是这样的感觉吧?哈…嘿!…我做到了!指挥官大人,光辉小姐,我成功了哦!" } }, main = { { 1100, "Zzzzz…不可以Zz…指挥官大人?呵呵,怎么没有把天鹰直接叫醒呢?" } }, main_extra = { { 1100, "这是指挥官大人最喜欢的料理哦~…啊,不对吗?我听指挥官的青梅竹马{namecode:86}小姐是这么说的…" } }, mission = { { 1100, "这个任务就让天鹰来完成吧。……指挥官大人,难道是不放心把任务交给天鹰吗?" } }, mission_complete = { { 1100, "指挥官,非常感谢!呵呵,天鹰也是能任务完成得不错的吧?" } }, touch2 = { { 1100, "如果是指挥官你的话……" } } }, [601040] = { feeling3 = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 601040, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", login = { { 1100, "早安……不,不需要严格的打招呼也没关系吗?谢、谢谢……" } }, win_mvp = { { 1100, "做到了!指挥官,非常感谢!(点头)" } }, home = { { 1100, "欢迎回来。我向皇家女仆队学习了沏茶的的方法。那个……请不要告诉西南风哦…?" } }, battle = { { 1100, "大家,加、加油吧!" } }, detail = { { 1100, "和指挥官聊天很、很开心…虽然老是我在回答问题,不过…其实还是想多问问一些关于指挥官的事情呢……" } }, main = { { 1100, "今、今天西南风好像不在……指挥官,那个…一一一起去哪里逛逛吧!?|任务的资料在这,报酬的清单在架子上,指挥官给的戒指的盒子……啊///" } }, touch = { { 1100, "指挥官,需要帮忙吗…?" } }, touch2 = { { 1100, "诶嘿嘿…指挥官…" } } }, [601050] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", touch2 = "", id = 601050, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "Ciao!指挥官,今天也要精神饱满地加油哦!嘿!" } }, home = { { 1100, "指挥官欢迎回来!教我学习吧!西北风姐姐说要给指挥官帮忙的话,就得多多学习才行呢!" } }, detail = { { 1100, "我和西北风姐姐都很喜欢指挥官哦!嘿嘿~指挥官是不是也很喜欢我们呀?" } }, main = { { 1100, "西南风努力地把资料整理好了哦!嘿嘿~指挥官,接下来要做什么呀?|见识撒丁帝国的威光!…咦?威光是什么颜色的呢……去请教一下维内托大人好了!|指挥官,把球扔到这里!好,继续进行防空演习——!" } }, touch = { { 1100, "指挥官,西北风姐姐她不要紧的吧?" } } }, [601060] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", main_extra = "", mission = "", touch2 = "", id = 601060, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "早呀指挥官!今天是个适合出航的好日子噢!我们赶紧出发吧!" } }, home = { { 1100, "下次出航去哪里比较好呢…指挥官觉得呢~!" } }, detail = { { 1100, "这条航线容易遇上风暴…这条航线肯定会遇难?怎么这样!我都考虑那么久了…" } }, main = { { 1100, "指挥官,我买了新的地图哦!…可、可没有乱花钱哦?|指挥官珍藏的勋章!…哦哦,真想让撒丁的其他伙伴也看看呀!|nil" } }, expedition = { { 1100, "委托完成了!开拓新航路果然没那么容易呢…" } }, feeling5 = { { 1100, "“约会”的路线是…好!就这样!果然还是去稍微远一点的海域比较好呢!指挥官,给大家带土特产的任务就交给你了哦!" } } }, [608010] = { touch = "", feeling3 = "", upgrade = "", expedition = "", home = "", id = 608010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = "", detail = "", win_mvp = { { 1100, "呣呼呼呼…夸、夸夸我吧…" } }, main = { { 1100, "指挥官,资料帮你整理好了…唔呼呼…再多夸夸我也没关系的哦?|nil|阴凉的暗处…最棒了…呼呼…做什么都不会被发现…" } }, main_extra = { { 1100, "开会的时候,我也能和指挥官待一起吧?毕竟是秘书舰…唔呼呼…|帮忙做武器试验…虽然有点麻烦…" } }, mission = { { 1100, "任务?知、知道了…" } }, touch2 = { { 1100, "指挥官,呼呼呼…♡" } }, feeling5 = { { 1100, "指挥官…平时谢谢你的照顾…唔呼呼…今、今天就让我来给你做饭吧…醋腌蘑菇、蘑菇烩饭,还有蘑菇……呼呼呼呼……" } } }, [102290] = { feeling3 = "", upgrade = "", expedition = "", mission = "", id = 102290, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "呼~哈~呼~哈~……指挥官,欢迎回来" } }, win_mvp = { { 1100, "呼…这回也赢了…指挥官,谢谢你" } }, home = { { 1100, "啊,衣服上有些小纸屑。我擦擦…嗯,这样就好了吧…?" } }, detail = { { 1100, "头上的不是兔耳,是天线…兔耳的话更好吗?" } }, main_extra = { { 1100, "露脸的话,不是不行的…额,没有什么特别的意思…|{namecode:195},不要太欺负指挥官…我、我也是会生气的哦…|呼…深呼吸…好舒服……" } }, touch = { { 1100, "嗯,是对{namecode:197}有什么要吩咐的嘛?" } }, mail = { { 1100, "之前的邮件还没看吧?{namecode:197}的记录里…是这么写的" } }, touch2 = { { 1100, "(深呼吸…深呼吸……!)" } } }, [103140] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", mission = "", touch2 = "", id = 103140, skill = "", unlock = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "小布丁,来,笑一下,击个掌!给你今天第一个啾~!哈哈哈!从早上开始要加油哦~" } }, home = { { 1100, "辛苦啦~和我一起偷偷懒嘛小布丁,工作什么的回头再搞就好啦——" } }, main_extra = { { 1100, "什么,有人欺负你?什么嘛!明明能欺负小布丁的只有我才对!开玩笑的,嘻嘻~|等我涂鸦完了之后就会开始工作哦。如果还没开始工作就说明我现在还在忙~|对布丁施以吃掉之刑哈哈哈!说的不是你哦小布丁,安心吧~" } }, expedition = { { 1100, "委托组welcome back!小布丁在这等着你们呢!" } }, mail = { { 1100, "我给你的新邮件也放在里面了哟!小布丁~" } }, feeling5 = { { 1100, "小布丁,要不要再来一次誓约仪式呀?哈哈哈有没有这么害羞的?你那么认真的话我该怎么接茬才好啦?哈哈哈~" } } }, [101470] = { feeling3 = "", upgrade = "", mission = "", id = 101470, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "指挥官,那个…今天也能一直待在这里吗…?" } }, win_mvp = { { 1100, "趁现在给小熊保养一下…嗯,感觉不错!" } }, home = { { 1100, "指挥官辛苦了,作战报告就交给我吧...!" } }, battle = { { 1100, "小熊,充能开始……!" } }, detail = { { 1100, "有了这个覆膜,小熊就能在海里活动了…唔,速度好像有点慢…指挥官,可以帮我看一下吗?" } }, main = { { 1100, "nil|指、指挥官刚才叫我吗…?是!请交给我去做…!|今天是晴天呢。晴天其实也挺不错的呢…嗯!" } }, main_extra = { { 1100, "伯明翰,这个任务不能让小熊和指挥官来帮忙吗…?" } }, touch = { { 1100, "如、如果指挥官需要帮忙的话…可以交给我哦…?" } }, expedition = { { 1100, "委托完成了哦。那个…我和指挥官一起去迎接大家…!" } }, mission_complete = { { 1100, "任务完成了吗?稍微休息一下吧…" } }, touch2 = { { 1100, "对、对不起,小熊有点太敏感了……它只是为了保护我才…" } } }, [107140] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", expedition = "", mission = "", touch2 = "", id = 107140, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "指挥官,今天的状态看起来不错呢~欸?还是想让我“做点什么”吗?好、好吧…" } }, home = { { 1100, "作战辛苦了—诶,把手借你一下吗?…嗯?!指挥官按得好舒服…!" } }, detail = { { 1100, "指挥官?这就给你开门……哎,房门本来就开着?这、这样…" } }, main_extra = { { 1100, "和无畏一起观星确实很有意思呢。毕竟我们的爱好还是很接近的嘛,各方面来说~|嗯,好孩子好孩子~做得很棒哦♪|指挥官,文件没什么问题吧?啊,我是说刚才我整理好的那些,没什么,只是有那么点在意……" } }, feeling5 = { { 1100, "辛苦了,指挥官,有什么事?…约会?!好、好的,如果我可以的话…唔,不对,我得占据主动才行,嗯!那就跟我走吧—…诶,不是现在吗?" } } }, [105170] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", mission = "", id = 105170, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", login = { { 1100, "欢迎Honey~♪今天要从哪个任务开始做起呢?" } }, home = { { 1100, "出击辛苦啦!首先是回家的啾?~……嘻嘻,就是这样~接下来就开始战斗总结吧♪" } }, battle = { { 1100, "Honey在看着哦!战斗开始!" } }, detail = { { 1100, "♪~在津津有味地看着什么?当然是看Honey啦~难道只准你看我看到出神,不许让我看你看到发呆吗?呼呼~♡" } }, main = { { 1100, "我也想和{namecode:83}和{namecode:84}她们打一次呢。Honey觉得谁能赢呀?|就算是Honey,也不能随便插队哦?接下来是我的冰激凌,你要口渴的话就喝点果汁忍忍吧~" } }, main_extra = { { 1100, "工作辛苦啦,Honey真是了不起~嘻嘻,那就开始下一个工作吧~" } }, touch = { { 1100, "正好,Honey帮我买下这个~…不行?" } }, touch2 = { { 1100, "我知道的哦,你就喜欢这样的事情对吧~哈哈哈♪" } } }, [107990] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", home = "", mission = "", touch2 = "", id = 107990, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "好!今天也要努力工作和学习!指挥官,请多指教!" } }, detail = { { 1100, "保持冷静,企业…不能炸锅了…诶,指挥官?那个…我在跟女灶神学做饭来着…呜哇?!" } }, main_extra = { { 1100, "像小鹰一样快快长大,然后成为“大E”…欸,不是这个意思吗?|管理舰队确实不容易呢!有什么我能帮忙的吗?" } }, touch = { { 1100, "指挥官的建议很有帮助!指、指挥官平时也会给其他小伙伴建议吗…?" } }, feeling5 = { { 1100, "夜空中闪耀的星星们…那是我们终有一天能够到达的地方吗?我相信,只要和指挥官一起,就一定能实现这些梦想!即便为此要战胜和那星星一样多的敌人与困难,也不是问题!" } } }, [207052] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 207052, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "你就不能提前点来嘛~我还等着指挥官你来接我呢。" } }, home = { { 1100, "指挥官还在忙吗?可畏好像也帮不上你什么忙……那,给你个鼓励的眨眼好了!加油哦~" } }, detail = { { 1100, "指挥官,快评价一下可畏好不容易穿上的这件超好看的礼服!要说到我满意为止♪" } }, main = { { 1100, "头、头发上打了一个结?我平时护理得很好的呀?该不会是天狼星不小心——你已经解开了?好,好厉害……|快站过来这边!衣领……上衣……裤子……嗯!帮你稍微整理了一下,这样就完美了!|指挥官,就算到时候光辉姐姐和胜利姐姐的礼服超级漂亮,你也不许把可畏给忘了哦?" } }, touch = { { 1100, "交谊舞的邀请?唔……有个条件!可畏必须是今晚和你跳舞的第一个!以及时间最长的那个!" } }, touch2 = { { 1100, "指挥官!!我不管,你必须现在把我哄好,不然晚会我就不理你了♪" } } }, [301860] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", mission = "", touch2 = "", id = 301860, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "{namecode:203}向你问好,指挥官。今天也请多关照。" } }, home = { { 1100, "竖笛,还吹得不是很好…一定要听?…那就,等大家不在的时候吧。" } }, detail = { { 1100, "指挥官,把门关一下…听听{namecode:203}的笛声…{namecode:203}努力练习过了" } }, main = { { 1100, "指挥官,工作要专心。就算被盯着,也能专心工作的吧…?|指挥官,感到孤单寂寞了吗?欸嘿嘿…|nil" } }, main_extra = { { 1100, "啊,得给{namecode:56}带份便当…指挥官稍等一下" } }, touch = { { 1100, "指挥官…想干嘛?({namecode:203}用担忧的目光盯着你)" } } }, [399050] = { touch = "", feeling3 = "", win_mvp = "", upgrade = "", main_extra = "", mission = "", id = 399050, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", profile = "", mission_complete = "", feeling2 = "", battle = "", login = { { 1100, "是你啊,今天打算…——我的刀?!慢慢习惯没刀的状况…?不要啊…!" } }, home = { { 1100, "在!?{namecode:204}、{namecode:204}在此!请请请不要吃我……!?……是,是你?别在我没带武器的时候吓我啊……" } }, headtouch = { { 1100, "干、干什么!?喂,快,快给我停下来!" } }, detail = { { 1100, "哈啊,好累,不想收拾……哎,指挥官,来都来了,不帮我整理一下房间吗?" } }, main = { { 1100, "哎,切磋就切磋,单纯的打一架就完了,为啥非得搞个那种让人紧张得要死的联谊会…|要不要准备一个备用的武器交给你呢,这样万一我没带的时候,你也能帮上忙……|做点饭团好了!你也吃点白米饭吧?因为是{namecode:204},所以做出来的是白米……你、你是笨蛋吗?!" } }, expedition = { { 1100, "干嘛?迎接委托队?知道了知道了……别,别拉我啦!至少先等我把刀拿上——咳咳,好了,出发吧。" } }, touch2 = { { 1100, "反,反正怎样赢不过你就是了……" } } }, [10700010] = { touch = "", feeling3 = "", upgrade = "", expedition = "", home = "", id = 10700010, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "指挥官!今天从什么工作开始做?我已经准备就绪了!" } }, win_mvp = { { 1100, "赢啦!多亏了指挥官呢!" } }, battle = { { 1100, "好~全力以赴上吧!" } }, detail = { { 1100, "指挥官辛苦了……呀!(咚咚锵锵的声音)…疼疼疼。诶嘿嘿,又不小心摔倒了…" } }, main_extra = { { 1100, "疼疼疼…刚才又摔倒了…不过没有受伤哦!经常摔倒已经习惯呢,啊哈哈。|指挥官,有点想问的事情……咦,睡着了吗?呼呼,悄悄给指挥官加个毛毯吧…|在港区了解了许多之前都没听说过的点心,感觉还挺有趣的呢!之前休息的时候,还按照大家教的食谱烤了蛋糕♪" } }, mission = { { 1100, "任务还剩下一点!我也会尽力帮忙的,一起加油吧!" } }, mission_complete = { { 1100, "任务完成了呢!保持这个势头,继续下去吧!" } }, touch2 = { { 1100, "呀啊!指挥官,请不要突然碰那里!!" } }, feeling5 = { { 1100, "上次给指挥官烤的曲奇,味道还可以吗?……很美味?诶嘿嘿,听到别人的感想时还是有点害羞呢。如果指挥官喜欢,我会再做一些的♪" } } }, [10700020] = { touch = "", feeling3 = "", upgrade = "", expedition = "", home = "", id = 10700020, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "指挥官早上好,感觉今天的状态不错!可以轻松地唱出歌来…!" } }, win_mvp = { { 1100, "赢了呢。这次获得的经验,一定能成为未来成长的养料。" } }, battle = { { 1100, "我想……登上更高的舞台!" } }, detail = { { 1100, "指挥官,如果有空的话,可以陪我练习吗?" } }, main_extra = { { 1100, "指挥官,不好意思打扰您忙了…我有点搞不明白这个设备应该怎么操作…是先这样,然后这样?那个…它好像不动了…|请问…我可以在这里拍些照吗?想为以后留下些在这里生活的回忆。|您累了吗?在指挥室放些古典乐怎么样?据说这样有放松身心的效果…" } }, mission = { { 1100, "还剩下一些工作哦。" } }, mission_complete = { { 1100, "工作辛苦了。可以的话,下次也让我来帮忙吧。" } }, touch2 = { { 1100, "呀......!! 请住手..! !突然在做什么…!?" } }, feeling5 = { { 1100, "刚来的时候,尽是些搞不明白的事情,搞得有些手忙脚乱的,多亏了指挥官和大家,才能像现在这样愉快地待在这里。真的…非常感谢。" } } }, [10700030] = { touch = "", feeling3 = "", upgrade = "", expedition = "", home = "", id = 10700030, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "总算来了啊?居然让伊织等你这么久,胆子不小嘛!" } }, win_mvp = { { 1100, "这就是伊织的实力!嘻嘻♪" } }, battle = { { 1100, "好好见识一下伊织的光芒吧!" } }, detail = { { 1100, "你这家伙,又来了?…真拿你没办法,看你一脸疲倦的样子,就特别允许你在房间里休息好了。对伊织大人心怀感恩吧!" } }, main_extra = { { 1100, "伊织现在很无聊!别打瞌睡了,来跟我聊天啦!|港区餐厅里有世界各地的各种食物,很多都是以前没见过的。总觉得有种一次跑遍世界各地旅行的感觉呢!|好想喝橙汁啊~♪我说,既然你听到了就应该默不做声地帮我拿过来才对!" } }, mission = { { 1100, "工作还没做完吗?那个……如果只是一点点工作的话,我也不是不能帮你哦?" } }, mission_complete = { { 1100, "工作完成了呢。偶、偶尔也表扬一下你吧。" } }, touch2 = { { 1100, "你…你在干什么啊!你这变态!大变态!" } }, feeling5 = { { 1100, "好啦,堂堂正正地挺起胸膛来!伊织能在这个地方发光闪耀,也是多亏了你哦。今后也要拜托你了,指挥官!嘻嘻♪" } } }, [10700040] = { touch = "", feeling3 = "", upgrade = "", expedition = "", home = "", id = 10700040, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "虽然可能会有些辛苦,今天一整天也一起加油吧,指挥官" } }, win_mvp = { { 1100, "能赢真是太好了~♪这也是托了大家的福呢~" } }, battle = { { 1100, "和大家在一起的话,就不会迷路了呢~" } }, detail = { { 1100, "指挥官您好。稍微休息一下怎么样?我现在去给您泡茶~" } }, main_extra = { { 1100, "哎呀,指挥官在午睡吗?虽然工作也很重要,但保重身体才是第一位的事情呢…有没有什么能盖的毛毯之类的么~|小卖部有在卖看起来很好吃的起司呢…如果涂在面包上的话…不对,为了保持身材还是忍忍吧…|这里是什么地方…那个,指挥官您好…不好意思,可以带我去餐厅吗?" } }, mission = { { 1100, "指挥官,工作很快就要完成了哦。也让我一起帮忙吧。" } }, mission_complete = { { 1100, "指挥官辛苦了。能顺利完成任务真是太好了~" } }, touch2 = { { 1100, "指、指挥官。在摸哪里啊……真是的" } }, feeling5 = { { 1100, "多亏有指挥官陪在身边,一直帮助着我,性子悠闲的我才能逐渐适应在这里的生活呢。真的非常感谢~" } } }, [10700050] = { touch = "", feeling3 = "", upgrade = "", expedition = "", home = "", id = 10700050, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "早安。吃早饭了吗?规律的生活可是最基础的基础哦?" } }, win_mvp = { { 1100, "多亏有我在?指挥官过奖啦~" } }, battle = { { 1100, "事前调查也毫无漏洞哦!" } }, detail = { { 1100, "想更加了解我吗……?大部分情况在简历里都写了才对…指挥官还想了解哪些事情呢?" } }, main_extra = { { 1100, "指挥官,是不是累了?要不要先稍微休息一下?适当的劳逸结合也是很重要的哦|港区里有来自各个地方的小伙伴呢。感觉光是和大家聊天就增长了许多见识…真是受益匪浅呢。|工作…看起来很多呢。指挥官,我来帮你分担点吧,请放心,文书工作的经验我可是很丰富的。" } }, mission = { { 1100, "工作还没完成呢。我来帮忙,让我们快速解决吧。" } }, mission_complete = { { 1100, "指挥官,工作完成得很出色哦。不是吗?" } }, touch2 = { { 1100, "呀?!指挥官,突然干什么呢!?听好了,一般来说这种事情要……(说教模式)" } }, feeling5 = { { 1100, "指挥官,又瞌睡了吗?还是起身稍微活动一下吧。…算啦,最近确实挺忙碌得,今天就稍微放过你吧。" } } }, [10700060] = { touch = "", feeling3 = "", upgrade = "", expedition = "", home = "", id = 10700060, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "早安指挥官!今天要和亚美玩什么~?" } }, win_mvp = { { 1100, "大·获·全·胜~!奖励就选特制牛奶布丁好了♪" } }, battle = { { 1100, "各位~跟上亚美队长~!" } }, detail = { { 1100, "嗯哼哼~♪指挥官也是个厉害的游戏玩家呢~" } }, main_extra = { { 1100, "这里就是指挥官的办公室?挺不错的嘛…嗯哼哼~♪这种书架上一定藏着指挥官珍藏的书…|这里的小卖部点心的种类好多呀!唔…我有点不知道买哪个比较好了欸,真美!|指挥官…在摸鱼?那就和亚美玩游戏吧!最终BOSS完全打不过啊~" } }, mission = { { 1100, "看来你还有没完成的任务呢。作为特·别·福·利·,让亚美来帮帮你吧♪" } }, mission_complete = { { 1100, "任务结束了呢!那么,这里的点心布丁我就…" } }, touch2 = { { 1100, "真是的,就算亚美再怎么有魅力,这样做也是不行的呢~" } }, feeling5 = { { 1100, "下次休息日和真美约好了玩游戏,指挥官也一起吧?带些布丁过去就好~!亚美和真美也会准备好点心等着的哦!" } } }, [10700070] = { touch = "", feeling3 = "", upgrade = "", expedition = "", home = "", id = 10700070, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", headtouch = "", feeling2 = "", login = { { 1100, "早呀~指挥官!今天的真美,有没有非常帅气的感觉呢~?" } }, win_mvp = { { 1100, "难道说,敌人被真美性感的身体迷惑住了吗?" } }, battle = { { 1100, "真美队长会带领大家的~!" } }, detail = { { 1100, "冲呀,指挥官!这里来一套连击……!通关啦!指挥官挺厉害的嘛~" } }, main_extra = { { 1100, "指挥官,快看真美的姿势!性感荷尔蒙全开~有没有一种那啥的感觉呢~?|喂喂~一起去食堂吧指挥官!我会请你吃很多好吃的!|这里就是指挥官的办公室呢~嗯哼哼~性感美少女寻宝猎人真美的探险时间就要开始了……" } }, mission = { { 1100, "工作还没结束吗?为了早点完成,真美会为你加油的~" } }, mission_complete = { { 1100, "真美的特别奖励——送给努力的指挥官!" } }, touch2 = { { 1100, "就、就算真美很性感,这样做也是不行的,指挥官!" } }, feeling5 = { { 1100, "指挥官,我来接你了!今天约好了要和真美一起玩游戏的吧~?快点快点,出发!……啊,路上顺便去商店看看吧?" } } }, [108070] = { feeling3 = "", win_mvp = "", upgrade = "", expedition = "", mission = "", id = 108070, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", feeling5 = "", main = "", profile = "", mission_complete = "", feeling2 = "", login = "", home = { { 1100, "谢谢指挥官一直以来的关心。请放心吧,这次我不会站在门后面了。" } }, battle = { { 1100, "指挥官,发现敌人了!" } }, headtouch = { { 1100, "嘿嘿,谢谢指挥官的摸摸~" } }, detail = { { 1100, "和指挥官在一起的时候非常的开心哦。因为能知道许多新的东西~" } }, main_extra = { { 1100, "大海里一定还潜藏着许多的秘密,指挥官也这么觉得吧?|在水族馆玩得很开心呢。诶,还想再去一次嘛?好呀,我很乐意陪你一起!|指挥官,鹦鹉螺在这里哦(小声)哎?早就注意到了吗?" } }, touch = { { 1100, "嘿嘿~指挥官,怎么啦?" } }, touch2 = { { 1100, "好、好害羞…欸,是,是不小心的吗?" } } }, [301290] = { feeling3 = "", upgrade = "", mission = "", id = 301290, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", feeling2 = "", login = { { 1100, "亲爱的早上好~首先是一个啾…嘿嘿~应该叫你指挥官才对,现在还是工作时间啦~" } }, win_mvp = { { 1100, "{namecode:18}舰队,无所不能!" } }, home = { { 1100, "欢、欢迎回来!一直担心着你呢~" } }, battle = { { 1100, "就算输了也请大家别生气哦!" } }, headtouch = { { 1100, "哈啊啊啊……!" } }, detail = { { 1100, "想要保护什么时,最重要的不是武器,而是守护的决心呢。指挥官也是这么想的吧?" } }, main_extra = { { 1100, "舰装和我都处于最佳状态!感觉今天能大显身手呢!|{namecode:18}不是速度最快的,而是最快的之一才对!得时刻保持谦虚之心才行。|{namecode:18}更擅长的战术其实是远距离的鱼雷攻击…这也是没办法的事情呢。" } }, touch = { { 1100, "指挥官,需要{namecode:18}帮你做什么吗?" } }, expedition = { { 1100, "{namecode:18}看到委托组平安回来啦!和平无事是最好的!" } }, mission_complete = { { 1100, "任务完成!{namecode:18}提前把奖励拿来啦!" } }, touch2 = { { 1100, "耳朵也被碰到就危险了…呜呜…" } }, feeling5 = { { 1100, "工作结束后,和亲爱的一起吃饭、逛街…这样二人独处的时间,怎么样都不嫌多呢。诶嘿嘿~以后也请多多关照啦♪" } } }, [307120] = { feeling3 = "", upgrade = "", expedition = "", main_extra = "", home = "", mission = "", id = 307120, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", feeling2 = "", battle = "", detail = "", login = { { 1100, "早呀!我有一个坏消息和一个好消息要告诉你:坏消息是今天的任务很多,好消息是有我帮你一起完成哦!" } }, win_mvp = { { 1100, "有指挥官在后方坐镇,此役的胜利自然是手到擒来~" } }, headtouch = { { 1100, "唔……这是三百六十五天的第几天来着?不管了,忘了的话就从第一天重新算起好啦~" } }, main = { { 1100, "nil|一份文件、两份文件、三份文件……你问我在做什么?暂时没什么能帮上忙的,只能数数文件解解闷啦~|指挥官,给你带了两份不同口味的蛋糕哦!你先挑,剩下那个我吃掉——当然,各吃一半也是可以的!" } }, touch = { { 1100, "说吧说吧,这次又是有什么重要的、艰难的、鲜有人能胜任的任务要拜托本{namecode:208}呢?" } }, touch2 = { { 1100, "呀!?你,你就不会先让人做下心理准备吗?!真是的~" } }, feeling5 = { { 1100, "指挥官最近工作方面怎么样啊?还顺利嘛?上次请你吃的蛋糕味道如何呀?周末的约会去哪里玩好呢?……嘻嘻,一见到你我就有说不完的话呢。不急不急,我先把问题问完,你一个个回答就行~" } } }, [301470] = { feeling3 = "", upgrade = "", expedition = "", main_extra = "", mission = "", id = 301470, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", feeling2 = "", battle = "", login = { { 1100, "日安,指挥官大人。今天{namecode:150}也会努力帮上指挥官忙的~" } }, win_mvp = { { 1100, "{namecode:150},也帮上忙了!" } }, home = { { 1100, "指挥官大人,欢迎回来。这是指挥官需要的资料,还有小吃和饮料…如果还有什么需要的话,请随时叫{namecode:150}来就好哦。" } }, headtouch = { { 1100, "啊,额头可以稍微再摸摸的……" } }, detail = { { 1100, "那个,指挥官大人的话,一定程度的肢体接触也…没问题的…!" } }, main = { { 1100, "指挥官大人,我把窗户打开了哦?嘿~现在的风正好,既凉爽,又不会吹落文件呢~|{namecode:207},指挥官大人要一会才有空陪你玩哦?…欸?我,我不是要独占指挥官大人啦…|nil" } }, touch = { { 1100, "没,没关系的!我已经适应和指挥官大人的肢体接触了…!" } }, touch2 = { { 1100, "呜呜…这,这个也是“锻炼”吗…?" } }, feeling5 = { { 1100, "指挥官大人,虽然有些冒犯…请让{namecode:150}拥抱你一下——嘿、嘿!啊呜…总觉得有些困了,没法好好练习了呢…呼啊……" } } }, [301480] = { feeling3 = "", win_mvp = "", upgrade = "", mission = "", id = 301480, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", profile = "", mission_complete = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "{namecode:207},干劲装填MAX!指挥官也一起拿出干劲来吧!" } }, home = { { 1100, "指挥官欢迎回来!想坐吗?答应陪{namecode:207}玩就把座位让给你!" } }, detail = { { 1100, "嘿嘿,{namecode:207}最喜欢和指挥官玩啦~" } }, main = { { 1100, "指挥官,我以后不吓你了!多陪{namecode:207}玩玩好不好?|nil|nil" } }, main_extra = { { 1100, "{namecode:150}!我这里有很多的面包屑哦!我们一起喂海鸥吧!" } }, touch = { { 1100, "这次要玩什么?拳击?还是相扑?" } }, expedition = { { 1100, "指挥官!又有好多同伴带着东西回来了!{namecode:207}去帮忙!" } }, touch2 = { { 1100, "我抓到你了!" } }, feeling5 = { { 1100, "指挥官,{namecode:207}又来找你玩啦!和指挥官在一起的时候,玩什么都不无聊呢!对了对了!这些是{namecode:150}给我的点心,都送给你!" } } }, [302070] = { feeling3 = "", upgrade = "", expedition = "", home = "", mission = "", id = 302070, skill = "", unlock = "", mail = "", feeling4 = "", feeling1 = "", main = "", profile = "", mission_complete = "", feeling2 = "", login = { { 1100, "指挥官,那个…欢迎回来!" } }, win_mvp = { { 1100, "可不要小看了“她”的战斗力和指挥官的指挥力哦?" } }, lose = { { 1100, "要感谢下保护我的“她”才行…啊,大家都还好吗?" } }, battle = { { 1100, "好像有什么力量涌出来了…" } }, headtouch = { { 1100, "诶嘿嘿……" } }, detail = { { 1100, "“她”是个好孩子,指挥官也一定能像我一样和她好好相处的呢。呵呵~" } }, main_extra = { { 1100, "指挥官,你最近在和{namecode:181}对练吧?如果可以的话,到时候能让我参观一下吗?|如果你想和“她”见一面的话,请和我说哦。我也最喜欢和“她”聊天了呢。|指挥官,那个……如果你有被什么奇怪东西附身的话,一定要和我说哦。简单的祓除仪式我还是会的。|今天我在神社抽到了吉签哦!接下来一定会有什么好事发生吧~" } }, touch = { { 1100, "那个……怎么了?" } }, touch2 = { { 1100, "哎,你可真喜欢恶作剧……" } }, feeling5 = { { 1100, "就像“她”一直在身边守护着我一样,我也想一直守护在指挥官身边,一直陪伴着指挥官呢……呵呵♪" } } }, [303060] = { feeling3 = "", upgrade = "", expedition = "", id = 303060, skill = "", unlock = "", mail = "", lose = "", feeling4 = "", feeling1 = "", main = "", profile = "", headtouch = "", feeling2 = "", battle = "", login = { { 1100, "哦?比预想的时间更早来了呢?值得表扬~指挥官~" } }, win_mvp = { { 1100, "因为有了水上飞机们收集的情报,胜利才能顺理成章哦~" } }, home = { { 1100, "出击辛苦了~战斗报告就交给我来整理吧,指挥官就先好好休息一下~" } }, detail = { { 1100, "♪~好奇我在干什么?是在收集情报哦。指挥官很多时候出乎意料地毫无防备呢。呵呵呵" } }, main_extra = { { 1100, "安心吧,指挥官。就算有什么奇怪的传言,我也会帮你好好澄清的~…反而更担心了?哎呀…|对指挥官的好感度是……嗯,我是MAX哦。要不要调查一下其他孩子的呢?呼呼~" } }, touch = { { 1100, "真拿你没办法呢,说吧,要我帮忙什么~?" } }, mission = { { 1100, "好啦,不管什么原因拖延了,现在让我们来看看怎么一起把任务快速解决掉吧~" } }, mission_complete = { { 1100, "任务奖励吗?我已经知道了就是…还是一起来确认一下吧。" } }, touch2 = { { 1100, "这就是指挥官的喜好…呵呵,事到如今也不可能不知道了呢~" } }, feeling5 = { { 1100, "哎呀,是要邀请我去约会吗?那我要告诉你一点什么东西才好呢…呵呵呵,就告诉你我今天想去的地方,怎么样?" } } }, all = { 999010, 801040, 108030, 999011, 207050, 905030, 301090, 301091, 305140, 306070, 301260, 202100, 705010, 702030, 702020, 705050, 106550, 103240, 102270, 107110, 207020, 105030, 302140, 805010, 905010, 301820, 305080, 903020, 802020, 901020, 901030, 202030, 201100, 901110, 205060, 205070, 902010, 205100, 207010, 201330, 202270, 205090, 206060, 499040, 299030, 299040, 499030, 305120, 319010, 301840, 204040, 408090, 201320, 901120, 107230, 407030, 403090, 401240, 402050, 301630, 202290, 502040, 502050, 701070, 701080, 702060, 703010, 702040, 705040, 9707020, 101450, 101460, 605010, 304070, 602010, 607010, 601040, 601050, 601060, 608010, 102290, 103140, 101470, 107140, 105170, 107990, 207052, 301860, 399050, 10700010, 10700020, 10700030, 10700040, 10700050, 10700060, 10700070, 108070, 301290, 307120, 301470, 301480, 302070, 303060 } }