pg = pg or {} pg.equip_data_statistics_71 = { [5124] = { id = 5124, damage = "86 x 4", base = 5120, weapon_id = { 5124 } }, [5125] = { id = 5125, damage = "95 x 4", base = 5120, weapon_id = { 5125 } }, [5126] = { id = 5126, damage = "104 x 4", base = 5120, weapon_id = { 5126 } }, [5140] = { name = "四联装533mm鱼雷", speciality = "雷击", type = 5, tech = 3, descrip = "说明未填写", value_2 = 25, icon = "5100", attribute_2 = "torpedo", rarity = 4, damage = "56 x 4", nationality = 0, ammo = 5, value_3 = 0, id = 5140, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = { { 3, 1800 } }, equip_info = { { 3, 1800 }, { 4, 1403 }, 6, 10, 11, 12 }, weapon_id = { 5140 }, skill_id = {}, part_main = { 1, 2, 3, 18 }, part_sub = { 1, 2, 3, 18 }, equip_parameters = {}, label = { "UN", "ST", "TP", "QUAD" } }, [5141] = { id = 5141, damage = "66 x 4", base = 5140, weapon_id = { 5141 } }, [5142] = { id = 5142, damage = "76 x 4", base = 5140, weapon_id = { 5142 } }, [5143] = { id = 5143, damage = "86 x 4", base = 5140, weapon_id = { 5143 } }, [5144] = { id = 5144, damage = "96 x 4", base = 5140, weapon_id = { 5144 } }, [5145] = { id = 5145, damage = "106 x 4", base = 5140, weapon_id = { 5145 } }, [5146] = { id = 5146, damage = "116 x 4", base = 5140, weapon_id = { 5146 } }, [5147] = { id = 5147, damage = "126 x 4", base = 5140, weapon_id = { 5147 } }, [5148] = { id = 5148, damage = "136 x 4", base = 5140, weapon_id = { 5148 } }, [5149] = { id = 5149, damage = "146 x 4", base = 5140, weapon_id = { 5149 } }, [5150] = { id = 5150, damage = "156 x 4", base = 5140, weapon_id = { 5150 } }, [5151] = { anti_siren = 100, damage = "156 x 4", base = 5140, id = 5151, weapon_id = { 5151 } }, [5200] = { name = "五联装533mm鱼雷", speciality = "雷击", type = 5, tech = 1, descrip = "说明未填写", value_2 = 12, icon = "5200", attribute_2 = "torpedo", rarity = 3, damage = "46 x 5", nationality = 0, ammo = 5, value_3 = 0, id = 5200, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = { { 3, 1800 } }, equip_info = { { 3, 1800 }, { 4, 1404 }, 6, 10, 11, 12 }, weapon_id = { 5200 }, skill_id = {}, part_main = { 1, 2, 3, 18 }, part_sub = { 1, 2, 3, 18 }, equip_parameters = {}, label = { "UN", "ST", "TP", "QUINT" } }, [5201] = { id = 5201, damage = "54 x 5", base = 5200, weapon_id = { 5201 } } }