pg = pg or {} pg.equip_data_statistics_70 = { [5023] = { id = 5023, damage = "77 x 3", base = 5020, weapon_id = { 5023 } }, [5040] = { name = "三联装533mm鱼雷", speciality = "雷击", type = 5, tech = 3, descrip = "说明未填写", value_2 = 12, icon = "5000", attribute_2 = "torpedo", rarity = 3, damage = "56 x 3", nationality = 0, ammo = 5, value_3 = 0, id = 5040, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = { { 3, 1800 } }, equip_info = { { 3, 1800 }, { 4, 1402 }, 6, 10, 11, 12 }, weapon_id = { 5040 }, skill_id = {}, part_main = { 1, 2, 3, 18 }, part_sub = { 1, 2, 3, 18 }, equip_parameters = {}, label = { "UN", "ST", "TP", "TRI" } }, [5041] = { id = 5041, damage = "66 x 3", base = 5040, weapon_id = { 5041 } }, [5042] = { id = 5042, damage = "76 x 3", base = 5040, weapon_id = { 5042 } }, [5043] = { id = 5043, damage = "86 x 3", base = 5040, weapon_id = { 5043 } }, [5044] = { id = 5044, damage = "96 x 3", base = 5040, weapon_id = { 5044 } }, [5045] = { id = 5045, damage = "106 x 3", base = 5040, weapon_id = { 5045 } }, [5046] = { id = 5046, damage = "116 x 3", base = 5040, weapon_id = { 5046 } }, [5047] = { id = 5047, damage = "116 x 3", base = 5040, weapon_id = { 5047 } }, [5100] = { name = "四联装533mm鱼雷", speciality = "雷击", type = 5, tech = 1, descrip = "说明未填写", value_2 = 5, icon = "5100", attribute_2 = "torpedo", rarity = 2, damage = "46 x 4", nationality = 0, ammo = 5, value_3 = 0, id = 5100, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = { { 3, 1800 } }, equip_info = { { 3, 1800 }, { 4, 1403 }, 6, 10, 11, 12 }, weapon_id = { 5100 }, skill_id = {}, part_main = { 1, 2, 3, 18 }, part_sub = { 1, 2, 3, 18 }, equip_parameters = {}, label = { "UN", "ST", "TP", "QUAD" } }, [5101] = { id = 5101, damage = "54 x 4", base = 5100, weapon_id = { 5101 } }, [5102] = { id = 5102, damage = "62 x 4", base = 5100, weapon_id = { 5102 } }, [5103] = { id = 5103, damage = "70 x 4", base = 5100, weapon_id = { 5103 } }, [5120] = { name = "四联装533mm鱼雷", speciality = "雷击", type = 5, tech = 2, descrip = "说明未填写", value_2 = 12, icon = "5100", attribute_2 = "torpedo", rarity = 3, damage = "50 x 4", nationality = 0, ammo = 5, value_3 = 0, id = 5120, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = { { 3, 1800 } }, equip_info = { { 3, 1800 }, { 4, 1403 }, 6, 10, 11, 12 }, weapon_id = { 5120 }, skill_id = {}, part_main = { 1, 2, 3, 18 }, part_sub = { 1, 2, 3, 18 }, equip_parameters = {}, label = { "UN", "ST", "TP", "QUAD" } }, [5121] = { id = 5121, damage = "59 x 4", base = 5120, weapon_id = { 5121 } }, [5122] = { id = 5122, damage = "68 x 4", base = 5120, weapon_id = { 5122 } }, [5123] = { id = 5123, damage = "77 x 4", base = 5120, weapon_id = { 5123 } } }