pg = pg or {} pg.equip_data_statistics_344 = { [70232] = { id = 70232, name = "全弹发射-波特兰级II", base = 70231, weapon_id = { 70232 } }, [70241] = { name = "全弹发射-新奥尔良级I", tech = 1, speciality = "无", type = 1, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "技能弹幕", nationality = 0, ammo = 10, value_3 = 0, id = 70241, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 70241 }, skill_id = {}, part_main = { 1, 19 }, part_sub = { 2, 3, 4, 5, 8, 13, 18 }, equip_parameters = {}, label = {} }, [70242] = { id = 70242, name = "全弹发射-新奥尔良级II", base = 70241, weapon_id = { 70242 } }, [70251] = { name = "全弹发射-威奇塔I", tech = 1, speciality = "无", type = 1, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "技能弹幕", nationality = 0, ammo = 10, value_3 = 0, id = 70251, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 70251 }, skill_id = {}, part_main = { 1, 19 }, part_sub = { 2, 3, 4, 5, 8, 13, 18 }, equip_parameters = {}, label = {} }, [70252] = { id = 70252, name = "全弹发射-威奇塔II", base = 70251, weapon_id = { 70252 } }, [70261] = { name = "全弹发射-巴尔的摩级I", tech = 1, speciality = "无", type = 1, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "技能弹幕", nationality = 0, ammo = 10, value_3 = 0, id = 70261, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 70261 }, skill_id = {}, part_main = { 1, 19 }, part_sub = { 2, 3, 4, 5, 8, 13, 18 }, equip_parameters = {}, label = {} }, [70262] = { id = 70262, name = "全弹发射-巴尔的摩级II", base = 70261, weapon_id = { 70262 } }, [70271] = { name = "全弹发射-得梅因级I", tech = 1, speciality = "无", type = 1, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "技能弹幕", nationality = 0, ammo = 10, value_3 = 0, id = 70271, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 70271 }, skill_id = {}, part_main = { 1, 19 }, part_sub = { 2, 3, 4, 5, 8, 13, 18 }, equip_parameters = {}, label = {} }, [70272] = { id = 70272, name = "全弹发射-得梅因级II", base = 70271, weapon_id = { 70272 } }, [70311] = { name = "全弹发射-猫鲨级I", tech = 1, speciality = "无", type = 1, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "技能弹幕", nationality = 0, ammo = 10, value_3 = 0, id = 70311, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 70311 }, skill_id = {}, part_main = { 1, 19 }, part_sub = { 2, 3, 4, 5, 8, 13, 18 }, equip_parameters = {}, label = {} }, [70312] = { id = 70312, name = "全弹发射-猫鲨级II", base = 70311, weapon_id = { 70312 } }, [70321] = { name = "全弹发射-独角鲸级I", tech = 1, speciality = "无", type = 1, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "技能弹幕", nationality = 0, ammo = 10, value_3 = 0, id = 70321, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 60701 }, skill_id = {}, part_main = { 1, 19 }, part_sub = { 2, 3, 4, 5, 8, 13, 18 }, equip_parameters = {}, label = {} }, [70322] = { id = 70322, name = "全弹发射-独角鲸级II", base = 70321, weapon_id = { 60702 } }, [71011] = { name = "全弹发射-A级I", tech = 1, speciality = "无", type = 1, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "技能弹幕", nationality = 0, ammo = 10, value_3 = 0, id = 71011, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 71011 }, skill_id = {}, part_main = { 1, 19 }, part_sub = { 2, 3, 4, 5, 8, 13, 18 }, equip_parameters = {}, label = {} }, [71012] = { id = 71012, name = "全弹发射-A级II", base = 71011, weapon_id = { 71012 } }, [71021] = { name = "全弹发射-B级I", tech = 1, speciality = "无", type = 1, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "技能弹幕", nationality = 0, ammo = 10, value_3 = 0, id = 71021, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 71021 }, skill_id = {}, part_main = { 1, 19 }, part_sub = { 2, 3, 4, 5, 8, 13, 18 }, equip_parameters = {}, label = {} }, [71022] = { id = 71022, name = "全弹发射-B级II", base = 71021, weapon_id = { 71022 } } }