pg = pg or {} pg.equip_data_statistics_232 = { [34103] = { id = 34103, damage = "72 x 2", base = 34100, weapon_id = { 34103 } }, [34120] = { name = "410mm连装炮", speciality = "跨射", type = 4, tech = 2, descrip = "说明未填写", value_2 = 12, icon = "34100", attribute_2 = "cannon", rarity = 3, damage = "53 x 2", nationality = 3, ammo = 2, value_3 = 0, id = 34120, torpedo_ammo = 0, property_rate = {}, ammo_icon = { 3 }, ammo_info = { { 2, 1502 } }, equip_info = { 1, 2, 6, 10, 11, 12 }, weapon_id = { 34120 }, skill_id = {}, part_main = { 4, 5, 10, 13 }, part_sub = {}, equip_parameters = {}, label = { "IJN", "BB", "MG", "HE" } }, [34121] = { id = 34121, damage = "62 x 2", base = 34120, weapon_id = { 34121 } }, [34122] = { id = 34122, damage = "70 x 2", base = 34120, weapon_id = { 34122 } }, [34123] = { id = 34123, damage = "79 x 2", base = 34120, weapon_id = { 34123 } }, [34124] = { id = 34124, damage = "88 x 2", base = 34120, weapon_id = { 34124 } }, [34125] = { id = 34125, damage = "97 x 2", base = 34120, weapon_id = { 34125 } }, [34126] = { id = 34126, damage = "106 x 2", base = 34120, weapon_id = { 34126 } }, [34140] = { name = "410mm连装炮", speciality = "跨射", type = 4, tech = 3, descrip = "说明未填写", value_2 = 25, icon = "34100", attribute_2 = "cannon", rarity = 4, damage = "58 x 2", nationality = 3, ammo = 2, value_3 = 0, id = 34140, torpedo_ammo = 0, property_rate = {}, ammo_icon = { 3 }, ammo_info = { { 2, 1502 } }, equip_info = { 1, 2, 6, 10, 11, 12 }, weapon_id = { 34140 }, skill_id = {}, part_main = { 4, 5, 10, 13 }, part_sub = {}, equip_parameters = {}, label = { "IJN", "BB", "MG", "HE" } }, [34141] = { id = 34141, damage = "68 x 2", base = 34140, weapon_id = { 34141 } }, [34142] = { id = 34142, damage = "76 x 2", base = 34140, weapon_id = { 34142 } }, [34143] = { id = 34143, damage = "86 x 2", base = 34140, weapon_id = { 34143 } }, [34144] = { id = 34144, damage = "96 x 2", base = 34140, weapon_id = { 34144 } }, [34145] = { id = 34145, damage = "106 x 2", base = 34140, weapon_id = { 34145 } }, [34146] = { id = 34146, damage = "116 x 2", base = 34140, weapon_id = { 34146 } }, [34147] = { id = 34147, damage = "124 x 2", base = 34140, weapon_id = { 34147 } }, [34148] = { id = 34148, damage = "134 x 2", base = 34140, weapon_id = { 34148 } } }