pg = pg or {} pg.equip_data_statistics_100 = { [14140] = { name = "三联装356mm主炮", speciality = "跨射", type = 4, tech = 3, descrip = "说明未填写", value_2 = 12, icon = "14100", attribute_2 = "cannon", rarity = 3, damage = "48 x 3", nationality = 1, ammo = 2, value_3 = 0, id = 14140, torpedo_ammo = 0, property_rate = {}, ammo_icon = { 3 }, ammo_info = { { 2, 1512 } }, equip_info = { 1, 2, 6, 10, 11, 12 }, weapon_id = { 14140 }, skill_id = {}, part_main = { 4, 5, 10, 13 }, part_sub = {}, equip_parameters = {}, label = { "USS", "BB", "MG", "HE" } }, [14141] = { id = 14141, damage = "55 x 3", base = 14140, weapon_id = { 14141 } }, [14142] = { id = 14142, damage = "60 x 3", base = 14140, weapon_id = { 14142 } }, [14143] = { id = 14143, damage = "67 x 3", base = 14140, weapon_id = { 14143 } }, [14144] = { id = 14144, damage = "72 x 3", base = 14140, weapon_id = { 14144 } }, [14145] = { id = 14145, damage = "79 x 3", base = 14140, weapon_id = { 14145 } }, [14146] = { id = 14146, damage = "84 x 3", base = 14140, weapon_id = { 14146 } }, [14147] = { id = 14147, damage = "84 x 3", base = 14140, weapon_id = { 14147 } }, [14160] = { name = "试作型四联装356mm主炮MkB", speciality = "跨射", type = 4, tech = 0, descrip = "说明未填写", value_2 = 25, icon = "14160", attribute_2 = "cannon", rarity = 4, damage = "56 x 4", nationality = 1, ammo = 2, value_3 = 0, id = 14160, torpedo_ammo = 0, property_rate = {}, ammo_icon = { 3 }, ammo_info = { { 2, 1522 } }, equip_info = { 1, 2, 6, 10, 11, 12 }, weapon_id = { 14160 }, skill_id = {}, part_main = { 4, 5, 10, 13 }, part_sub = {}, equip_parameters = {}, label = { "USS", "BB", "MG", "HE" } }, [14161] = { id = 14161, damage = "63 x 4", base = 14160, weapon_id = { 14161 } }, [14162] = { id = 14162, damage = "68 x 4", base = 14160, weapon_id = { 14162 } }, [14163] = { id = 14163, damage = "75 x 4", base = 14160, weapon_id = { 14163 } }, [14164] = { id = 14164, damage = "80 x 4", base = 14160, weapon_id = { 14164 } }, [14165] = { id = 14165, damage = "87 x 4", base = 14160, weapon_id = { 14165 } }, [14166] = { id = 14166, damage = "92 x 4", base = 14160, weapon_id = { 14166 } }, [14167] = { id = 14167, damage = "99 x 4", base = 14160, weapon_id = { 14167 } }, [14168] = { id = 14168, damage = "104 x 4", base = 14160, weapon_id = { 14168 } } }