pg = pg or {} pg.enemy_data_statistics_41 = { [3019] = { cannon = 12, hit_growth = 120, luck_growth = 0, speed_growth = 0, air_growth = 0, air = 0, armor = 0, dodge = 0, antisub = 0, battle_unit_type = 30, fog_fx = "", dodge_growth = 0, star = 3, antisub_growth = 0, rarity = 2, base = 113, durability = 360, armor_growth = 0, torpedo_growth = 954, speed = 15, luck = 0, id = 3019, cannon_growth = 990, reload = 150, reload_growth = 0, hit = 8, torpedo = 12, durability_growth = 17000, antiaircraft = 12, antiaircraft_growth = 990, smoke = { { 70, { { "smoke", { -1.35, 1.17, 0.51 } } } }, { 50, { { "smoke", { 1.39, 1.41, 0.54 } } } }, { 40, { { "smoke", { 0.02, 1.82, 0.76 } } } } }, appear_fx = { "appearsmall" }, equipment_list = { 100205, 100506, 100406 } }, [3020] = { cannon = 12, antisub = 0, air = 0, cannon_growth = 990, armor = 0, reload = 150, base = 114, dodge = 0, torpedo_growth = 954, air_growth = 0, reload_growth = 0, dodge_growth = 0, speed_growth = 0, star = 3, hit = 8, antisub_growth = 0, rarity = 2, luck_growth = 0, torpedo = 12, durability = 380, armor_growth = 0, durability_growth = 18000, antiaircraft = 12, speed = 15, luck = 0, hit_growth = 120, battle_unit_type = 30, id = 3020, antiaircraft_growth = 990, fog_fx = "", appear_fx = { "appearQ" }, equipment_list = { 100206, 100516, 100407 } }, [3021] = { cannon = 12, antisub = 0, air = 0, cannon_growth = 990, armor = 0, reload = 150, base = 115, dodge = 0, torpedo_growth = 954, air_growth = 0, reload_growth = 0, dodge_growth = 0, speed_growth = 0, star = 3, hit = 8, antisub_growth = 0, rarity = 2, luck_growth = 0, torpedo = 12, durability = 380, armor_growth = 0, durability_growth = 18000, antiaircraft = 12, speed = 15, luck = 0, hit_growth = 120, battle_unit_type = 30, id = 3021, antiaircraft_growth = 990, fog_fx = "", appear_fx = { "appearQ" }, equipment_list = { 100206, 100516, 100407 } }, [3023] = { cannon = 0, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 44, air_growth = 3627, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 72, star = 6, antisub_growth = 0, rarity = 5, base = 243, durability = 860, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 3023, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 40000, antiaircraft = 32, antiaircraft_growth = 2912, appear_fx = { "appearQ" }, equipment_list = { 100201, 100351, 313056, 313058, 313059 } }, [3024] = { cannon = 0, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 44, air_growth = 3627, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 72, star = 6, antisub_growth = 0, rarity = 5, base = 244, durability = 860, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 3024, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 40000, antiaircraft = 32, antiaircraft_growth = 2912, appear_fx = { "appearQ" }, equipment_list = { 100201, 100351, 313060, 313061, 313063 } }, [3025] = { cannon = 0, battle_unit_type = 60, luck_growth = 0, speed_growth = 0, air_growth = 3627, air = 44, armor = 0, antiaircraft_growth = 2912, id = 3025, dodge_growth = 72, icon = "chicheng", star = 5, fog_fx = "", antisub_growth = 0, rarity = 4, base = 120, durability = 860, armor_growth = 0, torpedo_growth = 0, speed = 15, luck = 0, antisub = 0, scale = 150, wave_fx = "movewave", prefab = "chicheng", cannon_growth = 0, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 40000, antiaircraft = 32, hit_growth = 210, cld_box = { 5.5, 7.5, 10 }, bound_bone = { cannon = { { 0.795, 0.462, 0 } }, plane = { { 0.795, 0.462, 0 } } }, smoke = { { 70, { { "smoke", { 0.59, 0.87, 0.28 } } } }, { 40, { { "smoke", { -0.83, 2.62, 1.31 } } } } }, appear_fx = { "appearQ" }, hp_bar = { 150, 4 }, equipment_list = { 313064, 313065, 313066 } }, [3026] = { cannon = 0, battle_unit_type = 60, luck_growth = 0, speed_growth = 0, air_growth = 3627, air = 44, armor = 0, antiaircraft_growth = 2912, id = 3026, dodge_growth = 72, icon = "jiahe", star = 5, fog_fx = "", antisub_growth = 0, rarity = 4, base = 121, durability = 860, armor_growth = 0, torpedo_growth = 0, speed = 15, luck = 0, antisub = 0, scale = 150, wave_fx = "movewave", prefab = "jiahe", cannon_growth = 0, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 40000, antiaircraft = 32, hit_growth = 210, cld_box = { 5.5, 7.5, 10 }, bound_bone = { cannon = { { 0.861, 0.779, 0.018 } }, plane = { { 0.861, 0.779, 0.018 } } }, smoke = { { 70, { { "smoke", { 0.99, 0.49, 0.15 } } } }, { 40, { { "smoke", { -0.45, 2.86, -0.03 } } } } }, appear_fx = { "appearQ" }, hp_bar = { 150, 4 }, equipment_list = { 313067, 313068, 313069 } }, [3028] = { battle_unit_type = 65, hit_growth = 210, speed_growth = 0, luck_growth = 0, air = 0, armor = 0, air_growth = 0, antisub = 0, cannon = 32, fog_fx = "", dodge_growth = 48, star = 5, antisub_growth = 0, rarity = 4, base = 220, durability = 940, armor_growth = 0, torpedo_growth = 0, speed = 18, luck = 0, id = 3028, cannon_growth = 2592, pilot_ai_template_id = 10001, reload = 150, dodge = 3, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 50000, antiaircraft = 28, antiaircraft_growth = 2780, bound_bone = { cannon = { { 0.82, 0.67, 0 } }, torpedo = { { 0, 0, 0 } } }, appear_fx = { "appearQ" }, equipment_list = { 100201, 100541, 313070 }, buff_list = { { ID = 50510, LV = 2 } } }, [3029] = { cannon = 32, battle_unit_type = 65, hit_growth = 210, speed_growth = 0, luck_growth = 0, air = 0, armor = 0, air_growth = 0, antisub = 0, fog_fx = "", dodge_growth = 48, star = 5, antisub_growth = 0, rarity = 4, base = 222, durability = 940, armor_growth = 0, torpedo_growth = 0, speed = 18, luck = 0, id = 3029, cannon_growth = 2592, pilot_ai_template_id = 10001, reload = 150, dodge = 3, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 50000, antiaircraft = 28, antiaircraft_growth = 2780, appear_fx = { "appearQ" }, equipment_list = { 100201, 100541, 313071 }, buff_list = { { ID = 50510, LV = 2 } } }, [3030] = { cannon = 32, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 0, air_growth = 0, antisub = 0, battle_unit_type = 65, fog_fx = "", dodge_growth = 48, star = 5, antisub_growth = 0, rarity = 4, base = 219, durability = 940, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 3030, cannon_growth = 2592, pilot_ai_template_id = 10001, reload = 150, dodge = 3, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 50000, antiaircraft = 28, antiaircraft_growth = 2780, equipment_list = { 100201, 100541, 313072 }, buff_list = { { ID = 50510, LV = 2 } } }, [3031] = { cannon = 32, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 0, air_growth = 0, antisub = 0, battle_unit_type = 65, fog_fx = "", dodge_growth = 48, star = 5, antisub_growth = 0, rarity = 4, base = 221, durability = 940, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 3031, cannon_growth = 2592, pilot_ai_template_id = 10001, reload = 150, dodge = 3, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 50000, antiaircraft = 28, antiaircraft_growth = 2780, equipment_list = { 100201, 100541, 313073 }, buff_list = { { ID = 50510, LV = 2 } } }, [3032] = { cannon = 46, battle_unit_type = 65, hit_growth = 210, speed_growth = 0, luck_growth = 0, air = 0, armor = 0, air_growth = 0, antisub = 0, fog_fx = "", dodge_growth = 30, star = 6, antisub_growth = 0, rarity = 5, base = 230, durability = 1060, armor_growth = 0, torpedo_growth = 0, speed = 14, luck = 0, id = 3032, cannon_growth = 3456, pilot_ai_template_id = 10001, reload = 150, dodge = 2, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 56000, antiaircraft = 28, antiaircraft_growth = 2780, appear_fx = { "appearQ" }, equipment_list = { 100201, 100571, 313074 }, buff_list = { { ID = 50510, LV = 2 } } }, [3033] = { cannon = 46, antisub = 0, air = 0, cannon_growth = 3456, armor = 0, reload = 150, base = 231, dodge = 2, torpedo_growth = 0, air_growth = 0, reload_growth = 0, dodge_growth = 30, speed_growth = 0, star = 6, hit = 14, antisub_growth = 0, rarity = 5, luck_growth = 0, torpedo = 0, durability = 1060, armor_growth = 0, durability_growth = 56000, antiaircraft = 28, speed = 14, luck = 0, hit_growth = 210, battle_unit_type = 65, id = 3033, antiaircraft_growth = 2780, fog_fx = "", equipment_list = { 100201, 100571, 313075 }, buff_list = { { ID = 50510, LV = 2 } } }, [3034] = { cannon = 20, hit_growth = 1200, luck = 0, speed_growth = 0, luck_growth = 0, air = 0, air_growth = 0, antisub = 0, battle_unit_type = 15, fog_fx = "", dodge_growth = 0, star = 2, antisub_growth = 0, rarity = 1, base = 80, durability = 38, armor_growth = 0, torpedo_growth = 900, speed = 30, armor = 0, id = 3034, cannon_growth = 0, pilot_ai_template_id = 80000, reload = 150, dodge = 0, reload_growth = 0, hit = 81, torpedo = 40, durability_growth = 2040, antiaircraft = 0, antiaircraft_growth = 0, appear_fx = { "appearsmall" }, equipment_list = { 300003 } }, [3035] = { cannon = 0, antisub = 0, air = 0, cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, base = 90, dodge = 0, torpedo_growth = 0, antiaircraft_growth = 0, air_growth = 0, reload_growth = 0, dodge_growth = 0, speed_growth = 0, star = 2, hit = 8, antisub_growth = 0, rarity = 1, luck_growth = 0, torpedo = 0, durability = 500, armor_growth = 0, durability_growth = 5440, antiaircraft = 0, speed = 30, luck = 0, hit_growth = 120, battle_unit_type = 20, id = 3035, armor = 0, fog_fx = "", appear_fx = { "appearQ" } }, [3036] = { cannon = 9999, battle_unit_type = 20, hit_growth = 60, speed_growth = 0, luck_growth = 0, air = 9999, dodge = 0, armor = 0, air_growth = 0, id = 3036, fog_fx = "", dodge_growth = 0, star = 4, antisub_growth = 0, rarity = 1, base = 122, durability = 250, armor_growth = 0, torpedo_growth = 1600, speed = 5, luck = 0, antisub = 0, wave_fx = "movewave", prefab = "boom", cannon_growth = 320, reload = 9999, reload_growth = 0, hit = 9999, torpedo = 9999, durability_growth = 9240, antiaircraft = 9999, antiaircraft_growth = 504, cld_offset = { 0, 0, 0 }, smoke = { { 70, { { "smoke", { { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } } } } } } }, appear_fx = { "appearQ" }, equipment_list = { 300013 } } }