pg = pg or {} pg.enemy_data_statistics_37 = { [1017] = { battle_unit_type = 65, hit_growth = 210, speed_growth = 0, luck_growth = 0, air = 0, armor = 0, air_growth = 0, antisub = 0, cannon = 24, fog_fx = "", dodge_growth = 48, star = 5, antisub_growth = 0, rarity = 4, base = 220, durability = 400, armor_growth = 0, torpedo_growth = 0, speed = 15, luck = 0, id = 1017, cannon_growth = 2592, pilot_ai_template_id = 10001, reload = 150, dodge = 3, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 17000, antiaircraft = 35, antiaircraft_growth = 2500, bound_bone = { cannon = { { 0.82, 0.67, 0 } }, torpedo = { { 0, 0, 0 } } }, appear_fx = { "appearQ" }, equipment_list = { 100201, 311039 }, buff_list = { { ID = 50510, LV = 1 } } }, [1018] = { cannon = 24, battle_unit_type = 65, hit_growth = 210, speed_growth = 0, luck_growth = 0, air = 0, armor = 0, air_growth = 0, antisub = 0, fog_fx = "", dodge_growth = 48, star = 5, antisub_growth = 0, rarity = 4, base = 222, durability = 400, armor_growth = 0, torpedo_growth = 0, speed = 15, luck = 0, id = 1018, cannon_growth = 2592, pilot_ai_template_id = 10001, reload = 150, dodge = 3, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 17000, antiaircraft = 35, antiaircraft_growth = 2500, appear_fx = { "appearQ" }, equipment_list = { 100201, 311040 }, buff_list = { { ID = 50510, LV = 1 } } }, [1019] = { cannon = 0, antisub = 0, air = 18, cannon_growth = 0, armor = 0, reload = 150, base = 120, dodge = 0, torpedo_growth = 0, air_growth = 1476, reload_growth = 0, dodge_growth = 0, speed_growth = 0, star = 6, hit = 8, antisub_growth = 0, rarity = 5, luck_growth = 0, torpedo = 0, durability = 480, armor_growth = 0, durability_growth = 18500, antiaircraft = 18, speed = 15, luck = 0, hit_growth = 120, battle_unit_type = 60, id = 1019, antiaircraft_growth = 1521, fog_fx = "", appear_fx = { "appearbig" }, equipment_list = { 100201, 311041, 311042, 311043 } }, [1020] = { cannon = 0, antisub = 0, air = 18, cannon_growth = 0, armor = 0, reload = 150, base = 121, dodge = 0, torpedo_growth = 0, air_growth = 1476, reload_growth = 0, dodge_growth = 0, speed_growth = 0, star = 6, hit = 8, antisub_growth = 0, rarity = 5, luck_growth = 0, torpedo = 0, durability = 480, armor_growth = 0, durability_growth = 18500, antiaircraft = 18, speed = 15, luck = 0, hit_growth = 120, battle_unit_type = 60, id = 1020, antiaircraft_growth = 1521, fog_fx = "", appear_fx = { "appearbig" }, equipment_list = { 100201, 311044, 311045, 311046 } }, [1021] = { cannon = 0, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 28, air_growth = 2308, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 72, star = 5, antisub_growth = 0, rarity = 4, base = 242, durability = 330, armor_growth = 0, torpedo_growth = 0, speed = 17, armor = 0, id = 1021, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 14000, antiaircraft = 35, antiaircraft_growth = 2500, appear_fx = { "appearQ" }, equipment_list = { 100201, 311047, 311048, 311049, 311051 } }, [1022] = { cannon = 0, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 28, air_growth = 2308, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 72, star = 5, antisub_growth = 0, rarity = 4, base = 241, durability = 330, armor_growth = 0, torpedo_growth = 0, speed = 17, armor = 0, id = 1022, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 14000, antiaircraft = 35, antiaircraft_growth = 2500, appear_fx = { "appearQ" }, equipment_list = { 100201, 311050, 311051, 311052, 311053 } }, [1023] = { cannon = 0, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 28, air_growth = 2308, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 72, star = 6, antisub_growth = 0, rarity = 5, base = 243, durability = 330, armor_growth = 0, torpedo_growth = 0, speed = 17, armor = 0, id = 1023, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 14000, antiaircraft = 35, antiaircraft_growth = 2500, appear_fx = { "appearQ" }, equipment_list = { 100201, 311054, 311055, 311056, 311057 } }, [1024] = { cannon = 0, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 28, air_growth = 2308, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 72, star = 6, antisub_growth = 0, rarity = 5, base = 244, durability = 330, armor_growth = 0, torpedo_growth = 0, speed = 17, armor = 0, id = 1024, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 14000, antiaircraft = 35, antiaircraft_growth = 2500, appear_fx = { "appearQ" }, equipment_list = { 100201, 311058, 311059, 311060, 311061 } }, [1025] = { cannon = 0, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 32, air_growth = 2637, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 66, star = 5, antisub_growth = 0, rarity = 4, base = 238, durability = 330, armor_growth = 0, torpedo_growth = 0, speed = 17, armor = 0, id = 1025, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 4, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 14000, antiaircraft = 38, antiaircraft_growth = 3000, appear_fx = { "appearQ" }, equipment_list = { 100201, 311062, 311063, 311064, 311065 } }, [1027] = { cannon = 0, antisub = 0, air = 0, cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, base = 90, dodge = 0, torpedo_growth = 0, antiaircraft_growth = 0, air_growth = 0, reload_growth = 0, dodge_growth = 0, speed_growth = 0, star = 2, hit = 8, antisub_growth = 0, rarity = 1, luck_growth = 0, torpedo = 0, durability = 200, armor_growth = 0, durability_growth = 6300, antiaircraft = 0, speed = 30, luck = 0, hit_growth = 120, battle_unit_type = 20, id = 1027, armor = 0, fog_fx = "", appear_fx = { "appearsmall" } }, [1028] = { cannon = 0, hit_growth = 120, luck_growth = 0, speed_growth = 0, air_growth = 0, air = 0, armor = 0, antiaircraft_growth = 0, id = 1028, fog_fx = "", dodge_growth = 0, icon = "jinbijiu", star = 2, antisub_growth = 0, rarity = 1, base = 90, durability = 200, armor_growth = 0, torpedo_growth = 0, speed = 30, luck = 0, antisub = 0, scale = 150, prefab = "jinbijiu", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, hit = 8, torpedo = 0, durability_growth = 6300, antiaircraft = 0, battle_unit_type = 20, appear_fx = { "appearsmall" } }, [1029] = { cannon = 0, hit_growth = 120, luck_growth = 0, speed_growth = 0, air_growth = 0, air = 0, armor = 0, antisub = 0, battle_unit_type = 35, fog_fx = "", dodge_growth = 0, star = 1, antisub_growth = 0, rarity = 1, base = 70, durability = 52, armor_growth = 0, torpedo_growth = 720, speed = 15, luck = 0, id = 1029, wave_fx = "danchuanlanghuaxiao2", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, hit = 8, torpedo = 9, durability_growth = 2830, antiaircraft = 0, antiaircraft_growth = 0, appear_fx = { "appearsmall" }, equipment_list = { 300012 } }, [1030] = { cannon = 0, hit_growth = 1200, luck = 0, speed_growth = 0, luck_growth = 0, air = 0, air_growth = 0, antisub = 0, battle_unit_type = 15, fog_fx = "", dodge_growth = 0, star = 2, antisub_growth = 0, rarity = 1, base = 80, durability = 18, armor_growth = 0, torpedo_growth = 900, speed = 30, armor = 0, id = 1030, cannon_growth = 0, pilot_ai_template_id = 80000, reload = 150, dodge = 0, reload_growth = 0, hit = 81, torpedo = 11, durability_growth = 1426, antiaircraft = 0, antiaircraft_growth = 0, appear_fx = { "appearsmall" }, equipment_list = { 311095 } }, [1031] = { cannon = 9999, battle_unit_type = 20, hit_growth = 60, speed_growth = 0, luck_growth = 0, air = 9999, dodge = 0, armor = 0, air_growth = 0, id = 1031, fog_fx = "", dodge_growth = 0, star = 4, antisub_growth = 0, rarity = 1, base = 122, durability = 250, armor_growth = 0, torpedo_growth = 1600, speed = 5, luck = 0, antisub = 0, wave_fx = "movewave", prefab = "boom", cannon_growth = 320, reload = 9999, reload_growth = 0, hit = 9999, torpedo = 9999, durability_growth = 9240, antiaircraft = 9999, antiaircraft_growth = 504, cld_offset = { 0, 0, 0 }, smoke = { { 70, { { "smoke", { { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } } } } } } }, appear_fx = { "appearQ" }, equipment_list = { 300013 } }, [105100] = { cannon = 0, hit_growth = 0, speed = 16, speed_growth = 0, luck_growth = 0, air = 44, armor = 0, air_growth = 0, antisub = 0, battle_unit_type = 95, fog_fx = "", dodge_growth = 0, star = 5, antisub_growth = 0, rarity = 4, base = 238, durability = 354, armor_growth = 0, torpedo_growth = 0, luck = 0, id = 105100, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 6, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 0, antiaircraft = 59, antiaircraft_growth = 0, appear_fx = { "bossguangxiao", "appearQ" }, hp_bar = { 200, 4 }, equipment_list = { 100201, 311067, 311069, 311070, 311071 } }, [105200] = { cannon = 28, hit_growth = 0, speed = 16, speed_growth = 0, luck_growth = 0, air = 0, armor = 0, air_growth = 0, antisub = 0, battle_unit_type = 95, fog_fx = "", dodge_growth = 0, star = 5, antisub_growth = 0, rarity = 4, base = 206, durability = 664, armor_growth = 0, torpedo_growth = 0, luck = 0, id = 105200, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 9, reload_growth = 0, hit = 14, torpedo = 52, durability_growth = 0, antiaircraft = 38, antiaircraft_growth = 0, appear_fx = { "bossguangxiao", "appearQ" }, hp_bar = { 200, 4 }, equipment_list = { 100201, 311072, 311075, 311076 } } }