pg = pg or {} pg.enemy_data_statistics_20 = { [405] = { cannon = 0, name = "湊阿库娅 ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 105, icon_type = 0, type = 8, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "Vtuber_aqua", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 405, wave_fx = "danchuanlanghuaxiao2", scale = 120, prefab = "Vtuber_aqua", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.72, 0.19, 0 } }, torpedo = { { 0.72, 0.19, 0 } } }, smoke = { { 50, { { "hit_bubble", { 0.21, 3, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {}, bubble_fx = { "bubble", 20, 3 } }, [406] = { cannon = 0, name = "大神澪 ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 105, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "vtuber_mio", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 406, wave_fx = "movewave", scale = 150, prefab = "vtuber_mio", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.2, 1.19, 0 } }, vicegun = { { -0.2, 1.19, 0 } }, torpedo = { { 0.159, 0.13, 0 } }, antiaircraft = { { -0.2, 1.19, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.45, 0 } } } } }, fx_container = { { 0, 0.4, 0.5 }, { 0, 0, 0 }, { 0, -0.4, 0.7 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [407] = { cannon = 0, name = "百鬼绫目 ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 105, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "vtuber_ayame", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 407, wave_fx = "movewave", scale = 150, prefab = "vtuber_ayame", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.704, 0.702, 0 } }, vicegun = { { -0.038, 1.046, 0 } }, antiaircraft = { { -0.038, 1.046, 0 } } }, smoke = { { 70, { { "smoke", { -0.75, 0.53, 0 } } } }, { 30, { { "smoke", { 0.63, 0.57, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [408] = { cannon = 0, name = "时乃空", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 105, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "vtuber_sora", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 408, wave_fx = "movewave", scale = 150, prefab = "vtuber_sora", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.2, 1.19, 0 } }, vicegun = { { -0.2, 1.19, 0 } }, torpedo = { { 0.159, 0.13, 0 } }, antiaircraft = { { -0.2, 1.19, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.45, 0 } } } } }, fx_container = { { 0, 0.4, 0.5 }, { 0, 0, 0 }, { 0, -0.4, 0.7 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [409] = { cannon = 0, name = "紫咲诗音 ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 105, icon_type = 6, type = 6, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "vtuber_shion", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 22, armor = 0, id = 409, wave_fx = "movewave", scale = 150, prefab = "vtuber_shion", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.92, 1.08, 0 } }, torpedo = { { 0.13, 0.08, 0 } }, antiaircraft = { { 0.98, 0.93, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [410] = { cannon = 0, name = "空母·赤城", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 0, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "chichengdanchuan_BOSS", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 410, wave_fx = "danchuanlanghuazhong3", scale = 300, prefab = "chichengdanchuan_BOSS", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 27.7, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 3.08, 1.33, 0 } }, torpedo = { { 1.07, 0.24, 0 } }, antiaircraft = { { 1.8, 1.14, 0 } }, plane = { { 1.68, 2.22, 0 } } }, smoke = { { 70, { { "smokebig", { 0.95, 0.99, -0.48 } } } }, { 50, { { "smokebig", { -1.08, 1.77, -0.66 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 5 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [411] = { cannon = 0, name = "龙凤", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 6, type = 6, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "longfeng", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 411, wave_fx = "movewave", scale = 150, prefab = "longfeng", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.795, 0.462, 0 } }, plane = { { 0.795, 0.462, 0 } } }, smoke = { { 70, { { "smoke", { 0.59, 0.87, 0.28 } } } }, { 40, { { "smoke", { -0.83, 2.62, 1.31 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [412] = { cannon = 0, name = "能代", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "nengdai", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 25, armor = 0, id = 412, wave_fx = "movewave", scale = 150, prefab = "nengdai", cannon_growth = 0, pilot_ai_template_id = 70033, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.13, 0.7, 0 } }, vicegun = { { 1.13, 0.7, 0 } }, torpedo = { { 0.164, 0.102, 0 } }, antiaircraft = { { 1.13, 0.7, 0 } } }, smoke = { { 50, { { "smoke", { -0.4, 2.51, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "bossguangxiao", "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [413] = { cannon = 0, name = "鬼怒", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "guinu", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 25, armor = 0, id = 413, wave_fx = "movewave", scale = 150, prefab = "guinu", cannon_growth = 0, pilot_ai_template_id = 70033, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.13, 0.7, 0 } }, vicegun = { { 1.13, 0.7, 0 } }, torpedo = { { 0.1, 0.22, 0 } }, antiaircraft = { { 1.13, 0.7, 0 } } }, smoke = { { 50, { { "smoke", { -0.4, 2.51, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "bossguangxiao", "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [414] = { cannon = 0, name = "霞", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "xia", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 32, armor = 0, id = 414, wave_fx = "movewave", scale = 150, prefab = "xia", cannon_growth = 0, pilot_ai_template_id = 30001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.61, 0.49, 0 } }, vicegun = { { 0.61, 0.49, 0 } }, torpedo = { { 0.31, 0.17, 0 } }, antiaircraft = { { 0.61, 0.49, 0 } } }, smoke = { { 70, { { "smoke", { 0.23, 0.486, -0.481 } } } }, { 40, { { "smoke", { -0.56, 2.91, -0.14 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [415] = { cannon = 0, name = "黛朵", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 2, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "daiduo", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 415, wave_fx = "movewave", scale = 150, prefab = "daiduo", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.148, 0.936, 0 } }, vicegun = { { 1.19, 0.968, 0 } }, torpedo = { { 0, 0.031, 0 } }, antiaircraft = { { 1.155, 0.919, 0 } } }, smoke = { { 50, { { "smoke", { -0.558, 2.246, -0.568 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [416] = { cannon = 0, name = "侵扰者", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "ganraozhe", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 416, wave_fx = "movewave", scale = 120, prefab = "ganraozhe", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.54, 0.83, 0 } }, vicegun = { { 2.14, 0.53, 0 } }, torpedo = { { 0.25, 0.25, 0 } }, antiaircraft = { { 1.07, 2.5, 0 } }, lighting = { { 2.04, -3.3, 0 } } }, smoke = { { 50, { { "smoke", { -0.39, 2.78, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [417] = { cannon = 0, name = "驱逐「Pawn」III型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srDD3", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 417, wave_fx = "danchuanlanghuazhong3", scale = 200, prefab = "srDD3", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.281, 0.965, 0 } }, torpedo = { { -0.15, 0.07, 0 } }, antiaircraft = { { 1.281, 0.965, 0 } } }, smoke = { { 70, { { "smokebig", { 0.36, 0.5, -0.25 } } } }, { 50, { { "smokebig", { -1.09, 0.81, -0.43 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 3 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [418] = { cannon = 0, name = "轻巡「Knight」III型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCL3", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 418, wave_fx = "danchuanlanghuazhong2", scale = 180, prefab = "srCL3", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.84, 1.15, 0 } }, torpedo = { { 0.33, 0.03, 0 } }, antiaircraft = { { 1.84, 1.15, 0 } } }, smoke = { { 70, { { "smokebig", { 0.72, 1, -0.56 } } } }, { 40, { { "smoke", { -1.29, 1.48, -0.84 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 3 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [419] = { cannon = 0, name = "重巡「Bishop」III型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srCA3", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 419, wave_fx = "danchuanlanghuazhong3", scale = 250, prefab = "srCA3", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 15, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.8, 1.04, -0.6 } }, torpedo = { { 0.33, 0.55, -0.32 } }, antiaircraft = { { 0.8, 1.04, -0.6 } }, plane = { { 1.36, 0.67, -0.39 } } }, smoke = { { 70, { { "smokebig", { 1.05, 0.75, -0.13 } } } }, { 50, { { "smokebig", { -1.07, 0.96, -0.26 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.5, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [420] = { cannon = 0, name = "战舰「Rook」III型", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srBB3", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 420, wave_fx = "danchuanlanghuazhong3", scale = 280, prefab = "srBB3", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 21, 7.5, 10.5 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.74, 1.03, 0 } }, cannon1 = { { 1.74, 1.03, 0 } }, torpedo = { { 1.21, 0.2, 0 } }, antiaircraft = { { 1.74, 1.03, 0 } } }, smoke = { { 70, { { "smokebig", { 0.91, 0.7, -0.41 } } } }, { 50, { { "smokebig", { -1.38, 1.2, -0.71 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.69, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} } }