pg = pg or {}
slot0 = pg
slot0.TipsMgr = singletonClass("TipsMgr")
slot1 = slot0.TipsMgr
function slot1.Ctor(slot0)
slot0._go = nil
end
function slot1.Init(slot0, slot1)
print("initializing tip manager...")
slot0._count = 0
slot0._tipTable = {}
PoolMgr.GetInstance():GetUI("TipPanel", true, function (slot0)
uv0._go = slot0
uv0._go:SetActive(false)
uv0._go.transform:SetParent(GameObject.Find("Overlay/UIOverlay").transform, false)
uv0._tips = uv0._go.transform:Find("toolTip")
uv0._picTips = uv0._go.transform:Find("toolPicTip")
uv0._grid = uv0._go.transform:Find("Grid")
uv1()
end)
end
function slot1.ShowTips(slot0, slot1, slot2, slot3)
uv0.CriMgr.GetInstance():PlaySoundEffect_V3(slot3 or SFX_UI_TIP)
slot0._go.transform:SetAsLastSibling()
SetActive(slot0._go, true)
slot0._count = slot0._count + 1
slot4 = cloneTplTo(slot0._tips, slot0._grid)
setText(slot4.transform:Find("Text"), "" .. slot1 .. "")
slot4.transform.localScale = Vector3(0, 0.1, 1)
LeanTween.scale(slot4, Vector3(1.8, 0.1, 1), 0.1):setUseEstimatedTime(true)
LeanTween.scale(slot4, Vector3(1.1, 1.1, 1), 0.1):setDelay(0.1):setUseEstimatedTime(true)
if slot0._count <= 3 then
slot0._tipTable[slot0._count] = slot4
function (slot0, slot1)
slot2 = GetOrAddComponent(slot0, "CanvasGroup")
Timer.New(function ()
if IsNil(uv0) then
return
end
LeanTween.scale(uv0, Vector3(0.1, 1.5, 1), 0.1):setUseEstimatedTime(true):setOnComplete(System.Action(function ()
LeanTween.scale(uv0, Vector3.zero, 0.1):setUseEstimatedTime(true):setOnComplete(System.Action(function ()
Destroy(uv0)
for slot3, slot4 in pairs(uv1._tipTable) do
if slot4 == uv0 then
table.remove(uv1._tipTable, slot3)
end
end
uv1._count = uv1._count - 1
if uv1._count == 0 then
SetActive(uv1._go, false)
end
end))
end))
end, 3):Start()
end(slot4, slot0._count)
else
Destroy(slot0._tipTable[1])
table.remove(slot0._tipTable, 1)
slot0._count = 3
slot0._tipTable[3] = slot4
slot6(slot4, slot0._count)
end
end
function slot1.ShowPicTips(slot0, slot1, slot2, slot3, slot4)
uv0.CriMgr.GetInstance():PlaySoundEffect_V3(slot4 or SFX_UI_TIP)
slot0._go.transform:SetAsLastSibling()
SetActive(slot0._go, true)
slot0._count = slot0._count + 1
setText(cloneTplTo(slot0._picTips, slot0._grid).transform:Find("Text"), "\"" .. slot1 .. "\" x" .. slot2 .. "")
if slot0._count <= 3 then
slot0._tipTable[slot0._count] = slot5
function (slot0)
slot1 = GetOrAddComponent(slot0, "CanvasGroup")
slot1.alpha = 1
slot2 = LeanTween.alphaCanvas(slot1, 0, 5):setUseEstimatedTime(true):setOnComplete(System.Action(function ()
Destroy(uv0)
for slot3, slot4 in pairs(uv1._tipTable) do
if slot4 == uv0 then
table.remove(uv1._tipTable, slot3)
end
end
uv1._count = uv1._count - 1
if uv1._count == 0 then
SetActive(uv1._go, false)
end
end))
end(slot5)
else
Destroy(slot0._tipTable[1])
table.remove(slot0._tipTable, 1)
slot0._count = 3
slot0._tipTable[3] = slot5
slot7(slot5)
end
end