ys = {} pg = {} cs = {} pg._weak = setmetatable({}, { __mode = "k" }) PLATFORM_CH = 1 PLATFORM_JP = 2 PLATFORM_KR = 3 PLATFORM_US = 4 PLATFORM_CHT = 5 PLATFORM_CODE = PLATFORM_CH require("Include") require("tolua.reflection") tolua.loadassembly("Assembly-CSharp") tolua.loadassembly("UnityEngine.UI") math.randomseed(os.time()) CSharpVersion = NetConst.GatewayState print("C# Ver.... " .. CSharpVersion) PLATFORM = LuaHelper.GetPlatformInt() SDK_EXIT_CODE = 99 ReflectionHelp.RefSetField(typeof("ResourceMgr"), "_asyncMax", ResourceMgr.Inst, 30) function luaIdeDebugFunc() breakInfoFun = require("LuaDebugjit")("localhost", 7003) time = Timer.New(breakInfoFun, 0.5, -1, 1) time:Start() print("luaIdeDebugFunc") end if (PLATFORM_CODE == PLATFORM_CH or PLATFORM_CODE == PLATFORM_CHT) and PLATFORM == 8 then pg.SdkMgr.GetInstance():InitSDK() end if PLATFORM_CODE == PLATFORM_JP then slot0 = tf(GameObject.Find("LevelCamera/Canvas/UIMain/LevelGrid")) RemoveComponent(slot0, typeof(Image)) slot0.offsetMin = Vector2(-200, -200) slot0.offsetMax = Vector2(200, 200) setActive(slot0:Find("DragLayer"), true) end GetComponent(tf(GameObject.Find("OverlayCamera/Overlay/UIDebug/logs")), "Text").supportRichText = false pg.TimeMgr.GetInstance():Init() pg.PushNotificationMgr.GetInstance():Init() function OnApplicationPause(slot0) print("OnApplicationPause: " .. tostring(slot0)) if not pg.m02 then return end if slot0 then pg.m02:sendNotification(GAME.PAUSE_BATTLE) pg.PushNotificationMgr.GetInstance():PushAll() else pg.SdkMgr.GetInstance():BindCPU() end pg.SdkMgr.GetInstance():OnAppPauseForSDK(slot0) pg.m02:sendNotification(GAME.ON_APPLICATION_PAUSE, slot0) end function OnApplicationExit() if pg.GuideMgr.GetInstance():isRuning() then return end if ys.Battle.BattleState.GetInstance() and slot0:GetState() == slot0.BATTLE_STATE_FIGHT and not slot0:IsPause() then pg.m02:sendNotification(GAME.PAUSE_BATTLE) return end if not pg.UIMgr.GetInstance()._loadPanel or slot1:LoadingRetainCount() ~= 0 then return end slot3 = pg.MsgboxMgr.GetInstance() and slot2:getMsgBoxOb() if pg.NewStoryMgr.GetInstance() and slot4:IsRunning() then if slot3 and slot3.activeSelf then pg.CriMgr.GetInstance():PlaySoundEffect_V3(SFX_CANCEL) triggerButton(slot2._closeBtn) end return end if not pg.m02 then return end if not slot5:retrieveProxy(ContextProxy.__cname) then return end if not slot6:getCurrentContext() then return end if pg.ShareMgr.GetInstance() and slot8.panel and slot9.gameObject.activeSelf then pg.CriMgr.GetInstance():PlaySoundEffect_V3(SFX_CANCEL) triggerButton(slot9:Find("main/top/btnBack")) return end if not slot5:retrieveMediator(slot7:retriveLastChild().mediator.__cname) or not slot10.viewComponent then return end slot11 = slot10.viewComponent slot12 = slot11._tf.parent slot13 = slot11._tf:GetSiblingIndex() slot14 = -1 slot15 = nil if slot3 and slot3.activeSelf then slot15 = slot3.transform.parent slot14 = slot3.transform:GetSiblingIndex() end if slot12 == slot15 and slot14 < slot13 then slot11:onBackPressed() return end if slot3 and slot3.activeSelf then pg.CriMgr.GetInstance():PlaySoundEffect_V3(SFX_CANCEL) triggerButton(slot2._closeBtn) return end if nowWorld and nowWorld.staminaMgr:IsShowing() then nowWorld.staminaMgr:Hide() return end slot11:onBackPressed() end function OnReceiveMemoryWarning() end function PressBack() if not IsNil(pg.MsgboxMgr.GetInstance()._go) then pg.MsgboxMgr.GetInstance():ShowMsgBox({ content = i18n("confirm_app_exit"), onYes = function () Application.Quit() end }) end end slot2 = os.clock() seriesAsync({ function (slot0) parallelAsync({ function (slot0) pg.LayerWeightMgr.GetInstance():Init(slot0) end, function (slot0) pg.UIMgr.GetInstance():Init(slot0) end, function (slot0) pg.CriMgr.GetInstance():Init(slot0) end }, slot0) end, function (slot0) parallelAsync({ function (slot0) pg.FontMgr.GetInstance():Init(slot0) end, function (slot0) pg.ShaderMgr.GetInstance():Init(slot0) end, function (slot0) pg.PoolMgr.GetInstance():Init(slot0) end, function (slot0) pg.TipsMgr.GetInstance():Init(slot0) end, function (slot0) pg.MsgboxMgr.GetInstance():Init(slot0) end, function (slot0) pg.SystemOpenMgr.GetInstance():Init(slot0) end, function (slot0) pg.SystemGuideMgr.GetInstance():Init(slot0) end, function (slot0) pg.GuideMgr.GetInstance():Init(slot0) end, function (slot0) pg.SeriesGuideMgr.GetInstance():Init(slot0) end, function (slot0) pg.ToastMgr.GetInstance():Init(slot0) end, function (slot0) pg.WorldToastMgr.GetInstance():Init(slot0) end, function (slot0) pg.SecondaryPWDMgr.GetInstance():Init(slot0) end, function (slot0) pg.ShipFlagMgr.GetInstance():Init(slot0) end, function (slot0) pg.NewStoryMgr.GetInstance():Init(slot0) end, function (slot0) pg.RedDotMgr.GetInstance():Init(slot0) end, function (slot0) pg.UserAgreementMgr.GetInstance():Init(slot0) end, function (slot0) pg.BrightnessMgr.GetInstance():Init(slot0) end }, slot0) end }, function (slot0) pg.SdkMgr.GetInstance():QueryWithProduct() print("loading cost: " .. os.clock() - uv0) CameraUtil.SetOnlyAdaptMainCam(true) VersionMgr.Inst:DestroyUI() if not IsNil(GameObject.Find("OverlayCamera/Overlay/UIMain/ServerChoosePanel")) then Object.Destroy(slot1) end Screen.sleepTimeout = SleepTimeout.SystemSetting pg.UIMgr.GetInstance():displayLoadingBG(true) pg.UIMgr.GetInstance():LoadingOn() if slot0 then pg.UIMgr.GetInstance():Loading(slot0) error(slot0) return end pg.SdkMgr.GetInstance():BindCPU() pg.m02 = pm.Facade.getInstance("m02") pg.m02:registerCommand(GAME.STARTUP, StartupCommand) pg.m02:sendNotification(GAME.STARTUP) pg.SdkMgr.GetInstance():GoSDkLoginScene() if Application.isEditor then pg.UIMgr.GetInstance():AddDebugButton("QATool", function () DebugMgr.Inst:Switch2QATool() end) end pg.UIMgr.GetInstance():AddDebugButton("Print", function () getProxy(TechnologyNationProxy):printNationPointLog() end) end)