return { fadeType = 1, mode = 2, once = true, id = "WORLD205A", fadein = 1.5, scripts = { { say = "NA海域核心区域外围·第二处前进基地作业海域", side = 2, dir = 1, bgm = "story-french1", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, dir = 1, soundeffect = "event:/battle/boom2", actor = 202110, nameColor = "#a9f548", say = "大家注意,就是这里了!只要在向前接近一点点,你们看————", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, dir = 1, say = "爱丁堡突然向着前方看起来毫无异状的海面上空开了一炮。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205020, side = 2, nameColor = "#a9f548", dir = 1, say = "奇怪,明明连海风都没有,炮弹在空中的轨迹却被扭曲了...导致了落点变近?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, dir = 1, soundeffect = "event:/battle/boom2", actor = 202110, nameColor = "#a9f548", say = "还不只这样哦,我用相同的角度在相同的位置再开一炮,大家看————", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205040, side = 2, nameColor = "#a9f548", dir = 1, say = "同样角度发射的同样炮弹,落点居然又明显变远了?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 203050, side = 2, nameColor = "#a9f548", dir = 1, say = "就是这样的怪异情况...每次开炮打出去的炮弹轨迹都不一样。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 203030, side = 2, nameColor = "#a9f548", dir = 1, say = "这些现象最初是与塞壬战斗的爱丁堡发现的。战斗结束之后我们大胆进入异常区域探索了一下...结果遇到了更奇怪的事!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 203030, side = 2, nameColor = "#a9f548", dir = 1, say = "在那片区域中航行的时候,一会儿感觉身上轻飘飘的,一会又感觉身上很沉重,仿佛整片区域的重力被扭曲了一样.....", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 14, side = 2, dir = 1, actor = 203040, nameColor = "#a9f548", say = "所以这次真的不是我想摸鱼哦!出现这种异常状况,浮船坞的很多机能都无法正常运作了,搭建工作根本无法顺利展开。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 45, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 205040, side = 2, nameColor = "#a9f548", dir = 1, say = "重力变化导致了炮弹轨迹异常,到是能够解释得通.....不过重力为什么会发生变化呢......?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205020, side = 2, nameColor = "#a9f548", dir = 1, say = "你们的判断十分正确,自然状态下重力不可能无缘无故改变,恐怕又是塞壬在海域中部署的装置在捣鬼...!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 9, nameColor = "#a9f548", side = 2, dir = 1, actor = 203040, say = "这么说...果然......不再进去一次不行么...?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205020, side = 2, nameColor = "#a9f548", dir = 1, say = "那是当然。如果第二处前哨站不能部署完毕,后续作战就无法顺利进行了。再说也不能放着眼前出现的塞壬异常现象不管。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205020, side = 2, nameColor = "#a9f548", dir = 1, say = "不用担心,既然知道是塞壬在捣鬼,按照以往的经验,异常现象总是通过位于海域中的某处装置维持的。只要破坏掉装置,问题自然就解决了。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205020, side = 2, nameColor = "#a9f548", dir = 1, say = "大家部署战斗队形,准备出发!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }