return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "JUNHEBOSS3", fadein = 1.5, scripts = { { mode = 1, stopbgm = true, sequence = { { "穿越彼方的水线\n\n三 领导能力", 1 } } }, { side = 2, bgName = "bg_story_nepu2", dir = 1, bgmDelay = 2, bgm = "cw-story", say = "港区·演习海域", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 301160, nameColor = "#a9f548", say = "被干掉啦——!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 4, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 900200, nameColor = "#a9f548", say = "到此为止了吗……{namecode:22},后撤至我方防卫线!之后就交给我和{namecode:97}吧!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 307070, nameColor = "#a9f548", say = "真是会使唤人……!{namecode:22},趁现在!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301160, side = 2, bgName = "bg_story_nepu2", nameColor = "#a9f548", dir = 1, say = "了解!……哼,今天就先这样放过你们哒!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, dir = 1, bgName = "bg_story_nepu2", actor = 900200, nameColor = "#a9f548", say = "好不容易撑过了指挥官舰队的猛攻……不过这样下去战况只会慢慢恶化……", flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301160, side = 2, bgName = "bg_story_nepu2", nameColor = "#a9f548", dir = 1, say = "唔……没想到有本{namecode:22}大人在,竟然也无法阻止指挥官吗……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 307070, nameColor = "#a9f548", say = "没办法的事…以指挥官率领的舰队战力,一旦认真起来来,我方就算加上演习补正之类的,也很难撑得住吧", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301160, side = 2, bgName = "bg_story_nepu2", nameColor = "#a9f548", dir = 1, say = "倒是有白鹰舰船成功做到过啊……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307070, side = 2, bgName = "bg_story_nepu2", nameColor = "#a9f548", dir = 1, say = "我个人是不介意被指挥官大人打得落花流水,不过确实也关系到重樱这边的面子呢……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 900200, nameColor = "#a9f548", say = "的确,战况如此一边倒的话,大家的士气都会受到影响……但就算如此,也不能去使用{namecode:22}所说的那种赖招啊……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 900200, nameColor = "#a9f548", say = "……………………", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 900200, side = 2, bgName = "bg_story_nepu2", nameColor = "#a9f548", dir = 1, say = "除此之外,别无他法了……!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 900200, nameColor = "#a9f548", say = "{namecode:97},{namecode:22},我有个策略。", flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301160, side = 2, bgName = "bg_story_nepu2", nameColor = "#a9f548", dir = 1, say = "什么策略?先说好,加上演习补正把战力变三倍这种事我可不干啊!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 307070, nameColor = "#a9f548", say = "这种状况下还有什么逆转的方法吗?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 900200, side = 2, bgName = "bg_story_nepu2", nameColor = "#a9f548", dir = 1, say = "——无视其他舰船,直接突击指挥官。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301160, side = 2, bgName = "bg_story_nepu2", nameColor = "#a9f548", dir = 1, say = "不可能哒!要冲进那样的大舰队正中央,就算是{namecode:22}大人也……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 900200, nameColor = "#a9f548", say = "不是让{namecode:22}去突击,而是将指挥官引诱到我方大本营,然后全军一起将其击破。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 900200, nameColor = "#a9f548", say = "炮击、轰炸,怎样都好,总之就是要将对方的旗舰击溃!听明白了吧!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307070, side = 2, bgName = "bg_story_nepu2", nameColor = "#a9f548", dir = 1, say = "但是,如何得知指挥官大人的位置呢……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 900200, nameColor = "#a9f548", say = "哎呀?我本以为是{namecode:97}的话,一定能确实地找出来呢……索敌就交给你咯?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 307070, nameColor = "#a9f548", say = "!?……嘴巴挺能说的嘛{namecode:175},{namecode:97}今天就做给你看!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_nepu2", dir = 1, actor = 900200, nameColor = "#a9f548", say = "十分感谢。详细的指示之后再说,现在注意不要指挥官发现我们的计划", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_nepu2", dir = 1, blackBg = true, actor = 900200, nameColor = "#a9f548", say = "——{namecode:175}舰队,出击!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }