return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "FUXIANGXIANZUOZHAN7", fadein = 1.5, scripts = { { side = 2, bgName = "bg_fuxiangxian_1", dir = 1, bgmDelay = 2, bgm = "story-6", say = "铁血浮岛要塞群·B7浮岛至D11防御模块之间", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_fuxiangxian_1", dir = 1, soundeffect = "event:/battle/plane", actor = 406010, nameColor = "#a9f548", say = "居然又追加了一批“皇家舰队”么,这次的训练内容真是丰富啊。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401460, side = 2, bgName = "bg_fuxiangxian_1", nameColor = "#a9f548", dir = 1, say = "前言变更,今天的史特拉塞也许真的有点兴奋了……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_fuxiangxian_1", dir = 1, actor = 403090, nameColor = "#a9f548", say = "嘿嘿,对吧对吧~!彼得再不回来休息时间要结束了哦?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 406010, side = 2, bgName = "bg_fuxiangxian_1", nameColor = "#a9f548", dir = 1, say = "这个的话…彼得刚才发来消息说要塞的对外通信系统也许出现了问题。以防万一,她要先排除一下后再来参加训练。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_fuxiangxian_1", dir = 1, actor = 403090, nameColor = "#a9f548", say = "作为这么大要塞一大半区域的负责人果然很辛苦啊……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 406010, side = 2, bgName = "bg_fuxiangxian_1", nameColor = "#a9f548", dir = 1, say = "彼得如果不在,航空编队的火力会严重减弱,没办法像刚才一样掩护你突进了,接下来的作战不要离开航空编队太远。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_fuxiangxian_1", dir = 1, blackBg = true, actor = 403090, nameColor = "#a9f548", say = "放心,我明白的。大家都准备完毕了么?让我们开始新一轮的战斗吧!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 45, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } } } }