return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "DIEHAIMENGHUA34", fadein = 1.5, scripts = { { expression = 3, side = 2, bgName = "bg_story_nepu1", dir = 1, bgm = "battle-boss-tiancheng", actor = 306090, nameColor = "#a9f548", say = "侧翼发现潜艇编队,同时上空也发现了正在接近的舰载机群!", flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_story_nepu1", dir = 1, actor = 306080, nameColor = "#a9f548", say = "刚刚的侦查舰队果然是诱导你的陷阱呢,{namecode:182}。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_story_nepu1", dir = 1, actor = 305120, nameColor = "#a9f548", say = "如果按照刚刚的作战方式被吸引过去的话,舰队会正好进入潜艇和舰载机共同构成的伏击圈。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 305120, side = 2, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "不愧是指挥官,一下子就抓住了{namecode:182}今天的异常,然后立刻进行了诱导作战…", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_nepu1", dir = 1, actor = 304050, nameColor = "#a9f548", say = "还好你冷静下来了呢~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307080, side = 2, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "…其实从刚才起妾身就很在意,汝等口中的指挥官究竟是谁?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_story_nepu1", dir = 1, actor = 303180, nameColor = "#a9f548", say = "哎?!指挥官就是指挥官啊…应该怎么说明呢…", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 1, side = 2, bgName = "bg_story_nepu1", dir = 1, actor = 319010, nameColor = "#a9f548", say = "已经接近指挥官的舰队主力了,接下来就是决战。不如等到演习结束之后------", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_story_nepu1", dir = 1, actor = 304050, nameColor = "#a9f548", say = "遗憾,看来没时间了呢…", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_nepu1", dir = 1, actor = 304050, nameColor = "#a9f548", say = "{namecode:182},相信自己,也要相信与你并肩战斗的同伴,祝你一路顺风。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_nepu1", dir = 1, actor = 304050, nameColor = "#a9f548", say = "请加油吧~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, dir = 1, bgmDelay = 2, bgName = "bg_xinnong2_2", bgm = "bsm-2", actor = 307080, nameColor = "#a9f548", say = "是,妾身记住了。", flashout = { dur = 1, alpha = { 0, 1 } }, flashin = { dur = 1, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307080, side = 2, bgName = "bg_xinnong2_2", nameColor = "#a9f548", dir = 1, say = "{namecode:161}…真是不可思议的人啊……这里也真是一个不可思议的地方……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_xinnong2_2", dir = 1, actor = 307080, nameColor = "#a9f548", say = "那个叫指挥官的人也是,真遗憾…如果时间能再多一些就好了……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_xinnong2_2", dir = 1, actor = 307080, nameColor = "#a9f548", say = "若能再次来到此处的话……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_xinnong2_2", dir = 1, blackBg = true, actor = 307080, nameColor = "#a9f548", say = "啊…意识正在剥离。终于到回归现实之时了么……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { bgName = "bg_white", stopbgm = true, mode = 1, blackBg = true, soundeffect = "event:/ui/fengling", flashout = { dur = 0.5, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, alpha = { 1, 0 } } } } }