return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "DIEHAIMENGHUA20", fadein = 1.5, scripts = { { soundeffect = "event:/battle/boom2", side = 2, dir = 1, bgmDelay = 1, bgm = "nagato-boss", bgName = "bg_story_bsmlevel", mode = 1, say = "轰————————————————!", flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "炸弹在空气的摩擦下发出死亡的轰鸣,由身形模糊的敌人构成的洪流被炸出一个个缺口。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "…就算在以往的梦境之中也没有感受过如此充盈的力量…如果是这样的力量……能赢!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "若是仅有一头巨兽的话,确实如此。但是接二连三,更多身形模糊的威胁逼近了。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "「——————此为徒劳。」", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307080, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "即便如此,妾身也要继续战斗!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "纵使梦境之中…只要界限未临,只要敌息尚存,妾身就要继续战斗下去!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "周边抵抗的声音变得越来越微弱。不知从何时开始,立于海面之上的只有{namecode:182}一人了。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307080, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "{namecode:103}、{namecode:104}、{namecode:188}…决战兵器运输队……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "「——————此为徒劳。」", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", actorName = "█ █ █ █", dir = 1, soundeffect = "event:/battle/boom2", nameColor = "#696969", say = "▊▇ ▊▇ ▊▇ ▊▇ ▊▇ ▊▇ ▊▎▇ ▊▇ ▊ ▊▇ ▊ ▊▇ ▊▊▊ ▊▇ ▊▇ ▊▇", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.01, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { stopbgm = true, side = 2, dir = 1, actorName = "{namecode:182}", bgName = "bg_white", nameColor = "#a9f548", say = "远方曾经身处火炬之中的妾身,也是以这样的姿态迎来了最后一刻么…", flashout = { dur = 1, alpha = { 0, 1 } }, flashin = { delay = 1.5, dur = 1, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "{namecode:182}", side = 2, bgName = "bg_white", nameColor = "#a9f548", dir = 1, say = "还是说,妾身哪里做错了呢……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "{namecode:182}", side = 2, bgName = "bg_white", nameColor = "#a9f548", dir = 1, say = "明明是足以消灭一切敌人的力量才对……!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "{namecode:182}", side = 2, bgName = "bg_white", nameColor = "#a9f548", dir = 1, say = "为什么……………", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { bgName = "bg_white", mode = 1, blackBg = true, soundeffect = "event:/ui/fengling", flashout = { dur = 0.5, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, alpha = { 1, 0 } } } } }