return { uiEffect = "", name = "保底伤害弹幕", cd = 0, picture = "0", desc = "保底伤害弹幕", painting = "huolizhiyuan", id = 8832, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 2940000 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 8834, delay = 1.3 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 8835, delay = 1.3 } } } }