return { uiEffect = "", name = "随机技能-治疗之泉", cd = 60, picture = "0", aniEffect = "", desc = "治疗之泉", painting = 1, id = 60025, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillSummon", target_choise = "TargetNil", arg_list = { monsterTemplateID = 60001, isUnvisible = true, pilotAITemplateID = 10003, equipmentList = {}, buffList = { 60045 } } } } }