return { uiEffect = "", name = "随机技能-水晶充能完毕", cd = 0, picture = "0", aniEffect = "", desc = "水晶充能完毕", painting = 1, id = 60023, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetSelf", arg_list = { buff_id = 60043 } } } }