return { uiEffect = "", name = "舰队空母", cd = 0, picture = "0", desc = "每次执行空袭后为先锋部队提高伤害", painting = 1, id = 3021, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetPlayerVanguardFleet", arg_list = { buff_id = 3020 } } } }